We have one, Molten Armaments. It's extremely powerful, if you can complete a full heavy attack without being CCd or the person roll dodging... or blocking... or mist forming... or cloaking...
Oh, right... it's useless.
I like the idea, something like this comes to mind for DK's
Fire Torrent - Encase yourself in flames and flash to your enemy, knocking them down and stunning them for 2s. Deals 2k fire damage at base value, same cost as chains. Same range as every other charge/teleport, 24m. (Think of it as bolt escape for Dks, but it's fire instead of lightning, and requires a target. It would fall under a teleport ability and and not a charge.)
tinythinker wrote: »Soon, every buff in the game will require a fully charged heavy attack. Start practicing.
tinythinker wrote: »Soon, every buff in the game will require a fully charged heavy attack. Start practicing.
I hope not. I literally caved in my left mouse button from overpressing to regenerate magicka using my resto staff. It's a cheapo mouse, but still
Molten Armaments is now a DPS loss in PvE...Even with weighted it's a huge dps loss. Thanks a lot, this is exactly what the DK needed.
Forestd16b14_ESO wrote: »Molten Armaments isn't useless I gotten some pretty awesome kills with it in Cyrodiil resently. You just need to know how to use it correctly. But it could use to some buffs like maybe both light and heavy attacks get the bonus and maybe cost less or have a stamina morph.
Ah that reminds of this video.
https://www.youtube.com/watch?v=ya2AIA6sn5I
Would love to see Pandas fix happen for DK chains.
If you have another cheapo mouse the buttons are swappable with a soldering iron. I saved a 60 dollar discontinued mouse with that.
Forestd16b14_ESO wrote: »Molten Armaments isn't useless I gotten some pretty awesome kills with it in Cyrodiil resently. You just need to know how to use it correctly. But it could use to some buffs like maybe both light and heavy attacks get the bonus and maybe cost less or have a stamina morph.
We are the only class without a real execution skill. We need something useful, not some PoS ability that takes more than 2 seconds to cast.
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Molten Armaments isn't useless I gotten some pretty awesome kills with it in Cyrodiil resently. You just need to know how to use it correctly. But it could use to some buffs like maybe both light and heavy attacks get the bonus and maybe cost less or have a stamina morph.
We are the only class without a real execution skill. We need something useful, not some PoS ability that takes more than 2 seconds to cast.
I know but Molten Armaments isn't as bad as some are saying but yes it does need some boost like reduce cost last longer (with out having to morph it to the other one) and applie both to light and heavy attacks that way you can say use light bow attacks for that rapid fire power attacks.... plus you can stack that with the Champion system expert passive which is what I am doing.
10% boost to bladed weapons heavy attacks + Gold level Greatsword + rally 20% weapon boost + that 190% damage bonus VS -50% health enemies can deal some serious damage plus 2H passive follow up boost your following light attack up buy another 20% can finish off the person before they can heal.
MaximillianDiE wrote: »Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Molten Armaments isn't useless I gotten some pretty awesome kills with it in Cyrodiil resently. You just need to know how to use it correctly. But it could use to some buffs like maybe both light and heavy attacks get the bonus and maybe cost less or have a stamina morph.
We are the only class without a real execution skill. We need something useful, not some PoS ability that takes more than 2 seconds to cast.
I know but Molten Armaments isn't as bad as some are saying but yes it does need some boost like reduce cost last longer (with out having to morph it to the other one) and applie both to light and heavy attacks that way you can say use light bow attacks for that rapid fire power attacks.... plus you can stack that with the Champion system expert passive which is what I am doing.
10% boost to bladed weapons heavy attacks + Gold level Greatsword + rally 20% weapon boost + that 190% damage bonus VS -50% health enemies can deal some serious damage plus 2H passive follow up boost your following light attack up buy another 20% can finish off the person before they can heal.
Yes we know stamina DKs have access to an effective finisher in the 2H. Magicka DKs do not yet unfortunately.
Forestd16b14_ESO wrote: »MaximillianDiE wrote: »Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Molten Armaments isn't useless I gotten some pretty awesome kills with it in Cyrodiil resently. You just need to know how to use it correctly. But it could use to some buffs like maybe both light and heavy attacks get the bonus and maybe cost less or have a stamina morph.
We are the only class without a real execution skill. We need something useful, not some PoS ability that takes more than 2 seconds to cast.
I know but Molten Armaments isn't as bad as some are saying but yes it does need some boost like reduce cost last longer (with out having to morph it to the other one) and applie both to light and heavy attacks that way you can say use light bow attacks for that rapid fire power attacks.... plus you can stack that with the Champion system expert passive which is what I am doing.
10% boost to bladed weapons heavy attacks + Gold level Greatsword + rally 20% weapon boost + that 190% damage bonus VS -50% health enemies can deal some serious damage plus 2H passive follow up boost your following light attack up buy another 20% can finish off the person before they can heal.
Yes we know stamina DKs have access to an effective finisher in the 2H. Magicka DKs do not yet unfortunately.
? I didn't mention anything about stamina DKs or the execute skill from the 2H skill line. You can still have a massive boost to heavy attacks from Molten Armaments with the expert passives in the Champion system. So say a extra 10% staff damage plus that 190% is a 200% heavy attack damage boost and stack that with any penetration passives and that can be a very effective execute.
MaximillianDiE wrote: »Forestd16b14_ESO wrote: »MaximillianDiE wrote: »Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »Molten Armaments isn't useless I gotten some pretty awesome kills with it in Cyrodiil resently. You just need to know how to use it correctly. But it could use to some buffs like maybe both light and heavy attacks get the bonus and maybe cost less or have a stamina morph.
We are the only class without a real execution skill. We need something useful, not some PoS ability that takes more than 2 seconds to cast.
I know but Molten Armaments isn't as bad as some are saying but yes it does need some boost like reduce cost last longer (with out having to morph it to the other one) and applie both to light and heavy attacks that way you can say use light bow attacks for that rapid fire power attacks.... plus you can stack that with the Champion system expert passive which is what I am doing.
10% boost to bladed weapons heavy attacks + Gold level Greatsword + rally 20% weapon boost + that 190% damage bonus VS -50% health enemies can deal some serious damage plus 2H passive follow up boost your following light attack up buy another 20% can finish off the person before they can heal.
Yes we know stamina DKs have access to an effective finisher in the 2H. Magicka DKs do not yet unfortunately.
? I didn't mention anything about stamina DKs or the execute skill from the 2H skill line. You can still have a massive boost to heavy attacks from Molten Armaments with the expert passives in the Champion system. So say a extra 10% staff damage plus that 190% is a 200% heavy attack damage boost and stack that with any penetration passives and that can be a very effective execute.
Yeah sorry - I misread what you are doing to be part of your comment in relation to the lack of an execute as a whole.