PrinceRyzen wrote: »Zergs aren't just limited to in-game play. It also takes place on the forums. Recently Zergs have been strategically spamming cloak nerf threads.
My question is:
Is Zos looking for objectivity and reasoning to achieve balance?
Or
Is Zos catering to whatever the current Zerg wants?
If the former is true, then cloak should obviously not be reduced/nerfed.
Here's why
Point #1. I see many uninformed posts attempting to frame cloak for Nightblades to be what bolt escape is to sorcs. When bolt escape isn't in use, sorcs fall back on shields for defense. Nightblades have had their bolt escape nerfed (dodge roll) and their defense is cloak. Can sorcs spam shields when needed? Yes. Can Templars spam heals when needed? Yes. Then why are people attacking Nightblades for spaming their only class defense?
Class Shields, heals, etc. don't have cool downs, magick regen reductions, duration reduction, etc.. Nor should cloak.
Point #2 There's a gripe that night blades can stealth pass mobs... Are Templars able to heal mob damage? Yes. Are sorcs shields able to mitigate mob damage? Yes. Then why is it a huge issue that night blades intended class function also functions vs PVE mobs?
PVE mobs are an imperial city issue. It has NOTHING to do with nightblade balance vs other classes and should not cause changes to classes.
Point #3 For fear of tl:dr I'll stop at counters. There's a frequent uninformed statement that there is no "real" counter to cloak.... This of course is false. (it's more commonly a lie to incite nerfs.) Of all the class abilities cloak actually has the most counters. It's unique in that it's the only class ability that can be negated 100% by most of its counters. It's also the only class ability negated by a potion.
Here are a few counters
Caltrops - any nightblade standing in range has no access to cloak. 100% negation.
Magelight - any nightblade in range has their cloak 100% negated and as well it prevents all stuns from stealth in addition to reducing stealth damage taken...
Detect potion - only class negating potion in existence exclusively to cloak. When consumed, cloak is 100% negated.
Revealing flare
Magic det
Curse
Any Aoe
Etc, etc, etc..
But of course if the later is true and Zergs rule with no need for reason carry on. The only counter to Zergs is another Zerg.
I rolled a MageBlade just because Cloak is so OP. I mean it is stupid ridiculous OP. I can perma cloak from one side of Cyrodiil to the other, all while traveling at the speed of light with my magicka bar at 100%. I can troll groups for days even if they have AOE, Magelight, Flare, Pots etc, simply because I am so ****ing fast while cloaked. You might see me for a second, but once I hit that double take combined with cloak speed bonus from CW, I am the fastest class in the game AND I'm ****ing invisible. Lol. I dont even use a horse. Seriously.
Anyone defending cloak needs to have their head checked. Cloak is ****ing absurd.
I rolled a MageBlade just because Cloak is so OP. I mean it is stupid ridiculous OP. I can perma cloak from one side of Cyrodiil to the other, all while traveling at the speed of light with my magicka bar at 100%. I can troll groups for days even if they have AOE, Magelight, Flare, Pots etc, simply because I am so ****ing fast while cloaked. You might see me for a second, but once I hit that double take combined with cloak speed bonus from CW, I am the fastest class in the game AND I'm ****ing invisible. Lol. I dont even use a horse. Seriously.
Anyone defending cloak needs to have their head checked. Cloak is ****ing absurd.
PrinceRyzen wrote: »Zergs aren't just limited to in-game play. It also takes place on the forums. Recently Zergs have been strategically spamming cloak nerf threads.
My question is:
Is Zos looking for objectivity and reasoning to achieve balance?
Or
Is Zos catering to whatever the current Zerg wants?
If the former is true, then cloak should obviously not be reduced/nerfed.
Here's why
Point #1. I see many uninformed posts attempting to frame cloak for Nightblades to be what bolt escape is to sorcs. When bolt escape isn't in use, sorcs fall back on shields for defense. Nightblades have had their bolt escape nerfed (dodge roll) and their defense is cloak. Can sorcs spam shields when needed? Yes. Can Templars spam heals when needed? Yes. Then why are people attacking Nightblades for spaming their only class defense?
Class Shields, heals, etc. don't have cool downs, magick regen reductions, duration reduction, etc.. Nor should cloak.
Point #2 There's a gripe that night blades can stealth pass mobs... Are Templars able to heal mob damage? Yes. Are sorcs shields able to mitigate mob damage? Yes. Then why is it a huge issue that night blades intended class function also functions vs PVE mobs?
PVE mobs are an imperial city issue. It has NOTHING to do with nightblade balance vs other classes and should not cause changes to classes.
Point #3 For fear of tl:dr I'll stop at counters. There's a frequent uninformed statement that there is no "real" counter to cloak.... This of course is false. (it's more commonly a lie to incite nerfs.) Of all the class abilities cloak actually has the most counters. It's unique in that it's the only class ability that can be negated 100% by most of its counters. It's also the only class ability negated by a potion.
Here are a few counters
Caltrops - any nightblade standing in range has no access to cloak. 100% negation.
Magelight - any nightblade in range has their cloak 100% negated and as well it prevents all stuns from stealth in addition to reducing stealth damage taken...
Detect potion - only class negating potion in existence exclusively to cloak. When consumed, cloak is 100% negated.
Revealing flare
Magic det
Curse
Any Aoe
Etc, etc, etc..
But of course if the later is true and Zergs rule with no need for reason carry on. The only counter to Zergs is another Zerg.
And here we see bad Night Blade #129034023 checking in to defend cloak.
PrinceRyzen wrote: »
Point #1. I see many uninformed posts attempting to frame cloak for Nightblades to be what bolt escape is to sorcs. When bolt escape isn't in use, sorcs fall back on shields for defense. Nightblades have had their bolt escape nerfed (dodge roll) and their defense is cloak. Can sorcs spam shields when needed? Yes. Can Templars spam heals when needed? Yes. Then why are people attacking Nightblades for spaming their only class defense?
PrinceRyzen wrote: »Zergs aren't just limited to in-game play. It also takes place on the forums. Recently Zergs have been strategically spamming cloak nerf threads.
My question is:
Is Zos looking for objectivity and reasoning to achieve balance?
Or
Is Zos catering to whatever the current Zerg wants?
If the former is true, then cloak should obviously not be reduced/nerfed.
Here's why
Point #1. I see many uninformed posts attempting to frame cloak for Nightblades to be what bolt escape is to sorcs. When bolt escape isn't in use, sorcs fall back on shields for defense. Nightblades have had their bolt escape nerfed (dodge roll) and their defense is cloak. Can sorcs spam shields when needed? Yes. Can Templars spam heals when needed? Yes. Then why are people attacking Nightblades for spaming their only class defense?
Class Shields, heals, etc. don't have cool downs, magick regen reductions, duration reduction, etc.. Nor should cloak.
Point #2 There's a gripe that night blades can stealth pass mobs... Are Templars able to heal mob damage? Yes. Are sorcs shields able to mitigate mob damage? Yes. Then why is it a huge issue that night blades intended class function also functions vs PVE mobs?
PVE mobs are an imperial city issue. It has NOTHING to do with nightblade balance vs other classes and should not cause changes to classes.
Point #3 For fear of tl:dr I'll stop at counters. There's a frequent uninformed statement that there is no "real" counter to cloak.... This of course is false. (it's more commonly a lie to incite nerfs.) Of all the class abilities cloak actually has the most counters. It's unique in that it's the only class ability that can be negated 100% by most of its counters. It's also the only class ability negated by a potion.
Here are a few counters
Caltrops - any nightblade standing in range has no access to cloak. 100% negation.
Magelight - any nightblade in range has their cloak 100% negated and as well it prevents all stuns from stealth in addition to reducing stealth damage taken...
Detect potion - only class negating potion in existence exclusively to cloak. When consumed, cloak is 100% negated.
Revealing flare
Magic det
Curse
Any Aoe
Etc, etc, etc..
But of course if the later is true and Zergs rule with no need for reason carry on. The only counter to Zergs is another Zerg.
And here we see bad Night Blade #129034023 checking in to defend cloak.
PrinceRyzen wrote: »
Point #1. I see many uninformed posts attempting to frame cloak for Nightblades to be what bolt escape is to sorcs. When bolt escape isn't in use, sorcs fall back on shields for defense. Nightblades have had their bolt escape nerfed (dodge roll) and their defense is cloak. Can sorcs spam shields when needed? Yes. Can Templars spam heals when needed? Yes. Then why are people attacking Nightblades for spaming their only class defense?
Because defence mechanics and disengage mechanics aren't the same thing. Healing, shielding or blocking, you're still getting cc'ed, aggro'ed, rooted and damaged, prolonging the unavoidable, is what it does.
Cloak and Bolt Escape(mainly pior to the nerf) is disengage or escape mechanics. Allows you to fully disconnect, heal up, get resources back and than jump back when odds are in your favour. That's a pretty big difference.
And no, Cloak counters for magicka builds aren't good enough right now. You cant expect anyone to grind Support 7, than waste 3/10 skill slots only on NB counters with skills useless v.s anything else.
There's 4 different classes in this game you know, in normal PvP you face them all. But other classes aren't requiring that type of heavy counter builds right now and thank *** for that. How broke the game would be if you had to make anti-templar builds only to deal with a templar in open PvP, DK hunter builds only to kill a DK and so on. So why should NB's be special snowflakes, because it's your main?
The issue is that a night blade cloak tends to get them out of any battle and no one can kill them.
However I tend to think its not your average nightblade that's the issue. These guys can't tend to solo a Vet 16 kill them in 2 seconds then cloak never to be seen. Its the handful of over powered players that are the issue, and while we all hate losing dying when you can do nothing about it, 2 surprise attacks, followed by fear, then 2 more surprise attacks and I am dead. I don't even have time to break the fear before I am dead. This is what annoys people.
Then again I get annoyed at DK's who reflect every attack or who can take me kicking everything I have into them and bearly notice. Maybe this will change on the champion point reset but I doubt it.
It's all a moot point:
Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.
Any change we make will be in a future update, though we don't have a solid time frame at this time.
ZOS_GinaBruno
admin
Source: http://forums.elderscrollsonline.com/en/discussion/comment/2274406#Comment_2274406
People have always and will always complain about stealth mechanics in MMO's. However I have no idea why the discussion continues after this statement was made.
PrinceRyzen wrote: »Zergs aren't just limited to in-game play. It also takes place on the forums. Recently Zergs have been strategically spamming cloak nerf threads.
My question is:
Is Zos looking for objectivity and reasoning to achieve balance?
Or
Is Zos catering to whatever the current Zerg wants?
If the former is true, then cloak should obviously not be reduced/nerfed.
Here's why
Point #1. I see many uninformed posts attempting to frame cloak for Nightblades to be what bolt escape is to sorcs. When bolt escape isn't in use, sorcs fall back on shields for defense. Nightblades have had their bolt escape nerfed (dodge roll) and their defense is cloak. Can sorcs spam shields when needed? Yes. Can Templars spam heals when needed? Yes. Then why are people attacking Nightblades for spaming their only class defense?
Class Shields, heals, etc. don't have cool downs, magick regen reductions, duration reduction, etc.. Nor should cloak.
Point #2 There's a gripe that night blades can stealth pass mobs... Are Templars able to heal mob damage? Yes. Are sorcs shields able to mitigate mob damage? Yes. Then why is it a huge issue that night blades intended class function also functions vs PVE mobs?
PVE mobs are an imperial city issue. It has NOTHING to do with nightblade balance vs other classes and should not cause changes to classes.
Point #3 For fear of tl:dr I'll stop at counters. There's a frequent uninformed statement that there is no "real" counter to cloak.... This of course is false. (it's more commonly a lie to incite nerfs.) Of all the class abilities cloak actually has the most counters. It's unique in that it's the only class ability that can be negated 100% by most of its counters. It's also the only class ability negated by a potion.
Here are a few counters
Caltrops - any nightblade standing in range has no access to cloak. 100% negation.
Magelight - any nightblade in range has their cloak 100% negated and as well it prevents all stuns from stealth in addition to reducing stealth damage taken...
Detect potion - only class negating potion in existence exclusively to cloak. When consumed, cloak is 100% negated.
Revealing flare
Magic det
Curse
Any Aoe
Etc, etc, etc..
But of course if the later is true and Zergs rule with no need for reason carry on. The only counter to Zergs is another Zerg.
And here we see bad Night Blade #129034023 checking in to defend cloak.
Master_Kas wrote: »Good luck arguing All those counters you listed are not good enough. Moar nerfs !
a.skelton92 wrote: »Master_Kas wrote: »Good luck arguing All those counters you listed are not good enough. Moar nerfs !
They are more valid than the drivel that most come out with. These are ACTUALLY points, where most nerf threads do not actually have one.. Whinging just because your group could not find him or cloaking at 2% health are not reasons for nerf but doing what the skill was designed for.
Nobodys reasons are valid. The ability to vanish from a bad situation and control which situations you choose to fight in has and always will be the axiom of what it is to be a 'rogue' in this game and any other.. The skill is working as intended..
And no, this does not come from a nightblade.
I rolled a MageBlade just because Cloak is so OP. I mean it is stupid ridiculous OP. I can perma cloak from one side of Cyrodiil to the other, all while traveling at the speed of light with my magicka bar at 100%. I can troll groups for days even if they have AOE, Magelight, Flare, Pots etc, simply because I am so ****ing fast while cloaked. You might see me for a second, but once I hit that double take combined with cloak speed bonus from CW, I am the fastest class in the game AND I'm ****ing invisible. Lol. I dont even use a horse. Seriously.
Anyone defending cloak needs to have their head checked. Cloak is ****ing absurd.
As I have said in other posts:
Cloak currently gives nightblades the capacity to control when fights begin AND end, at any time, regardless of counters.
Changes were made to adjust bolt escape and morphs because it offered the same fundamental strategic benefit (yes it had lots of counters too, you just didn't use them or failed to use them effectively).
Currently no other class besides the nightblade now has this capacity
The rationalization to make changes to cloak is simple: the capacity to control fights in this manner was deemed, by popular opinion, to be imbalanced.
The problem with cloak spam is not that every player is op, it is that in some instances it can be used to effectively evade entire groups of players for indefinite periods of time. Its like playing the cyrodiil edition of where's waldo.
I rolled a MageBlade just because Cloak is so OP. I mean it is stupid ridiculous OP. I can perma cloak from one side of Cyrodiil to the other, all while traveling at the speed of light with my magicka bar at 100%. I can troll groups for days even if they have AOE, Magelight, Flare, Pots etc, simply because I am so ****ing fast while cloaked. You might see me for a second, but once I hit that double take combined with cloak speed bonus from CW, I am the fastest class in the game AND I'm ****ing invisible. Lol. I dont even use a horse. Seriously.
Anyone defending cloak needs to have their head checked. Cloak is ****ing absurd.
As I have said in other posts:
Cloak currently gives nightblades the capacity to control when fights begin AND end, at any time, regardless of counters.
Changes were made to adjust bolt escape and morphs because it offered the same fundamental strategic benefit (yes it had lots of counters too, you just didn't use them or failed to use them effectively).
Currently no other class besides the nightblade now has this capacity
The rationalization to make changes to cloak is simple: the capacity to control fights in this manner was deemed, by popular opinion, to be imbalanced.
The problem with cloak spam is not that every player is op, it is that in some instances it can be used to effectively evade entire groups of players for indefinite periods of time. Its like playing the cyrodiil edition of where's waldo.
As I have said in other posts:
Cloak currently gives nightblades the capacity to control when fights begin AND end, at any time, regardless of counters.
Changes were made to adjust bolt escape and morphs because it offered the same fundamental strategic benefit (yes it had lots of counters too, you just didn't use them or failed to use them effectively).
Currently no other class besides the nightblade now has this capacity
The rationalization to make changes to cloak is simple: the capacity to control fights in this manner was deemed, by popular opinion, to be imbalanced.
The problem with cloak spam is not that every player is op, it is that in some instances it can be used to effectively evade entire groups of players for indefinite periods of time. Its like playing the cyrodiil edition of where's waldo.
You don't have to play Where's Waldo. If I'm running away in cloak, I'm not killing you, so what's the gripe?
Being able to control when fights being and end would be really powerful if magicka nightblades hit as hard as stamina does or had any real defense against getting hit besides dodge chance.
Finally, as has been said many times, cloak doesn't always end a fight. Good players players will know where the nightblade is going even if they are invisible, and they will cast AoEs while moving in that direction. Steel Tornado with it's huge range is particularly effective. @Frozn did this to me today and I couldn't get away fast enough. Then he finished me off easily because I wear 7 light armor. I have a ton of stories of smart players easily eating me for lunch, and to be honest I am one of the more experienced magicka nightblades out there.
PrinceRyzen wrote: »As I have said in other posts:
Cloak currently gives nightblades the capacity to control when fights begin AND end, at any time, regardless of counters.
Changes were made to adjust bolt escape and morphs because it offered the same fundamental strategic benefit (yes it had lots of counters too, you just didn't use them or failed to use them effectively).
Currently no other class besides the nightblade now has this capacity
The rationalization to make changes to cloak is simple: the capacity to control fights in this manner was deemed, by popular opinion, to be imbalanced.
The problem with cloak spam is not that every player is op, it is that in some instances it can be used to effectively evade entire groups of players for indefinite periods of time. Its like playing the cyrodiil edition of where's waldo.
This is the thing that makes these discussion challenging.
Your building a case on false information.
1. Cloak gives nightblade a the ability to dictate when fights begin and end at anytime, regardless of counters.
Response: the is just false. Hit cloak in front of someone using magelight, detect potions, piercing mark, aoes, etc. nightblade cloaks will fail every time. As it's been stated the nightblade has to dodge-escape counters prior to cloak being of use. Standing in caltrops spamming cloak dictates nothing.
2. Changes were made to adjust bolt escape and morphs because it offered the same fundamental strategic benefit (yes it had lots of counters too, you just didn't use them or failed to use them effectively).
Response: False. If encased, in talons or in aoe range activating cloak will NOT get you out of said attacks. Bolt escape will. What accomplished that for nightblade is dodge roll and that got the same treatment as bolt. When a sorcerer is not escaping and mid battle needs to mitigate damage they use shields. For nightblades their mitigation comes from cloak.
Lastly, no counters of bolt prevented it from being used. Counters of cloak render it unusable. To imply that their counters are equal is to spread more misinformation.
TL:DR Your rational for what is imbalanced is based on false info. Bolt escape and dodge roll were nerfed the same for having the same usage. Heals, shields, etc are for other classes what cloak is for nightblades. If their defense abilities are free to use without penalty so should nightblades.