It's more like a gap-closer abilityFrancescolg wrote: »Revealed: the next new templar skill (patch 1.8): Blazing Side Step
https://www.youtube.com/watch?v=xmiaydCeHhI
it is an AE CC, and enemies will be stunned for 5 seconds.
No CC-immunity will be granted to them if they break-free while you perform!
Having a NB will be enough.Simple solution is have one of each class, the game is constantly evolving (as all mmorpgs do) but each class has its day as the meta, if you have one decent build of each variant you'll be prepared for the next change.
(my current is an orc dk stam build, with the coming orc melee damage buff it should do well) but I'm working on, imperial templar tank with max Def/hp, a khajit nightblade stam build dw and bow, and a high elf sorcerer.
Long as you have the Base character and class you can always respec to new meta's
The Blazing Shield nerf is still manageable, you just have to really track it now via the explosion sound or visual cue or you could be dead in a second even with high health =p
muhahaconsidering a normal Sorcerer is still getting 11-12 k shields in PvP.
I play stamplar, and I seriously have never been stronger. I will release a build vid soon.
EDIT (clarification): I play stamplar both in Live and PTS, and in PTS my stamplar is much better.
You know templar Charge is not fixed, but according to ZOS is working as intended.
And ofcourse Eclipse nerf
http://forums.elderscrollsonline.com/en-GB/discussion/201565/revert-eclipse-cap-change/p1
I do not agree. After the introduction of Blazing Shield (July 2014), we had a pretty good time until 1.6, even for 1vsX (not as strong as vamp-sorc or DK) . But.. radiant aura was unique and I loved the 80% stamina regen. Also Blinding Flashes was pretty imba, in the right hands, of coursedavid.haypreub18_ESO wrote: »IWe've been at the bottom of the barrel in PvP since launch. So it's not just the 'current' state-- it is simply the state of Templars as it has always been.
Francescolg wrote: »muhahaconsidering a normal Sorcerer is still getting 11-12 k shields in PvP.
See it this way:" THIS GAME IS NOT BALANCED FOR 1on1"
(I read this in another thread, lol..)
or, I like this even more: "YOU, TEMPLARS, HAVE UNIQUE CLASS HEALS TO DEFEND YOURSELF!"
Fearfully, the devolopers see it like this!
Francescolg wrote: »I do not agree. After the introduction of Blazing Shield (July 2014), we had a pretty good time until 1.6, even for 1vsX (not as strong as vamp-sorc or DK) . But.. radiant aura was unique and I loved the 80% stamina regen. Also Blinding Flashes was pretty imba, in the right hands, of coursedavid.haypreub18_ESO wrote: »IWe've been at the bottom of the barrel in PvP since launch. So it's not just the 'current' state-- it is simply the state of Templars as it has always been.