Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Fear needs changed

  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sharee wrote: »
    Sharee wrote: »
    Lexxypwns wrote: »
    I probably get feared 100 times a day and I break every single one of them no problem. This is definitely a l2p issue. So much misinformation in this thread its pretty hilarious, makes me wonder how many of you actually pvp and how many of you are just on forums crying all day.

    You can break every single of them eventually, but not before the enemy can land an unblocked attack on you, unlike any other CC.

    That's not misinformation, that's how fear has been behaving since the game was released, and anyone who actually pvp's knows this.

    Or you could press the break free button and don't let go of the block button.

    Couldn't you say the same with fossilize or dizzying swing?

    Fossilize and dizzying are breakable immediately after application, while the enemy is still on ability cooldown after using them on you. You can remove the CC from yourself in time to block the next incoming hit.

    With fear, ~90% of the time this is not possible, and the enemy will be able to land another hit on you after fearing you before you can remove the CC and block.

    90% huh? Have you tested that you can only do this 1 out of 10 times, or are you just making up facts like 90% of people in this thread have?

    I've been playing this game since release, and almost exclusively in PvP, first year exclusively as a nightblade, rest as a magicka DK. I know pretty damn well what breaking out of the various CC's works like.
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    please start the title with "NERF"...

    What about all the other broken CC's since the start of this thing? I like the idea to change the break from the current sequence to a roll or somesuch.
    Edited by QuebraRegra on 7 September 2016 21:10
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Roechacca wrote: »
    The problem is players having trouble with the break free system. Seriously change your keys around or remember to hold block then press the other key to cc break. Don't button mash.

    You cannot blame this one on keybinding. If keybinding was the problem then all CC would be equally hard to break out of, not just fear.

  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm pretty sure I know how to CC break by now. It's not that. It's not panic and button mashing, in fact it might not even be Fear but rather CC breaking in general that's spotty. Lag probably doesn't help.
    I've been full stam (on a mag build) and Feared through a solid wall and out of a keep. It was a full 4 second walk being unable to break it...fortunately it took me through a wall and I wasn't being attacked anymore.
  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    Sharee wrote: »
    Roechacca wrote: »
    The problem is players having trouble with the break free system. Seriously change your keys around or remember to hold block then press the other key to cc break. Don't button mash.

    You cannot blame this one on keybinding. If keybinding was the problem then all CC would be equally hard to break out of, not just fear.

    Well I'm not actually blaming anything. I have no problem breaking out of fear or any other CC is it's not stacked with a different CC from a group of cc spam. I'm just trying to empathize and give advice for anyone having trouble with it, instead of my usual L2P short posts. I guess I should stick to those, it's way easier then trying to be helpful.
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Sharee wrote: »
    Lexxypwns wrote: »
    I probably get feared 100 times a day and I break every single one of them no problem. This is definitely a l2p issue. So much misinformation in this thread its pretty hilarious, makes me wonder how many of you actually pvp and how many of you are just on forums crying all day.

    You can break every single of them eventually, but not before the enemy can land an unblocked attack on you, unlike any other CC.

    That's not misinformation, that's how fear has been behaving since the game was released, and anyone who actually pvp's knows this.

    Incorrect, I don't wait for an animation, I CC break as soon as my character becomes unresponsive and it works 100% of the time, I don't have fear act any differently than any other CC because I'm not waiting on a laggy animation to tell me to CC break but rather I understand game mechanics and CC break when I lose control of my character. In all likelyhood if you're waiting for animations on this game you're doing it wrong and will find yourself in a lot of "wtf" moments where you get rekt because you didn't anticipate things properly. I've been pvp'ing since PC release and I can tell you I have no issues with fear because I break it immediately instead of waiting for an animation.

    What most likely is happening is people get feared, the animation plays late, and by that time you're already getting rekt. I agree the game mechanics are broken, but its not a fear issue its a ZoS issue.

    edit: inb4 I'm a NB, I rotate between mDK and Stamplar depending on mood, I rarely touch my NB outside of IC grinding
    Edited by Lexxypwns on 7 September 2016 22:54
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lexxypwns wrote: »
    Sharee wrote: »
    Lexxypwns wrote: »
    I probably get feared 100 times a day and I break every single one of them no problem. This is definitely a l2p issue. So much misinformation in this thread its pretty hilarious, makes me wonder how many of you actually pvp and how many of you are just on forums crying all day.

    You can break every single of them eventually, but not before the enemy can land an unblocked attack on you, unlike any other CC.

    That's not misinformation, that's how fear has been behaving since the game was released, and anyone who actually pvp's knows this.

    Incorrect, I don't wait for an animation, I CC break as soon as my character becomes unresponsive and it works 100% of the time,

    Incorrect. If you wait with the CC break until your character becomes unresponsive, it is already too late. There is a very brief period (couple of milliseconds) where you can break fear before the animation begins(like described in post #2), but for that to work, you have to anticipate the fear, and hit the CC break button before there is any observable loss of control of your character.

    This is unlike any other form of CC, which can be broken out of at any point during the CC's animation, and this should be changed, because it makes fear unbreakable(and thus overpowered) during a crucial time period (as the enemy abilities come off CD).

    This is very similar to another ability - reverberating bash - which also was unbreakable during the first portion of it's animation (as the victim was sliding over the ground). That one got fixed already. One more to go.
    Edited by Sharee on 7 September 2016 23:47
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    learn to manage your stam

    that is all
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    Anyone saying fear is not difficult to break is trolling. Whether it's caused by lag, cc stacking or the skill itself, once you lose control it's too late.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Anyone saying fear is not difficult to break is trolling. Whether it's caused by lag, cc stacking or the skill itself, once you lose control it's too late.

    One a bug for all cc's
    One a server issue
    It's not the skill...
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Sharee wrote: »
    Lexxypwns wrote: »
    Sharee wrote: »
    Lexxypwns wrote: »
    I probably get feared 100 times a day and I break every single one of them no problem. This is definitely a l2p issue. So much misinformation in this thread its pretty hilarious, makes me wonder how many of you actually pvp and how many of you are just on forums crying all day.

    You can break every single of them eventually, but not before the enemy can land an unblocked attack on you, unlike any other CC.

    That's not misinformation, that's how fear has been behaving since the game was released, and anyone who actually pvp's knows this.

    Incorrect, I don't wait for an animation, I CC break as soon as my character becomes unresponsive and it works 100% of the time,

    Incorrect. If you wait with the CC break until your character becomes unresponsive, it is already too late. There is a very brief period (couple of milliseconds) where you can break fear before the animation begins(like described in post #2), but for that to work, you have to anticipate the fear, and hit the CC break button before there is any observable loss of control of your character.

    This is unlike any other form of CC, which can be broken out of at any point during the CC's animation, and this should be changed, because it makes fear unbreakable(and thus overpowered) during a crucial time period (as the enemy abilities come off CD).

    This is very similar to another ability - reverberating bash - which also was unbreakable during the first portion of it's animation (as the victim was sliding over the ground). That one got fixed already. One more to go.

    Sorry, you're just wrong. I literally just got done fighting a mageblade, he did his job and feared me every 6 seconds as he should for about a 5 minute fight and every time I was able to CC break. Ultimately the stam meta was just too much for him RIP balance
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lexxypwns wrote: »
    Sharee wrote: »
    Lexxypwns wrote: »
    Sharee wrote: »
    Lexxypwns wrote: »
    I probably get feared 100 times a day and I break every single one of them no problem. This is definitely a l2p issue. So much misinformation in this thread its pretty hilarious, makes me wonder how many of you actually pvp and how many of you are just on forums crying all day.

    You can break every single of them eventually, but not before the enemy can land an unblocked attack on you, unlike any other CC.

    That's not misinformation, that's how fear has been behaving since the game was released, and anyone who actually pvp's knows this.

    Incorrect, I don't wait for an animation, I CC break as soon as my character becomes unresponsive and it works 100% of the time,

    Incorrect. If you wait with the CC break until your character becomes unresponsive, it is already too late. There is a very brief period (couple of milliseconds) where you can break fear before the animation begins(like described in post #2), but for that to work, you have to anticipate the fear, and hit the CC break button before there is any observable loss of control of your character.

    This is unlike any other form of CC, which can be broken out of at any point during the CC's animation, and this should be changed, because it makes fear unbreakable(and thus overpowered) during a crucial time period (as the enemy abilities come off CD).

    This is very similar to another ability - reverberating bash - which also was unbreakable during the first portion of it's animation (as the victim was sliding over the ground). That one got fixed already. One more to go.

    Sorry, you're just wrong. I literally just got done fighting a mageblade, he did his job and feared me every 6 seconds as he should for about a 5 minute fight and every time I was able to CC break. Ultimately the stam meta was just too much for him RIP balance

    Sorry mate but you don't know what you are talking about.

    CC immunity after using break free lasts 8 seconds(you can even see it in the video below). So he neither should nor could have feared you every 6.

    And i do not doubt you were able to CC break every time, i doubt you were able to CC break before he could land an unblocked attack following the fear.

    Look at the following video(turn off the sound if you don't want to hear the foul language).
    At 0:35, the templar gets feared. There is no animation of him holding his head, screaming, or running in terror before breaks it. He breaks it very smoothly, with the experience of a seasoned player. That's about as fast as it is possible to break it when reacting to being feared. Yet, look at the log in the lower right corner - he eats an incap strike before the fear is removed.

    https://www.youtube.com/watch?v=By-rvv4OFcw

    The only way to break fear faster than the video shows is getting feared just as you are trying to bash the NB. Since bash and CC break share the same button, the game takes the input and uses it to break the fear instead of bashing.

  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Drdeath20 wrote: »
    Sharee wrote: »
    I just want to be able to break free reliably when I should.

    It seems if you immediately (and I do mean immediately before hands go up) it works, but if you're short a hair (such as thnx lag) it seems you cannot break free till the head hold and turn animation has been completed. Which is death.

    I see no need to change the ability itself.

    Agreed, it needs to be breakable in the same manner as, say, a knockback from wrecking blow is. I can break out of that one before my body even reaches the top of the flight path from the knockback, and while the enemy is still on skill cooldown after using WB so i can block before the next hit comes. No such thing with fear - it is next to impossible to break out of fear before the follow-up hit comes.

    Once that's done, the ability itself will be fine (on par with other unblockable CC like fossilize).

    Fossilize is single target.

    It also has a MUCH longer range, and it immobilizes you afterwards. It's also much more difficult to break out of than fear.
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    I dont find fear any more op then any other hardcc in the game, you get cced then you break it, same goes for fear. Whats the issue...?

    PC EU
    PvP only
  • LBxFinalDeath
    LBxFinalDeath
    ✭✭✭✭
    To be honest if they nerfed fear into the ground you'd either see the playerbase of the NB class shrivel up (its that powerful of a move that akin to what happened when Magic Sorc's shields were nerfed...could technically "Kill the class" for quite a few people...and if they crutch the skill THAT hard they deserve to be punished for it) or they'd all re-do their builds into a bow gank build which is another popular set up...aside the always annoying fear into incap strike perma CC of doom.


    Also @olsborg Its because it requires no target, you could technically just run around spamming Fear and hit someone who was in stealth a good distance away, which is cheesy imo.

    Its essentially a panic get out of jail free card which is never fun to go against that only one class has so that adds irritation to people.

    I agree though, if its JUST fear its not an issue...but its the stacking of CCs after the Fear that makes the unbreakable CC of doom happen or the infamous "I CC broke that Fear but have to CC break AGAIN after an incap or surprise attack from stealth, GG Zenimax"

    God help you if a Templar throws a javelin at you while you're double CC breaking...but I digress thats adding another factor into the mix so not relevant.
    Edited by LBxFinalDeath on 9 September 2016 09:10
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    You're not breaking cc bc you're actually afraid of it in real life, making you a pansy.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Sharee wrote: »
    Lexxypwns wrote: »
    Sharee wrote: »
    Lexxypwns wrote: »
    I probably get feared 100 times a day and I break every single one of them no problem. This is definitely a l2p issue. So much misinformation in this thread its pretty hilarious, makes me wonder how many of you actually pvp and how many of you are just on forums crying all day.

    You can break every single of them eventually, but not before the enemy can land an unblocked attack on you, unlike any other CC.

    That's not misinformation, that's how fear has been behaving since the game was released, and anyone who actually pvp's knows this.

    Incorrect, I don't wait for an animation, I CC break as soon as my character becomes unresponsive and it works 100% of the time,

    Incorrect. If you wait with the CC break until your character becomes unresponsive, it is already too late. There is a very brief period (couple of milliseconds) where you can break fear before the animation begins(like described in post #2), but for that to work, you have to anticipate the fear, and hit the CC break button before there is any observable loss of control of your character.

    This is unlike any other form of CC, which can be broken out of at any point during the CC's animation, and this should be changed, because it makes fear unbreakable(and thus overpowered) during a crucial time period (as the enemy abilities come off CD).

    This is very similar to another ability - reverberating bash - which also was unbreakable during the first portion of it's animation (as the victim was sliding over the ground). That one got fixed already. One more to go.

    I have more problems cc breaking toppling charge or dbos than I do breaking fear. Only if the game is extremely laggy can I not break free of
    Sharee wrote: »
    Lexxypwns wrote: »
    Sharee wrote: »
    Lexxypwns wrote: »
    Sharee wrote: »
    Lexxypwns wrote: »
    I probably get feared 100 times a day and I break every single one of them no problem. This is definitely a l2p issue. So much misinformation in this thread its pretty hilarious, makes me wonder how many of you actually pvp and how many of you are just on forums crying all day.

    You can break every single of them eventually, but not before the enemy can land an unblocked attack on you, unlike any other CC.

    That's not misinformation, that's how fear has been behaving since the game was released, and anyone who actually pvp's knows this.

    Incorrect, I don't wait for an animation, I CC break as soon as my character becomes unresponsive and it works 100% of the time,

    Incorrect. If you wait with the CC break until your character becomes unresponsive, it is already too late. There is a very brief period (couple of milliseconds) where you can break fear before the animation begins(like described in post #2), but for that to work, you have to anticipate the fear, and hit the CC break button before there is any observable loss of control of your character.

    This is unlike any other form of CC, which can be broken out of at any point during the CC's animation, and this should be changed, because it makes fear unbreakable(and thus overpowered) during a crucial time period (as the enemy abilities come off CD).

    This is very similar to another ability - reverberating bash - which also was unbreakable during the first portion of it's animation (as the victim was sliding over the ground). That one got fixed already. One more to go.

    Sorry, you're just wrong. I literally just got done fighting a mageblade, he did his job and feared me every 6 seconds as he should for about a 5 minute fight and every time I was able to CC break. Ultimately the stam meta was just too much for him RIP balance

    Sorry mate but you don't know what you are talking about.

    CC immunity after using break free lasts 8 seconds(you can even see it in the video below). So he neither should nor could have feared you every 6.

    And i do not doubt you were able to CC break every time, i doubt you were able to CC break before he could land an unblocked attack following the fear.

    Look at the following video(turn off the sound if you don't want to hear the foul language).
    At 0:35, the templar gets feared. There is no animation of him holding his head, screaming, or running in terror before breaks it. He breaks it very smoothly, with the experience of a seasoned player. That's about as fast as it is possible to break it when reacting to being feared. Yet, look at the log in the lower right corner - he eats an incap strike before the fear is removed.

    https://www.youtube.com/watch?v=By-rvv4OFcw

    The only way to break fear faster than the video shows is getting feared just as you are trying to bash the NB. Since bash and CC break share the same button, the game takes the input and uses it to break the fear instead of bashing.

    That's every hard cc if you take a dizzying swing you will take a reverse slice or a dbos before you can break free. Hard CCs is how people line up there burst combos. Everyone uses them
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    That's every hard cc if you take a dizzying swing you will take a reverse slice or a dbos before you can break free. Hard CCs is how people line up there burst combos. Everyone uses them

    I can break dizzying swing knockback so fast that my feet hardly even leave the floor before i'm back in control. I'll show you a video if i ever run into a DS user - they're harder to find since this injection-rush-incap-slice meta with viper/velidreth became a thing.
  • Burning_Talons
    Burning_Talons
    ✭✭✭✭✭
    Make it break on dmg like every other Unblockable CC NB shouldn’t be an exception. Thats all it needs
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    Roechacca wrote: »
    Master_Kas wrote: »
    So you want to tape down hour block button while wearing your heavy armor and spamming Heals? Fear is fine, eso cc breaking mechanic is not.

    The break free issue is an ongoing situation. Some people don't know the tricks with changing breakfree buttons around. I use scroll up on my mouse wheel and it pops breakfree reliably. I use scroll down for synergies. I've heard different reports of what works quickest and everyone I've talked too agrees on the mouse wheel up.

    This.

    This IS a L2P issue, it's not fear.

    Change your break free, not had a single problem since.
    Edited by CapuchinSeven on 9 September 2016 11:05
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Sharee wrote: »
    That's every hard cc if you take a dizzying swing you will take a reverse slice or a dbos before you can break free. Hard CCs is how people line up there burst combos. Everyone uses them

    I can break dizzying swing knockback so fast that my feet hardly even leave the floor before i'm back in control. I'll show you a video if i ever run into a DS user - they're harder to find since this injection-rush-incap-slice meta with viper/velidreth became a thing.

    But it's the same way with fear I can break it before I even see the opponent cast the ability, what I'm arguing is it doesn't matter how fast you break the ability you are talking a unblockable attack while you break free. If I play my stam dk and I hit you with a dizzying swing you are taking a dbos and there is nothing you can do about it no matter how fast you break dizzying swing. I'm not saying that's a good thing, but that's the way the game is and every hard cc is like that.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Make it break on dmg like every other Unblockable CC NB shouldn’t be an exception. Thats all it needs

    That would legitimately move magblade down to the worse class. We are already the worse class 1v1 and the only class we are better than in open world is mag dk. There's no reason to nerf us even more. I would legitimately never break through a good mag sorc or magplar if fear broke on damage.
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    ITT: Fear wrecks baddies, but good players treat it just like every other CC.
Sign In or Register to comment.