leepalmer95 wrote: »leepalmer95 wrote: »I can tell you this about wb I've only been pvping for two months and it's simply the easiest thing to counter I look forward to wb spammers it's literally easy AP for me and on top of that the people doing it die so easy and I play a mana templar
If your on console ps4 eu, ill show you how there not 'easy ap' if they know what there doing. Wb needs toning down, if at least needs fixing first though.
fix it first. i´m not sure if it would then need any further nerfs.
Yeah see how it is without the dodgy range and cc first.
If it still seems really strong just remove the cc, a high dmg skill that empowers itself shouldn't have a good hard cc to it anyway. Give it something else, like minor fracture or a small bleed or something as a compensation
This way it won't affect the PvE's who use it.
the first nerf to be applied if everneeded - is to add the common snare on every casted/channeled attack but WB ...
Frags knocks down the enemy. Then Frags would need to be given a snare as well =P.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
So, this is a
- single target only ability
- that costs stamina
- have a "cast time"
- High damage but low DPS
- Stuns - if the target is stunable
- and can be completely avoided by simply moving
I give up. Except a stun, and maybe a last big hit, why is this ability even interesting?
I don't even use it for anything other than not to get bored about the real power in 2H.
The ability that
- hits EVERY target in range. (Are 60 targets even max?)
- Costs less stamina then you get back - endless spam attack
- Instant attack - can even be fired "mid air"
- Huge DPS
- Can not be avoided by moving when you see the attack
- Works on all types of targets
- One of the best "Zerg" killers for solo pvpers in the game
Sure, I like this a lot, but "one win button" gets boring fast and only puts me behind when it gets tweaked.
Is it one high damage hit and stun, with a big number that is so appealing?
Help me to understand this. Why isn't 20 dead targets way more interesting, than maybe one?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
So, this is a
- single target only ability
- that costs stamina
- have a "cast time"
- High damage but low DPS
- Stuns - if the target is stunable
- and can be completely avoided by simply moving
I give up. Except a stun, and maybe a last big hit, why is this ability even interesting?
I don't even use it for anything other than not to get bored about the real power in 2H.
The ability that
- hits EVERY target in range. (Are 60 targets even max?)
- Costs less stamina then you get back - endless spam attack
- Instant attack - can even be fired "mid air"
- Huge DPS
- Can not be avoided by moving when you see the attack
- Works on all types of targets
- One of the best "Zerg" killers for solo pvpers in the game
Sure, I like this a lot, but "one win button" gets boring fast and only puts me behind when it gets tweaked.
Is it one high damage hit and stun, with a big number that is so appealing?
Help me to understand this. Why isn't 20 dead targets way more interesting, than maybe one?
the problem is the only move to avoide it is to break los by getting through the WBer, roll dodging while still in range of the WBer WB still connects [if the 0.2sec dmg immunity by rolldodging doesent covers the actual execution of the WB] as unlike other casted abilities WB has a n instant execution while e.g. frags has flight time (alot of time to innitiate a roll dodge denying the frag) WBs application is instant - with crappy latency we face in cyro hitting the correct time window is pure luck or awesome skill...
leepalmer95 wrote: »leepalmer95 wrote: »I can tell you this about wb I've only been pvping for two months and it's simply the easiest thing to counter I look forward to wb spammers it's literally easy AP for me and on top of that the people doing it die so easy and I play a mana templar
If your on console ps4 eu, ill show you how there not 'easy ap' if they know what there doing. Wb needs toning down, if at least needs fixing first though.
fix it first. i´m not sure if it would then need any further nerfs.
Yeah see how it is without the dodgy range and cc first.
If it still seems really strong just remove the cc, a high dmg skill that empowers itself shouldn't have a good hard cc to it anyway. Give it something else, like minor fracture or a small bleed or something as a compensation
This way it won't affect the PvE's who use it.
the first nerf to be applied if everneeded - is to add the common snare on every casted/channeled attack but WB ...
Frags knocks down the enemy. Then Frags would need to be given a snare as well =P.
i might have been a bit missunderstandable there. what i ment was:
casting frags snares the caster, casting flares snares the caster, casting jabs snares the caster, casting WB doesent...
leepalmer95 wrote: »leepalmer95 wrote: »I can tell you this about wb I've only been pvping for two months and it's simply the easiest thing to counter I look forward to wb spammers it's literally easy AP for me and on top of that the people doing it die so easy and I play a mana templar
If your on console ps4 eu, ill show you how there not 'easy ap' if they know what there doing. Wb needs toning down, if at least needs fixing first though.
fix it first. i´m not sure if it would then need any further nerfs.
Yeah see how it is without the dodgy range and cc first.
If it still seems really strong just remove the cc, a high dmg skill that empowers itself shouldn't have a good hard cc to it anyway. Give it something else, like minor fracture or a small bleed or something as a compensation
This way it won't affect the PvE's who use it.
the first nerf to be applied if everneeded - is to add the common snare on every casted/channeled attack but WB ...
Frags knocks down the enemy. Then Frags would need to be given a snare as well =P.
i might have been a bit missunderstandable there. what i ment was:
casting frags snares the caster, casting flares snares the caster, casting jabs snares the caster, casting WB doesent...
Yes it does. You slow down tremendously while casting wrecking blow, dunno what you are on about....
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »I can tell you this about wb I've only been pvping for two months and it's simply the easiest thing to counter I look forward to wb spammers it's literally easy AP for me and on top of that the people doing it die so easy and I play a mana templar
If your on console ps4 eu, ill show you how there not 'easy ap' if they know what there doing. Wb needs toning down, if at least needs fixing first though.
fix it first. i´m not sure if it would then need any further nerfs.
Yeah see how it is without the dodgy range and cc first.
If it still seems really strong just remove the cc, a high dmg skill that empowers itself shouldn't have a good hard cc to it anyway. Give it something else, like minor fracture or a small bleed or something as a compensation
This way it won't affect the PvE's who use it.
the first nerf to be applied if everneeded - is to add the common snare on every casted/channeled attack but WB ...
Frags knocks down the enemy. Then Frags would need to be given a snare as well =P.
i might have been a bit missunderstandable there. what i ment was:
casting frags snares the caster, casting flares snares the caster, casting jabs snares the caster, casting WB doesent...
Yes it does. You slow down tremendously while casting wrecking blow, dunno what you are on about....
No you don't...
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »I can tell you this about wb I've only been pvping for two months and it's simply the easiest thing to counter I look forward to wb spammers it's literally easy AP for me and on top of that the people doing it die so easy and I play a mana templar
If your on console ps4 eu, ill show you how there not 'easy ap' if they know what there doing. Wb needs toning down, if at least needs fixing first though.
fix it first. i´m not sure if it would then need any further nerfs.
Yeah see how it is without the dodgy range and cc first.
If it still seems really strong just remove the cc, a high dmg skill that empowers itself shouldn't have a good hard cc to it anyway. Give it something else, like minor fracture or a small bleed or something as a compensation
This way it won't affect the PvE's who use it.
the first nerf to be applied if everneeded - is to add the common snare on every casted/channeled attack but WB ...
Frags knocks down the enemy. Then Frags would need to be given a snare as well =P.
i might have been a bit missunderstandable there. what i ment was:
casting frags snares the caster, casting flares snares the caster, casting jabs snares the caster, casting WB doesent...
Yes it does. You slow down tremendously while casting wrecking blow, dunno what you are on about....
No you don't...
Hm, that just shows how long it has been since I used that ability....yeah, that would be nice.
leepalmer95 wrote: »How is it a L2P issue if it's server side lag? Explain.
Random people throwing l2p out there when they have no idea.
leepalmer95 wrote: »How is it a L2P issue if it's server side lag? Explain.
Random people throwing l2p out there when they have no idea.
Quite simple really, if you are familiar with the abilities you'd know their ranges ect. thus L2P issue...
The server lag part was to inform OP of what the actual cause for the confusion was.
Random people throwing around " they have no idea" The pot calling the kettle black?
OP sadly I am on EU, but I have no doubt in your abilities, what I do doubt however is your knowledge of all the weapon and other classes skills.
Have you played every weapon, morph, class yet? If yes, then my apologies. If no my point exactly you cannot assume and say it's a fact. That is called opinion not factual.
As for your clip that is def server lag & here is why:
Facts about your deathOn the last few seconds of your death you were flying in the air (clearly a result of Wrecking Blow as you yourself stated 0:20s) At the same time we see both V Curse & Det nuking you followed by execute as you were running after getting up ( I assume at this point you were already dead and just lag catching up with the damage being dealt).
I do however realise your frustration OP, I mean you uploaded a video to YT so I do get that and I hope your weekend is filled with many kills.
I do urge you however to use the skills before calling for nerfs. Both in PvE and PvP.
I am a man of reason and I have the solution to your problems though:
IF dodge roll didn't cost stamina ( I assume it's your NB's primary resource) you could have rolled to safety ages before.
So let's rather add constructive suggestions to ZoS instead of calling for more nerfs - if they added a small resource pool for the dodge roll / block that would balance things out a bit wouldn't you agree?
WB needs to have its range toned down by 2 meters, that is it. I understand how it is annoying to get WBd to death, but as a pure archer build, even I can get away from it, it isn't THAT difficult. Speed pots and immovable pots are your friend.
leepalmer95 wrote: »leepalmer95 wrote: »I can tell you this about wb I've only been pvping for two months and it's simply the easiest thing to counter I look forward to wb spammers it's literally easy AP for me and on top of that the people doing it die so easy and I play a mana templar
If your on console ps4 eu, ill show you how there not 'easy ap' if they know what there doing. Wb needs toning down, if at least needs fixing first though.
fix it first. i´m not sure if it would then need any further nerfs.
Yeah see how it is without the dodgy range and cc first.
If it still seems really strong just remove the cc, a high dmg skill that empowers itself shouldn't have a good hard cc to it anyway. Give it something else, like minor fracture or a small bleed or something as a compensation
This way it won't affect the PvE's who use it.
the first nerf to be applied if everneeded - is to add the common snare on every casted/channeled attack but WB ...
Frags knocks down the enemy. Then Frags would need to be given a snare as well =P.
i might have been a bit missunderstandable there. what i ment was:
casting frags snares the caster, casting flares snares the caster, casting jabs snares the caster, casting WB doesent...
Rabbyrow1234 wrote: »I use wb with my stamblade and I can tell you that I hit experienced players like 1/7 attempts.
Inexperienced? 7/7
L2p
Hint: dodgeroll
I can tell you don't know wtf you're talking about because you're clearly a moron for using wb on a stamblade when you have a insta cast dps ability with surprise attack. Also, I did dodge roll and was behind the tree and was well outside the range of wb. Quit trolling.
If you notice,
That gap closer that stopped you in your tracks just before the WB, was from the same NB. You simply didn't get out of range before the .5 second timestamp on the checks.
And to dodge roll WB you have to do it just after the back wind up and before the upswing.
But it's not the abilities fault you got hit like this, it's the current Range/Los checks criteria of the engine. I have seen video's of myself nailing someone with WB, and on their screen I was well over 7m, but on mine I was never beyond 5m.
So it's the checks and pings of both players that is involved here. Not just yours. Your ping was 113, but his might have been 80, which is quite a difference really. And then there was the REALLY low FPS you had.
It's not as cut and dry as you think.Rabbyrow1234 wrote: »I use wb with my stamblade and I can tell you that I hit experienced players like 1/7 attempts.
Inexperienced? 7/7
L2p
Hint: dodgeroll
I can tell you don't know wtf you're talking about because you're clearly a moron for using wb on a stamblade when you have a insta cast dps ability with surprise attack. Also, I did dodge roll and was behind the tree and was well outside the range of wb. Quit trolling.
This right here is the single most ignorant thing I have heard on the forums. Both abilities have merit, not only in the same build, but in separate builds.
I won't explain the nuances, but rest assured, WB is not at all wasted on a NB if used properly.
Yep, wb range is totally bs. Zos said they made certain sourc abilities deal less damage because they can be used at range, yet here we see massive range on wb, I have also experienced this crap.