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https://forums.elderscrollsonline.com/en/discussion/668861

Give "Shuffle" a internal cooldown IDEA ( PLEASE READ )

  • FloppyTouch
    FloppyTouch
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    Make shuffle like wings last a few secs then goes away after 4 misses and had to be re apply it's fine in my book this will make Stam build think more about when to cast it and run out of Stam fast just like magic build run out of magic fast when they use there defenses
  • Vangy
    Vangy
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    Or make shuffle a flat out 20% damage reduction forever. I mean that's how the dodge is supposed to work. Evade 20% of attacks. Removing dodge while giving nothing in return will gut stam. I'd be okay with 20% damage reduction for 20s + the snare removal.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • ToRelax
    ToRelax
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    Vangy wrote: »
    Or make shuffle a flat out 20% damage reduction forever. I mean that's how the dodge is supposed to work. Evade 20% of attacks. Removing dodge while giving nothing in return will gut stam. I'd be okay with 20% damage reduction for 20s + the snare removal.

    That's way more powerful than the current effect. In fact, it's rediculously OP.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Lava_Croft
    Lava_Croft
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    Vangy wrote: »
    Or make shuffle a flat out 20% damage reduction forever. I mean that's how the dodge is supposed to work. Evade 20% of attacks. Removing dodge while giving nothing in return will gut stam. I'd be okay with 20% damage reduction for 20s + the snare removal.
    Because without Shuffle, Stamina builds will be so 'gutted', right? They will have horrible damage, unable to dodge roll and most certainly won' be able to have self heals that only a Templar can top.
  • Vangy
    Vangy
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    ToRelax wrote: »
    Vangy wrote: »
    Or make shuffle a flat out 20% damage reduction forever. I mean that's how the dodge is supposed to work. Evade 20% of attacks. Removing dodge while giving nothing in return will gut stam. I'd be okay with 20% damage reduction for 20s + the snare removal.

    That's way more powerful than the current effect. In fact, it's rediculously OP.

    Then make a suggestion instead of just saying delete evasion... Taking something so big away with nothing in return would ensure shuffle never gets slotted on any players bar lol.
    Lava_Croft wrote: »
    Vangy wrote: »
    Or make shuffle a flat out 20% damage reduction forever. I mean that's how the dodge is supposed to work. Evade 20% of attacks. Removing dodge while giving nothing in return will gut stam. I'd be okay with 20% damage reduction for 20s + the snare removal.
    Because without Shuffle, Stamina builds will be so 'gutted', right? They will have horrible damage, unable to dodge roll and most certainly won' be able to have self heals that only a Templar can top.

    Translation : WAH WAH WAH..... Suggestions please. Sarcasm and wah wah not appreciated. If you wanna have a discussion im all open for it. Comments like that are just going to *** people off cos there is nothing constructive in there. For example;

    Make shuffle like wings last a few secs then goes away after 4 misses and had to be re apply it's fine in my book this will make Stam build think more about when to cast it and run out of Stam fast just like magic build run out of magic fast when they use there defenses

    ^ Not saying I like his idea but at least he is trying for a suggestion instead of blatant wah wah.

    The only way I see shuffle being gutted is if dodge roll cost increases are rolled back which I assure you would be far WORSE than what u guys think shuffle is now.
    Edited by Vangy on 4 August 2016 09:53
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Lava_Croft
    Lava_Croft
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    Vangy wrote: »

    Translation : WAH WAH WAH..... Suggestions please. Sarcasm and wah wah not appreciated. If you wanna have a discussion im all open for it. Comments like that are just going to *** people off cos there is nothing constructive in there.
    Because saying Stamina builds would be 'gutted' without Shuffle is very constructive and not 'WAH WAH WAH' at all.

    Pot, kettle.

  • acw37162
    acw37162
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    An opinion offers up as an idea.
  • Holy-Dope
    Holy-Dope
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    Another skill about to be nerfed because of PVP. Not that block stam regen was not enough already, one skill tanks use in PVE these days to SUPPORT THE GROUP with ultimates...go ahead and bury it in the ground.
    DC- Holy DOPE, Altmer Nightblade
    (And many those who did not make it to the end R.I.P.)

  • ToRelax
    ToRelax
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    Vangy wrote: »
    ToRelax wrote: »
    Vangy wrote: »
    Or make shuffle a flat out 20% damage reduction forever. I mean that's how the dodge is supposed to work. Evade 20% of attacks. Removing dodge while giving nothing in return will gut stam. I'd be okay with 20% damage reduction for 20s + the snare removal.

    That's way more powerful than the current effect. In fact, it's rediculously OP.

    Then make a suggestion instead of just saying delete evasion... Taking something so big away with nothing in return would ensure shuffle never gets slotted on any players bar lol.

    I'm not saying it should be deleted, I am using it myself on a magicka build, so as far as I can see it brings the dodging ability of stamina and magicka build closer together, even. Your suggestion is stupidly OP, is all I said. Not having to deal with the RNG, smaller bursts on oneself and reducing the damage of undodgeable attacks, yeah what a horrible nerf indeed.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Vangy
    Vangy
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    Lava_Croft wrote: »
    Vangy wrote: »

    Translation : WAH WAH WAH..... Suggestions please. Sarcasm and wah wah not appreciated. If you wanna have a discussion im all open for it. Comments like that are just going to *** people off cos there is nothing constructive in there.
    Because saying Stamina builds would be 'gutted' without Shuffle is very constructive and not 'WAH WAH WAH' at all.

    Pot, kettle.

    Clearly you didnt read the entirety of my post........
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Vangy
    Vangy
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    ToRelax wrote: »
    Vangy wrote: »
    ToRelax wrote: »
    Vangy wrote: »
    Or make shuffle a flat out 20% damage reduction forever. I mean that's how the dodge is supposed to work. Evade 20% of attacks. Removing dodge while giving nothing in return will gut stam. I'd be okay with 20% damage reduction for 20s + the snare removal.

    That's way more powerful than the current effect. In fact, it's rediculously OP.

    Then make a suggestion instead of just saying delete evasion... Taking something so big away with nothing in return would ensure shuffle never gets slotted on any players bar lol.

    I'm not saying it should be deleted, I am using it myself on a magicka build, so as far as I can see it brings the dodging ability of stamina and magicka build closer together, even. Your suggestion is stupidly OP, is all I said. Not having to deal with the RNG, smaller bursts on oneself and reducing the damage of undodgeable attacks, yeah what a horrible nerf indeed.

    Yeah and you can still use it on your magicka toon........
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • ToRelax
    ToRelax
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    .
    Vangy wrote: »
    ToRelax wrote: »
    Vangy wrote: »
    ToRelax wrote: »
    Vangy wrote: »
    Or make shuffle a flat out 20% damage reduction forever. I mean that's how the dodge is supposed to work. Evade 20% of attacks. Removing dodge while giving nothing in return will gut stam. I'd be okay with 20% damage reduction for 20s + the snare removal.

    That's way more powerful than the current effect. In fact, it's rediculously OP.

    Then make a suggestion instead of just saying delete evasion... Taking something so big away with nothing in return would ensure shuffle never gets slotted on any players bar lol.

    I'm not saying it should be deleted, I am using it myself on a magicka build, so as far as I can see it brings the dodging ability of stamina and magicka build closer together, even. Your suggestion is stupidly OP, is all I said. Not having to deal with the RNG, smaller bursts on oneself and reducing the damage of undodgeable attacks, yeah what a horrible nerf indeed.

    Yeah and you can still use it on your magicka toon........

    And I don't want it anyway. So who wants actual balance now?
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    I rarely dodge anything with shuffle up......I wonder what the secret is because I dodge nothing when i cast shuffle. Nor does the snare immunity work half the time lol.
    Hey everyone! Look! It's a signature!
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