We've seen amazing levels of communication from ZOS the last quarter of this year and I hope going forward into 2016 this communication between developers and players continues. I would love to see the return of the road ahead and maybe even the introduction of Dev Blogs where the key developers can write a little about what they're working on and how they achieve things.
Shame we only got part of the Justice System.Criminal behavior was introduced to Tamriel when we released the Justice System in March.
Failed attempt to remove Veteran Ranks, made even worse by the inadequate diminishing returns and catch-up mechanic requiring ZO$ to add another limit and catchup mechanic.Also in March, we published the Champion System to enhance your character development.
I'd love to know how much this was an attempt to fix PVP performance by creating half a dozen sub zones to spread the same player count across and how much it was an actual attempt at a PVP DLC considering it's a neutered version of what PVP players were expecting. Might just be that I always find myself in Imperial City when it's practically empty.Once the dust settled from console launch, we opened the Imperial City for battle in September
Maelstrom Arena, the crowning jewel of a paid for content with so many bugs/exploits the leaderboards are a work of fiction and still doesn't work properly and wont for months yet. I tried the PC controller support and it was awful, how people can play on console with that UI I don't know, so many of the keybinds not showing up in settings even though they're there.Of course, there were many other improvements and additions to the game including dungeon scaling for existing dungeons, the single-player progressive challenge Maelstrom Arena, two new dungeons, subtitles, controller support for PC, and so much more
Does that include the reasons people can't play? Though a lot of the reasons I've seen appear to be the smame ones with different wording, does that count?We've seen over a million comments posted on our official forums over the past year alone!
Or we don't, as a lot of player found out. Would love to know what percentage of your player base you alienated with that particular promotion, couldn't come up with something more/all your players could get behind?We also have a massive million-dollar sweepstakes for players.
Yep that's how long we'll be waiting for any major bug fixes too still amazes me you think keeping players waiting months for bug fixes is acceptable.With the Thieves Guild and Dark Brotherhood on their way in the first half of next year, you have a lot to look forward to
ZOS_GinaBruno wrote: »We've seen amazing levels of communication from ZOS the last quarter of this year and I hope going forward into 2016 this communication between developers and players continues. I would love to see the return of the road ahead and maybe even the introduction of Dev Blogs where the key developers can write a little about what they're working on and how they achieve things.
Thanks! We're discussing potentially spinning up some Dev Blogs next year so the team can do a deep-dive on some of the newer systems or features.
ZOS_GinaBruno wrote: »We've seen amazing levels of communication from ZOS the last quarter of this year and I hope going forward into 2016 this communication between developers and players continues. I would love to see the return of the road ahead and maybe even the introduction of Dev Blogs where the key developers can write a little about what they're working on and how they achieve things.
Thanks! We're discussing potentially spinning up some Dev Blogs next year so the team can do a deep-dive on some of the newer systems or features.
Best Christmas present ever?
Hope you and all the team have a great holidays Gina.
ZOS_GinaBruno wrote: »This is the official discussion thread for the blog article A Look Back on 2015. Thanks to everyone for another exciting year, and we can't wait to kick off 2016 with you!
ZOS_GinaBruno wrote: »We'll be taking a short break to relax and share a sweetroll or three with our families, but we'll be back on January 4 th to kick off the New Year.
ZOS_GinaBruno wrote: »We'll be taking a short break to relax and share a sweetroll or three with our families, but we'll be back on January 4 th to kick off the New Year.
@ZOS_GinaBruno Does this portend a special edition Monday Jan 4,2016 edition of ESO Live?
But not the part I was anticipating. Still no enforcers...Criminal behavior was introduced to Tamriel when we released the Justice System in March.
woooooweeee! Ya that sure did enhance character development lolAlso in March, we published the Champion System to enhance your character development.
I stand by my salty comments I posted that day.As if March wasn't busy enough, we also launched The Elder Scrolls Online: Tamriel Unlimited, and allowed you to play ESO with no monthly subscription required. With this update, we launched our in-game Crown Store where you could purchase a variety of cosmetic and convenience items.
"In June we opened the floodgates and noobs poured onto reddit and our forums. It was so exciting we accidentally neglected PC and PvP has gone to ***." Ya, I'm still enjoying the daily 'Is X well populated?' posts.In June, we welcomed Xbox One and PlayStation®4 players to Tamriel when we launched ESO on consoles. It was so exciting to see so many of you logging in at once during launch week!
No no no - I'm supposed to be dealing out the insults here.Once the dust settled from console launch, we opened the Imperial City for battle in September.
and yes.. yes you did.We wrapped up the year by inviting you to rebuild the city of Orsinium in November.
tinythinker wrote: »"The game isn't the only place that's been busy. We've seen over a million comments posted on our official forums over the past year alone! "
Yeah, and a dozen of us are responsible for a third of those...
(or at least it seems that way sometimes...)
tinythinker wrote: »"The game isn't the only place that's been busy. We've seen over a million comments posted on our official forums over the past year alone! "
Yeah, and a dozen of us are responsible for a third of those...
(or at least it seems that way sometimes...)
I both agree and shake my head in disappointment.