I've always felt that way about stam classes, which is why I always preferred magicka (before they were thrown under the bus).
Stamina builds rely so much on their weapon skills, it's not funny, with 1 or 2 class defining skills (i.e. jabs and repentance for stamplars, wings for dk, etc.) However, I think it's symptomatic of class imbalance problems, which even the PvP kings (the stamina types) need looking into. For example, crushing shock is an integral part of many builds because the classes do not have their own strong gap closers. Executioner is an integral part of many builds because their classes may not have proper executioners, etc.
NBs seem immune. They have so many great stamina class skills. However, these are just my broad observations, since I'm not an expert on stam builds. Not my thing.
NBs only have 4 stamina class abilities, not a lot, but more than the other classes. maybe you'd see a lot more variety if they made class skills have a stam and magika morph.
I disagree with this every ability shouldn't but damage skills should have a stamina or magic morph, utility skills shouldn't be this way some should cost only magica while others maybe stamina.Imagine a stamblade with a stam cloak that's broken so they be in cloak forever like magblade that would be really OP.Utility skills should be all magica or all stamina.I've always felt that way about stam classes, which is why I always preferred magicka (before they were thrown under the bus).
Stamina builds rely so much on their weapon skills, it's not funny, with 1 or 2 class defining skills (i.e. jabs and repentance for stamplars, wings for dk, etc.) However, I think it's symptomatic of class imbalance problems, which even the PvP kings (the stamina types) need looking into. For example, crushing shock is an integral part of many builds because the classes do not have their own strong gap closers. Executioner is an integral part of many builds because their classes may not have proper executioners, etc.
NBs seem immune. They have so many great stamina class skills. However, these are just my broad observations, since I'm not an expert on stam builds. Not my thing.
NBs only have 4 stamina class abilities, not a lot, but more than the other classes. maybe you'd see a lot more variety if they made class skills have a stam and magika morph.
Every single class skill should have a stamina and magicka morph. If this is how they want to build their game, with you either needing to pick all stamina or all magicka (for the most part), then the skills need divided up just as evenly. We still have a lot of carryover from when the game had soft caps and hybrid builds were actually viable, and you actually could find build diversity. ZOS decided to ruin that though.
I've been playing this game since beta, and truth be told I have to agree with OP. The build diversity amongst stamina users is really lacking. Every once in a while you see some unique builds but unfortunately because of the way stat stacking works in this game and thus the way stamina skills (and magicka skills for that matter) scale off of stat stacking, this leads to homogenization of builds. It does become a little boring seeing the same thing over and over again. And this is coming from a guy who's typically nothing but supportive to ZOS.
You see the exact same thing. 2h and bow.
2h bar: Crit rush, Rally, Dizzy Swing, Executioner, class ability
Bow bar: Snipe/bombard, Poison injection, class skill, class skill, class skill
And ususally all the DK's are running the same DK skills, Templars running the same Templar skills, same with Sorcs and Nightblades. All the stam builds now just feel cookiecutter and boring. I actually get excited when I run into someone using duel wield or SnB or even a magicka user.
Don't get me wrong, the meta is effective (that's why everyone's running it), but seriously where is the imagination on making unusual builds? I blame @Zos for making some skills usless while others too good to go without and forcing these cookiecutter fotm builds.
twistedmonk wrote: »2h/bow is by far the easiest to play and overall most effective setup for most situations for all 4 classes.
There are ways they could fix things.
Like make all gap closers have a timer so you can't zoom across the battle field or spam ambush on people. so many possibilities.
Rally is way too good. it was changed back when 2-hander was garbage. now its just ridiculous - long buff + hot + heal on demand....ok
and shuffle is bugged to heck. with 20% dodge rate, its should be improbably you can dodge 3+ things in a row, but it happens all the time.
vigor heal = get rid of it. that way you would have to rely on magic healers in pvp and not just solo.
dodge rolls should be its own resource like most games - so you can twice and its on a slow timer.
bring back softcaps so you can't maximize sustain, damage and surviviability.
champion system is ridiculous. but you can always just play on no CP azuras
Most of the stam builds are the same, some people have been changing it up by switching from medium to heavy armor. Sypher was doing this on his stream the other day with his stam dk by using heavy blackrose impen which is going to make stam users really really hard to kill.
It's long been the same with magicka nb's being "lesser" sorcs. Which is why I created my heavy armor magicka nb build.
IMO it's all about doing your playstyle & personally I like going against the meta.
Yeah - especially for Stamina classes often I don't know what class I am fighting because they only use the abilities mentioned in original post.
However the issue is if its not broken why fix it. If you can win any battle by spamming Dizzying strike why use anything else. I know it took a nerf but that didn't seem to stop it being the one click win button.
Most of the stam builds are the same, some people have been changing it up by switching from medium to heavy armor. Sypher was doing this on his stream the other day with his stam dk by using heavy blackrose impen which is going to make stam users really really hard to kill.
It's long been the same with magicka nb's being "lesser" sorcs. Which is why I created my heavy armor magicka nb build.
IMO it's all about doing your playstyle & personally I like going against the meta.
You see the exact same thing. 2h and bow.
2h bar: Crit rush, Rally, Dizzy Swing, Executioner, class ability
Bow bar: Snipe/bombard, Poison injection, class skill, class skill, class skill
And ususally all the DK's are running the same DK skills, Templars running the same Templar skills, same with Sorcs and Nightblades. All the stam builds now just feel cookiecutter and boring. I actually get excited when I run into someone using duel wield or SnB or even a magicka user.
Don't get me wrong, the meta is effective (that's why everyone's running it), but seriously where is the imagination on making unusual builds? I blame @Zos for making some skills usless while others too good to go without and forcing these cookiecutter fotm builds.