Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
The_Outsider wrote: »I agree mTemplars can be a real pain to kill even on my stamina NB. Sometimes I just can't out damage their healing (I mostly use DBoS, not Incap). I've had success baiting them into committing offensively. Many Templars won't top off their health if it's above 75 or 80%, so I'll take them to that point, and let them drop me to about 50%. Seeing me low, some will screw up and over-commit to killing me. That's when I can CC them and grab the kill while at low health myself. Ofc, you sound like a talented player yourself so you may have tried shenanigans like these already...
Moglijuana wrote: »The_Outsider wrote: »I agree mTemplars can be a real pain to kill even on my stamina NB. Sometimes I just can't out damage their healing (I mostly use DBoS, not Incap). I've had success baiting them into committing offensively. Many Templars won't top off their health if it's above 75 or 80%, so I'll take them to that point, and let them drop me to about 50%. Seeing me low, some will screw up and over-commit to killing me. That's when I can CC them and grab the kill while at low health myself. Ofc, you sound like a talented player yourself so you may have tried shenanigans like these already...
Yea, most fights against good Templar's usually require one of two things for me to win.
1) they over extend their DPS when trying to kill me at low health ( I try and bait when I'm at low health because I'm Vamp and as soon as I pop an ult I'll be at full health) and are not prepared for a counter.
2) they royally mess up their rotations either due to lag/real life occurences/controller dying lol
However, against good players these a very rare occurences. The fight ends up being about mechanics instead of skill really. Every other class/build I fight with my MagDK is always a pretty even fight where it can go either way.
leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
Isnt a traditional dk build. This basically sums up how fight go with no execute.
https://youtu.be/j9OPKN5cQQs
use meteor as your execute
So my only option is a 200 ult cost skill? Would have worked i know. I think my molten armernments could use their old execute buff at <50% scaling too 300%. Would love it.
leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
dylanjaygrobbelaarb16_ESO wrote: »lol wut, keep up wings and talons and templars cant do ***.
dylanjaygrobbelaarb16_ESO wrote: »lol wut, keep up wings and talons and templars cant do ***.
agreed, you just can't kill one that's not brain dead or that doesn't make mistakes. If both players are playing well then nobody dies, but the templar has quite a bit of wiggle room
Sandman929 wrote: »Moglijuana wrote: »The_Outsider wrote: »I agree mTemplars can be a real pain to kill even on my stamina NB. Sometimes I just can't out damage their healing (I mostly use DBoS, not Incap). I've had success baiting them into committing offensively. Many Templars won't top off their health if it's above 75 or 80%, so I'll take them to that point, and let them drop me to about 50%. Seeing me low, some will screw up and over-commit to killing me. That's when I can CC them and grab the kill while at low health myself. Ofc, you sound like a talented player yourself so you may have tried shenanigans like these already...
Yea, most fights against good Templar's usually require one of two things for me to win.
1) they over extend their DPS when trying to kill me at low health ( I try and bait when I'm at low health because I'm Vamp and as soon as I pop an ult I'll be at full health) and are not prepared for a counter.
2) they royally mess up their rotations either due to lag/real life occurences/controller dying lol
However, against good players these a very rare occurences. The fight ends up being about mechanics instead of skill really. Every other class/build I fight with my MagDK is always a pretty even fight where it can go either way.
Low health is a bad place to be against a Magplar...thats when Jesus shows up
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
AverageJo3Gam3r wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Plus, there's nothing saying a Templar has to cleanse every talons. Dodge roll or just sitting in them is an option. So in reality, it's much bigger than 10%.
In my book, if you can't burst them with deep breath+flame lash+fossilize+meteor combo (which you won't against most good Templars), I will intentionally fight them to a stand still if I encounter them in the open world. At some point, they get the hint they're not killing me and I'm not killing them and sheathe their weapons. We wave at each other and walk away.
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Awe dood fail...
You better check your numbers again, do you even have a dk to check?
Your misinformation bought you 3 awesomes, congrats totally worth it.
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Awe dood fail...
You better check your numbers again, do you even have a dk to check?
Your misinformation bought you 3 awesomes, congrats totally worth it.
Talons + embers + burning breath = 3 dots removed via 1 skill.
Add them all up.
The skill then proceeds to provide an aoe snare, Heal over time, and major mending.
Not bad for a skill that negates almost an entire dk skill tree as well as around 5/6 seconds of combat for a dk.
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Awe dood fail...
You better check your numbers again, do you even have a dk to check?
Your misinformation bought you 3 awesomes, congrats totally worth it.
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Awe dood fail...
You better check your numbers again, do you even have a dk to check?
Your misinformation bought you 3 awesomes, congrats totally worth it.
Talons + embers + burning breath = 3 dots removed via 1 skill.
Add them all up.
The skill then proceeds to provide an aoe snare, Heal over time, and major mending.
Not bad for a skill that negates almost an entire dk skill tree as well as around 5/6 seconds of combat for a dk.
Balanced.
leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Awe dood fail...
You better check your numbers again, do you even have a dk to check?
Your misinformation bought you 3 awesomes, congrats totally worth it.
@Dredlord You can check yourself if you dont trust me, but you probably are a small kid who will never admit that he was wrong
P.S If you dont have the classes levelled cause I am pretty sure that you have never played magicka DK --> http://esolog.uesp.net/viewSkills.php
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Awe dood fail...
You better check your numbers again, do you even have a dk to check?
Your misinformation bought you 3 awesomes, congrats totally worth it.
Talons + embers + burning breath = 3 dots removed via 1 skill.
Add them all up.
The skill then proceeds to provide an aoe snare, Heal over time, and major mending.
Not bad for a skill that negates almost an entire dk skill tree as well as around 5/6 seconds of combat for a dk.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Awe dood fail...
You better check your numbers again, do you even have a dk to check?
Your misinformation bought you 3 awesomes, congrats totally worth it.
Talons + embers + burning breath = 3 dots removed via 1 skill.
Add them all up.
The skill then proceeds to provide an aoe snare, Heal over time, and major mending.
Not bad for a skill that negates almost an entire dk skill tree as well as around 5/6 seconds of combat for a dk.
lol fail argument is fail, it looks like your having fun with it so let me try
Dark flare + Javelin + reflective light = 3 ranged skills completely nullified by 1 cast
Add em up, throw in a fourth cast too and add that
Not bad for a skill that doesn't just negate the attack but turns it back on you with 20% more damage!
Also not bad for a skill that negates almost all of a templar's ranged attacks and oh look it costs the same as ritual, well at least until balshev gets editing.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Moglijuana wrote: »leepalmer95 wrote: »
Most dk skills are 1k more cost then any other class that performs a simular function. Sucks.
Correct. Mag DK skills are expensive AF. And they get cleansed/dodged half the time anyways lol.
@Ashamray Cleansing ritual makes Talons somewhat useless unfortunately . So does shuffle.
Talons should be used to stop templar's jabs landing. Using talons you not only roots but reduces damage taken form templar. Mdk has a lot of CC, that's usefull.
Templar's skills are also expensive.
Again mag dk's skills are more expensive, most people take the dot one because dk needs all the dmg it can get.
No they are not more expensive than templar skills, templars have alot of the top cost skills in the game.
Shall we compare?
Sure compare templar cleanse with talons since that is what you posted about in this thread.
Talons - 4050 magicka
Cleansing ritual - 3780 magicka + 4% reduction(passive) = 3629
Cleansing is 10% cheaper.
Awe dood fail...
You better check your numbers again, do you even have a dk to check?
Your misinformation bought you 3 awesomes, congrats totally worth it.
Talons + embers + burning breath = 3 dots removed via 1 skill.
Add them all up.
The skill then proceeds to provide an aoe snare, Heal over time, and major mending.
Not bad for a skill that negates almost an entire dk skill tree as well as around 5/6 seconds of combat for a dk.
lol fail argument is fail, it looks like your having fun with it so let me try
Dark flare + Javelin + reflective light = 3 ranged skills completely nullified by 1 cast
Add em up, throw in a fourth cast too and add that
Not bad for a skill that doesn't just negate the attack but turns it back on you with 20% more damage!
Also not bad for a skill that negates almost all of a templar's ranged attacks and oh look it costs the same as ritual, well at least until balshev gets editing.
It is actually bugged. The reflected projectile is midigated 2 times, once on the dk and once on the return hit