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https://forums.elderscrollsonline.com/en/discussion/668861

Bolt escape, Talons, Biting jabs Potions

StihlReign
StihlReign
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The NB class is hampered by the dev's decision to give one of it's base skills to everyone via potions. (invis & detect pots)

There should also be potions available to each class with a core skill from the other classes.

"O divine art of subtlety and secrecy!

Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

"You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

LoS
  • Asmael
    Asmael
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    Oh no, not AGAIN!

    EDIT: And I don't have popcorn ready for the flame war that's about to start, darn!
    Edited by Asmael on 22 September 2015 11:20
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • Kas
    Kas
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    i agree to your offer to trade dark cloak vs radiant aura, because tempalrs are of course much better off than you...

    t4t
    Edited by Kas on 22 September 2015 11:23
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Septimus_Magna
    Septimus_Magna
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    Immovable potions + gap closer?
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Maulkin
    Maulkin
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    Quite the opposite, I think potions should not work against cloak, it cheesy to have a skill countered by a purchesable item. But the counters to it should not be so counter-productive to your total build.

    You don't have to slot anything anything special for DKs, Sorcs, Templars. Gap closers to catch streakers, melee attacks to counter scales, heal debuffs to counter Templars... these skills are all part of our normal builds.

    Yet you have to waste 2 slots on Radiant Magelight to counter only the offensive potential of cloak and it's not even that reliable. While Revealing Flare is also inferior to Caltrops and has absolutely no other use other than trying to reveal cloaking NBs.

    If they make Flare a generic AoE damage skill that also stops enemies cloaking as a bonus, then it would be a more usable skill.

    And of course they have to fix any outstanding bugs from Cloak, that goes without saying.
    EU | PC | AD
  • Jprip88b16_ESO
    What was that timberlake song again?!
    Name. Anish
    Race. Orc
    Class. Dragonknight
    Faction. Daggerfall

    EU Mega server
  • Kas
    Kas
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    What was that timberlake song again?!

    *** in a box
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • eliisra
    eliisra
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    This while all newish/casual PvP'ers cant use either Caltrops or Flare against NB's. Sucks for them. Need Assault level 6 and Support level 7.

    Class- and weapon AoE, just doesn't have enough radius and duration to be effective. With all the low ranks and PvE'ers I'm seeing running around in IC, it's clearly cloakers paradise.

    But I do agree with OP, countering a main skill with a potion is bad design. Almost as stupid as a medium armor set being the only counter to stacking shields.

    I actually expect Cloak to get some kind of block/Mist Form treatment soon. Doesn't matter how many times the NB Mafia manages to type "sounds like a l2p issue", it will go down. When something becomes "perma", in this case it's perma-hidden, ZoS reacts and applies the usual lazy method. Enjoy 0 magicka recovery or additional cost increase.
  • Cadbury
    Cadbury
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    Kas wrote: »
    What was that timberlake song again?!

    *** in a box

    AKA Wrecking Blow
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • CP5
    CP5
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    Asmael wrote: »
    Oh no, not AGAIN!

    EDIT: And I don't have popcorn ready for the flame war that's about to start, darn!

    Wish I had some popcorn to give, but this will turn out nicely, another NB thread on the forums... Just what we needed.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    How about no the Night Blade class is already over powered and doesn't need to be even more over powered also what you are suggestion is already in the game it's called "A Immoveable potion" you can make them using Columbines and Narmis root.

    And the so called counter measures for the cloak is total garbage the detect potions been nerfed to be nearly useless and all single target attacks don't work on them any more and some of us can't exactly spam a AOE to find the Night Blade cause when we do we don't have any resources to block the ambush and wrecking blow spam they do when they are found. Night Blades and there almighty cloak need a nerf.
  • Ganj
    Ganj
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    Jesus im gonna puke this time.
  • LameoveR
    LameoveR
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    "I win!" potion for that gentleman.
  • Mumyo
    Mumyo
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    someone slap him pls give him such a slap that u kick him back into his childhood so he might use his brain again.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    There are many class abilities that have non class alternatives, and sometimes they are even better.

    :trollin:
  • Emma_Overload
    Emma_Overload
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    StihlReign wrote: »
    The NB class is hampered by the dev's decision to give one of it's base skills to everyone via potions. (invis & detect pots)

    There should also be potions available to each class with a core skill from the other classes.

    One thing I know FOR SURE about the devs is that they have in no way, shape or form "hampered" Nightblades.

    Sheesh.
    #CAREBEARMASTERRACE
  • CP5
    CP5
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    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...
  • StihlReign
    StihlReign
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    StihlReign wrote: »
    The NB class is hampered by the dev's decision to give one of it's base skills to everyone via potions. (invis & detect pots)

    There should also be potions available to each class with a core skill from the other classes.

    One thing I know FOR SURE about the devs is that they have in no way, shape or form "hampered" Nightblades.

    Sheesh.

    lol...

    This is funny. Cloak has been and continues to be the longest broken skill of any class in the game. Since PTS. Period.
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • StihlReign
    StihlReign
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    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....
    Edited by StihlReign on 23 September 2015 13:41
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • CP5
    CP5
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    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....

    Yes, and thinking nightblades should 'own' invisibility when in the elder scrolls universe it is available from potions and skills is just as silly as saying dragonknights should have a monopoly on major regen buffs and any potion that provides those deprives the class of their uniqueness.
  • StihlReign
    StihlReign
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    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....

    Yes, and thinking nightblades should 'own' invisibility when in the elder scrolls universe it is available from potions and skills is just as silly as saying dragonknights should have a monopoly on major regen buffs and any potion that provides those deprives the class of their uniqueness.


    Your argument is a logical fallacy and cannot be taken seriously. Please address the topic directly rather than use strawman arguments that make little sense in their comparisons.
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • Garion
    Garion
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    All for detect pots (for cloak) being removed if shield breaker set is removed. Detect pots should still work for crouched people though.
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
    Lastoblyat - VR16 Templar - PvP Rank 14 (AD)
    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
    Labo the Banana Slayer - VR14 Sorc - PvP Rank 12 (EP)

    Member of Banana Squad | Officer of Arena
  • CP5
    CP5
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    StihlReign wrote: »
    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....

    Yes, and thinking nightblades should 'own' invisibility when in the elder scrolls universe it is available from potions and skills is just as silly as saying dragonknights should have a monopoly on major regen buffs and any potion that provides those deprives the class of their uniqueness.


    Your argument is a logical fallacy and cannot be taken seriously. Please address the topic directly rather than use strawman arguments that make little sense in their comparisons.

    Fine, here's one. Invisibility is a buff, major regen is a buff. Bolt, talons and jabs are all active skills. There is no potion that triggers an active skill.
  • Kas
    Kas
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    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....


    radiant. f*ing. aura.
    A skill entirely subsumed by the SECONDARY effect of tripots which also have 100% uptime. But obviously, cloak has the same cooldown invis pots have and teh dot remobing part is of course part of the potion and not the skill... sure sure
    Edited by Kas on 23 September 2015 13:59
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • CP5
    CP5
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    ✭✭✭
    Kas wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...

    radiant. f*ing. aura.

    Puddle of detection?
  • StihlReign
    StihlReign
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    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....

    Yes, and thinking nightblades should 'own' invisibility when in the elder scrolls universe it is available from potions and skills is just as silly as saying dragonknights should have a monopoly on major regen buffs and any potion that provides those deprives the class of their uniqueness.


    Your argument is a logical fallacy and cannot be taken seriously. Please address the topic directly rather than use strawman arguments that make little sense in their comparisons.

    Fine, here's one. Invisibility is a buff, major regen is a buff. Bolt, talons and jabs are all active skills. There is no potion that triggers an active skill.

    Invisibility (Cloak and it's morphs) are a NB skill.
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • StihlReign
    StihlReign
    ✭✭✭✭
    Kas wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....


    radiant. f*ing. aura.
    A skill entirely subsumed by the SECONDARY effect of tripots which also have 100% uptime. But obviously, cloak has the same cooldown invis pots have and teh dot remobing part is of course part of the potion and not the skill... sure sure

    I have no idea what you're saying or the point you're attempting make. I'm sorry.

    Subsumed means under the heading of, or, as part of a general rule or principal.

    Radiant aura is a skill [under the heading of, or as part of a general rule or principal] by the SECONDARY effect of tripots which also have 100% uptime.

    Hmm...
    Edited by StihlReign on 23 September 2015 14:18
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • CP5
    CP5
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    StihlReign wrote: »
    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....

    Yes, and thinking nightblades should 'own' invisibility when in the elder scrolls universe it is available from potions and skills is just as silly as saying dragonknights should have a monopoly on major regen buffs and any potion that provides those deprives the class of their uniqueness.


    Your argument is a logical fallacy and cannot be taken seriously. Please address the topic directly rather than use strawman arguments that make little sense in their comparisons.

    Fine, here's one. Invisibility is a buff, major regen is a buff. Bolt, talons and jabs are all active skills. There is no potion that triggers an active skill.

    Invisibility (Cloak and it's morphs) are a NB skill.

    And as a potion effect.
  • ToRelax
    ToRelax
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    StihlReign wrote: »
    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....

    Yes, and thinking nightblades should 'own' invisibility when in the elder scrolls universe it is available from potions and skills is just as silly as saying dragonknights should have a monopoly on major regen buffs and any potion that provides those deprives the class of their uniqueness.


    Your argument is a logical fallacy and cannot be taken seriously. Please address the topic directly rather than use strawman arguments that make little sense in their comparisons.

    Fine, here's one. Invisibility is a buff, major regen is a buff. Bolt, talons and jabs are all active skills. There is no potion that triggers an active skill.

    Invisibility (Cloak and it's morphs) are a NB skill.

    Cloak ⊂ Invisbility sources

    There are also invibility potions and Clouding Swarm. Further Cloak has secondary effects besides the invisbility buff as well, wich make the skill much more functional than the invisibility potions plus the latter have a cooldown so you can not reenter invisibility after being detected. Clouding Swarm gives visual clues, applies a self snare and doesn't purge DoTs/projectiles, but the invisbility can not be broken without potions or Mark Target.

    So no, there are ways to gain the main effect Cloak provides, but there is certainly not a "Cloak potion". :)
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • CP5
    CP5
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    ✭✭✭
    ToRelax wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    StihlReign wrote: »
    CP5 wrote: »
    Wait, just thought of something. Tri-pots give resource regen, but green dragon blood gives those too, guessing ZOS could remove those so that dk's can reign supreme with that unique trait of regenerating resources over time. Honestly, invisibility has always been available from reagents and illusion spells, and if cloak is the only thing you think nightblades have...


    This makes no sense. No potion functions the way green dragon's blood does.

    You're being silly. Don't be silly.

    "and if cloak is the only thing you think"...lol

    Did you read the OP? Perhaps you were responding to someone else....

    Yes, and thinking nightblades should 'own' invisibility when in the elder scrolls universe it is available from potions and skills is just as silly as saying dragonknights should have a monopoly on major regen buffs and any potion that provides those deprives the class of their uniqueness.


    Your argument is a logical fallacy and cannot be taken seriously. Please address the topic directly rather than use strawman arguments that make little sense in their comparisons.

    Fine, here's one. Invisibility is a buff, major regen is a buff. Bolt, talons and jabs are all active skills. There is no potion that triggers an active skill.

    Invisibility (Cloak and it's morphs) are a NB skill.

    Cloak ⊂ Invisbility sources

    There are also invibility potions and Clouding Swarm. Further Cloak has secondary effects besides the invisbility buff as well, wich make the skill much more functional than the invisibility potions plus the latter have a cooldown so you can not reenter invisibility after being detected. Clouding Swarm gives visual clues, applies a self snare and doesn't purge DoTs/projectiles, but the invisbility can not be broken without potions or Mark Target.

    So no, there are ways to gain the main effect Cloak provides, but there is certainly not a "Cloak potion". :)

    If I had a decent block of time I would look at all the prior patch notes and pick out all the buffs zos gave cloak in order to "make it work". If cloak listed all the things that it actively has on it..
  • Mr_Nobody
    Mr_Nobody
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    i hope they implement jab potions, so you waste it while dealing close to 0 damage against someone with atleast 1 side of the brain working.
    ~ @Niekas ~




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