recently I've attempted some PVP again
I would hope there to be a bit more in the future to separate the noobs from the skilled, because currently, thanks to animation cancelling and latency, there is no reaction time available. Someone just executes their well learned trick from stealth, and the fight is over. If this is the epitome of skilled PVP, I'd gladly take the noobish kind, where one actually can respond to the attacks. Making split second decisions, having situational awareness. Perhaps even make resource management a relevant concern again during PvP?
I'd also like to point out, that animation cancelling wasn't my only problem with the current PvP, there are plenty of bugs/quirks in the form of skills that do not work as they should. To make matters worse, the game PvP balance is in the gutter. There is a handful of viable near cookie cutter options available, the rest quite honestly sucks.
It will take the above quote and flush it down the toilet. In other words you could not be more wrong about PvP. Making split decisions and having situational awareness are two of the biggest contributors to intelligent PvP. As is resource management. While there are some builds that have resources for a long period of time, several out there still need to manage.
Regarding dying to a stealth attack, put radiant magelight on your bar and you won't instantly die. Also put some defensive abilities on your bar or escape mechanisms. This game is not hard, yet tons of players refuse to use innate abilities, potions, or even terrain to better their situation. Then at the first chance, they blame x class being too strong, or x ability being too strong. They completely remove themselves from the equation. I see this all the time. Hell, on this page there is a thread about hacking/cheaters and its from a level 40 something (i think) newb who gets wrecked because he doesn't use block, dodge, or anything that will better his chance. In fact his opponents do the opposite, and he blames them having 3k CP. It's stuff like this on a regular basis in these forums, day in day out.
It will take the above quote and flush it down the toilet. In other words you could not be more wrong about PvP. Making split decisions and having situational awareness are two of the biggest contributors to intelligent PvP. As is resource management. While there are some builds that have resources for a long period of time, several out there still need to manage.
Good to see we agree on that. Shame you didn't quite understand it because of the sarcastic way I phrased it. (or perhaps you just like being aggressive an interpret things the wrong way on purpose)Regarding dying to a stealth attack, put radiant magelight on your bar and you won't instantly die. Also put some defensive abilities on your bar or escape mechanisms. This game is not hard, yet tons of players refuse to use innate abilities, potions, or even terrain to better their situation. Then at the first chance, they blame x class being too strong, or x ability being too strong. They completely remove themselves from the equation. I see this all the time. Hell, on this page there is a thread about hacking/cheaters and its from a level 40 something (i think) newb who gets wrecked because he doesn't use block, dodge, or anything that will better his chance. In fact his opponents do the opposite, and he blames them having 3k CP. It's stuff like this on a regular basis in these forums, day in day out.
I agree that people should have some defensive abilities and escape mechanisms in their build, and use potions, terrain and such to their advantage. But here is something I have an issue with.
If you don't use radiant magelight, you get oneshotted.
If you have Vampirism, the bugged smiting dawnbringer will in fact oneshot you.
Oneshot mechanics like this discourage from build diversity, and lower the skill required for an attacking player tremendously.
Plate is still ridiculously weak compared to the other armors, dodgeroll and damage absorption shields/heals more then compensate for the mitigation plate offers. However, cloth and leather both increase damage tremendously and leather offers some very nice utility trough it's stealth benefits.
A while ago we had the Nirnhoned bug where it would render spell resistance completely useless. Now there are other bugs that still affect the gameplay.
And these things affect the game balance severely.
I could try elaborating my points for ages, but it has become clear to me that you simply do not want to understand it. You rather just disagree with whatever you like to believe I am saying.
TLDR:
I would like build diversity in PVP, and strongly believe that in a game where visual cues are supposed to be important, removing those trough animation cancelling harms the gameplay.
Regarding RML and diversity, people are very strange when you tell them to use this ability. Aside from removing the 1 shot, it also gives you spell crit and the ability to hunt down stealthers... for crying out loud its one of the best abilities in the game and you can have it before you are high enough level to enter cyrodiil. It also procs Might of the Guild when you toggle it.
Thing is, while you are correct on some points, you throw the baby out with the bathwater so to speak. Take for example the Plate statement. Heavy armor is ridiculously strong right now, especially coupled with Nirnhoned. A DK in full heavy armor with Nirn is damn near unkillable. In fact even some Sorcs are finding similar success whilst retaining assloads of regen.
Despite the massive amounts of inane prattling and whining, I don't think balance is really that much an issue. Most whines are based off faulty info like a bugged out unit frame or death recap. While some abilities need an obvious tweak (DoS etc), it's hardly a gamebreaking issue like say Cyrodiil lag. Even if balancing was a huge issue, I would wait until this next PTS to begin discussing things. After all, so many things are being changed, more importantly if they have not fixed the lag in Cyrodiil, a lot of people are going to quit the game anyway, so it really doesn't matter. This update puts ZOS in a precarious position.
Enjoy Sauronhood!
On a serious note, I've no idea how it is on consoles. But looking forward to your results with the cheesiest builds.
Would be cool if you could also do a comparison to a unusual build, fullplate stamina Nightblade for example.
danielpatrickkeaneub17_ESO wrote: »I said to my buddy after it happened, "when the F did Brienne of F'n Tarth start playing ESO?"
Another thread which shows why in my opinion animation cancelling is a really hurting the gameplay:
http://forums.elderscrollsonline.com/en/discussion/139523/the-advantage-of-built-in-mouse-keyboard-macros
I've got a similar mouse and keyboard, it would take me less then five minutes to set this up, and have my "skills" separate me from the "noobs".
Without any way to detect this, the only way to really stop it is to fix animation cancelling.
Other people, no doubt are using this, and it annoys me that this like many other things in PvP currently forces me to choose between playing in a decent fashion, or abusing the quirks of PvP.
I want a clear message from the good people @ZOS stating they are addressing this issue, or that they will not and that we have their blessing to club eachothers brains out in Cyrodiil using 70% armor negating maces, while stacking camouflaged hunter between our macro-spam/animationcancelling.
I gave up responding but you keep whining and taking pot shots. Knock it off. No good pvper is using built in mouse/keyboard macros to animation cancel. Animation cancelling is hardly a problem in PvP currently. You are just creating a scapegoat for an excuse for poor performance.
Just stop. You are very desperate.
I gave up responding but you keep whining and taking pot shots. Knock it off. No good pvper is using built in mouse/keyboard macros to animation cancel. Animation cancelling is hardly a problem in PvP currently. You are just creating a scapegoat for an excuse for poor performance.
Just stop. You are very desperate.
No good PVPer needs macro's to animation cancel, however, bet your ass plenty of people still do it.
No good PvPer needs to use a mace, but hell, is 70% armor ignore difficult not to take when it's offered for free.
No good PvPer needs to stack camouflaged hunter, but there is plenty of people that are not good and quite willing to drop this low.
And all of this ruins PvP..
I wonder why you so eagerly defend it, in such a passive aggressive fashion.
Animation canceling in pvp it one of the worst ideas ever. Why? Couse it so huge depend on ping. And it not ideal. Some play whith 20-30, some wihth 120, some 200+ and all europeans! And every pvp server have own ping parameters. What it mean? It mean that who first press IWIN buttion - win. Who press IWIN buttion? 1 sec delay or instant? So anyone who defend cancel animation it stupid exploiter and "IWIN" noob. And when you can 6-8 skills use in less a second couse cancell animation - it NEVER right way to pvp game. And whith programmed mouses and keybords make macroses on this legal. Couse it not 3rd side program. And never be banned. So stop protect idiotic mistake by ZOS "cancel animation". It must say "cancer animation" - couse it sick of game. And ruin it.
@Xael run the tests tomorrow on the PTS
Yes, asking for enjoyable, balanced gameplay and bugfixes. Clearly fair enough reason to berate the person with aggressive posts.
PhatGrimReaper wrote: »Nevermind the 1000s of PVPers who have dealt with the bugs/lag/exploits since Beta, once it happens to you it becomes an issue.... where is my LOL button.
So, recently I've attempted some PVP again, and it's a mess.
Animation canceling in pvp it one of the worst ideas ever. Why? Couse it so huge depend on ping. And it not ideal. Some play whith 20-30, some wihth 120, some 200+ and all europeans! And every pvp server have own ping parameters. What it mean? It mean that who first press IWIN buttion - win. Who press IWIN buttion? 1 sec delay or instant? So anyone who defend cancel animation it stupid exploiter and "IWIN" noob. And when you can 6-8 skills use in less a second couse cancell animation - it NEVER right way to pvp game. And whith programmed mouses and keybords make macroses on this legal. Couse it not 3rd side program. And never be banned. So stop protect idiotic mistake by ZOS "cancel animation". It must say "cancer animation" - couse it sick of game. And ruin it.
Animation canceling in pvp it one of the worst ideas ever. Why? Couse it so huge depend on ping. And it not ideal. Some play whith 20-30, some wihth 120, some 200+ and all europeans! And every pvp server have own ping parameters. What it mean? It mean that who first press IWIN buttion - win. Who press IWIN buttion? 1 sec delay or instant? So anyone who defend cancel animation it stupid exploiter and "IWIN" noob. And when you can 6-8 skills use in less a second couse cancell animation - it NEVER right way to pvp game. And whith programmed mouses and keybords make macroses on this legal. Couse it not 3rd side program. And never be banned. So stop protect idiotic mistake by ZOS "cancel animation". It must say "cancer animation" - couse it sick of game. And ruin it.
Case in point of people not understanding what animation cancelling is or how it works in ESO.
Nobody is going to have pre programmed abilities and skills and perform well, particularly in Cyrodiil lag. This is absurd. More importantly it's not realistic nor does it provide any window for CCs or other variables. Sorry, this is just an ignorance compounded by fear and frustration.
@Ezareth like CP boogeymen and various other white whales, I am pretty sure maces work as intended. I will run tests tonight and pm you the feedback.
Animation canceling in pvp it one of the worst ideas ever. Why? Couse it so huge depend on ping. And it not ideal. Some play whith 20-30, some wihth 120, some 200+ and all europeans! And every pvp server have own ping parameters. What it mean? It mean that who first press IWIN buttion - win. Who press IWIN buttion? 1 sec delay or instant? So anyone who defend cancel animation it stupid exploiter and "IWIN" noob. And when you can 6-8 skills use in less a second couse cancell animation - it NEVER right way to pvp game. And whith programmed mouses and keybords make macroses on this legal. Couse it not 3rd side program. And never be banned. So stop protect idiotic mistake by ZOS "cancel animation". It must say "cancer animation" - couse it sick of game. And ruin it.
I don't think you understand what animation cancelling is. Animation cancelling doesn't allow you to use more skills. You're limited by global cooldowns. Animation cancelling an ability allows you to follow it with a light attack or dodge roll or block instead of waiting for the full animation to finish. You get minor benefits from it depending on the application but its purely a skill thing and everyone can do it with fair reaction times.Animation canceling in pvp it one of the worst ideas ever. Why? Couse it so huge depend on ping. And it not ideal. Some play whith 20-30, some wihth 120, some 200+ and all europeans! And every pvp server have own ping parameters. What it mean? It mean that who first press IWIN buttion - win. Who press IWIN buttion? 1 sec delay or instant? So anyone who defend cancel animation it stupid exploiter and "IWIN" noob. And when you can 6-8 skills use in less a second couse cancell animation - it NEVER right way to pvp game. And whith programmed mouses and keybords make macroses on this legal. Couse it not 3rd side program. And never be banned. So stop protect idiotic mistake by ZOS "cancel animation". It must say "cancer animation" - couse it sick of game. And ruin it.
Case in point of people not understanding what animation cancelling is or how it works in ESO.
Nobody is going to have pre programmed abilities and skills and perform well, particularly in Cyrodiil lag. This is absurd. More importantly it's not realistic nor does it provide any window for CCs or other variables. Sorry, this is just an ignorance compounded by fear and frustration.
@Ezareth like CP boogeymen and various other white whales, I am pretty sure maces work as intended. I will run tests tonight and pm you the feedback.
Awesome! I'd love to out that one to rest. I saw one guy post his focus rating double upon equipping a second mace but no actual evidence of 70% penetration. From there everyone just pretty much ran with it.