bikerangelo wrote: »As a templar; hell no.
If I get stuck in one of my endless channels and can't cancel it with a block, I'd die a bunch more than I do already. This doesn't just serve to do more dps in the game, it helps with survivability as well. Plus, my only burst combo comes from animation cancelling, and it'd be stupid easy to avoid if all of my animations followed through.
Anyone who spends five minutes in pvp will hear from someone else what animation cancelling is. It's not a knowledge requirement prior to leaving the wailing prison in order to have fun in the game, it's an added layer of difficulty to master in end game pve and pvp.
You should also earn the right to do more damage aside from gear and stats. That's how lower level players can remain competitive against higher level players, otherwise this game will turn into an even bigger damage contest where the person with the most gold wins because he can afford the better gear for the better stats.
If you don't know how to animation cancel, learn. If you don't want to, you don't have to. Don't strip the few remaining challenging mechanics left in the game.
bikerangelo wrote: »As a templar; hell no.
If I get stuck in one of my endless channels and can't cancel it with a block, I'd die a bunch more than I do already. This doesn't just serve to do more dps in the game, it helps with survivability as well. Plus, my only burst combo comes from animation cancelling, and it'd be stupid easy to avoid if all of my animations followed through.
Anyone who spends five minutes in pvp will hear from someone else what animation cancelling is. It's not a knowledge requirement prior to leaving the wailing prison in order to have fun in the game, it's an added layer of difficulty to master in end game pve and pvp.
You should also earn the right to do more damage aside from gear and stats. That's how lower level players can remain competitive against higher level players, otherwise this game will turn into an even bigger damage contest where the person with the most gold wins because he can afford the better gear for the better stats.
If you don't know how to animation cancel, learn. If you don't want to, you don't have to. Don't strip the few remaining challenging mechanics left in the game.
A block cancels the effect of the current channeled skill, it's the weapon swapping without cancelling the skill at hand that is the problem and opens up for all macro cheating.
Channeled skills are in fact the only ones not affected by Animation Canceling advantages and therefore are useless in macros.
A block cancels the effect of the current channeled skill, it's the weapon swapping without cancelling the skill at hand that is the problem and opens up for all macro cheating.
Channeled skills are in fact the only ones not affected by Animation Canceling advantages and therefore are useless in macros.
Well the only way to remove it would force the devs to close the game down in my opinion they should just keep it.Keep the game going plus its not hard to learn just practice and you will get it done pack.
bikerangelo wrote: »
A block cancels the effect of the current channeled skill, it's the weapon swapping without cancelling the skill at hand that is the problem and opens up for all macro cheating.
Channeled skills are in fact the only ones not affected by Animation Canceling advantages and therefore are useless in macros.
If someone's using macros, the proper response is to report them, not to remove animation cancelling.
RAGUNAnoOne wrote: »bikerangelo wrote: »
A block cancels the effect of the current channeled skill, it's the weapon swapping without cancelling the skill at hand that is the problem and opens up for all macro cheating.
Channeled skills are in fact the only ones not affected by Animation Canceling advantages and therefore are useless in macros.
If someone's using macros, the proper response is to report them, not to remove animation cancelling.
I read that ZOS says macros are a legit strategy and is not a reportable offense
JackDaniell wrote: »Taking away animation cancelling would ruin the responsiveness and flow of combat, the problem isn't that cancelling is hard to learn or cheating, it's that most people just haven't been taught how to do it. If you don't want to learn to cancel spam this like jabs and wrecking blow.