LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
Therium104 wrote: »LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
AT NO POINT SHOULD A GROUP OF 10 PLAYERS WIPE 50. THAT IS THE DEFINITION OF UNBALANCED. It also favors a few classes and builds that were already grossly OP at the expense of the majority of paying customers.
Therium104 wrote: »LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
AT NO POINT SHOULD A GROUP OF 10 PLAYERS WIPE 50. THAT IS THE DEFINITION OF UNBALANCED. It also favors a few classes and builds that were already grossly OP at the expense of the majority of paying customers.
croakroach wrote: »Therium104 wrote: »LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
AT NO POINT SHOULD A GROUP OF 10 PLAYERS WIPE 50. THAT IS THE DEFINITION OF UNBALANCED. It also favors a few classes and builds that were already grossly OP at the expense of the majority of paying customers.
A small group of well coordinated players with optimal builds and superior tactics should absolutely be able to take out a larger group of players that are not of the same caliber; that's PvP in any game.
Therium104 wrote: »croakroach wrote: »Therium104 wrote: »LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
AT NO POINT SHOULD A GROUP OF 10 PLAYERS WIPE 50. THAT IS THE DEFINITION OF UNBALANCED. It also favors a few classes and builds that were already grossly OP at the expense of the majority of paying customers.
A small group of well coordinated players with optimal builds and superior tactics should absolutely be able to take out a larger group of players that are not of the same caliber; that's PvP in any game.
The only reason they can is due to a lack of balance my little snowflake. Sure. Stacking 10 OP broken NB might work but it is not balance.
You all confuse skill and "caliber" with a combination of champion points and the unbalanced pacifier ESO keeps shoving in NB mouths. It does not take rocket science to realize PVP is broken. You just need a IQ over 10 and the ability to read numbers.
strikeback1247 wrote: »STOP STACKING.
strikeback1247 wrote: »Therium104 wrote: »croakroach wrote: »Therium104 wrote: »LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
AT NO POINT SHOULD A GROUP OF 10 PLAYERS WIPE 50. THAT IS THE DEFINITION OF UNBALANCED. It also favors a few classes and builds that were already grossly OP at the expense of the majority of paying customers.
A small group of well coordinated players with optimal builds and superior tactics should absolutely be able to take out a larger group of players that are not of the same caliber; that's PvP in any game.
The only reason they can is due to a lack of balance my little snowflake. Sure. Stacking 10 OP broken NB might work but it is not balance.
You all confuse skill and "caliber" with a combination of champion points and the unbalanced pacifier ESO keeps shoving in NB mouths. It does not take rocket science to realize PVP is broken. You just need a IQ over 10 and the ability to read numbers.
Okay. So why again should a smaller elite group not be able to take out a larger scrub pug group?
By the way, there is one very easy solution to all your problems:
STOP STACKING.
Therium104 wrote: »strikeback1247 wrote: »Therium104 wrote: »croakroach wrote: »Therium104 wrote: »LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
AT NO POINT SHOULD A GROUP OF 10 PLAYERS WIPE 50. THAT IS THE DEFINITION OF UNBALANCED. It also favors a few classes and builds that were already grossly OP at the expense of the majority of paying customers.
A small group of well coordinated players with optimal builds and superior tactics should absolutely be able to take out a larger group of players that are not of the same caliber; that's PvP in any game.
The only reason they can is due to a lack of balance my little snowflake. Sure. Stacking 10 OP broken NB might work but it is not balance.
You all confuse skill and "caliber" with a combination of champion points and the unbalanced pacifier ESO keeps shoving in NB mouths. It does not take rocket science to realize PVP is broken. You just need a IQ over 10 and the ability to read numbers.
Okay. So why again should a smaller elite group not be able to take out a larger scrub pug group?
By the way, there is one very easy solution to all your problems:
STOP STACKING.
Dude. The reason you can is because the game is not balanced. A group of 10 NB can be elite while a group of 10 Magic DK cannot because I promise you due to poor game design the NB will be much more successful.
Again. You are confusing skill with the easy mode sandwich ESO has given you scrubs for the past year. At what point does killing players by spamming the A and B button in 2 seconds bring up the red flag something is wrong. Oh I forgot it takes skill to spam the A button. My bad.... lol. Now add on VD and your spamming kills 10 people. Balanced!!!
strikeback1247 wrote: »Therium104 wrote: »strikeback1247 wrote: »Therium104 wrote: »croakroach wrote: »Therium104 wrote: »LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
AT NO POINT SHOULD A GROUP OF 10 PLAYERS WIPE 50. THAT IS THE DEFINITION OF UNBALANCED. It also favors a few classes and builds that were already grossly OP at the expense of the majority of paying customers.
A small group of well coordinated players with optimal builds and superior tactics should absolutely be able to take out a larger group of players that are not of the same caliber; that's PvP in any game.
The only reason they can is due to a lack of balance my little snowflake. Sure. Stacking 10 OP broken NB might work but it is not balance.
You all confuse skill and "caliber" with a combination of champion points and the unbalanced pacifier ESO keeps shoving in NB mouths. It does not take rocket science to realize PVP is broken. You just need a IQ over 10 and the ability to read numbers.
Okay. So why again should a smaller elite group not be able to take out a larger scrub pug group?
By the way, there is one very easy solution to all your problems:
STOP STACKING.
Dude. The reason you can is because the game is not balanced. A group of 10 NB can be elite while a group of 10 Magic DK cannot because I promise you due to poor game design the NB will be much more successful.
Again. You are confusing skill with the easy mode sandwich ESO has given you scrubs for the past year. At what point does killing players by spamming the A and B button in 2 seconds bring up the red flag something is wrong. Oh I forgot it takes skill to spam the A button. My bad.... lol. Now add on VD and your spamming kills 10 people. Balanced!!!
The fact that groups can be wiped with VD and proxi det is not caused by the skill of the player using it indeed, it's caused by the incompetence of the groups. It's so easy to avoid. Groups don't think and don't adjust. That's why they get punished with one big explosion that melts their hp bars
Therium104 wrote: »strikeback1247 wrote: »Therium104 wrote: »strikeback1247 wrote: »Therium104 wrote: »croakroach wrote: »Therium104 wrote: »LBxFinalDeath wrote: »Numbers still impact pvp.
If you have 50 players on your side against 10.
You will win still if you're all spread out and not all foaming at the mouth spamming gap closers at the same target which is common for zergs to do as I'm sure you know.
Now Vicious Death gives that group of 10 a fair shot if the zerg all gap closes to the same target and the small group can burst down at least a few of the opposing larger group.
My problem is that in most cases its the group of 50 running VD against small groups of sub 5 players constantly unless the fights at a highly contested siege.
AT NO POINT SHOULD A GROUP OF 10 PLAYERS WIPE 50. THAT IS THE DEFINITION OF UNBALANCED. It also favors a few classes and builds that were already grossly OP at the expense of the majority of paying customers.
A small group of well coordinated players with optimal builds and superior tactics should absolutely be able to take out a larger group of players that are not of the same caliber; that's PvP in any game.
The only reason they can is due to a lack of balance my little snowflake. Sure. Stacking 10 OP broken NB might work but it is not balance.
You all confuse skill and "caliber" with a combination of champion points and the unbalanced pacifier ESO keeps shoving in NB mouths. It does not take rocket science to realize PVP is broken. You just need a IQ over 10 and the ability to read numbers.
Okay. So why again should a smaller elite group not be able to take out a larger scrub pug group?
By the way, there is one very easy solution to all your problems:
STOP STACKING.
Dude. The reason you can is because the game is not balanced. A group of 10 NB can be elite while a group of 10 Magic DK cannot because I promise you due to poor game design the NB will be much more successful.
Again. You are confusing skill with the easy mode sandwich ESO has given you scrubs for the past year. At what point does killing players by spamming the A and B button in 2 seconds bring up the red flag something is wrong. Oh I forgot it takes skill to spam the A button. My bad.... lol. Now add on VD and your spamming kills 10 people. Balanced!!!
The fact that groups can be wiped with VD and proxi det is not caused by the skill of the player using it indeed, it's caused by the incompetence of the groups. It's so easy to avoid. Groups don't think and don't adjust. That's why they get punished with one big explosion that melts their hp bars
WTF....................
Therium104 wrote: »Dude. The reason you can is because the game is not balanced. A group of 10 NB can be elite while a group of 10 Magic DK cannot because I promise you due to poor game design the NB will be much more successful.
Again. You are confusing skill with the easy mode sandwich ESO has given you scrubs for the past year. At what point does killing players by spamming the A and B button in 2 seconds bring up the red flag something is wrong. Oh I forgot it takes skill to spam the A button. My bad.... lol. Now add on VD and your spamming kills 10 people. Balanced!!!
How to avoid getting rekt bomb: Stop stacking, spread out a bit, and hit block. It's amazing how many people simply don't block.
unless you are magicka build and running VD then pvp is a joke. As a stamina build I'm rapidly losing interest in pvp, so yes I could respec like everyone else has to majicka..... thanks but no. I thought the idea was to be able to play the game how you want to, not how everyone else is.
strikeback1247 wrote: »unless you are magicka build and running VD then pvp is a joke. As a stamina build I'm rapidly losing interest in pvp, so yes I could respec like everyone else has to majicka..... thanks but no. I thought the idea was to be able to play the game how you want to, not how everyone else is.
This I can agree with. Stamina is left behind while magicka gets all the bombing fun.
Therium104 wrote: »Dude. The reason you can is because the game is not balanced. A group of 10 NB can be elite while a group of 10 Magic DK cannot because I promise you due to poor game design the NB will be much more successful.
Again. You are confusing skill with the easy mode sandwich ESO has given you scrubs for the past year. At what point does killing players by spamming the A and B button in 2 seconds bring up the red flag something is wrong. Oh I forgot it takes skill to spam the A button. My bad.... lol. Now add on VD and your spamming kills 10 people. Balanced!!!
You really don't know what you're talking about.
First off, mag DK kicks ass this patch, just seems not many have figured it out yet. NB are what they've always been, l2p... slot radiant and harness, spread out and quit bitching.
Its true that VD has changed the game, but it succeeded in countering much of what we have been complaining about. And while PvP has changed a lot, its not all due to VD. The siege buff, barrier nerf, rapids nerf, forward camps, and change to CP trees have had equally large effects.
It was worse before. An elite 24 man group was unstoppable, but the nerfs to mitigation, healing and maneuverability have changed that. You could have a whole faction of PUGs defending a keep and they would be powerless against a tight group with sequential 25k barriers spamming rapids and timed proxies. Now, mobility is totally ***, everyone has proxy, VD drops so frequently that anyone can get it, and any scrub with 1800 AP can set up siege and be a legitimate threat.
Therium104 wrote: »Therium104 wrote: »Dude. The reason you can is because the game is not balanced. A group of 10 NB can be elite while a group of 10 Magic DK cannot because I promise you due to poor game design the NB will be much more successful.
Again. You are confusing skill with the easy mode sandwich ESO has given you scrubs for the past year. At what point does killing players by spamming the A and B button in 2 seconds bring up the red flag something is wrong. Oh I forgot it takes skill to spam the A button. My bad.... lol. Now add on VD and your spamming kills 10 people. Balanced!!!
You really don't know what you're talking about.
First off, mag DK kicks ass this patch, just seems not many have figured it out yet. NB are what they've always been, l2p... slot radiant and harness, spread out and quit bitching.
Its true that VD has changed the game, but it succeeded in countering much of what we have been complaining about. And while PvP has changed a lot, its not all due to VD. The siege buff, barrier nerf, rapids nerf, forward camps, and change to CP trees have had equally large effects.
It was worse before. An elite 24 man group was unstoppable, but the nerfs to mitigation, healing and maneuverability have changed that. You could have a whole faction of PUGs defending a keep and they would be powerless against a tight group with sequential 25k barriers spamming rapids and timed proxies. Now, mobility is totally ***, everyone has proxy, VD drops so frequently that anyone can get it, and any scrub with 1800 AP can set up siege and be a legitimate threat.
Lol.. you are clueless. Denial is a good thing my little snowflake. Keep sucking the ESO easy mode *** but be kind of honest. At least try? Nah. You can't... can you
strikeback1247 wrote: »Therium104 wrote: »Therium104 wrote: »Dude. The reason you can is because the game is not balanced. A group of 10 NB can be elite while a group of 10 Magic DK cannot because I promise you due to poor game design the NB will be much more successful.
Again. You are confusing skill with the easy mode sandwich ESO has given you scrubs for the past year. At what point does killing players by spamming the A and B button in 2 seconds bring up the red flag something is wrong. Oh I forgot it takes skill to spam the A button. My bad.... lol. Now add on VD and your spamming kills 10 people. Balanced!!!
You really don't know what you're talking about.
First off, mag DK kicks ass this patch, just seems not many have figured it out yet. NB are what they've always been, l2p... slot radiant and harness, spread out and quit bitching.
Its true that VD has changed the game, but it succeeded in countering much of what we have been complaining about. And while PvP has changed a lot, its not all due to VD. The siege buff, barrier nerf, rapids nerf, forward camps, and change to CP trees have had equally large effects.
It was worse before. An elite 24 man group was unstoppable, but the nerfs to mitigation, healing and maneuverability have changed that. You could have a whole faction of PUGs defending a keep and they would be powerless against a tight group with sequential 25k barriers spamming rapids and timed proxies. Now, mobility is totally ***, everyone has proxy, VD drops so frequently that anyone can get it, and any scrub with 1800 AP can set up siege and be a legitimate threat.
Lol.. you are clueless. Denial is a good thing my little snowflake. Keep sucking the ESO easy mode *** but be kind of honest. At least try? Nah. You can't... can you
Well that was the greatest constructive comment I've seen in a while.
I like this situation much more than the old situation when the winming faction always consisted of ballgroups. Once upon a time, someone invented ballgroups to bust zergs as an organized team... Then, like with anything else in this game, the ballgroups turned to the dark side and actually became the ones zerging. That *** was so horrendous. Nothing except for another ball group could stop them, but that always turned into a lagfest nightmare when two ballgroups clashed. Now a single player can jump in and wipe 10+ people
The fact that proxy det is enhanced by Tharmaturge, elemental expert lets it double dip in champion points. Combined with soul tether, influenced by the same 2 CP stat mods make it stupid quick burst. If you want a fun experience in pvp try the non CP ones. It allows more skillful play and numbers definitely matter.