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https://forums.elderscrollsonline.com/en/discussion/668861

Patch Broke PvP

wormfudge
wormfudge
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Id like to know who tested this new patch? You have failed. The damage reduction of 50 percent? Seriously? Battle scaling low vets so theyre stronger than v15s? I hope this gets fixed asap. You guys must be trying to cash out
  • Turelus
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    I hear insulting the developers is a great way to have them listen to your concerns. :smirk:

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • wormfudge
    wormfudge
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    I didnt say anything insulting
  • ItsRejectz
    ItsRejectz
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    Nothing to do with the people who tested it,we all tested and told ZOS it was to much, they chose to ignore us.
    Xbox EU - GT: o69 Woody 69o

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    VR16 DK: I'm Better Than You


  • Derra
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    The pts forum was full of topics where ppl said the dmg reduction is too high. They did not listen to feedback.

    Now that this patch has been live for a while all i can say is: Once you get geared it won´t be as bad as it is now. I get about 1200 more spelldmg and 4000 more magica on my sorc and barely notice any difference in dmg anymore when comparing 2.1 dmg to 2.0 dmg on nirn targets.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • WillhelmBlack
    WillhelmBlack
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    Spam away!
    PC EU
  • Leandor
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    wormfudge wrote: »
    Id like to know who tested this new patch? You have failed. The damage reduction of 50 percent? Seriously? Battle scaling low vets so theyre stronger than v15s? I hope this gets fixed asap. You guys must be trying to cash out
    What is your issue with the 50% damage reduction? It just takes a bit longer to kill opponents. I appreciate the change as I have yet to be killed in a manner that did not allow me to at least try and fight back or escape. And that does not mean that I don't die, by all means.

    If you feel weaker than a battle leveled char at V15, you should probably change some of your equipment. I have switched battle leveling off on my templar at V7 because I can use the additional 8k magicka more than the additional 12k health that he gets from it.
  • lath
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    wormfudge wrote: »
    Id like to know who tested this new patch? You have failed.

    PTS is available to anyone, that's why it's called a Public Test Server. If you feel other testers are not good enough, feel free to chip in and test the game yourself.

    What ZOS does with test results, though, is out of the testers' hands.
    Edited by lath on 17 September 2015 08:22
  • RAMdisk
    RAMdisk
    I must agree with OP, that the last patch made the game less interesting for me.
    Before the patch, my templar was far from min-max'ed, but it managed to hold its own for most critters and bosses.
    Now, trying to get back into it; even with the free(forced) respeccing trying to finish Cadwells Silver is... ...well... ...not fun, nor casual. I am getting my a** handed to me. Having a boss insta-auto-healing itself is giving me the same result as slamming my head repeatedly in a pool-table. It hurts. Maybe a better parallell would be to be a blind man trying to fly E-compete in Counterstrike, or flying an airplane in Planetside 2. Pretty futile.
  • chevalierknight
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    Derra wrote: »
    The pts forum was full of topics where ppl said the dmg reduction is too high. They did not listen to feedback.

    Now that this patch has been live for a while all i can say is: Once you get geared it won´t be as bad as it is now. I get about 1200 more spelldmg and 4000 more magica on my sorc and barely notice any difference in dmg anymore when comparing 2.1 dmg to 2.0 dmg on nirn targets.

    Server was dead after 2 -3hs of dlc droping in eu everyone allready moved on
  • Alcast
    Alcast
    Class Representative
    Derra wrote: »
    The pts forum was full of topics where ppl said the dmg reduction is too high. They did not listen to feedback.

    +


    On my stam DK I do about 1/3 of the dmg output than pre-update...tho that mainly due to 50% reduction AND sharpened fix AND 100% inc sats on Light armor.

    35% dmg reduction would have been enough...


    At least they fixed Armor/Spell Penetration and they fixed the Championsystem Multipliers(more or less). Now they can begin with the "real" balancing.
    Edited by Alcast on 17 September 2015 08:34
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  • wormfudge
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    Im geared, lol. V14 with adroitness 2, worm cult 2, torag dual wield nirnhoned, martial 4, cyro light 2. Still cant do crap.
  • wormfudge
    wormfudge
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    On top of that, now the animations dont work for many abilities. Sorcerer exchange is broken. Resto is broken. So many glitches, bugs, etc. This was an awful excuse for a patch.
  • Aunatar
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    I definetely don't miss the days when I coul 1-shot people with a single dawnbreaker or a focused aim.
    Even templars are more competitive now. Unfortunately I think the patch wasn't ready and has not been tested enough.
    Now we have a live server full of bugs, connection issues (I get disconnected at least 3 times in a day) and very very lame mechanics (i.e. shield breaker, spam of chaining CC skills which don't allow you to break free, even more zerging than before inside the sewers, etc)
    The real issue is that we will all get bored very soon of v16 mats and new op jewelry farming and many will leave again, eventually.
    Fixes for armor and spell mitigation/penetration are awesome though.
    Edited by Aunatar on 18 September 2015 13:37
    @Aunatar
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  • Sarousse
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    Fights are perfect right now, period. Adapt, l2p or suit.
  • wormfudge
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    Fights are perfect if youd never put time in to leveling to v14. V14 and higher get short end
  • WassyLad
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    Fights are boring now, you are forced to Zerg unless you want to spend 5mins killing someone.

    You want to 1v1 that dk? Forget it. 5 mins into the fight with neither of you making a dent on each other. After about 5 mins of fighting a dk yesterday I just ran away, I got bored with fighting the same guy for 5 mins spamming the same attacks.

    As for gank City how on earth that's classed as pvp I don't know. Run around killing npc's and occasionally run into a Zerg and a) die b) run away.

    Solo play is dead. The game is dead. I'm in a multitude of guilds and the general feedback is that this patch was garbage. How this could've been released by zenimax with them thinking its a good idea I have no clue. Battle levelling anyone from v1-13 is a joke also. Where's the incentive for them to level up now when they are harder to kill at a lower level?!

    I know I'll get the usual good riddance replies etc but I'm done with this game unless of course they fix it, the only people enjoying this update are pve players and stamina builds.

    Thanks zenimax for ruining a game I loved.
  • wormfudge
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    I agree with you 100 percent. Really poor choices on ZoS' part. Seems like theyre trying to purposely ruin the game
  • BalticBlues
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    WassyLad wrote: »
    I'm in a multitude of guilds and the general feedback is that this patch was garbage. How this could've been released by zenimax with them thinking its a good idea I have no clue.
    wormfudge wrote: »
    I agree with you 100 percent. Really poor choices on ZoS' part. Seems like theyre trying to purposely ruin the game
    On console, I also see a huge negative feedback, especially because of a plethora of bugs (unusable guild banks, invisible attacks etc.) making aspects of the game unplayable. I certainly do not think ZOS does this on purpose, but it is evident, that content is marketed before it is market ready. PC players may be used to being beta players, but console players are not.
  • BalticBlues
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    btw: I also receive complaints regarding PvE, where people see a drastic loss in their stat values and therefore experience a higher difficulty. People see losses like going from 18.000 health before the patch to 15.500 health after the patch. Against the AI, for casual players such a loss is substantial, resulting in more work and less fun.
    Edited by BalticBlues on 17 September 2015 12:13
  • wormfudge
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    Also, disentigrate passive is busted. No longer scales up on second point. Great work
  • Ishammael
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    wormfudge wrote: »
    Im geared, lol. V14 with adroitness 2, worm cult 2, torag dual wield nirnhoned, martial 4, cyro light 2. Still cant do crap.

    This is suitable for PvE dps, but is not really a viable build for PvP -- try something more efficient. You sacrifice at least two set bonuses by using so many 2-piece sets. Since you're using DW you have 12 armor pieces -- you should be able to get 9 minimum set bonuses (e.g. 4pc/4pc/4pc or 3/4/5).

    Also, the stats bonus at v16 is significant.
  • WassyLad
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    Ishammael wrote: »
    wormfudge wrote: »
    Im geared, lol. V14 with adroitness 2, worm cult 2, torag dual wield nirnhoned, martial 4, cyro light 2. Still cant do crap.

    This is suitable for PvE dps, but is not really a viable build for PvP -- try something more efficient. You sacrifice at least two set bonuses by using so many 2-piece sets. Since you're using DW you have 12 armor pieces -- you should be able to get 9 minimum set bonuses (e.g. 4pc/4pc/4pc or 3/4/5).

    Also, the stats bonus at v16 is significant.

    That's a pvp build not pve.. Judging by his set he'll have lost over 500 spell damage same as I did.

    As for stats increase on v16 gear the only spell damage buff I saw on a set was 120, 3 more spell damage than my v14 gear. Gee wow can't wait to put up with hours of gank City for that.

    Apologies if I come across as an ass. I'm slightly pissed that all the effort I put into this game was for nothing.
  • Jowrik
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    Man, so many people talking nonsense, it's amazing..
    Adapt instead of neglect. The game isn't broken, the game isn't imbalanced and forget about the previous patch. You miss one-shotting people? That just means you're a sore loser or you don't really like a challenge..
    wormfudge wrote: »
    Im geared, lol. V14 with adroitness 2, worm cult 2, torag dual wield nirnhoned, martial 4, cyro light 2. Still cant do crap.
    You can find much better sets for pvp than that now. You're only boosting spelldamage and not gaining any extra setbonusses other than stats. How about you take a look at the new ones/updated ones? Kagrenac's hope is a pretty good one nowadays. Eye's of Mara is even pretty strong.
    I'm happy with this patch. Atleast it lets me think of new ways to wreck face.
    WassyLad wrote: »
    I know I'll get the usual good riddance replies etc but I'm done with this game unless of course they fix it, the only people enjoying this update are pve players and stamina builds.
    LOL :D
    btw: I also receive complaints regarding PvE, where people see a drastic loss in their stat values and therefore experience a higher difficulty. People see losses like going from 18.000 health before the patch to 15.500 health after the patch. Against the AI, for casual players such a loss is substantial, resulting in more work and less fun.
    A drastic loss in stats is probably because Buff-servers are no longer a thing. I'm at 38% crit instead of 50%. People are actually seeing their real stats instead of the permabuffed ones.
    wormfudge wrote: »
    Fights are perfect if youd never put time in to leveling to v14. V14 and higher get short end
    V14 and higher usually have way more Champion points.

    Nightblade - Khajiit - Rha'Viir
    PC - EU - Aldmeri Dominion
  • WassyLad
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    Jowrik wrote: »
    Man, so many people talking nonsense, it's amazing..
    Adapt instead of neglect. The game isn't broken, the game isn't imbalanced and forget about the previous patch. You miss one-shotting people? That just means you're a sore loser or you don't really like a challenge..
    wormfudge wrote: »
    Im geared, lol. V14 with adroitness 2, worm cult 2, torag dual wield nirnhoned, martial 4, cyro light 2. Still cant do crap.
    You can find much better sets for pvp than that now. You're only boosting spelldamage and not gaining any extra setbonusses other than stats. How about you take a look at the new ones/updated ones? Kagrenac's hope is a pretty good one nowadays. Eye's of Mara is even pretty strong.
    I'm happy with this patch. Atleast it lets me think of new ways to wreck face.
    WassyLad wrote: »
    I know I'll get the usual good riddance replies etc but I'm done with this game unless of course they fix it, the only people enjoying this update are pve players and stamina builds.
    LOL :D
    btw: I also receive complaints regarding PvE, where people see a drastic loss in their stat values and therefore experience a higher difficulty. People see losses like going from 18.000 health before the patch to 15.500 health after the patch. Against the AI, for casual players such a loss is substantial, resulting in more work and less fun.
    A drastic loss in stats is probably because Buff-servers are no longer a thing. I'm at 38% crit instead of 50%. People are actually seeing their real stats instead of the permabuffed ones.
    wormfudge wrote: »
    Fights are perfect if youd never put time in to leveling to v14. V14 and higher get short end
    V14 and higher usually have way more Champion points.

    You clearly don't play pvp very much.

    "So many people talking nonsense" you just said it yourself if so many people are talking about it surely there's something not right?

    Why should I adapt to a game that isn't enjoyable to play anymore? There was nothing wrong with the previous patch apart from people abusing prox det and obvious bugs (in my opinion).

    The sets are garbage and gimmicky "Phoenix set" really?...

    To insinuate everyone in pve has lost stats due to pvp buffs is idiotic.

    But hey if you enjoy it good for you man I'm glad you can carry on playing. For me it's incredibly boring now. IC doesn't interest me in the slightest and pvp is ruined due to the fact you now pretty much HAVE to Zerg unless you want 30 minute 1v1's with anyone else who isn't a magicka NB or sorc.

    There are now an abundance of stamina Templars and sorcerers does that not ring alarm bells to ZOS that maybe they've gone too far the other way whilst nerfing magicka. Hell I saw at least 5 sorcs last night using bows!
    This is why I get sick of developers listening to people who don't actually play the game a lot but jump on forums to whine about something every chance they get. It ruins it for the die hard players.
  • FireCowCommando
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    A lot of the changes, including the damage reduction is geared at balancing max geared characters at v16.

    PC had a huge number of threads complaining about the TTK, or other combat specific comments. Then as players started to get geared, and get new builds running things started to settle down.

    I can see from PvP videos of the talented PC players that the new meta does allow small group and even solo play inside IC.

    But, without a doubt the new meta favors larger groups to farm safely and efficiently since they have so many players to gobble up. When the number of players inside the city diminishes, the large groups ability to farm does as well. Worse is most players have no idea they have a chance to get zero TV from a kill, since its capped at being split between 12.

    TL;DR Things will get better
  • BalticBlues
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    btw: I also receive complaints regarding PvE, where people see a drastic loss in their stat values and therefore experience a higher difficulty. People see losses like going from 18.000 health before the patch to 15.500 health after the patch. Against the AI, for casual players such a loss is substantial, resulting in more work and less fun.
    Jowrik wrote: »
    A drastic loss in stats is probably because Buff-servers are no longer a thing. I'm at 38% crit instead of 50%. People are actually seeing their real stats instead of the permabuffed ones.
    It is worse. Some people are experiencing that they cannot successfully play PvE anymore.
    By re-adjusting PVP, ZOS killed the fun in PVE for many people:
    dbwyld wrote: »
    Before patch, I was able to take on some of the world elites, and even some of the mobs in the open party dungeons by myself. After the patch, I can't even take on a single quest boss and one of his friends.
    http://forums.elderscrollsonline.com/en/discussion/217543/

    So obviously the patch broke not only PVP, but PVE as well.
    The first DLC on consoles had to be a hit.
    Instead it looks more like a bug and balancing nightmare. :'(
    Edited by BalticBlues on 17 September 2015 15:31
  • Minno
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    A lot of the changes, including the damage reduction is geared at balancing max geared characters at v16.

    PC had a huge number of threads complaining about the TTK, or other combat specific comments. Then as players started to get geared, and get new builds running things started to settle down.

    I can see from PvP videos of the talented PC players that the new meta does allow small group and even solo play inside IC.

    But, without a doubt the new meta favors larger groups to farm safely and efficiently since they have so many players to gobble up. When the number of players inside the city diminishes, the large groups ability to farm does as well. Worse is most players have no idea they have a chance to get zero TV from a kill, since its capped at being split between 12.

    TL;DR Things will get better

    I can agree on that. It's a rush to get that vr16 gear and it will take a few months to test out all pieces of old gear at the new levels.

    We may need to theorycraft new builds or reuse old ones.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • wormfudge
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    The issue for me and most other v14-16s is the incredable buff low vet levels have gotten. Its insane. Im not looking for a one shot, but the low vets are literally running the game. Battle leveling is pure trash, plain ans simple. What was the old damage reduction? 20 percent? So whos bright idea was it to buff it two and a half times that? That, combined with battle leveling has made low vets purely too tanky. Switched my sets and Im still wrecking every v14-16 I see, but forget it if its a low vet with half a brain.
  • revonine
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    I've actually gained spell damage since the patch applied to the PS4 my spell damage enchants potency went up and i got lucky with a Molag Kena shoulder piece. I had time to prep for the patch since it was released on PC ages ago and I adjusted my playstyle accordingly. I'm finding it easier to kill people now since not many people have made this adjustment yet.

    Stamina NB's and Sorcs standing and staring at me in bewilderment after their burst fails to take off barely half my health while I wreck their face is wonderful.

    For battle leveled VET's their sustain absolutely sucks caus their gear is irrelevant so just outlast them.
  • Kobaal
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    wormfudge wrote: »
    Id like to know who tested this new patch? You have failed. The damage reduction of 50 percent? Seriously? Battle scaling low vets so theyre stronger than v15s? I hope this gets fixed asap. You guys must be trying to cash out

    http://forums.elderscrollsonline.com/en/discussion/216866/instant-kill-builds-still-exists#latest
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
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    Kobaal Stormborn- VR3 Sorcerer - PC [NA] Azura Star
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