Thoughts? With the buffing of light armor, the reduction of healing in PvP, slight nerfing of spell damage sets, reduction of overall damage dealt in PvP, etc?
I have only recently started up with my Templar again after playing around with other classes/builds, so I am a bit behind on what is or isn't working atm and have decided to focus on the impending changes.
PS: I've noticed some current healing builds put points into the spell damage passive in the CS rather than the healing passive. Is the damage passive increasing overall spell power then (thus buffing healing and spell attacks) or is it just to help out some on dps when not casting heals.
I will keep playing around with different things to see what works for my playstyle but I am interested to see what others think as well.
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