Increase health recovery by 100% for duration? Would synergy with dk passives and give heavy armor relevance for dks
dodgehopper_ESO wrote: »Increase health recovery by 100% for duration? Would synergy with dk passives and give heavy armor relevance for dks
Sure, that way no one would ever want to tank in anything but DK. I think the % you are suggesting is already too much. Tanking in a DK is so much easier than doing so in a Templar for instance.
dodgehopper_ESO wrote: »Increase health recovery by 100% for duration? Would synergy with dk passives and give heavy armor relevance for dks
Sure, that way no one would ever want to tank in anything but DK. I think the % you are suggesting is already too much. Tanking in a DK is so much easier than doing so in a Templar for instance.
There's so much useless garbage for dk passives except battleroar and the draconic healing recieved one they would need to rework the passives to make them viable. Im speaking strictly pvp, in pve i think dks are alright. You have time to react to almost everything.
But when you get unblockable ambush feared empowered incapacitating strike for 1/2 or more of your health you need quick heals and there is no BoL a dk can cast, unless you count rally, and that's stam only. With a health regen buff you keep the DoT mentality of dks without giving them the ability to heal almost to full instantly. You still have to react and build for it to work, hence using heavy armor, lowering your damage output because the suplimental set or enchants will most likely be regen heavy. You won't have a literal tank roaming the field.
vortexman11 wrote: »Make the heal scale of magicka? Simple solution to be honest. If you have harldy any magicka, it heals for nothing, and the higher the magicka, the more it heals. Not rocket science people .
This is the simple solution, but people would argue that this will make the skill useless for pure tank builds that stack health to get the most out of it.
BurritoESO wrote: »Dragon blood is actually really good if you spec a lot of points into CP for healing received and combining it with igneous shields to get major mending. On my mag DK, dragon blood is almost on the same level as breath of life, also having a large health pool helps. I still believe it should be buffed though, the only way to get good results with it is if you specifically build for using it, which is kind of stupid. But it's not a big deal, if you know what you are doing and know how to use it, it's very strong.