Stratforge wrote: »I have seen lots of SnB and Dual Wield builds lately. I think you're underestimating the diversity.
IzakiBrotheSs wrote: »No no no the bow bar is more like
Bombard/Snipe, Poison injection, Shuffle, Resolving Vigor, Class Ability
And you forgot ultimates too : DBoS
I've always felt that way about stam classes, which is why I always preferred magicka (before they were thrown under the bus).
Stamina builds rely so much on their weapon skills, it's not funny, with 1 or 2 class defining skills (i.e. jabs and repentance for stamplars, wings for dk, etc.) However, I think it's symptomatic of class imbalance problems, which even the PvP kings (the stamina types) need looking into. For example, crushing shock is an integral part of many builds because the classes do not have their own strong gap closers. Executioner is an integral part of many builds because their classes may not have proper executioners, etc.
NBs seem immune. They have so many great stamina class skills. However, these are just my broad observations, since I'm not an expert on stam builds. Not my thing.
I have seen a lot of NB going DW but other stam classes can't.2 hand is their only way to get a gap.closer plus one of the few spamable stamina abilities for some classes for example stam sorcs and DK its all they have for PVP. On Xbox I haven't seen many players running SNB unless their a tank.OP only person I know who goes SnB as DPS in PVP is me lol.Stratforge wrote: »I have seen lots of SnB and Dual Wield builds lately. I think you're underestimating the diversity.
twistedmonk wrote: »2h/bow is by far the easiest to play and overall most effective setup for most situations for all 4 classes.
There are ways they could fix things.
Like make all gap closers have a timer so you can't zoom across the battle field or spam ambush on people. so many possibilities.
Rally is way too good. it was changed back when 2-hander was garbage. now its just ridiculous - long buff + hot + heal on demand....ok
and shuffle is bugged to heck. with 20% dodge rate, its should be improbably you can dodge 3+ things in a row, but it happens all the time.
vigor heal = get rid of it. that way you would have to rely on magic healers in pvp and not just solo.
dodge rolls should be its own resource like most games - so you can twice and its on a slow timer.
bring back softcaps so you can't maximize sustain, damage and surviviability.
champion system is ridiculous. but you can always just play on no CP azuras
Forestd16b14_ESO wrote: »Correct me if I am wrong but wasn't the cookie cutter frags frags frags and more frags ? Then snipe snipe snipe and then RD RD RD and more RD ?....
What's your point exactly ? A majority of pvp players be ESO, WoW, Runescape or what ever will use what has been proven to be the "meta build" because they care about being "the best player"..... Yes know what you are thinking those players are [words can not be repeated] and are killing the game but what can the original thinking players can do ? Cookie cutter builds > Original builds sad but true.
Forestd16b14_ESO wrote: »Correct me if I am wrong but wasn't the cookie cutter frags frags frags and more frags ? Then snipe snipe snipe and then RD RD RD and more RD ?....
What's your point exactly ? A majority of pvp players be ESO, WoW, Runescape or what ever will use what has been proven to be the "meta build" because they care about being "the best player"..... Yes know what you are thinking those players are [words can not be repeated] and are killing the game but what can the original thinking players can do ? Cookie cutter builds > Original builds sad but true.
The problem isn't that everyone is using the same build. The problem is Zos doesn't allow anything but one kind of build. This shows a huge imbalance in the game. It's not a stamina vs magicka thing. It's that all the skills in 2h are so much better than skills in SnB, DW, and even class skills. It puts people who want to run something unique at a disadvantage when there shouldn't be such a huge gap in how good the skills are between the weapon skills. It makes the different classes completely useless. When there's literally only 1 or 2 class skills used on both bars and the rest is weapon and armor skills it's basically saying if you're stamina it doesn't matter what class you are, just equip 2h and bow and you're good to go. Might as well just get rid of classes and other weapons all together if you choose a stamina build