FriedEggSandwich wrote: »When has it ever not been the meta? You can play how you want if you can sustain, that is the major challenge to sorcs this patch. It's easy to stack damage, harder to keep fighting without running oom.
Do I have to use Resto/Destro to be competitive? Is there some other alternative, or is that the meta now?
Thanks.
jyates214b14_ESO wrote: »I'm using destro/s&b and id say I'm very competitive with it.
That being said Radiant destruction and shield breaker are the bane of my existence.
Cinnamon_Spider wrote: »With recent changes to some skills, the only option for a magic sorc is resto/destro.
The change to Surge eliminated any possibility of using it over a resto staff for healing. And a lot of the dual wield sorcs used Tangling Webs as a spammable instead of Crushing Shock, but that is now a stamina ability.Cinnamon_Spider wrote: »With recent changes to some skills, the only option for a magic sorc is resto/destro.
what on earth has changed to our weapon skills?
Cinnamon_Spider wrote: »The change to Surge eliminated any possibility of using it over a resto staff for healing. And a lot of the dual wield sorcs used Tangling Webs as a spammable instead of Crushing Shock, but that is now a stamina ability.Cinnamon_Spider wrote: »With recent changes to some skills, the only option for a magic sorc is resto/destro.
what on earth has changed to our weapon skills?
You disagree that Surge can't be used as a main heal? It used to heal you based off of critical damage you did and now it's just a flat value of about 2k. No one can survive in PVP with a heal that low.Cinnamon_Spider wrote: »The change to Surge eliminated any possibility of using it over a resto staff for healing. And a lot of the dual wield sorcs used Tangling Webs as a spammable instead of Crushing Shock, but that is now a stamina ability.Cinnamon_Spider wrote: »With recent changes to some skills, the only option for a magic sorc is resto/destro.
what on earth has changed to our weapon skills?
i disagree, if you have a build that can keep his shields up even a mediocre heal can do ok as you heal under it.
so what this change did was making shields more mandatory, and possible also making destro more redundant as you no longer can rely on surge as a sole mean of survival.
and spammables- im not sure what the big deal is here.
maybe it could be good to have to apply poisons whit ? i dunno..
otherwise if you are going up against someone who is taking full advantage of the heavy armor constitution passive i am not sure you would want one?
and if you ask a heavy armor user what they fear i am pretty sure that they wont say its the guy who used to spam Tangling Webs.
more likely they are going to say that its that heavy hitting burst guy who stacks allot of penetration,
Destro is nice for that though, but for some odd reason i see more Sorcs who are using clench rather than weakness to elements.
Cinnamon_Spider wrote: »You disagree that Surge can't be used as a main heal? It used to heal you based off of critical damage you did and now it's just a flat value of about 2k. No one can survive in PVP with a heal that low.Cinnamon_Spider wrote: »The change to Surge eliminated any possibility of using it over a resto staff for healing. And a lot of the dual wield sorcs used Tangling Webs as a spammable instead of Crushing Shock, but that is now a stamina ability.Cinnamon_Spider wrote: »With recent changes to some skills, the only option for a magic sorc is resto/destro.
what on earth has changed to our weapon skills?
i disagree, if you have a build that can keep his shields up even a mediocre heal can do ok as you heal under it.
so what this change did was making shields more mandatory, and possible also making destro more redundant as you no longer can rely on surge as a sole mean of survival.
and spammables- im not sure what the big deal is here.
maybe it could be good to have to apply poisons whit ? i dunno..
otherwise if you are going up against someone who is taking full advantage of the heavy armor constitution passive i am not sure you would want one?
and if you ask a heavy armor user what they fear i am pretty sure that they wont say its the guy who used to spam Tangling Webs.
more likely they are going to say that its that heavy hitting burst guy who stacks allot of penetration,
Destro is nice for that though, but for some odd reason i see more Sorcs who are using clench rather than weakness to elements.
Have you played a sorc? The spammable skill is used to proc an instant cast frag, which is going to be your main source of damage, along with curse and fury.
So, you stand there spamming ward or magelight to proc a frag instead of putting pressure on enemies by doing damage to them?Cinnamon_Spider wrote: »You disagree that Surge can't be used as a main heal? It used to heal you based off of critical damage you did and now it's just a flat value of about 2k. No one can survive in PVP with a heal that low.Cinnamon_Spider wrote: »The change to Surge eliminated any possibility of using it over a resto staff for healing. And a lot of the dual wield sorcs used Tangling Webs as a spammable instead of Crushing Shock, but that is now a stamina ability.Cinnamon_Spider wrote: »With recent changes to some skills, the only option for a magic sorc is resto/destro.
what on earth has changed to our weapon skills?
i disagree, if you have a build that can keep his shields up even a mediocre heal can do ok as you heal under it.
so what this change did was making shields more mandatory, and possible also making destro more redundant as you no longer can rely on surge as a sole mean of survival.
and spammables- im not sure what the big deal is here.
maybe it could be good to have to apply poisons whit ? i dunno..
otherwise if you are going up against someone who is taking full advantage of the heavy armor constitution passive i am not sure you would want one?
and if you ask a heavy armor user what they fear i am pretty sure that they wont say its the guy who used to spam Tangling Webs.
more likely they are going to say that its that heavy hitting burst guy who stacks allot of penetration,
Destro is nice for that though, but for some odd reason i see more Sorcs who are using clench rather than weakness to elements.
Have you played a sorc? The spammable skill is used to proc an instant cast frag, which is going to be your main source of damage, along with curse and fury.
no, what i disagree whit is that the change to surge makes any other weapon than destro useless.
quite the opposite, since surge is in such a weak state you do no longer need a destro staff to spam for surge crit heals.
and yes i play a sorc as my main and have done that since beta.
and i use harden ward and magelight/entropy to proc my crystal frags when i dual wield.
you sound like a PVE Sorc when you talk like that about spammable dps, but mate, we are in the PVP section of the forum now.
Cinnamon_Spider wrote: »So, you stand there spamming ward or magelight to proc a frag instead of putting pressure on enemies by doing damage to them?Cinnamon_Spider wrote: »You disagree that Surge can't be used as a main heal? It used to heal you based off of critical damage you did and now it's just a flat value of about 2k. No one can survive in PVP with a heal that low.Cinnamon_Spider wrote: »The change to Surge eliminated any possibility of using it over a resto staff for healing. And a lot of the dual wield sorcs used Tangling Webs as a spammable instead of Crushing Shock, but that is now a stamina ability.Cinnamon_Spider wrote: »With recent changes to some skills, the only option for a magic sorc is resto/destro.
what on earth has changed to our weapon skills?
i disagree, if you have a build that can keep his shields up even a mediocre heal can do ok as you heal under it.
so what this change did was making shields more mandatory, and possible also making destro more redundant as you no longer can rely on surge as a sole mean of survival.
and spammables- im not sure what the big deal is here.
maybe it could be good to have to apply poisons whit ? i dunno..
otherwise if you are going up against someone who is taking full advantage of the heavy armor constitution passive i am not sure you would want one?
and if you ask a heavy armor user what they fear i am pretty sure that they wont say its the guy who used to spam Tangling Webs.
more likely they are going to say that its that heavy hitting burst guy who stacks allot of penetration,
Destro is nice for that though, but for some odd reason i see more Sorcs who are using clench rather than weakness to elements.
Have you played a sorc? The spammable skill is used to proc an instant cast frag, which is going to be your main source of damage, along with curse and fury.
no, what i disagree whit is that the change to surge makes any other weapon than destro useless.
quite the opposite, since surge is in such a weak state you do no longer need a destro staff to spam for surge crit heals.
and yes i play a sorc as my main and have done that since beta.
and i use harden ward and magelight/entropy to proc my crystal frags when i dual wield.
you sound like a PVE Sorc when you talk like that about spammable dps, but mate, we are in the PVP section of the forum now.
And your offhand is resto, I assume? I spent the better part of last year running destro with sword and board and healed only through crits in PVP. Solo. The heal simply isn't strong enough for that now.
I don't see dual wield being as good as destro anymore.
Trapping webs is now physical
Inevitable det got nerfed
Dawnbreaker is now physical, so ice comet is probably the beat ultimate, so weaving helps generate enough ult.
I always ran destro/resto. You lose a bit of burst but get constant, sustained pressure on people. I've always preferred it.
NordSwordnBoard wrote: »I use DW front bar; Lightning Staff back bar. Do what works for your preferred playstyle - I like lightning vs others because I can still zap roll dodgers with the channeled attack and it splashes damage when enemies cluster.
DW for burst, Lightning for standoff engagements.
NordSwordnBoard wrote: »I use DW front bar; Lightning Staff back bar. Do what works for your preferred playstyle - I like lightning vs others because I can still zap roll dodgers with the channeled attack and it splashes damage when enemies cluster.
DW for burst, Lightning for standoff engagements.
How do you freaking heal? Not sure this would work 1vX?
NordSwordnBoard wrote: »I use DW front bar; Lightning Staff back bar. Do what works for your preferred playstyle - I like lightning vs others because I can still zap roll dodgers with the channeled attack and it splashes damage when enemies cluster.
DW for burst, Lightning for standoff engagements.
How do you freaking heal? Not sure this would work 1vX?
No idea, but it works for him. I don't know how he deals with a typical instant injection/snipe combo, those usually eat into health. Stacking a heal ward with hardened you can survive two guys doing it with no health damage at the end.
PS: i see a lot of you using fire staves for the 8K heavy attack, I'm wondering how you guys do that with it getting reflected constantly?
The heavy lightning doesn't do that much damage, but it can't be dodged either. You see DK's spamming scales, to no effect.
NordSwordnBoard wrote: »I use DW front bar; Lightning Staff back bar. Do what works for your preferred playstyle - I like lightning vs others because I can still zap roll dodgers with the channeled attack and it splashes damage when enemies cluster.
DW for burst, Lightning for standoff engagements.
How do you freaking heal? Not sure this would work 1vX?
NordSwordnBoard wrote: »NordSwordnBoard wrote: »I use DW front bar; Lightning Staff back bar. Do what works for your preferred playstyle - I like lightning vs others because I can still zap roll dodgers with the channeled attack and it splashes damage when enemies cluster.
DW for burst, Lightning for standoff engagements.
How do you freaking heal? Not sure this would work 1vX?
Dark Awesomeness is my heal.
Sandman929 wrote: »I use lightning staff. The fire staff heavy attacks are too easily reflected, and easily blocked, you can see them coming at you a mile away.
The lightning staff does plenty of damage and, I don't know if it's true for fire staff because I don't use it, it scales up with thaumaturge.
The heavy lightning doesn't do that much damage, but it can't be dodged either. You see DK's spamming scales, to no effect.