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https://forums.elderscrollsonline.com/en/discussion/668861

Wrecking blow needs changed

  • Galalin
    Galalin
    ✭✭✭✭✭
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    zornyan wrote: »
    Galalin wrote: »
    Galalin wrote: »
    a1x23 wrote: »
    @Galalin i totally feel you bro. But those guys a have good knowledge and enough following to warrant to be heard. With only 4 classes everyone needs options to be viable. Small tweeks like i per posed are what we need. I never once said to 'nerf' WB i just think the empower shouldnt apply to WB. On another note i don't appreciate the negative comments.

    Ok i will say it one more time bro... the empower buff from WB does not apply to itself.... not on the first WB.... not on the second WB.... not on the third WB... not EVER.

    DK SCRUB OUT

    bulshits... 20%bonus is aplied to every attack, nm magicka or stamina based, including WB. Tested!
    Now stlop spam warr and go bck to WB spam.

    OUT SCRUB

    So apparently since IC came out the empower buff from WB IS applying to the next WB... so I stand corrected on that issue and agree it does need fixed but was not always the case. ZoS always seems to break some *** whenever they touch anything.



    DK SCRUB OUT
    Tankqull wrote: »
    Galalin wrote: »
    I don't think WB needs to be nerfed, BUT......

    It's time for all the OTHER attacks with cast times to be buffed! Abilities like Crystal Blast and Dark Flare are USELESS in PvP because they're so easily interrupted. It's totally bogus that only Wrecking Blow gets a free pass, considering it's the hardest hitting non-Ultimate in the game.

    I would agree if..... all those abilities had an 7-8m range on them... but the fact they can be cast from great distance and keeps you out of harms way balances it i think.... or would you be willing to cap the range on those abilities at 8m and have them not be interruptable?

    DK SCRUB OUT

    it would if gap closers would have only 10-15m range but with their current range staying out of range of a gapcloser while staying within the range where one step back of your target did not cancel your previous second of arm whirling is impossible.

    you don't need to stay out of range of the gap closer...its a dead giveaway what come after a crit rush/stampede...you get crit rushed you dodge or blode the inc WB or CC. its not like the WB is being cast from 30m away as you stated a gap closer comes first.

    I think the issue is the cheap cost and spam ability of wrecking blow

    So you dodge roll thst wrecking blow after just being hit by Stampede, ok it's dodged, now I need to purge that snare otherwise I can't walk through them, that one second you spend cast purge another wrecking blow incoming, better block since another dodge will have the 33% increased cost.

    Ok now I'll throw a couple moves at that stam dk spamming wb, but wait another wrecking blow is incoming
    , I'll dodge this one, okay now I can attack, oh wait another wrecking blow , I'm blocking but since the last 6 have drained my stamina I'm now out of stamina.

    Okay last chance to att...oh wait another wrecking blow, I can't dodge or block now, great I'm on the ground just need to get up ..oh wait another wrecking blow, wow 13k damage? Better heal, wait what's that? Another wrecking blow? Really? The 15th one and their not out of stamina?

    Block and face them directly, most Encounters you will win
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
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  • toxikh.earth89neb18_ESO
    if i use WB in a 1v1 i am dead b4 i know it, takes far too long to cast like 2 sec and much more when its laggy, if the player roll dodged or vanishes then im screwed, ill get ambush, stuned, ambush ambush, feared, ambush, dead
  • Galalin
    Galalin
    ✭✭✭✭✭
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    Interesting care to explain the difference? Because the cast time is the time it takes to land. Unless you can explain some crazy matrix stuff i am unaware of....

    DK SCRUB OUT
  • Galalin
    Galalin
    ✭✭✭✭✭
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    @Wreuntzylla im waiting

    DK SCRUB OUT
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    Galalin wrote: »
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    Interesting care to explain the difference? Because the cast time is the time it takes to land. Unless you can explain some crazy matrix stuff i am unaware of....

    DK SCRUB OUT

    He is right actually, just WB is not a cast its a 1,5 Second wind up Animation.
    Casts and Canalisations can be interupted, Animations not.
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Galalin
    Galalin
    ✭✭✭✭✭
    BuggeX wrote: »
    Galalin wrote: »
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    Interesting care to explain the difference? Because the cast time is the time it takes to land. Unless you can explain some crazy matrix stuff i am unaware of....

    DK SCRUB OUT

    He is right actually, just WB is not a cast its a 1,5 Second wind up Animation.
    Casts and Canalisations can be interupted, Animations not.

    Check the tooltip.... its cast time and its 1 sec not 1.5... with a ranged ability the cast time is different from the time it takes to land based on distance. Are you really suggesting the cast time and the time it takes to land are different on WB? If so please explain in some detail... not just a blanket statement. And for the record WB used to be interruptable but they removed that.

    DK SCRUB OUT
    Edited by Galalin on 11 December 2015 16:37
  • Akinos
    Akinos
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    WB spam is so ridiculously annoying and unfair to fight. The fact that this one skill has the same or more damage then most chains of skills is pretty silly. Everybody saying to simply "walk through" the guy spamming wrecking blow makes me laugh, that crap doesn't ever work. Maybe if they are standing still, but who isn't circling around you while spamming wrecking blow?


    It's just outright stupid that certain skills/class builds take such little effort and skill to play, while others take an extreme amount of focus, gear and skill to even have a chance.
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Galalin
    Galalin
    ✭✭✭✭✭
    Akinos wrote: »
    WB spam is so ridiculously annoying and unfair to fight. The fact that this one skill has the same or more damage then most chains of skills is pretty silly. Everybody saying to simply "walk through" the guy spamming wrecking blow makes me laugh, that crap doesn't ever work. Maybe if they are standing still, but who isn't circling around you while spamming wrecking blow?


    It's just outright stupid that certain skills/class builds take such little effort and skill to play, while others take an extreme amount of focus, gear and skill to even have a chance.

    While ibwish i could go magicka build and not be forced to use my build... SA damage is not far off that of WB and its insta cast... infact if you took the hardest hitting skill from each class and just spammed only that skill there is minimal differenence between them in sustained dps. Its the busrt dps of the skill i think ppl have an issue with since it can put you in execute range in 1 hit most of the time

    DK SCRUB OUT
    Edited by Galalin on 11 December 2015 17:06
  • Wreuntzylla
    Wreuntzylla
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    ✭✭
    Galalin wrote: »
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    @Wreuntzylla im waiting

    DK SCRUB OUT

    I'm glad you waited so patiently. I shall not disappoint.

    Let's start with a very simple case of dark flare. Once you cast dark flare, you can land a light attack and certain other abilities before the damage from dark flare lands. So, clearly cast time and the time it takes to land are two different things.

    Now lets take it to the more complex case of wrecking blow. Here is a thread explaining how you can cancel wrecking blow with a heavy attack (which is a casted ability in terms of our discussion). http://forums.elderscrollsonline.com/en/discussion/203558/wrecking-blow-animation-cancelled-heavy-attack/p2
  • Tankqull
    Tankqull
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    Galalin wrote: »
    Akinos wrote: »
    WB spam is so ridiculously annoying and unfair to fight. The fact that this one skill has the same or more damage then most chains of skills is pretty silly. Everybody saying to simply "walk through" the guy spamming wrecking blow makes me laugh, that crap doesn't ever work. Maybe if they are standing still, but who isn't circling around you while spamming wrecking blow?


    It's just outright stupid that certain skills/class builds take such little effort and skill to play, while others take an extreme amount of focus, gear and skill to even have a chance.

    While ibwish i could go magicka build and not be forced to use my build... SA damage is not far off that of WB and its insta cast... infact if you took the hardest hitting skill from each class and just spammed only that skill there is minimal differenence between them in sustained dps. Its the busrt dps of the skill i think ppl have an issue with since it can put you in execute range in 1 hit most of the time

    DK SCRUB OUT

    its significantly lower, 30-40% lower. its sole advantage is that it is instant and thats it. (inmy case unbuffed delve values => SA:7291<-> WB 10878)
    Edited by Tankqull on 12 December 2015 00:26
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Akinos
    Akinos
    ✭✭✭✭✭
    Galalin wrote: »
    Akinos wrote: »
    WB spam is so ridiculously annoying and unfair to fight. The fact that this one skill has the same or more damage then most chains of skills is pretty silly. Everybody saying to simply "walk through" the guy spamming wrecking blow makes me laugh, that crap doesn't ever work. Maybe if they are standing still, but who isn't circling around you while spamming wrecking blow?


    It's just outright stupid that certain skills/class builds take such little effort and skill to play, while others take an extreme amount of focus, gear and skill to even have a chance.

    While ibwish i could go magicka build and not be forced to use my build... SA damage is not far off that of WB and its insta cast... infact if you took the hardest hitting skill from each class and just spammed only that skill there is minimal differenence between them in sustained dps. Its the busrt dps of the skill i think ppl have an issue with since it can put you in execute range in 1 hit most of the time

    DK SCRUB OUT

    You could go magicka if you wanted or use another skill besides wrecking blow man, nobody can force you to run a build...what you use is entirely up to you.
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Oliumzen
    Oliumzen
    ✭✭✭
    while it is an easy skill to counter. its quite annoying when looking at your death screen and seeing 5 wrecking blows in a row from the same person. All because they hit you with the first one and knocked you on your ass while you were out of stamina and cant do nothing about it. WB spam is equivalent to button mashing in MortalKombat.
  • Cathexis
    Cathexis
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    Oliumzen wrote: »
    while it is an easy skill to counter. its quite annoying when looking at your death screen and seeing 5 wrecking blows in a row from the same person. All because they hit you with the first one and knocked you on your ass while you were out of stamina and cant do nothing about it. WB spam is equivalent to button mashing in MortalKombat.

    Just like to point out that some classes like stam sorcerers tend to have more utility skills than offensive abilities. I know for me, only a couple of abilities actually do significant enough damage to be used effectively -- wrecking blow being a primary one.

    Also I fail to see the difference between spamming wrecking blow and any other skill like jabs or shards or surprise attack.

    It shouldn't be a shock to anyone that sometimes you get spammed to death in a game where skills are spammable.

    Every class uses combos. Not all those combos directly result in damage from all skills.
    Edited by Cathexis on 12 December 2015 03:02
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  • Luigi_Vampa
    Luigi_Vampa
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    ✭✭
    Cathexis wrote: »
    Oliumzen wrote: »
    while it is an easy skill to counter. its quite annoying when looking at your death screen and seeing 5 wrecking blows in a row from the same person. All because they hit you with the first one and knocked you on your ass while you were out of stamina and cant do nothing about it. WB spam is equivalent to button mashing in MortalKombat.

    Just like to point out that some classes like stam sorcerers tend to have more utility skills than offensive abilities. I know for me, only a couple of abilities actually do significant enough damage to be used effectively -- wrecking blow being a primary one.

    Also I fail to see the difference between spamming wrecking blow and any other skill like jabs or shards or surprise attack.

    It shouldn't be a shock to anyone that sometimes you get spammed to death in a game where skills are spammable.

    Every class uses combos. Not all those combos directly result in damage from all skills.

    I think it is mostly the fact that the cc has some issues, sometimes you can't break it and people complain because they are then helpless from eating multiple WBs. This happens with other skills though. I've been stun-locked (full stamnia but break free not working) by Nightblades who then just SA SA SA SA. I rage about it to myself and my guildies, but what I don't do is cry about it on the forums. People spam high damage skills. You are absolutely right, this isn't a shock.
    PC/EU DC
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    Typhoios wrote: »
    Cathexis wrote: »
    Oliumzen wrote: »
    while it is an easy skill to counter. its quite annoying when looking at your death screen and seeing 5 wrecking blows in a row from the same person. All because they hit you with the first one and knocked you on your ass while you were out of stamina and cant do nothing about it. WB spam is equivalent to button mashing in MortalKombat.

    Just like to point out that some classes like stam sorcerers tend to have more utility skills than offensive abilities. I know for me, only a couple of abilities actually do significant enough damage to be used effectively -- wrecking blow being a primary one.

    Also I fail to see the difference between spamming wrecking blow and any other skill like jabs or shards or surprise attack.

    It shouldn't be a shock to anyone that sometimes you get spammed to death in a game where skills are spammable.

    Every class uses combos. Not all those combos directly result in damage from all skills.

    I think it is mostly the fact that the cc has some issues, sometimes you can't break it and people complain because they are then helpless from eating multiple WBs. This happens with other skills though. I've been stun-locked (full stamnia but break free not working) by Nightblades who then just SA SA SA SA. I rage about it to myself and my guildies, but what I don't do is cry about it on the forums. People spam high damage skills. You are absolutely right, this isn't a shock.

    Actually nightblades can make fear unbreakable through certain combos. So you have a legitimate forum complaint in that regard. But in general, I agree with you with regard to cc having issues and it being the real complaint here.
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  • Luigi_Vampa
    Luigi_Vampa
    ✭✭✭✭✭
    ✭✭
    Cathexis wrote: »
    Typhoios wrote: »
    Cathexis wrote: »
    Oliumzen wrote: »
    while it is an easy skill to counter. its quite annoying when looking at your death screen and seeing 5 wrecking blows in a row from the same person. All because they hit you with the first one and knocked you on your ass while you were out of stamina and cant do nothing about it. WB spam is equivalent to button mashing in MortalKombat.

    Just like to point out that some classes like stam sorcerers tend to have more utility skills than offensive abilities. I know for me, only a couple of abilities actually do significant enough damage to be used effectively -- wrecking blow being a primary one.

    Also I fail to see the difference between spamming wrecking blow and any other skill like jabs or shards or surprise attack.

    It shouldn't be a shock to anyone that sometimes you get spammed to death in a game where skills are spammable.

    Every class uses combos. Not all those combos directly result in damage from all skills.

    I think it is mostly the fact that the cc has some issues, sometimes you can't break it and people complain because they are then helpless from eating multiple WBs. This happens with other skills though. I've been stun-locked (full stamnia but break free not working) by Nightblades who then just SA SA SA SA. I rage about it to myself and my guildies, but what I don't do is cry about it on the forums. People spam high damage skills. You are absolutely right, this isn't a shock.

    Actually nightblades can make fear unbreakable through certain combos. So you have a legitimate forum complaint in that regard. But in general, I agree with you with regard to cc having issues and it being the real complaint here.

    Fear is a bit annoying, but I'm cool with it. Someone did fear me through a wall before, that was weird. I'm talking about the stun from suprise attack from dark cloak. Break free wouldn't work. It isn't really the fault of the skills, cc break is just all kinds of tricky in this game.
    PC/EU DC
  • Galalin
    Galalin
    ✭✭✭✭✭
    Tankqull wrote: »
    Galalin wrote: »
    Akinos wrote: »
    WB spam is so ridiculously annoying and unfair to fight. The fact that this one skill has the same or more damage then most chains of skills is pretty silly. Everybody saying to simply "walk through" the guy spamming wrecking blow makes me laugh, that crap doesn't ever work. Maybe if they are standing still, but who isn't circling around you while spamming wrecking blow?


    It's just outright stupid that certain skills/class builds take such little effort and skill to play, while others take an extreme amount of focus, gear and skill to even have a chance.

    While ibwish i could go magicka build and not be forced to use my build... SA damage is not far off that of WB and its insta cast... infact if you took the hardest hitting skill from each class and just spammed only that skill there is minimal differenence between them in sustained dps. Its the busrt dps of the skill i think ppl have an issue with since it can put you in execute range in 1 hit most of the time

    DK SCRUB OUT

    its significantly lower, 30-40% lower. its sole advantage is that it is instant and thats it. (inmy case unbuffed delve values => SA:7291<-> WB 10878)

    Fair trade off for insta cast don't you think?

    DK SCRUB OUT
  • Galalin
    Galalin
    ✭✭✭✭✭
    Galalin wrote: »
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    @Wreuntzylla im waiting

    DK SCRUB OUT

    I'm glad you waited so patiently. I shall not disappoint.

    Let's start with a very simple case of dark flare. Once you cast dark flare, you can land a light attack and certain other abilities before the damage from dark flare lands. So, clearly cast time and the time it takes to land are two different things.

    Now lets take it to the more complex case of wrecking blow. Here is a thread explaining how you can cancel wrecking blow with a heavy attack (which is a casted ability in terms of our discussion). http://forums.elderscrollsonline.com/en/discussion/203558/wrecking-blow-animation-cancelled-heavy-attack/p2

    Lets start with the simple fact the dark flare is ranged.... its completely different and irrelevant because the skills do not act the same way since dark flare has a travel time.

    Now the more complex WB as you call it do not have a travel time... animation canceling does not allow you to cast it any faster than if you don't animation cancel.... infact this can be done with mutiple skills to weave in attacks not just WB So i see no issue as there is no way to speed up the cast time or land time of a WB.

    Your complaint should not lie with WB it is about weaving attack which can be done with tons of skills.

    Last you didn't even answer my question... you stated that the cast time and the time it takes to land WB are different... now can you please explain this to me because im calling BS.

    DK SCRUB OUT
  • Galalin
    Galalin
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    Akinos wrote: »
    Galalin wrote: »
    Akinos wrote: »
    WB spam is so ridiculously annoying and unfair to fight. The fact that this one skill has the same or more damage then most chains of skills is pretty silly. Everybody saying to simply "walk through" the guy spamming wrecking blow makes me laugh, that crap doesn't ever work. Maybe if they are standing still, but who isn't circling around you while spamming wrecking blow?


    It's just outright stupid that certain skills/class builds take such little effort and skill to play, while others take an extreme amount of focus, gear and skill to even have a chance.

    While ibwish i could go magicka build and not be forced to use my build... SA damage is not far off that of WB and its insta cast... infact if you took the hardest hitting skill from each class and just spammed only that skill there is minimal differenence between them in sustained dps. Its the busrt dps of the skill i think ppl have an issue with since it can put you in execute range in 1 hit most of the time

    DK SCRUB OUT

    You could go magicka if you wanted or use another skill besides wrecking blow man, nobody can force you to run a build...what you use is entirely up to you.

    Your absolutely right.... but un the same breath thats like me telling someone to run all the morphs that suck just for the sake of not using 1 skill

    DK SCRUB OUT
  • a1x23
    a1x23
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    @Galalin the issue with WB is that if you animation cancel correctly you can get off a light/medium attack off during the animation of WB
  • VShane
    VShane
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    I think WB should stand for Wombat
  • Galalin
    Galalin
    ✭✭✭✭✭
    a1x23 wrote: »
    @Galalin the issue with WB is that if you animation cancel correctly you can get off a light/medium attack off during the animation of WB

    Im not arguing the fact that it doesn't... i have said that previously.

    The prob is ppl are acting like its clipping the time off WB and its not. Im just stating the facts on how it works. I was wrong and corrected about the empower buff...in my defense this was changed because it never used to be. I have no problem admitting when i give misinformation.... it seems as though some others here are just spewing crap and refusing to accept they are wrong

    DK SCRUB OUT
    Edited by Galalin on 12 December 2015 05:47
  • Wreuntzylla
    Wreuntzylla
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    ✭✭
    Galalin wrote: »
    Galalin wrote: »
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    @Wreuntzylla im waiting

    DK SCRUB OUT

    I'm glad you waited so patiently. I shall not disappoint.

    Let's start with a very simple case of dark flare. Once you cast dark flare, you can land a light attack and certain other abilities before the damage from dark flare lands. So, clearly cast time and the time it takes to land are two different things.

    Now lets take it to the more complex case of wrecking blow. Here is a thread explaining how you can cancel wrecking blow with a heavy attack (which is a casted ability in terms of our discussion). http://forums.elderscrollsonline.com/en/discussion/203558/wrecking-blow-animation-cancelled-heavy-attack/p2

    Lets start with the simple fact the dark flare is ranged.... its completely different and irrelevant because the skills do not act the same way since dark flare has a travel time.

    Now the more complex WB as you call it do not have a travel time... animation canceling does not allow you to cast it any faster than if you don't animation cancel.... infact this can be done with mutiple skills to weave in attacks not just WB So i see no issue as there is no way to speed up the cast time or land time of a WB.

    Your complaint should not lie with WB it is about weaving attack which can be done with tons of skills.

    Last you didn't even answer my question... you stated that the cast time and the time it takes to land WB are different... now can you please explain this to me because im calling BS.

    DK SCRUB OUT

    You didn't bother to follow the link, did you?

    Let me put this as simply as I can so you will understand. You can start a wrecking blow. You can't do anything else until the cast time finishes. Once the cast time finishes and the animation cooldown is reached you can clip the animation and the heavy attack starts. The heavy attack finishes as the damage from wrecking blow lands.

    So, cast time finishes--> animation clipped/start heavy attack----> damage from heavy attack and wrecking blow land at the same time.

    You will actually not see the animation from the wrecking blow, only the heavy attack animation, because the actual cast time for wrecking blow is so short.

    The moral of this story is that wrecking blow is NOT different than Dark Flare.

    Edited by Wreuntzylla on 12 December 2015 09:00
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    double post
    Edited by Wreuntzylla on 12 December 2015 08:48
  • Essiaga
    Essiaga
    ✭✭✭✭
    if i use WB in a 1v1 i am dead b4 i know it, takes far too long to cast like 2 sec and much more when its laggy, if the player roll dodged or vanishes then im screwed, ill get ambush, stuned, ambush ambush, feared, ambush, dead

    You're describing a fight with a Stamina NB specifically. Now describe one with a magicka templar, DK, maybe even a magicka NB.

    Magicka build can't role dodge but once or twice and unless we catch you with a hard CC in between WB (as it can't be interrupted) then we're just trying not to die. Most skills we can just say, eh I'll eat this and take the CC immunity heal up and give it a go. WB screws CC immunity most of the time and it also hits so damn hard. At least CF has to proct and can be interrupted.

    Ambush requires no distance. Fear... does that interrupt WB? Cause a Stone Fist and Javelin do not. Any other skill with a cast time can be interrupted.
    Cathexis wrote: »
    Oliumzen wrote: »
    while it is an easy skill to counter. its quite annoying when looking at your death screen and seeing 5 wrecking blows in a row from the same person. All because they hit you with the first one and knocked you on your ass while you were out of stamina and cant do nothing about it. WB spam is equivalent to button mashing in MortalKombat.

    Just like to point out that some classes like stam sorcerers tend to have more utility skills than offensive abilities. I know for me, only a couple of abilities actually do significant enough damage to be used effectively -- wrecking blow being a primary one.

    Also I fail to see the difference between spamming wrecking blow and any other skill like jabs or shards or surprise attack.

    It shouldn't be a shock to anyone that sometimes you get spammed to death in a game where skills are spammable.

    Every class uses combos. Not all those combos directly result in damage from all skills.

    Jabs ... can be interrupted ... does much less damage ... really weak CC that doesn't require break free but gives you immuity for 6sec ... longer duration (.1 second but still) There is no comparison. Even most stam-plars use WB as their main attack and just use jabs for chasing.

    and shard ... are you talking Crystal shards? Cause Spear Shards is a joke and in no way compares what so ever. CF is hardly ever spam-ed. Why would it be? Its easily interrupted as well. Its also more expensive and doesn't empower. The only way to get comparable damage is with the insta-cast proct and still the projectile has to travel and can be dodged or blocked or countered with Reflect (DK), Eclips(templar), and Defensive Posture(sword and shield).Otherwise both any magicka skill with any kind of cast time (Jabs, Dark Flare, Jesusbeam, crystal frag(no proct)) can be interrupted by Crushing Shock (Destro Staff), Venom Arrow (Bow), any skill that hard CCs, and a simple bash.

    The only counter to WB is Sorc shield stacking, streak, or dodge rolling. Which brings us back to the Magick Sorc/Stam build meta we are currently in.

    Sneak attack hurts but at least it doesn't disable you. Yeah there's a stun from stealth but its no where near as bad as WB.

    If DK and Sorc got a class stam attack it still would be second to WB because if it were stronger then they would be the new stam class to be and the templar might as well be erased.

    WB needs to do less or at the very less be able to be interrupted. As a Templar with many channels and cast times its infuriating to see and react to WB as you do another Channel/Cast time and get sent flying, then CC break to eat another and then an executioner to finish it all off. Its even more fun when there's 3 WB spammers and they just play tennis with what must be your corpse cause you're not controlling it in any way.
    Edited by Essiaga on 12 December 2015 16:57
  • Galalin
    Galalin
    ✭✭✭✭✭
    Galalin wrote: »
    Galalin wrote: »
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ding animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    @Wreuntzylla im waiting

    DK SCRUB OUT

    I'm glad you waited so patiently. I shall not disappoint.

    Let's start with a very simple case of dark flare. Once you cast dark flare, you can land a light attack and certain other abilities before the damage from dark flare lands. So, clearly cast time and the time it takes to land are two different things.

    Now lets take it to the more complex case of wrecking blow. Here is a thread explaining how you can cancel wrecking blow with a heavy attack (which is a casted ability in terms of our discussion). http://forums.elderscrollsonline.com/en/discussion/203558/wrecking-blow-animation-cancelled-heavy-attack/p2

    Lets start with the simple fact the dark flare is ranged.... its completely different and irrelevant because the skills do not act the same way since dark flare has a travel time.

    Now the more complex WB as you call it do not have a travel time... animation canceling does not allow you to cast it any faster than if you don't animation cancel.... infact this can be done with mutiple skills to weave in attacks not just WB So i see no issue as there is no way to speed up the cast time or land time of a WB.

    Your complaint should not lie with WB it is about weaving attack which can be done with tons of skills.

    Last you didn't even answer my question... you stated that the cast time and the time it takes to land WB are different... now can you please explain this to me because im calling BS.

    DK SCRUB OUT

    You didn't bother to follow the link, did you?

    Let me put this as simply as I can so you will understand. You can start a wrecking blow. You can't do anything else until the cast time finishes. Once the cast time finishes and the animation cooldown is reached you can clip the animation and the heavy attack starts. The heavy attack finishes as the damage from wrecking blow lands.

    So, cast time finishes--> animation clipped/start heavy attack----> damage from heavy attack and wrecking blow land at the same time.

    You will actually not see the animation from the wrecking blow, only the heavy attack animation, because the actual cast time for wrecking blow is so short.

    The moral of this story is that wrecking blow is NOT different than Dark Flare.

    Wow this is going to be a challenge... what im saying is simple... You can not speed up or change the cast time of WB.... ypu can weave a heavy attack to have it land at the same time yes as i have stated before... you said the cast time amd the time it take WB to land are 2 different things.... i say it is not. For the live of god please answer the question dont refer me to a different thread....you cannot speed up the time it takes WB to cast or land in any way shape or form... and the cast time and the time it lans are the same... you can clip the animation with a heavy attack but it still does not change the cast time or land time of WB... get it?

    DK SCRUB OUT
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    Oliumzen wrote: »
    while it is an easy skill to counter. its quite annoying when looking at your death screen and seeing 5 wrecking blows in a row from the same person. All because they hit you with the first one and knocked you on your ass while you were out of stamina and cant do nothing about it. WB spam is equivalent to button mashing in MortalKombat.

    Conceled weapon, surprise attack, snipe, crystal frags, steel tornado , and consuming swarm all say hello. My death screens are just littered with those abilities, spammed just as much. At least you can see WB incomming, and can act accordingly, you cant do a damned thing against a blob of people spamming steel tornado, or a NB ganker that can kill you under 2 seconds.
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    Galalin wrote: »

    The time it takes to land and cast time are two different things...

    @Wreuntzylla im waiting

    DK SCRUB OUT

    I'm glad you waited so patiently. I shall not disappoint.

    Let's start with a very simple case of dark flare. Once you cast dark flare, you can land a light attack and certain other abilities before the damage from dark flare lands. So, clearly cast time and the time it takes to land are two different things.

    Now lets take it to the more complex case of wrecking blow. Here is a thread explaining how you can cancel wrecking blow with a heavy attack (which is a casted ability in terms of our discussion). http://forums.elderscrollsonline.com/en/discussion/203558/wrecking-blow-animation-cancelled-heavy-attack/p2
    [/quote]

    Lets start with the simple fact the dark flare is ranged.... its completely different and irrelevant because the skills do not act the same way since dark flare has a travel time.

    Now the more complex WB as you call it do not have a travel time... animation canceling does not allow you to cast it any faster than if you don't animation cancel.... infact this can be done with mutiple skills to weave in attacks not just WB So i see no issue as there is no way to speed up the cast time or land time of a WB.

    Your complaint should not lie with WB it is about weaving attack which can be done with tons of skills.

    Last you didn't even answer my question... you stated that the cast time and the time it takes to land WB are different... now can you please explain this to me because im calling BS.

    DK SCRUB OUT [/quote]

    You didn't bother to follow the link, did you?

    Let me put this as simply as I can so you will understand. You can start a wrecking blow and before the damage lands complete a heavy attack. Both are 'casted.' In other words, wrecking blow is NOT different than Dark Flare.

    I think you misunderstand the difference between casting and animations. Each weapon basic attack has ability has an animation that you can clip but has a hard cooldown time before clipping. This is true whether it is an instant or a casted ability.

    If the ability is an instant, no problem, you are only considering animation clipping with respect to starting your next action. However, if an ability has a cast time, you cannot do anything else during the cast time. So, if cast time ends at the same time damage lands, as you suggest, you cannot do anything until the damage hits. That's not true of wrecking blow. You can cast wrecking blow, start and finish a heavy attack and land both at the same time.

    [/quote]

    [/quote]
    Galalin wrote: »
    Galalin wrote: »
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    @Wreuntzylla im waiting

    DK SCRUB OUT

    I'm glad you waited so patiently. I shall not disappoint.

    Let's start with a very simple case of dark flare. Once you cast dark flare, you can land a light attack and certain other abilities before the damage from dark flare lands. So, clearly cast time and the time it takes to land are two different things.

    Now lets take it to the more complex case of wrecking blow. Here is a thread explaining how you can cancel wrecking blow with a heavy attack (which is a casted ability in terms of our discussion). http://forums.elderscrollsonline.com/en/discussion/203558/wrecking-blow-animation-cancelled-heavy-attack/p2

    Lets start with the simple fact the dark flare is ranged.... its completely different and irrelevant because the skills do not act the same way since dark flare has a travel time.

    Now the more complex WB as you call it do not have a travel time... animation canceling does not allow you to cast it any faster than if you don't animation cancel.... infact this can be done with mutiple skills to weave in attacks not just WB So i see no issue as there is no way to speed up the cast time or land time of a WB.

    Your complaint should not lie with WB it is about weaving attack which can be done with tons of skills.

    Last you didn't even answer my question... you stated that the cast time and the time it takes to land WB are different... now can you please explain this to me because im calling BS.

    DK SCRUB OUT

    You didn't bother to follow the link, did you?

    Let me put this as simply as I can so you will understand. You can start a wrecking blow and before the damage lands complete a heavy attack. Both are 'casted.' In other words, wrecking blow is NOT different than Dark Flare.
    Galalin wrote: »
    Galalin wrote: »
    Galalin wrote: »
    Galalin wrote: »
    zornyan wrote: »
    Galalin wrote: »
    zornyan wrote: »
    jpalm1995 wrote: »
    A channeled ding animation cancelled? Thanks for my daily laughs

    A channel is something like biting jabs where you have to actually keep the skill going. Thst can't be animation cancelled

    Wrecking blow can, you can cancel just as the sword is pulled back all the way bash then cast another skill, the animation will completly stop but the blow will still hit them

    pls see Blurs post below
    blur wrote: »
    Galalin wrote: »
    jpalm1995 wrote: »
    A channeled ability being animation cancelled? Thanks for my daily laughs

    As stated its not channelled... second animation canceling it does not make its 1 sec timer any faster... thanks for the daily laughs.

    DK SCRUB OUT

    Agreed. Nor do you cancel WB animation by starting with WB. You apply WB to L/M/H and then weave. Not the other way around.

    Agreed ^^^^ is correct

    DK SCRUB OUT

    That's how you start it, but once the sword is pulled back for the swing you can bash and use another skill and then wrecking blow will land.

    I normally use it with unstable flame, just as the swing is charged I bash then use unstable and the target ends up mid air with unstable flame hitting them, then another medium attack.

    umm why are you quoting me on this? where did I say that doesn't happen? What I said was it does not shorten the time it takes to land WB....you can not shorten the cast time on it.

    DK SCUB OUT

    The time it takes to land and cast time are two different things...

    @Wreuntzylla im waiting

    DK SCRUB OUT

    I'm glad you waited so patiently. I shall not disappoint.

    Let's start with a very simple case of dark flare. Once you cast dark flare, you can land a light attack and certain other abilities before the damage from dark flare lands. So, clearly cast time and the time it takes to land are two different things.

    Now lets take it to the more complex case of wrecking blow. Here is a thread explaining how you can cancel wrecking blow with a heavy attack (which is a casted ability in terms of our discussion). http://forums.elderscrollsonline.com/en/discussion/203558/wrecking-blow-animation-cancelled-heavy-attack/p2

    Lets start with the simple fact the dark flare is ranged.... its completely different and irrelevant because the skills do not act the same way since dark flare has a travel time.

    Now the more complex WB as you call it do not have a travel time... animation canceling does not allow you to cast it any faster than if you don't animation cancel.... infact this can be done with mutiple skills to weave in attacks not just WB So i see no issue as there is no way to speed up the cast time or land time of a WB.

    Your complaint should not lie with WB it is about weaving attack which can be done with tons of skills.

    Last you didn't even answer my question... you stated that the cast time and the time it takes to land WB are different... now can you please explain this to me because im calling BS.

    DK SCRUB OUT

    You didn't bother to follow the link, did you?

    Let me put this as simply as I can so you will understand. You can start a wrecking blow. You can't do anything else until the cast time finishes. Once the cast time finishes and the animation cooldown is reached you can clip the animation and the heavy attack starts. The heavy attack finishes as the damage from wrecking blow lands.

    So, cast time finishes--> animation clipped/start heavy attack----> damage from heavy attack and wrecking blow land at the same time.

    You will actually not see the animation from the wrecking blow, only the heavy attack animation, because the actual cast time for wrecking blow is so short.

    The moral of this story is that wrecking blow is NOT different than Dark Flare.

    Wow this is going to be a challenge... what im saying is simple... You can not speed up or change the cast time of WB.... ypu can weave a heavy attack to have it land at the same time yes as i have stated before... you said the cast time amd the time it take WB to land are 2 different things.... i say it is not. For the live of god please answer the question dont refer me to a different thread....you cannot speed up the time it takes WB to cast or land in any way shape or form... and the cast time and the time it lans are the same... you can clip the animation with a heavy attack but it still does not change the cast time or land time of WB... get it?

    DK SCRUB OUT


    I'm sorry using the link was too much effort. Here, I'll paste it for you.

    "Anyone else notice you can animation cancel a Wrecking Blow with a heavy attack and have both hit at the same time with only the animation for the heavy attack displaying? I know they claim they fixed on some 2hander animations but this is the first time I feel something doesn't seem right with this combo and it hiding a wrecking blow behind a heavy attack seems pretty stupid."

    You cant cast a heavy attack if the wrecking blow cast has not completed. Therefore, cast time and the time it takes for the damage to land are two different things.

    I think you are confusing cast times with animation clipping.

    Cast time talks to the period of time after the server receives your up-button signal for your cast keybind that if it receives a signal for something that is prioritized over the cast by the server, no damage will land.

    Animation clipping talks to when you can start your next attack.

    The animation clip point clearly has nothing to do with whether damage will land. For example, the server does not take back instant damage.

    So, it's clear that if you can start a heavy attack after starting a wrecking blow cast, and the damage from the wrecking blow still lands, then the cast time was over when you started the heavy attack. Because you can't cast two things at the same time.

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