dwemer_paleologist wrote: »your not using magicka regen foods from the looks of it, it's probably a great start to help regen magicka.
I've never been entirely sure why magicka abilities are so costly compared to stamina abilities. Even with the same CP allocation (mind you magicka v. stamina) magicka abilities are much more costly.
Wrobel has no idea what he's doing. This issue is just the tip of the iceberg - which is straight ahead. There comes a point in everyone's life where it's better for the majority if you step down from a position. I believe he's reached this point. Granted most people would never do that.
Strider_Roshin wrote: »I've never been entirely sure why magicka abilities are so costly compared to stamina abilities. Even with the same CP allocation (mind you magicka v. stamina) magicka abilities are much more costly.
Wrobel has no idea what he's doing. This issue is just the tip of the iceberg - which is straight ahead. There comes a point in everyone's life where it's better for the majority if you step down from a position. I believe he's reached this point. Granted most people would never do that.
Simple, you use stamina for blocking, CC breaking, sprinting, and dodge rolling. If they costed the same, stamina would be at an enormous disadvantage. As it is currently, resource management for magicka is a ton easier unless you're a magDK because whip is stupid expensive.
DocFrost72 wrote: »On a serious note OP, something to consider. Why would you spam a heal that works best at low health, or pop shields repeatedly when you could have simply used healing ward or mutagen? Both would have been all you needed, or one could have saved you. You also took some stray damage and walked through caltrops to lose the amount of health you did, opening you up to an execute dot doing its job. One healing ward would have sufficed, and if you had cast mutagen it would have removed the dot and burst healed you.
Granted these things are harder to do in combat and require a resto staff, but the options are there. If I got pegged with PI, I definately activate rally and vigor. You need a hot to counter a dot, and strong burst heals to counter burst damage. I know I'm not telling you anything you don't know, but maybe, just maybe, when you pick up the sword and board for survivability you actually may be losing survivability?
And as @Strider_Roshin pointed out, if a stam toon blows their stam on damage, they can't attack, heal, roll, block OR cc break. Essentially, no stam on a Stam toon is GG.
And since I see it coming, I main a stamplar. In PvE. I prefer magblade or mag sorc for PvP, I do better. Wanna try mDK though
Moglijuana wrote: »DocFrost72 wrote: »On a serious note OP, something to consider. Why would you spam a heal that works best at low health, or pop shields repeatedly when you could have simply used healing ward or mutagen? Both would have been all you needed, or one could have saved you. You also took some stray damage and walked through caltrops to lose the amount of health you did, opening you up to an execute dot doing its job. One healing ward would have sufficed, and if you had cast mutagen it would have removed the dot and burst healed you.
Granted these things are harder to do in combat and require a resto staff, but the options are there. If I got pegged with PI, I definately activate rally and vigor. You need a hot to counter a dot, and strong burst heals to counter burst damage. I know I'm not telling you anything you don't know, but maybe, just maybe, when you pick up the sword and board for survivability you actually may be losing survivability?
And as @Strider_Roshin pointed out, if a stam toon blows their stam on damage, they can't attack, heal, roll, block OR cc break. Essentially, no stam on a Stam toon is GG.
And since I see it coming, I main a stamplar. In PvE. I prefer magblade or mag sorc for PvP, I do better. Wanna try mDK though
He was spamming at low health though...
Strider_Roshin wrote: »I've never been entirely sure why magicka abilities are so costly compared to stamina abilities. Even with the same CP allocation (mind you magicka v. stamina) magicka abilities are much more costly.
Wrobel has no idea what he's doing. This issue is just the tip of the iceberg - which is straight ahead. There comes a point in everyone's life where it's better for the majority if you step down from a position. I believe he's reached this point. Granted most people would never do that.
Simple, you use stamina for blocking, CC breaking, sprinting, and dodge rolling. If they costed the same, stamina would be at an enormous disadvantage. As it is currently, resource management for magicka is a ton easier unless you're a magDK because whip is stupid expensive.
DocFrost72 wrote: »Spamming an ability that restores at best 20% of your missing health is a horrible idea, as the ability is horribad and needs a rework. In fact, he honestly would have prolly fared better staying up top and spamming burning embers. That's how bad DB is.
That said, if you spend five minutes on a DK you know that, why use it in Cyro instead of an ability that has an upfront heal, ward, and delayed heal? And as I said, mutagen would have purged the dot.
DocFrost72 wrote: »Spamming an ability that restores at best 20% of your missing health is a horrible idea, as the ability is horribad and needs a rework. In fact, he honestly would have prolly fared better staying up top and spamming burning embers. That's how bad DB is.
That said, if you spend five minutes on a DK you know that, why use it in Cyro instead of an ability that has an upfront heal, ward, and delayed heal? And as I said, mutagen would have purged the dot.
The reason I don't go with a resto staff are two-fold. One, losing a set piece, which means I have to give up either regen or damage on that bar. (Regen is a major consideration in a no CP campaign.) And two, I don't have enough skill slots as it is on DK. Giving up two for mutagen + healing ward is dicey, especially considering I may not even get that ward and my shield may not be big enough to protect it until it pops.
I've actually been playing around with Igneous Shield + Vigor lately. Seems to work better than DB, even on magicka.
The-Baconator wrote: »Strider_Roshin wrote: »I've never been entirely sure why magicka abilities are so costly compared to stamina abilities. Even with the same CP allocation (mind you magicka v. stamina) magicka abilities are much more costly.
Wrobel has no idea what he's doing. This issue is just the tip of the iceberg - which is straight ahead. There comes a point in everyone's life where it's better for the majority if you step down from a position. I believe he's reached this point. Granted most people would never do that.
Simple, you use stamina for blocking, CC breaking, sprinting, and dodge rolling. If they costed the same, stamina would be at an enormous disadvantage. As it is currently, resource management for magicka is a ton easier unless you're a magDK because whip is stupid expensive.
LOL WUT
The-Baconator wrote: »Strider_Roshin wrote: »I've never been entirely sure why magicka abilities are so costly compared to stamina abilities. Even with the same CP allocation (mind you magicka v. stamina) magicka abilities are much more costly.
Wrobel has no idea what he's doing. This issue is just the tip of the iceberg - which is straight ahead. There comes a point in everyone's life where it's better for the majority if you step down from a position. I believe he's reached this point. Granted most people would never do that.
Simple, you use stamina for blocking, CC breaking, sprinting, and dodge rolling. If they costed the same, stamina would be at an enormous disadvantage. As it is currently, resource management for magicka is a ton easier unless you're a magDK because whip is stupid expensive.
LOL WUT
my mageblade resource management was much easier in a 1v1 setting then it is on my stamblade, my stamblade however works better in a 1vX setting with management then my mageblade
Strider_Roshin wrote: »I've never been entirely sure why magicka abilities are so costly compared to stamina abilities. Even with the same CP allocation (mind you magicka v. stamina) magicka abilities are much more costly.
Wrobel has no idea what he's doing. This issue is just the tip of the iceberg - which is straight ahead. There comes a point in everyone's life where it's better for the majority if you step down from a position. I believe he's reached this point. Granted most people would never do that.
Simple, you use stamina for blocking, CC breaking, sprinting, and dodge rolling. If they costed the same, stamina would be at an enormous disadvantage. As it is currently, resource management for magicka is a ton easier unless you're a magDK because whip is stupid expensive.
Strider_Roshin wrote: »I've never been entirely sure why magicka abilities are so costly compared to stamina abilities. Even with the same CP allocation (mind you magicka v. stamina) magicka abilities are much more costly.
Wrobel has no idea what he's doing. This issue is just the tip of the iceberg - which is straight ahead. There comes a point in everyone's life where it's better for the majority if you step down from a position. I believe he's reached this point. Granted most people would never do that.
Simple, you use stamina for blocking, CC breaking, sprinting, and dodge rolling. If they costed the same, stamina would be at an enormous disadvantage. As it is currently, resource management for magicka is a ton easier unless you're a magDK because whip is stupid expensive.
leepalmer95 wrote: »Stam haven't run sustain since heavy got buffed.
tbh this mostly demonstrates how bad dragon blood is, imho. sure, there are reasons you don't have them at the moment but purge, healing ward, wyrd tree set, etc etc would all have dealt with the dot easily (also flappy wings, ofc). i'm not saying, it's your fault / badly played are something, I'd just say this is more of an issue with dragon blood than with mag vs stam in general
tbh this mostly demonstrates how bad dragon blood is, imho. sure, there are reasons you don't have them at the moment but purge, healing ward, wyrd tree set, etc etc would all have dealt with the dot easily (also flappy wings, ofc). i'm not saying, it's your fault / badly played or something, I'd just say this is more of an issue with dragon blood than with mag vs stam in general
WillhelmBlack wrote: »Meanwhile my Magplar Wroblstomps across the map of Cyrodiil only stopping at Zerg Squad, a Stam DK or another Magplar.
WillhelmBlack wrote: »Meanwhile my Magplar Wroblstomps across the map of Cyrodiil only stopping at Zerg Squad, a Stam DK or another Magplar.
Until the next balance update I would recommend ditching Igneous and slot Efficient Purge and use a resto for Healing Ward instead of Dragon Blood. I know you already know that Vyr Cor and this video is a perfect showcase of Mag DK and it's an important one but DK heals are just a joke. Purge and shield stack are 5x better when there's no one to heal off of.