CapuchinSeven wrote: »I've not tested this properly so this is anecdotal, when I use or fight against Shuffle the dodge chance feels like every other hit is missing. Blur is not the same, when using and when I attack those with it running, Blur does seem to allow dodging of attacks but no where near the rate of Shuffle.
Has anyone else noticed this? Shuffle is almost ridiculous in its amount of dodges.
Maybe you should test it?
Princess_Asgari wrote: »Testing RNG isnt something very easy to test. It would take an absurd amount of trials on both shuffle and blur. Even then people will argue that you are arguing about RNG and it wont get anywhere.
xskinzcity wrote: »Nah its probaly because they are activating shuffle and also dodge rolling in the same time.
Yeah it might be a perception issue, as those using blur are probably magicka-based, and as such not dodge rolling much.
CapuchinSeven wrote: »xskinzcity wrote: »Nah its probaly because they are activating shuffle and also dodge rolling in the same time.Yeah it might be a perception issue, as those using blur are probably magicka-based, and as such not dodge rolling much.
We're talking about me using the skill though, not me trying to hit someone using the skill. I dodge a crazy amount, all the time stood on the spot with shuffle I can't say the same for blur.
It's a pain to test random numbers so I thought I'd ask here because to me it seemed pretty blatant before I bothered testing.
Waffennacht wrote: »CapuchinSeven wrote: »xskinzcity wrote: »Nah its probaly because they are activating shuffle and also dodge rolling in the same time.Yeah it might be a perception issue, as those using blur are probably magicka-based, and as such not dodge rolling much.
We're talking about me using the skill though, not me trying to hit someone using the skill. I dodge a crazy amount, all the time stood on the spot with shuffle I can't say the same for blur.
It's a pain to test random numbers so I thought I'd ask here because to me it seemed pretty blatant before I bothered testing.
When I first heard of the "shuffle stack" I went out and found some mobs, at times it felt like everything was being dodged. So I promptly went into PvP and dodged practically nothing.
Im just curious, what's the up time of shuffle vs blur?
As someone who has tested both moves more than I can recall: Blur is a joke compared to Shuffle.Strider_Roshin wrote: »As someone that has tested both moves twice: they're equal.
Stupid RNG in combat just needs to go.
This includes Shuffle, Blur and Crystal Frags.
Give Shuffle and Blur a steady damage mitigation, maybe Minor Protection, and Crystal Frags a guaranteed proc after four casts, just like the Spectral Bow. Done.
Princess_Asgari wrote: »Testing RNG isnt something very easy to test. It would take an absurd amount of trials on both shuffle and blur. Even then people will argue that you are arguing about RNG and it wont get anywhere.
Princess_Asgari wrote: »Testing RNG isnt something very easy to test. It would take an absurd amount of trials on both shuffle and blur. Even then people will argue that you are arguing about RNG and it wont get anywhere.
You could just duel someone and do 100 light attacks against both buffs while counting the dodges for a decent average. Won't take more than ten minutes.
The perception people have about shuffle dodge chances is affected by dodge rolling.
Seriously, when you notice that someone has dodged your attacks 5-6 times in a row. Save the clip and look at it.
You probably will notice 1 or 2 dodge roll in that time frame. Remember that when one dodge roll, they still dodge incoming attack for a fraction of a second after the dodge roll.
Princess_Asgari wrote: »Testing RNG isnt something very easy to test. It would take an absurd amount of trials on both shuffle and blur. Even then people will argue that you are arguing about RNG and it wont get anywhere.
You could just duel someone and do 100 light attacks against both buffs while counting the dodges for a decent average. Won't take more than ten minutes.
CraftMaster wrote: »Isn't shuffle buffed per piece of medium armour though so in fact is more than 20%?
Sandman929 wrote: »CraftMaster wrote: »Isn't shuffle buffed per piece of medium armour though so in fact is more than 20%?
The snare immunity is buffed, but not the dodge chance.
Sandman929 wrote: »CraftMaster wrote: »Isn't shuffle buffed per piece of medium armour though so in fact is more than 20%?
The snare immunity is buffed, but not the dodge chance.
Would be funny if it was bugged and actually buffed the dodge chance lol.
Sandman929 wrote: »Sandman929 wrote: »CraftMaster wrote: »Isn't shuffle buffed per piece of medium armour though so in fact is more than 20%?
The snare immunity is buffed, but not the dodge chance.
Would be funny if it was bugged and actually buffed the dodge chance lol.
But not surprising I guess. I can't claim to know what's going on with Shuffle, but if other means of getting Major Evasion are giving a true 20% dodge chance, than Shuffle seems like it's closer to 40%.
This is definitely just observation, and no, it's not because these highly skilled stam builds are dodge rolling too. They could stand perfectly still or running away (not dodge rolling) and still dodge 3-4 attacks in a row.
Princess_Asgari wrote: »Testing RNG isnt something very easy to test. It would take an absurd amount of trials on both shuffle and blur. Even then people will argue that you are arguing about RNG and it wont get anywhere.
You could just duel someone and do 100 light attacks against both buffs while counting the dodges for a decent average. Won't take more than ten minutes.
Princess_Asgari wrote: »Testing RNG isnt something very easy to test. It would take an absurd amount of trials on both shuffle and blur. Even then people will argue that you are arguing about RNG and it wont get anywhere.
You could just duel someone and do 100 light attacks against both buffs while counting the dodges for a decent average. Won't take more than ten minutes.
That it takes only 10 minutes is exactly what troubles me !
How likely is it that people have already done that and found out what triggered the additional dodge chance...
Would they report that back on this forum ?
Or would they keep that little secret for their own benefit !