Millerman34n wrote: »Wow has class balance
Jaemeson_Foster wrote: »Loved wow, hated the $15 a month for no content. Now I'm here and I love it (elder scrolls has always been a favorite of mine). One question though: how does Cyrodiil pvp comper to WoW BGs? Please please please don't turn this into a flame war, just want an honest comparison of the two without it devolving into arguing.
People will tell you different things, most of the post so far will say its the "best experience" ever. I will give my simple reasoning to why I think its the "worst".
1st off the game, on console, is buggy. You see people getting stuck in animations (Templar charge) and 90% of people are in perma stealth just spamming ambush over and over and over. And MULTPLE people are doing it too, so its basically a perma stun to death unless you are a skilled player and can expect it coming.
Besides that, most of the people just zerg *** down. Now when 2 zergs clash it gets epic but that's when the laggfest begins. Now when the lag begins one second you are running for your life, the next second your health is gone but you are still alive and running so it seems like you just barely made it, then when you get far enough from the lag you just drop haha...
Now to answer the OPs question... Its nothing like WoWs BGs. While yes it has an epic sieging mechanic and keep take overs. Its just not as balanced and engaging as WoW. ESO just has 1 giant open word battle ground and a smaller 1 in the IC sewers which is meh. WoW as you know has like 8(stopped playing during panda) or so different battleground maps all with different objectives and its not open world. WoW also has contested areas in their open world where PvP is enabled in most servers. So you can be minding your own business as a level 20ish and BOOM HEADSHOT a damn level 90 rogue comes out of stealth and puts it up your butt so hard. Now not only that, hes camping your body like a jackass and putting it in your butt ever time you rez haha...
Wall of text I know, short verson to ops questions. Doesn't compare at all.
However, unless things have changed, every one of WoWs pvp modes are timed. Whether it be time, all enemies are destroyed or objective is completed, it all eventually ends and you have to requeue to do it again. In ESO, the fight always continues..until you either get kicked for being idle too long OR campaign ends, but you don't get booted, the scores just reset.
This IMO is a huge bonus to ESO.
However, unless things have changed, every one of WoWs pvp modes are timed. Whether it be time, all enemies are destroyed or objective is completed, it all eventually ends and you have to requeue to do it again. In ESO, the fight always continues..until you either get kicked for being idle too long OR campaign ends, but you don't get booted, the scores just reset.
This IMO is a huge bonus to ESO.
Things are timed because of the constant complaining of everyone back in the days. We use to have hour long AV fights. One time I played for 7 hours in an AV, logged off and went to sleep only to log back in to the SAME one. I believe that fight lasted almost 3 days. But because of this people who only had time for like an hour or 2 of game time were crying because they never got to finish it.
Now the game ENCOURAGES you to finish runs and BGs quicker.. They give achievement's for it... Back to AV, now when you run an AV you can literally finish a WHOLE run in less than 10 mins easy... I think the achievement was 6 mins? But that means no objectives are being done(objectives are crazy fun)... less honor is farmed.... less fun.... more queue times.
SOooooooo... in the end its US the people who cried and cried and criedddd to blizzard to do something.. and they did... And of course many people were happy about he change because the majority of the gamers were casual gamers who were only on for a few hours a day.
houimetub17_ESO wrote: »Somehow miss bg in a wierd way
Jaemeson_Foster wrote: »Loved wow, hated the $15 a month for no content. Now I'm here and I love it (elder scrolls has always been a favorite of mine). One question though: how does Cyrodiil pvp comper to WoW BGs? Please please please don't turn this into a flame war, just want an honest comparison of the two without it devolving into arguing.
Jaemeson_Foster wrote: »Loved wow, hated the $15 a month for no content. Now I'm here and I love it (elder scrolls has always been a favorite of mine). One question though: how does Cyrodiil pvp comper to WoW BGs? Please please please don't turn this into a flame war, just want an honest comparison of the two without it devolving into arguing.
No one else has mentioned it yet, but they are adding structured PVP to ESO too. It could be like battlegrounds or arenas, I'm hoping it's like the warzones from SWTOR, they are like battlegrounds but a bit more tactical.
Jaemeson_Foster wrote: »Loved wow, hated the $15 a month for no content. Now I'm here and I love it (elder scrolls has always been a favorite of mine). One question though: how does Cyrodiil pvp comper to WoW BGs? Please please please don't turn this into a flame war, just want an honest comparison of the two without it devolving into arguing.
No one else has mentioned it yet, but they are adding structured PVP to ESO too. It could be like battlegrounds or arenas, I'm hoping it's like the warzones from SWTOR, they are like battlegrounds but a bit more tactical.
You mean the talk of adding arenas like 3 v 3?
AmalgamousPrime wrote: »Coming from WoW, you are going to find a serious lack of reason to any major decisions about the core mechanics in this games PVP. When this first dropped on console it was very different from WoW, but having 4 classes you can play however you want (either magicka or stamina based) really gave this game a certain charm that most MMO's don't have. PVP before Imperial City was one of the most fun experiences I've had on Xbox in a long time. Had you asked this question then, I couldn't have recommended ESO more.
Imperial City was the PVP DLC, new PVP area with some PVE things to do. It was more like open world in WoW. Ironically the patch changes that came with this DLC ruined PVP in my opinion. Before IC, some moves hit noticeably harder than others, but there was a risk using them. Pretty much every move was viable though, leading to lots of variety in PVP. Apparently the low TTK was an issue, so they increased the damage reduction in PVP to 50%. Those heavy hitting moves now became the staple, and most other abilities weren't worth using anymore as Templars have an instant cast, multi-target full heal. Did I mention this game doesn't have cooldowns? The only time kills usually happen is when someone (or the whole group) uses an ultimate. In my opinion, PVP in WoW are ESO are the best and worst examples in the genre, respectively.