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https://forums.elderscrollsonline.com/en/discussion/668861

Remove shield breaker, make DoTs bypass shields

  • Minno
    Minno
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    usmcjdking wrote: »
    Physical DOTs (aka bleeds) should go through shields.

    Bad idea since there's no physical dmg mitigation similar to magicka.
    While there is a DOT mitigation, it would still be higher dmg than mahicka attacks.

    Therefore furthering the balance divide between magicka and physical dmg.
    Minno - DC - Forum-plar Extraordinaire
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  • Tankqull
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    it should´nt be a discussion about shields them selfes but about how to make dots in pvp worthwhile and this includes four skills currently.
    shields - making dots usless due to the giant disparity in shields values and dot dmg resulting in reaplying a shield every now and then makeing dot dmg irrelevant to shield users
    cleansing ritual, dark cloak and especially purge being far to easy to use to negate dots making dots usless against anyclass but a (stamina) DK... [magica DKs theoretically can use purge themselfes]


    i´m no fan of making them "bleed" through shields as it completly skips dealing with the 3 other options denying dots usfull ness.
    as that is exactly the way SWTOR handled dots [they made dots bleed through and uncleansable] leading to dot spammers everywhere.

    the only ideas i came to will be most like not accepted by the player base :P
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Toast_STS
    Toast_STS
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    They should change soul trap so it does like 500% damage to damage shields. That might make it almost worth using in PvP. And make 1 morph stamina based so everyone can use it.
    Edited by Toast_STS on 3 November 2015 17:10
    VR14 DK Leaps-in-keeps
  • dodgehopper_ESO
    dodgehopper_ESO
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    I could live with this. Just be careful what you wish for, there are more dots than what Fire Dk's use. It would make purge a lot more important in pvp, which is probably a good thing.
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  • Junglejim82
    Junglejim82
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    Dots in this game are *** poor particularly when everyone runs purge . Dots bypassing shields aren't a good counter to shield stacking which is ofc why shield breaker exists . Sneaky little thread this one . Like it
    Edited by Junglejim82 on 3 November 2015 19:07
    Jungleim
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  • GreenSoup2HoT
    GreenSoup2HoT
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    Instead of DoT's bypassing shields. How about DoT's effect shields and people regardless of block. This way DoT's are still viable. Not something worthless.
    PS4 NA DC
  • Darnathian
    Darnathian
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    Docmandu wrote: »
    Wouldn't that be something worth considering... although that would make DKs kind of scary :smile:

    Not scary. You mean RELEVANT.
  • pjwb16_ESO
    pjwb16_ESO
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    ToRelax wrote: »
    Yeah... if they remove the Surge cooldown, so I can actually get reliable heling with DoTs and Crushing Shock.

    this please and old negate magic so it was actually useful together witl old 1.5 utli reg pleaaaaaaaaaase <3
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  • Cody
    Cody
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    Docmandu wrote: »
    Cody wrote: »
    Master_Kas wrote: »
    Docmandu wrote: »
    Wouldn't that be something worth considering... although that would make DKs kind of scary :smile:

    Rather make shields critable <3

    i think they are critable now unless im misinformed

    You are misinformed... they planned to try it out on PTS during IC, but too much noise from the forum made them rethink that idea and it was never even tried.

    noise from the forums? Who else but shield spammers could possibly object? :/
  • tonemd
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    Docmandu wrote: »
    Cody wrote: »
    Master_Kas wrote: »
    Docmandu wrote: »
    Wouldn't that be something worth considering... although that would make DKs kind of scary :smile:

    Rather make shields critable <3

    i think they are critable now unless im misinformed

    You are misinformed... they planned to try it out on PTS during IC, but too much noise from the forum made them rethink that idea and it was never even tried.

    noise from the forums? Who else but shield spammers could possibly object? :/[/quote]

    I'm sure a great many PVErs objected to that change as well
  • Cody
    Cody
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    tonemd wrote: »
    Docmandu wrote: »
    Cody wrote: »
    Master_Kas wrote: »
    Docmandu wrote: »
    Wouldn't that be something worth considering... although that would make DKs kind of scary :smile:

    Rather make shields critable <3

    i think they are critable now unless im misinformed

    You are misinformed... they planned to try it out on PTS during IC, but too much noise from the forum made them rethink that idea and it was never even tried.

    noise from the forums? Who else but shield spammers could possibly object? :/

    I'm sure a great many PVErs objected to that change as well
    [/quote]

    oh yeah. I constantly defend against elitism yet I never think about the PvE side of things; I should work on that.

    Anyway, regardless, I think it is ridiculous shields are still not critiable. The extra defense is reward enough.
    Edited by Cody on 3 November 2015 23:01
  • Bashev
    Bashev
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    tonemd wrote: »
    Docmandu wrote: »
    Cody wrote: »
    Master_Kas wrote: »
    Docmandu wrote: »
    Wouldn't that be something worth considering... although that would make DKs kind of scary :smile:

    Rather make shields critable <3

    i think they are critable now unless im misinformed

    You are misinformed... they planned to try it out on PTS during IC, but too much noise from the forum made them rethink that idea and it was never even tried.

    noise from the forums? Who else but shield spammers could possibly object? :/

    I'm sure a great many PVErs objected to that change as well
    Why a PvE player should object if shields are critable when mobs cannot crit?
    Edited by Bashev on 4 November 2015 08:38
    Because I can!
  • byrom101b16_ESO
    byrom101b16_ESO
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    I would rather see shields reworked entirely to provide fixed damage reduction for the cost of a reduction in regeneration on the fuelling stat and associated offensive capability.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Docmandu wrote: »
    Wollust wrote: »
    Imagine how those sorcs will melt inside the wall of elements. :lol:

    No but seriously, most classes don't have access to DoTs, so it wouldn't be really fair. Well, shieldbreaker itself is not really fair, considering how only stam users can use it.

    Good for my DK though. But then again.. DoTs can be purged so meh.

    Every class has access to DoT's... Dual Wield has DoTs, 2H has a DoT, Destro staff has a DoT, ...

    And yes, DoTs can be purged, so there is a counter to it, which imho ain't a bad thing (2 of the classes have a cheap DoT removal though.. so that might make it somewhat unbalanced)

    This is true every class has DoTs Dragon Knights just have more. Outside of Healing Ward both Nightblades and Templars don't have a shield. Nightblades having none and Templar shields scaling off of Health. But purge and cloak the same. So anyone could purge as many times as a Nightblade can Cloak.

    Side note Dual Wield's DoT is a bleed and single target bleeds can be stopped by hitting block. Yes if you block Twin Slashes you only take the hit the DoT will no apply.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Tankqull wrote: »
    it should´nt be a discussion about shields them selfes but about how to make dots in pvp worthwhile and this includes four skills currently.
    shields - making dots usless due to the giant disparity in shields values and dot dmg resulting in reaplying a shield every now and then makeing dot dmg irrelevant to shield users
    cleansing ritual, dark cloak and especially purge being far to easy to use to negate dots making dots usless against anyclass but a (stamina) DK... [magica DKs theoretically can use purge themselfes]


    i´m no fan of making them "bleed" through shields as it completly skips dealing with the 3 other options denying dots usfull ness.
    as that is exactly the way SWTOR handled dots [they made dots bleed through and uncleansable] leading to dot spammers everywhere.

    the only ideas i came to will be most like not accepted by the player base :P

    My Stamina Nightblade has 21% magic cost reduction from 2 light Hundings Rage the rest from the Champion System with 1.1k Magic regen I can Cloak more then pure glass canon. The cheaper purge and cloak have the same cost and class with stamina or magic can purge DoTs at little cost.
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  • trimsic_ESO
    trimsic_ESO
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    DKs have only two class skills that can be morphed into a stamina version, and both are dots.... which cannot go through the shields. I would like to see more choices for DKs in the game as most of them currently run a magicka build.
  • Xeven
    Xeven
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    Derra wrote: »
    Scyantific wrote: »
    Docmandu wrote: »
    Wollust wrote: »
    Imagine how those sorcs will melt inside the wall of elements. :lol:

    No but seriously, most classes don't have access to DoTs, so it wouldn't be really fair. Well, shieldbreaker itself is not really fair, considering how only stam users can use it.

    Good for my DK though. But then again.. DoTs can be purged so meh.

    Every class has access to DoT's... Dual Wield has DoTs, 2H has a DoT, Destro staff has a DoT, ...

    And yes, DoTs can be purged, so there is a counter to it, which imho ain't a bad thing (2 of the classes have a cheap DoT removal though.. so that might make it somewhat unbalanced)

    Simple, put DoT removal on cooldown except for Purge.

    Inb4 forumblades raiding this topic.


    Dot´s through shields is a stupid concept. A classshield is the main defense of one of the classes. You can´t make a coreskill absolutely useless when the class has no alternatives to using said skill.

    Balance harness magica (no stackystackstack),rework healing ward and be done with this whole discussion about shields.

    ^
  • KenaPKK
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    Too many abilities are coded as dots that shouldn't be.

    Just make shields crittable. Easy.
    Kena
    Former Class Rep
    Former Legend GM
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