Let's be honest here, no good player is dying to soul assault 1v1 post the changes made in One Tamriel. You can block the damage while healing, not to mention still attack the player stuck in animation. It doesn't matter how many times you cast that ability within the time-frame of one EoTS.
A stronger argument could be made for Soul Harvest at 50 ultimate, but the damage is too low.
Meteor cost just 50 less ultimate than EoTS. You get far less damage, the ability to cleanse the damage and you can block before it hits you. It's a huge telegraph, and EoTS is as well but you cannot block or escape the damage.
For 250 ultimate you lose the cons of all cheaper ultimates.
I'm not saying it's not a powerful fight ending ability if used right but in 1v1 I can say the same for Soul Assault and Meteor. So how, given that sentence am I not using it right or how is it any different than a 100 ultimate ability?
CapuchinSeven wrote: »Joy_Division wrote: »Lol you have no idea. Destro Ultimate is amazing for AvA, just put on some Skoria and VD and corner a big group. Its like carpet bombing, just sick.
Edit: Didn't run into any issues with either morph. Prefer the ranged one though.
I dunno about this. It's been used against me several times and I just walked out of it.
Same, I dunno where this view that the Destro' staff ultimate is great is coming from, I've been hit with it twice in PVP and I walked out of it both times.
And the, do this then this then this then this to get a kill with it is kinda makes me wrinkle my brow, I could pretty much say that about most Ultimates.
Plus MOST of the complaints about it came pre-buff, which it had shortly after after it had been stated it wouldn't be changed.
The buff made EOTS a much nastier option.
I'll have to PvP eventually after I do my required set farming to test out counters. But if @Joy_Division can walk out of its ranged on a Templar, I'd imagine most stam builds can run away too.
Can this ultimate be interrupted? Are people running more than 25k spell resistance? Are people running poisons? Is it purgable? Are players doing their best to use ranged abilities and maintain distance (like they do for bats?)
Still lots of questions to explore. Granted the obvious con to using this ultimate is that you have to slot the destro staff, a skill line where most of the skills' dmg hits for less than 1k and you lose the potential for extra set bonuses.
There is no moving out of the morph that follows. If you are getting zerged there is essentially no counter.
If being zerged, it might make sense to slot these:
DK: Magma Shell to give players a shield to help take the dmg (it send dmg reduction or shield help play a part in defending).
Nightblade: summon shade to get the hell out of dodge.
Templar: healing
Sorc: streak, shield, using range to counter their dps negate.
DK: If you are relying on a defensive ult while outnumbered you are just never going to be able to kill properly. If you need a completely defensive ult to counter one skill there is a problem. Also consider multiple enemies can slot the skills. So good luck having magma up for every player using it.
Nightblade: So I should just always have a shade up every second? Seriously shade is also almost useless if you are playing with even just one other person. Let me just abandon them to die.
Templar: Good luck out healing high unblockable damage while getting pressured by multiple players. Hell I would challenge you to out heal 2 good players for the duration of this ult.
Sorc: Good luck doing any of that while getting gap closer spammed.
@CapuchinSeven are you really trying to imply that you'll always have a shade up to port to?
Think about that, I'm not going to keep explaining this.
Eye of the storm will be the main ultimate for pvp groups in 1 month. It's the best ultimate in the game by far.
https://forums.elderscrollsonline.com/en/discussion/288639/official-discussion-thread-for-weapon-ultimates/p10
Hmmm
@DerraBut everyone told me on the PTS that Eye of the Storm was just a more expensive Batswarm and nobody would ever use it. I love the kneejerk reactions before testing from this community.
That's because people are morons who don't bother testing...Or understand game mechanics
Weren't you the guy that opened the thread asking how to beat Werewolves 1v1 with magnb? If you have trouble killing Werewolves 1v1 or If you're getting 1 shot by onslaught from stealth, you probably don't belong in this discussion.
You can't use soul assault and impale dude..lol.
The time it takes between canceling your soul assault to initiate an impale, your target is going to shield or heal back above execute, or just kill you since the ultimate is so harmless 1v1 now.
You don't have to cancel soul assault, if you let the channel end you're left with that same gap of time.
It's irrelevant because we're talking 1v1 and it's very easy to out-heal the blockable damage from SA. Or even easier to shield stack through it, it's no threat these days.
Weren't you the guy that opened the thread asking how to beat Werewolves 1v1 with magnb? If you have trouble killing Werewolves 1v1 or If you're getting 1 shot by onslaught from stealth, you probably don't belong in this discussion.
You can't use soul assault and impale dude..lol.
I offe.....
Who even uses flame reach seriously anymore though, I mean come on.
Destro ult is bugged. After using the ult, it also messes up the targeting recticle for liquid lightning as well.
Not only does the ult cost too much, but ZOS clearly didn't care enough to put this through basic play testing.
PS: nobody has reported this until now, because nobody else uses it..
But hey, all of the new stam ultimates and damage proc sets work GREAT!
I thought stam builds we're more concerned with "Soul Assault"
I wonder if "Panacea" will avoid this scrutiny
CapuchinSeven wrote: »
Mojomonkeyman wrote: »I, as a solo player, hate that skill already so deep from the bottom of my heart. You know why? The only usage I`ve seen is groups of 6-12 scrubs chasing me and dropping that on my head when im nailed down by gap close spam and snares/immobilizes.
And I am not even allowed to block those absurd amounts of incoming damage. Thats so dumb, im out of words here. I just cannot counter gap close spam + unblockable damage outnumbered. Should all solo players just die in cyrodiil? Another tool which will be used more by bigger groups against smaller ones.
Make this skill blockable for the sake of the little smallscale play you have left in your game, ZOS.
Wasn`t streamlining and consistency between ultimates (making them unfreflectable, the discussion about dodgability, etc.) THE big issue lately? Why now starting the same circle again and make some unbashable, some unblockable? Does ZOS have any long term plan on balance or are we just redoing what we have changed shortly before and keep that cycle going until the last sane mind has left eso?
Dude I couldn't care less if you disagree with me. I offered to show you in-game why this ultimate is an issue, and you either declined by ignoring that offer or just failed to notice it. That's a forum rep you've made up on your own, doesn't mean it applies to me, maybe you?
I offered to show you in-game in the form of a friendly magnb vs stamnb, or a magnb soul assault vs magnb EoTS duel. It's easier to understand something like this when you experience it in person.
Who even uses flame reach seriously anymore though, I mean come on.
CapuchinSeven wrote: »
And that goes back to my comment where you probably aren't using EoTS right. Flame reach is completely outclassed for magnb CC, you can play the game how you like but we're playing two completely different versions of the game. I'm playing the version of ESO where soul assault gets shrugged off like a tickle after its nerf, and you're shooting fire wheels at EU noobs?
Carry on.
and you're shooting fire wheels at EU noobs?
CapuchinSeven wrote: »@CapuchinSeven You're just not using it right.
If anyone here is still doubting this abilities use 1v1, I encourage you to collaborate with me to demonstrate how to use it. I'm on PC NA and my @name is the same as my forum name, just send me a mail. Just grab a stamina toon with some medium armor to start.
I spent all night screwing over some of the best players NA. If none of you disbelievers here will take me up on this, I'll just put together a video later and update this post.
But how am I not using it right? I didn't say it wasn't perfectly fine once I had 250 ultimate but if I'd used Soul Assault I'd have had the same player dead twice over.
I'm not saying it's not a powerful fight ending ability if used right but in 1v1 I can say the same for Soul Assault and Meteor. So how, given that sentence am I not using it right or how is it any different than a 100 ultimate ability?
Eye of the storm will be the main ultimate for pvp groups in 1 month. It's the best ultimate in the game by far.
https://forums.elderscrollsonline.com/en/discussion/288639/official-discussion-thread-for-weapon-ultimates/p10
Hmmm
@DerraBut everyone told me on the PTS that Eye of the Storm was just a more expensive Batswarm and nobody would ever use it. I love the kneejerk reactions before testing from this community.
That's because people are morons who don't bother testing...Or understand game mechanics
Which was before it was buffed two times before going live so whats the point (i still think the original version would not have seen much use and even with the 6s version ppl would think about it´s use more than now with 7s of unblockable lolzdmg).
It was always pointed out that for this ultimate to get used it would have to be buffed to stupidly op levels - as it only deals dmg. That´s exactly what happened.
Also my point is always written from the pov of a sorc player where it competes with negate in pvp. That one is still a close call in my opinion.
Eye of the storm will be the main ultimate for pvp groups in 1 month. It's the best ultimate in the game by far.
https://forums.elderscrollsonline.com/en/discussion/288639/official-discussion-thread-for-weapon-ultimates/p10
Hmmm
@DerraBut everyone told me on the PTS that Eye of the Storm was just a more expensive Batswarm and nobody would ever use it. I love the kneejerk reactions before testing from this community.
That's because people are morons who don't bother testing...Or understand game mechanics
Which was before it was buffed two times before going live so whats the point (i still think the original version would not have seen much use and even with the 6s version ppl would think about it´s use more than now with 7s of unblockable lolzdmg).
It was always pointed out that for this ultimate to get used it would have to be buffed to stupidly op levels - as it only deals dmg. That´s exactly what happened.
Also my point is always written from the pov of a sorc player where it competes with negate in pvp. That one is still a close call in my opinion.
I also made a post right afterwards showing you STILL bitching about it after it got buffed multiple times... I also don't recall it ever being Blockable on PTS in the first place as well. Granted I wasn't specifically looking to see if it was Blockable because it was nasty enough that Dodge rolling out of it was basically the only option you had because who the hell wants to hold block and slowly walk out of a 10 Meter Radius PBAE. The Ability itself was never ***....It was actually quite powerful but i'm guessing a lot of you chose not to actually test it on PTS.