by the way: don't you often find yourself annoyed by people who just turn around and walk away from you? No beam, low damage (i see 1h/s, regfood and high health with regfood and a decent stam pool), no gap closer, no offensive cc.
I used tanky style especially vs this group, as this group, led by General rank, farmed EP/AD on this island for long time and had very high and coordinateed dps(it is hard to seeon video but they wiped many AD/EP players on this island in a seconds).Yes, when i don't have teammate online whom i can use as shield, i switching from glass cannon duelist dd build to 5 heavy 2 light with full sustain dedication.
In 1.7 Templar-shieldstacker is myth(however i noticed that Sun Shield increasing-on-hit mechanic is broken and giving weird numbers[3620 BS with 4% increasing for each target; while affected by 6 targets(24%increase) - giving 5360 damage shield, and same wrong numbers with 1,2,3,4,5 affected targets]), and I don't wanna be vampire only coz it gives escape ability, detonation - for now it is almost useless for Templar coz cast time, you will be interrupted in a second. In 1.7 cast time removed so it will be nice skill indeed. Beamplar - i using RD with dd playstyle but again in 1.7 RO got double nerf of bonus damage(i mean double decreased bonus) and RG heals, coz new heal reduction, is pathetic <-- nerfs everywhere.If you don't want to be a groups healer, you can still be a shield stacking, mistforming, detonation, beamplar.
Me too.@Kas New heavy armor sets like"Black Rose", "Reactive armor", "Leeching" is very effective for tanks, i think, but it cost too much for tests and seems don't have weapon parts. Really wanna see someone in those full sets.
I remember i told people that block nerf won't be crucial coz Eric said that they "changed some skills in favor to blocking". In the end, theres is no promised changes in favor of blocking, except new sets... I feel myself cheated.