Umm, you need to work on your build. Heavy armor is very powerful now.
Umm, you need to work on your build. Heavy armor is very powerful now.
Stamknight dunmer using Dual wielding on main, snb on secondary, all points into stamina, all glyphs are stamina / stamina regen, using 5 piece morkuldin and 4 piece hundings rage.
The only thing I havent done yet is get gold enchantments and gear because I cant craft 150 gear yet, and am not wasting my mats to upgrade <160 gear.
I dont have the abilities memorized otherwise I would post them too. But I will give it a shot.
Main bar :
Rapid Strikes
Blood Craze
whirling blades ( for regen )
Flying Blade
Deadly Cloak
Ultimate : Ferocious Leap
Off Bar :
Venemous Claws
Noxious Breath
Invasion
Igneous Shield
Resolving Vigor
Ulti : Corrosive Armor
Stats
18 k health
25 k stam
700 health regen
1900 stam regen
Buffed ( with wrath and flying blade buff ) Weapon Damage 2500
The damage is just downright awful to be honest. I honestly might as well be tickeling people. I am up for suggestions, but I wont change my character into a cookie cutter steel tornado meteor spam sheep.
Umm, you need to work on your build. Heavy armor is very powerful now.
Stamknight dunmer using Dual wielding on main, snb on secondary, all points into stamina, all glyphs are stamina / stamina regen, using 5 piece morkuldin and 4 piece hundings rage.
The only thing I havent done yet is get gold enchantments and gear because I cant craft 150 gear yet, and am not wasting my mats to upgrade <160 gear.
I dont have the abilities memorized otherwise I would post them too. But I will give it a shot.
Main bar :
Rapid Strikes
Blood Craze
whirling blades ( for regen )
Flying Blade
Deadly Cloak
Ultimate : Ferocious Leap
Off Bar :
Venemous Claws
Noxious Breath
Invasion
Igneous Shield
Resolving Vigor
Ulti : Corrosive Armor
Stats
18 k health
25 k stam
700 health regen
1900 stam regen
Buffed ( with wrath and flying blade buff ) Weapon Damage 2500
The damage is just downright awful to be honest. I honestly might as well be tickeling people. I am up for suggestions, but I wont change my character into a cookie cutter steel tornado meteor spam sheep.
Your gearset is backwards. Get 5 hundings
So. After long testing with heavy armor in pvp, even after the dps tweaks to the skill line, heavy armor is still awful.
Wrath does NOT make up for the damage you lose by not using medium, the stat return from being hit is far FAR too low / slow, the damage mitigation from your resistances is STILL way too low, it needs to be doubled that of what it is if the line is to stay the way it is, the stat return from heavy attacks is pretty pointless with bad damage in the first place.
Either make HA a pure tank gear, or make it more viable for a hybrid, where it is right now is just awful....still.....
So. After long testing with heavy armor in pvp, even after the dps tweaks to the skill line, heavy armor is still awful.
Wrath does NOT make up for the damage you lose by not using medium, the stat return from being hit is far FAR too low / slow, the damage mitigation from your resistances is STILL way too low, it needs to be doubled that of what it is if the line is to stay the way it is, the stat return from heavy attacks is pretty pointless with bad damage in the first place.
Either make HA a pure tank gear, or make it more viable for a hybrid, where it is right now is just awful....still.....
Heavy armor is the better way to do now, heavy armor have everything.
Armors are now pretty much balanced.
Some even say heavy armor is op, but pay no mind to them, they are usually gankers that want to one shot everyone. Be happy heavy armor is now viable in pvp and make a better build, don't worry about those that will tell you your build is ''cancer'', it actually means you have created a strong and powerful build.
Armor abilities, on the other hand, need some balancing, shuffle is way to good and senseless in comparison to the other armor abilites, especially the heavy armor one. This is an ''action combat'' mmorpg, we don't need passive dodging based on RNG that has no stamina cost or anything, and that allows you to dodge even while cc'ed; in fact, it's a better tanking ability than the heavy armor one.
There is a difference, and you will notice it once you upgrade your gear. Every little number counts in the end.
As a stamina dragon knight in heavy armor you will never die, of course, it would be a lot easier if you were a redguard, which would grant you endless stamina and increase stamina.
But first and foremost you must upgrade your gear, your hp and stamina are really, really low.
So. After long testing with heavy armor in pvp, even after the dps tweaks to the skill line, heavy armor is still awful.
Wrath does NOT make up for the damage you lose by not using medium, the stat return from being hit is far FAR too low / slow, the damage mitigation from your resistances is STILL way too low, it needs to be doubled that of what it is if the line is to stay the way it is, the stat return from heavy attacks is pretty pointless with bad damage in the first place.
Either make HA a pure tank gear, or make it more viable for a hybrid, where it is right now is just awful....still.....
Strider_Roshin wrote: »So. After long testing with heavy armor in pvp, even after the dps tweaks to the skill line, heavy armor is still awful.
Wrath does NOT make up for the damage you lose by not using medium, the stat return from being hit is far FAR too low / slow, the damage mitigation from your resistances is STILL way too low, it needs to be doubled that of what it is if the line is to stay the way it is, the stat return from heavy attacks is pretty pointless with bad damage in the first place.
Either make HA a pure tank gear, or make it more viable for a hybrid, where it is right now is just awful....still.....
No, you just don't know what you're doing. Other than magicka Templars, heavy armor users are top dog in PvP.
Umm, you need to work on your build. Heavy armor is very powerful now.
Stamknight dunmer using Dual wielding on main, snb on secondary, all points into stamina, all glyphs are stamina / stamina regen, using 4 piece morkuldin and 5 piece hundings rage. No set jewelry yet, because I havent found any and grouping for dungeons is a NIGHTMARE in this game.
The only thing I havent done yet is get gold enchantments and gear because I cant craft 150 gear yet, and am not wasting my mats to upgrade <160 gear.
I dont have the abilities memorized otherwise I would post them too. But I will give it a shot.
Main bar :
Rapid Strikes
Blood Craze
whirling blades ( for regen )
Flying Blade
Deadly Cloak
Ultimate : Ferocious Leap
Off Bar :
Venemous Claws
Noxious Breath
Invasion
Igneous Shield
Resolving Vigor
Ulti : Corrosive Armor
Stats
18 k health
25 k stam
700 health regen
1900 stam regen
Buffed ( with wrath and flying blade buff ) Weapon Damage 2500
Sign : The Warrior
Traits on Armor - Impen
Traits on Weapons - Defending , I plan on changing them to nirnhoned when I have top level gear crafted.
The damage is just downright awful to be honest. I honestly might as well be tickeling people. I am up for suggestions, but I wont change my character into a cookie cutter steel tornado meteor spam sheep.
What I am really wondering , is it worth to get rid of impen traits and go for something else? I can just imagine running without impen, and it was a nightmare before i discovered that trait...
Well if you really want advice and tips, perhaps I can help. I run a stamina templar in heavy armour using black rose. I have 1.1-1.2k stam regen irrc, 42k stamina without UD passives and 3.2k weapon damage on my one hand and shield bar with rally.
Your problem is basically summed up in your own response:Umm, you need to work on your build. Heavy armor is very powerful now.
Stamknight dunmer using Dual wielding on main, snb on secondary, all points into stamina, all glyphs are stamina / stamina regen, using 4 piece morkuldin and 5 piece hundings rage. No set jewelry yet, because I havent found any and grouping for dungeons is a NIGHTMARE in this game.
The only thing I havent done yet is get gold enchantments and gear because I cant craft 150 gear yet, and am not wasting my mats to upgrade <160 gear.
I dont have the abilities memorized otherwise I would post them too. But I will give it a shot.
Main bar :
Rapid Strikes
Blood Craze
whirling blades ( for regen )
Flying Blade
Deadly Cloak
Ultimate : Ferocious Leap
Off Bar :
Venemous Claws
Noxious Breath
Invasion
Igneous Shield
Resolving Vigor
Ulti : Corrosive Armor
Stats
18 k health
25 k stam
700 health regen
1900 stam regen
Buffed ( with wrath and flying blade buff ) Weapon Damage 2500
Sign : The Warrior
Traits on Armor - Impen
Traits on Weapons - Defending , I plan on changing them to nirnhoned when I have top level gear crafted.
The damage is just downright awful to be honest. I honestly might as well be tickeling people. I am up for suggestions, but I wont change my character into a cookie cutter steel tornado meteor spam sheep.
What I am really wondering , is it worth to get rid of impen traits and go for something else? I can just imagine running without impen, and it was a nightmare before i discovered that trait...
1) You aren't running CP160 gear
2) No jewelry sets
3) Your stamina is incredibly low
4) Your weapon damage is insanely low
5) You are running defending, you should have sharpened not nirnhoned
Your damage is so low because your build isn't optimized. You lack penetration, max stam, max health (Im assuming that 18k health is in PvP?), weapon damage and you are missing some pretty important skills (such as rally, shuffle, a CC other than your gap closer, etc).
Sorry if this sounds like I'm being rude or anything, not intended that way >.<
Well if you really want advice and tips, perhaps I can help. I run a stamina templar in heavy armour using black rose. I have 1.1-1.2k stam regen irrc, 42k stamina without UD passives and 3.2k weapon damage on my one hand and shield bar with rally.
Your problem is basically summed up in your own response:Umm, you need to work on your build. Heavy armor is very powerful now.
Stamknight dunmer using Dual wielding on main, snb on secondary, all points into stamina, all glyphs are stamina / stamina regen, using 4 piece morkuldin and 5 piece hundings rage. No set jewelry yet, because I havent found any and grouping for dungeons is a NIGHTMARE in this game.
The only thing I havent done yet is get gold enchantments and gear because I cant craft 150 gear yet, and am not wasting my mats to upgrade <160 gear.
I dont have the abilities memorized otherwise I would post them too. But I will give it a shot.
Main bar :
Rapid Strikes
Blood Craze
whirling blades ( for regen )
Flying Blade
Deadly Cloak
Ultimate : Ferocious Leap
Off Bar :
Venemous Claws
Noxious Breath
Invasion
Igneous Shield
Resolving Vigor
Ulti : Corrosive Armor
Stats
18 k health
25 k stam
700 health regen
1900 stam regen
Buffed ( with wrath and flying blade buff ) Weapon Damage 2500
Sign : The Warrior
Traits on Armor - Impen
Traits on Weapons - Defending , I plan on changing them to nirnhoned when I have top level gear crafted.
The damage is just downright awful to be honest. I honestly might as well be tickeling people. I am up for suggestions, but I wont change my character into a cookie cutter steel tornado meteor spam sheep.
What I am really wondering , is it worth to get rid of impen traits and go for something else? I can just imagine running without impen, and it was a nightmare before i discovered that trait...
1) You aren't running CP160 gear
2) No jewelry sets
3) Your stamina is incredibly low
4) Your weapon damage is insanely low
5) You are running defending, you should have sharpened not nirnhoned
Your damage is so low because your build isn't optimized. You lack penetration, max stam, max health (Im assuming that 18k health is in PvP?), weapon damage and you are missing some pretty important skills (such as rally, shuffle, a CC other than your gap closer, etc).
Sorry if this sounds like I'm being rude or anything, not intended that way >.<
Umm, you need to work on your build. Heavy armor is very powerful now.
Stamknight dunmer using Dual wielding on main, snb on secondary, all points into stamina, all glyphs are stamina / stamina regen, using 5 piece morkuldin and 4 piece hundings rage.
The only thing I havent done yet is get gold enchantments and gear because I cant craft 150 gear yet, and am not wasting my mats to upgrade <160 gear.
I dont have the abilities memorized otherwise I would post them too. But I will give it a shot.
Main bar :
Rapid Strikes
Blood Craze
whirling blades ( for regen )
Flying Blade
Deadly Cloak
Ultimate : Ferocious Leap
Off Bar :
Venemous Claws
Noxious Breath
Invasion
Igneous Shield
Resolving Vigor
Ulti : Corrosive Armor
Stats
18 k health
25 k stam
700 health regen
1900 stam regen
Buffed ( with wrath and flying blade buff ) Weapon Damage 2500
The damage is just downright awful to be honest. I honestly might as well be tickeling people. I am up for suggestions, but I wont change my character into a cookie cutter steel tornado meteor spam sheep.
Your gearset is backwards. Get 5 hundings
Lol, sorry, I wrote it backwards, it is 5 hundings XD
People saying HA is fine or OP actually mean "Black Rose and Reactive are really good sets".
Anything else, you'll be better off with MA or LA.
Taleof2Cities wrote: »Are you running any food or drink? That will boost your stam pool or stam regen ... though I think your regen is good already at 1,900+.
3pc Agility jewelry would be a better upgrade to Marksman if you're looking for more damage.
Heavy armor is very powerful now. Your build is all wrong for PVP and for heavy armor.
My suggestion to you is to go with 5x blackrose, 3 agility jewely (get healthy or even a piece of arcane if price is an issue), then run Morkuldin head/shoulder and weapons/shield. You can go medium/light on the head/shoulders if you have undaunted passive but 7 heavy is really nice with Blackrose. Well fitted, sturdy, or impen are all viable for head/shoulders considering you already have 5 impen from black rose. Use an axe sharpened and a dagger sharpened on dual wield bar.
If you get a good monster set (malubeth, bloodspawn, velidreth, skoria), you can drop Morkuldin all together and go 1 Agility and 2 Endurance on Jewelry with your dual wield bar being Agi/Agi and your sword and shield bar being Agi/Endurance.
With tristat food in a similar setup to what I posted above, I have 30k HP and 37k stamina and also much higher weapon damage than you.
EDIT: also cp160 weapons upgraded to gold is pretty much a necessity. You can keep your armor at cp150 and purple and not lose a ton, but golden weapons are a huge huge huge increase. Also enchant your jewelry with weapon dmg.