@minno the problem with jabs are far more than that.
For pvp you have
No 140% damage applied to shields
For pve and pvp you have
4th jab often applies zero damage and just gives cc immunity
Jabs miss even when target in range and correct distance (been talked about by zos saying they've now realised cone abilities need a buff due to above issue )
Roots mean you're unable to use jabs due to not being able to turn and since jabs is cone aoe it's not a target skill.
Jabs not proc'in burning light correctly (around 10-15% at best atm)
The biggest issue though?
Sweeps does more damage, or even if it did identical damage it heals you for 40% the whole time, you can face tank anything just spamming sweeps.
Jabs gives you...major savagery which is uselsss since most builds will slot camo hunter for the same buff.
@minno it's been linked in the thread I posted I believe , or the one about Toppling Charge bug, it was in another thread where one of the devs said (might have been lambert or worbel) that aoe cones aren't working as intended, as it's far harder to hit an enemy with one and their damage does not reflect this.
Not jabs specifically, but it's more of a templar issue than others since it's our main class skill and one of few aoe cones even used in game.
Also myself, and many others have shown videos of how jabs misses for no apparent reason, I've had a target stand dead still in front of me, with me moving very very slowly around them and it missed multiple hits.
All my suggestion was is the extra crit chance is rarely useful because camo hunter or evil hunter is such a good choice to begin with, it really either needs a % heal or damage increased to 170% as per it's original design.
Which in itself says something, when the devs made biting jabs ans it was on PTS it was made with a 170% chance, as it was an aoe cone they realised hits might miss so gave it some solid damage, except people QQ ans it got reduced to 140%
Yes the burning light thing is stupid, blazing spear is a DoT but can proc burning light multiple times, yet jabs cant? Really? It's just a stupid design.
I do purge etc as much as possibpe, but unfortunately I don't slot toppling charge anymore, it's far too buggy. It's gotten me killed far more times than its worked as a gap closer, so I just slot something like trapping webs instead, least I won't be standing still frozen after using it.
It's not just that, but say compare wb with evil hunter against jabs
That's a fairer comparison, (you could have an aedric spear skill slotted for the passives like javelin)
So for wb and evil hunter you've got
Empower on each attack (since it empowers itself now)
Chance to regen stam each hit
Chance to cause additional albeit magic damage
And bonus damage against daedra
10% crit bonus
Where as jabs is just
10% crit bonus
10-15% chance to proc burning light although should be 25%
And that's it, if you've got javelin on the bar you get the damage against blocking targets and crit damage bonus too.
The single biggest change imo is now wrecking blow empowers myself it can hit harder than jabs, that extra 20% is quite a chunk.
Nowdays not even the first jab gets empower it just doesn't get the buff at all.
@Minno rapid strikes ?
Basically jabs should lock onto a target, I think ig they made it a single target skill like others so you lock on, then it aditionally does a small aoe damage in a cone effect , then it would be far more reliable.
It needs to not be classes as a Channel/dot, so it can proc burning light multiple times.
Change the damage to 170% as it was originally intended.
Get rid of the end knockback.
As it stands jabs relies on so much rng and bug/luck
Such as
Will burning light proc
Will the last jab actually do damage or will it just give them cc immunity for free
Will all the jabs land
(Ignore the shields bug for now)
Will my target walk through me or cancel it
As opposed to wrecking blow which is just the last one, and as we all know with wb if your target gets hit and is on the floor that's ir, their dead.
Almost forgot that wrecking blow can also do increased damage to low health targets if executioner is slotted, and it also increase stam regen? Was it if you kill a target with 2h equipped.
Wow, after reading all of this im feeling like "stop playing nord stamplar" lol, well, I think i will still try to make something work.. i just like my toon and dont wanna level again, furthermore, i havent lost any 1vs1 yet (ps4) with my current build.
Anyway, what do u guys think about this:
https://youtube.com/watch?v=Ch3HrsVRRp4
I know its a DK in this video, but hes a redguard, im a nord so i'll ahve 30% more health regen plus radiant aura with another 30% health/ life regen over 17 seconds.
I agree with most of the things here, the only thing i would like to add is that i think the stamplar strength and mobility is purifying ritual. with a bow slotted and purifying ritual i feel very mobily and cant be snared + speed bost. but with no means im an expert.
Thanks for all this useful information guys, waht do u guys think about a "regenerator templar" (cahnging some skills here, i wouldnt use dots, i think i would go snb with aa, ransack, shiwld bash.
EDIT: @duuude9192b14_ESO , maybe you can tell if this would work with a templar and do u still running this setup?
@Minno don't get me wrong I completly agree, even on my magicka build just spamming sweeps in hugely boring.
The problem is how our other class skills are lacking hugely.
For instance, blazing spear nerfed twice over the last month, also no stam morph, even useless for magicka builds now
Sum shield, well, yes it was op with a huge health build before, but that just needed a damage reduction, now it's just a wasted skill slot.
Javelin? Not that great in pvp, damage is too low and it'd uselsss against a dk or a sword and board user as it gets reflected.
Toppling charge? Numerous bugs, no stam morph, causes more deaths than anything due to the internal cooldown it has and the getting stuck bug.
And that's it for stamplar, dawns wrath skill line is essentially unusable, as is our healing tree, only purifying ritual for a purhe, which anyone can obtain purge for anyway.
Wow, after reading all of this im feeling like "stop playing nord stamplar" lol, well, I think i will still try to make something work.. i just like my toon and dont wanna level again, furthermore, i havent lost any 1vs1 yet (ps4) with my current build.
Anyway, what do u guys think about this:
https://youtube.com/watch?v=Ch3HrsVRRp4
I know its a DK in this video, but hes a redguard, im a nord so i'll ahve 30% more health regen plus radiant aura with another 30% health/ life regen over 17 seconds.
I agree with most of the things here, the only thing i would like to add is that i think the stamplar strength and mobility is purifying ritual. with a bow slotted and purifying ritual i feel very mobily and cant be snared + speed bost. but with no means im an expert.
Thanks for all this useful information guys, waht do u guys think about a "regenerator templar" (cahnging some skills here, i wouldnt use dots, i think i would go snb with aa, ransack, shiwld bash.
EDIT: @duuude9192b14_ESO , maybe you can tell if this would work with a templar and do u still running this setup?
Radiant aura is crap, it's the same effect as using a potion (which you should be keeping up during battle) and it doesn't stack. Pretty much no one uses radiant aura.
@Minno don't get me wrong I completly agree, even on my magicka build just spamming sweeps in hugely boring.
The problem is how our other class skills are lacking hugely.
For instance, blazing spear nerfed twice over the last month, also no stam morph, even useless for magicka builds now
Sum shield, well, yes it was op with a huge health build before, but that just needed a damage reduction, now it's just a wasted skill slot.
Javelin? Not that great in pvp, damage is too low and it'd uselsss against a dk or a sword and board user as it gets reflected.
Toppling charge? Numerous bugs, no stam morph, causes more deaths than anything due to the internal cooldown it has and the getting stuck bug.
And that's it for stamplar, dawns wrath skill line is essentially unusable, as is our healing tree, only purifying ritual for a purhe, which anyone can obtain purge for anyway.Wow, after reading all of this im feeling like "stop playing nord stamplar" lol, well, I think i will still try to make something work.. i just like my toon and dont wanna level again, furthermore, i havent lost any 1vs1 yet (ps4) with my current build.
Anyway, what do u guys think about this:
https://youtube.com/watch?v=Ch3HrsVRRp4
I know its a DK in this video, but hes a redguard, im a nord so i'll ahve 30% more health regen plus radiant aura with another 30% health/ life regen over 17 seconds.
I agree with most of the things here, the only thing i would like to add is that i think the stamplar strength and mobility is purifying ritual. with a bow slotted and purifying ritual i feel very mobily and cant be snared + speed bost. but with no means im an expert.
Thanks for all this useful information guys, waht do u guys think about a "regenerator templar" (cahnging some skills here, i wouldnt use dots, i think i would go snb with aa, ransack, shiwld bash.
EDIT: @duuude9192b14_ESO , maybe you can tell if this would work with a templar and do u still running this setup?
Radiant aura is crap, it's the same effect as using a potion (which you should be keeping up during battle) and it doesn't stack. Pretty much no one uses radiant aura.
Yup. You want your potion slot to be flexible not tied with a skill on your bar.
@Minno don't get me wrong I completly agree, even on my magicka build just spamming sweeps in hugely boring.
The problem is how our other class skills are lacking hugely.
For instance, blazing spear nerfed twice over the last month, also no stam morph, even useless for magicka builds now
Sum shield, well, yes it was op with a huge health build before, but that just needed a damage reduction, now it's just a wasted skill slot.
Javelin? Not that great in pvp, damage is too low and it'd uselsss against a dk or a sword and board user as it gets reflected.
Toppling charge? Numerous bugs, no stam morph, causes more deaths than anything due to the internal cooldown it has and the getting stuck bug.
And that's it for stamplar, dawns wrath skill line is essentially unusable, as is our healing tree, only purifying ritual for a purhe, which anyone can obtain purge for anyway.Wow, after reading all of this im feeling like "stop playing nord stamplar" lol, well, I think i will still try to make something work.. i just like my toon and dont wanna level again, furthermore, i havent lost any 1vs1 yet (ps4) with my current build.
Anyway, what do u guys think about this:
https://youtube.com/watch?v=Ch3HrsVRRp4
I know its a DK in this video, but hes a redguard, im a nord so i'll ahve 30% more health regen plus radiant aura with another 30% health/ life regen over 17 seconds.
I agree with most of the things here, the only thing i would like to add is that i think the stamplar strength and mobility is purifying ritual. with a bow slotted and purifying ritual i feel very mobily and cant be snared + speed bost. but with no means im an expert.
Thanks for all this useful information guys, waht do u guys think about a "regenerator templar" (cahnging some skills here, i wouldnt use dots, i think i would go snb with aa, ransack, shiwld bash.
EDIT: @duuude9192b14_ESO , maybe you can tell if this would work with a templar and do u still running this setup?
Radiant aura is crap, it's the same effect as using a potion (which you should be keeping up during battle) and it doesn't stack. Pretty much no one uses radiant aura.
Yup. You want your potion slot to be flexible not tied with a skill on your bar.
Tbh my regen is pretty high now anyways, I've gotten in the habit of when fighting someone half decent (or being jumped) to use a tri pot immediately, more for a small heal and a quick bit of stam regen buffage.
@Minno don't get me wrong I completly agree, even on my magicka build just spamming sweeps in hugely boring.
The problem is how our other class skills are lacking hugely.
For instance, blazing spear nerfed twice over the last month, also no stam morph, even useless for magicka builds now
Sum shield, well, yes it was op with a huge health build before, but that just needed a damage reduction, now it's just a wasted skill slot.
Javelin? Not that great in pvp, damage is too low and it'd uselsss against a dk or a sword and board user as it gets reflected.
Toppling charge? Numerous bugs, no stam morph, causes more deaths than anything due to the internal cooldown it has and the getting stuck bug.
And that's it for stamplar, dawns wrath skill line is essentially unusable, as is our healing tree, only purifying ritual for a purhe, which anyone can obtain purge for anyway.Wow, after reading all of this im feeling like "stop playing nord stamplar" lol, well, I think i will still try to make something work.. i just like my toon and dont wanna level again, furthermore, i havent lost any 1vs1 yet (ps4) with my current build.
Anyway, what do u guys think about this:
https://youtube.com/watch?v=Ch3HrsVRRp4
I know its a DK in this video, but hes a redguard, im a nord so i'll ahve 30% more health regen plus radiant aura with another 30% health/ life regen over 17 seconds.
I agree with most of the things here, the only thing i would like to add is that i think the stamplar strength and mobility is purifying ritual. with a bow slotted and purifying ritual i feel very mobily and cant be snared + speed bost. but with no means im an expert.
Thanks for all this useful information guys, waht do u guys think about a "regenerator templar" (cahnging some skills here, i wouldnt use dots, i think i would go snb with aa, ransack, shiwld bash.
EDIT: @duuude9192b14_ESO , maybe you can tell if this would work with a templar and do u still running this setup?
Radiant aura is crap, it's the same effect as using a potion (which you should be keeping up during battle) and it doesn't stack. Pretty much no one uses radiant aura.
Yup. You want your potion slot to be flexible not tied with a skill on your bar.
Tbh my regen is pretty high now anyways, I've gotten in the habit of when fighting someone half decent (or being jumped) to use a tri pot immediately, more for a small heal and a quick bit of stam regen buffage.
I'm opposite, I save my pot use for a specific moment during when my enemy starts losing regen. I don't use tri pots, I use immovable speed pots with stamina regen. Mostly because at 14 seconds, you get CC immunity (way higher than the immovable brute skill.)and it adds 40% major expedition so I can run circles and stay behind my opponent during his regen (to avoid his staff/weapon regen attacks.)
Also use invisibility speed pots if a zerg happens to see me. Total troll status lol.
@Minno don't get me wrong I completly agree, even on my magicka build just spamming sweeps in hugely boring.
The problem is how our other class skills are lacking hugely.
For instance, blazing spear nerfed twice over the last month, also no stam morph, even useless for magicka builds now
Sum shield, well, yes it was op with a huge health build before, but that just needed a damage reduction, now it's just a wasted skill slot.
Javelin? Not that great in pvp, damage is too low and it'd uselsss against a dk or a sword and board user as it gets reflected.
Toppling charge? Numerous bugs, no stam morph, causes more deaths than anything due to the internal cooldown it has and the getting stuck bug.
And that's it for stamplar, dawns wrath skill line is essentially unusable, as is our healing tree, only purifying ritual for a purhe, which anyone can obtain purge for anyway.Wow, after reading all of this im feeling like "stop playing nord stamplar" lol, well, I think i will still try to make something work.. i just like my toon and dont wanna level again, furthermore, i havent lost any 1vs1 yet (ps4) with my current build.
Anyway, what do u guys think about this:
https://youtube.com/watch?v=Ch3HrsVRRp4
I know its a DK in this video, but hes a redguard, im a nord so i'll ahve 30% more health regen plus radiant aura with another 30% health/ life regen over 17 seconds.
I agree with most of the things here, the only thing i would like to add is that i think the stamplar strength and mobility is purifying ritual. with a bow slotted and purifying ritual i feel very mobily and cant be snared + speed bost. but with no means im an expert.
Thanks for all this useful information guys, waht do u guys think about a "regenerator templar" (cahnging some skills here, i wouldnt use dots, i think i would go snb with aa, ransack, shiwld bash.
EDIT: @duuude9192b14_ESO , maybe you can tell if this would work with a templar and do u still running this setup?
Radiant aura is crap, it's the same effect as using a potion (which you should be keeping up during battle) and it doesn't stack. Pretty much no one uses radiant aura.
Yup. You want your potion slot to be flexible not tied with a skill on your bar.
Tbh my regen is pretty high now anyways, I've gotten in the habit of when fighting someone half decent (or being jumped) to use a tri pot immediately, more for a small heal and a quick bit of stam regen buffage.
I'm opposite, I save my pot use for a specific moment during when my enemy starts losing regen. I don't use tri pots, I use immovable speed pots with stamina regen. Mostly because at 14 seconds, you get CC immunity (way higher than the immovable brute skill.)and it adds 40% major expedition so I can run circles and stay behind my opponent during his regen (to avoid his staff/weapon regen attacks.)
Also use invisibility speed pots if a zerg happens to see me. Total troll status lol.
Never bothered with immovable pots when playing on console, probably something I'll try now I'm on pc people actually use cc on there
Makes sweeping statement that Templar has the lowest burst. Even goes as far to say Stam Sorcs have more burst even though Stamina Sorc's DON'T HAVE 1 SINGLE STAM ABILITY outside weapon lines all 4 classes have. On the other hand Stamina Templars have Blinding Javelin which is instant cast with Empower, Major Brut, and over 4k Weapon Damage doing upwards of 8-10k and passives that proc on top of their class based Stam DPS abilities upwards of 5k a pop. Stam Sorcs do not have access to burst like this (via class abilities or passives). Neither do DKs outside of Ult.
Again you keep mentioning Sorc Shields as if they exclusively a problem for Templars only, whereas all 3 other classes get just as screwed. You are being dishonest and ignoring facts to intentionally mislead. I am not the only one who sees this.
You then grandstand that Templars don't have mobility yet they have perma Major Expedition through DW and a Charge that does around 5k damage and stuns players setting up jabs and or Wrecking Blow.
You are lying again about your stam sorc having more options for mobility than a Stamina Templar. You have Lightning Form, Templars have (class) charge, Sorcs dont have (class) charges and Templars dont have a ME buff (outside of DW/Alliance War), that makes them completely even. Regarding escape, only Magicka Sorcs can streak away, Stam will get 2 off and likely still be gap closed by a charge.
You call me a moron, yet you get on here and make the most ignorant and baseless arguments. I provide numbers and even the way to get those numbers and you just continue to ramble on while ignoring the facts. Actually Alcast does not agree with you and if you used his build (which you clearly don't) you would have similar numbers to me.
For the record, I never asked for any nerfs. Nor do I (or ever did) use Blazing Shield/Spears or Radiant Destruction.
You are a very dishonest person and reek of desperation.
david31741 wrote: »I've played my Magika Nord Templar to Rank 30 - it is not as easy to solo play as any other class imo. Skill is far more important than anything and certainly more than Race - but Nord is certainly the worst choice for a solo Magicka pvp templar.
For group pvp - you are fine - that 6% defense and cold resist ain't all that shabby in PvP - but nowhere near the PvP boon that other races have.
@Minno don't get me wrong I completly agree, even on my magicka build just spamming sweeps in hugely boring.
The problem is how our other class skills are lacking hugely.
For instance, blazing spear nerfed twice over the last month, also no stam morph, even useless for magicka builds now
Sum shield, well, yes it was op with a huge health build before, but that just needed a damage reduction, now it's just a wasted skill slot.
Javelin? Not that great in pvp, damage is too low and it'd uselsss against a dk or a sword and board user as it gets reflected.
Toppling charge? Numerous bugs, no stam morph, causes more deaths than anything due to the internal cooldown it has and the getting stuck bug.
And that's it for stamplar, dawns wrath skill line is essentially unusable, as is our healing tree, only purifying ritual for a purhe, which anyone can obtain purge for anyway.Wow, after reading all of this im feeling like "stop playing nord stamplar" lol, well, I think i will still try to make something work.. i just like my toon and dont wanna level again, furthermore, i havent lost any 1vs1 yet (ps4) with my current build.
Anyway, what do u guys think about this:
https://youtube.com/watch?v=Ch3HrsVRRp4
I know its a DK in this video, but hes a redguard, im a nord so i'll ahve 30% more health regen plus radiant aura with another 30% health/ life regen over 17 seconds.
I agree with most of the things here, the only thing i would like to add is that i think the stamplar strength and mobility is purifying ritual. with a bow slotted and purifying ritual i feel very mobily and cant be snared + speed bost. but with no means im an expert.
Thanks for all this useful information guys, waht do u guys think about a "regenerator templar" (cahnging some skills here, i wouldnt use dots, i think i would go snb with aa, ransack, shiwld bash.
EDIT: @duuude9192b14_ESO , maybe you can tell if this would work with a templar and do u still running this setup?
Radiant aura is crap, it's the same effect as using a potion (which you should be keeping up during battle) and it doesn't stack. Pretty much no one uses radiant aura.
Yup. You want your potion slot to be flexible not tied with a skill on your bar.
Tbh my regen is pretty high now anyways, I've gotten in the habit of when fighting someone half decent (or being jumped) to use a tri pot immediately, more for a small heal and a quick bit of stam regen buffage.
I'm opposite, I save my pot use for a specific moment during when my enemy starts losing regen. I don't use tri pots, I use immovable speed pots with stamina regen. Mostly because at 14 seconds, you get CC immunity (way higher than the immovable brute skill.)and it adds 40% major expedition so I can run circles and stay behind my opponent during his regen (to avoid his staff/weapon regen attacks.)
Also use invisibility speed pots if a zerg happens to see me. Total troll status lol.
dodgehopper_ESO wrote: »david31741 wrote: »I've played my Magika Nord Templar to Rank 30 - it is not as easy to solo play as any other class imo. Skill is far more important than anything and certainly more than Race - but Nord is certainly the worst choice for a solo Magicka pvp templar.
For group pvp - you are fine - that 6% defense and cold resist ain't all that shabby in PvP - but nowhere near the PvP boon that other races have.
On the issue of Nord Templars, I actually think they might be the best race to play a Templar healer in pvp. I don't know about other healers out there, but personally I don't find that my healing #'s are too weak, I find that the bigger issue is having sufficient survivability to fire out the heals the team needs. Its a careful balance and I think Nords are great at assisting with that mitigation between their 30% bonus to health regen, max health bonus, and 6% damage reduction. Cold resistance is just a semi-useful cherry on top.
david31741 wrote: »dodgehopper_ESO wrote: »david31741 wrote: »I've played my Magika Nord Templar to Rank 30 - it is not as easy to solo play as any other class imo. Skill is far more important than anything and certainly more than Race - but Nord is certainly the worst choice for a solo Magicka pvp templar.
For group pvp - you are fine - that 6% defense and cold resist ain't all that shabby in PvP - but nowhere near the PvP boon that other races have.
On the issue of Nord Templars, I actually think they might be the best race to play a Templar healer in pvp. I don't know about other healers out there, but personally I don't find that my healing #'s are too weak, I find that the bigger issue is having sufficient survivability to fire out the heals the team needs. Its a careful balance and I think Nords are great at assisting with that mitigation between their 30% bonus to health regen, max health bonus, and 6% damage reduction. Cold resistance is just a semi-useful cherry on top.
For a Healer in pvp I personally don't feel race makes any noticeable difference. For solo pvp/small group pvp.... minor things like race makes a noticeable difference. However, Nord did get a boost recently that made it more viable due to the passive change giving 10% increase in health.
Not having a race with bonuses to magika - as a magika templar (or magicka spec of any class) is very noticeable. We are talking 5-10% damage increase potential.
On Topic , Nord is bad race , use something with 10% max stamina/magicka.
Having more resource pools will make you do more damage and heal for more , because it makes your skills more powerfull.
dodgehopper_ESO wrote: »
I don't disagree, but if your goal is to heal in pvp, I don't really think 5-10% more damage or even heals are necessarily the most important things to be worrying about. A healer in pvp just needs to heal good enough to do the job, and survival/sustainability is actually better over and above that, because it means you can keep dishing out the heals (a Dead healer isn't healing).
dodgehopper_ESO wrote: »On Topic , Nord is bad race , use something with 10% max stamina/magicka.
Having more resource pools will make you do more damage and heal for more , because it makes your skills more powerfull.
This is more a problem with bad sweeping changes to the underlying game they've made. I'm definitely thinking their changes have been anti-tank to the extreme this year.