Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Is dueling good practice for regular PvP?

tinythinker
tinythinker
✭✭✭✭✭
✭✭✭✭✭
Or is it really just something for people who are already decent/just want to do 1v1?
Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

. . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
(And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


. . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    If you've never PVP'd then no. There is no way you can simulate 150 people spamming spells in a tight space. Best tip I can give a newbie is just load up on armor and jump in with both feet. Also, never walk. Either sneak, run or horse at all times.
  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    You'll rarely be alone for a real 1v1 anyways. Someone is going to jump in and either help you or kill you. Just the reality of ESO PvP.

    Now, there *are* scheduled 1v1 events that sometimes take place. I haven't been to one in a while, GHH used to organize them on a regular basis but most of them have moved on to other games.
    shades.gif
  • Xqluded
    Xqluded
    ✭✭✭
    I would more so say yes it is good practice. Any time you are fighting another player whether 30v30 or 1v1 you will be better and know more the next fight.

    Put it this way, how many times have you crossed a bridge by yourself to find 15 of the wrong colored symbol above their heads. You learned not to go that way after you respawn. Same situation in 1v1. You learn what skills to use and what not to use for that specific class/build.
    Edited by Xqluded on 21 July 2015 21:04
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    You will never be one of the best if you don't fight the others. So yes, it is good practice.
    Or look at it this way. It's not really hard to just stay alive in a duel if that's all you concentrate on.
    But unless you try to escape (wich you never do in duels anyway) or even then, every player has a limit of what he can survive in open world. If you get overwhelmed by only one good dueler, how could you ever hope to do as well as them when fighting heavily outnumbered?
    Dueling is a good way to hone your skills, just because you don't need much skill for some activities in PvP doesn't mean it is not so.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • TheBull
    TheBull
    ✭✭✭✭✭
    Yes and no. It helps testing builds and building confidence, perfecting your craft. Many skills that are awesome in duels are worthless in regular pvp, NB shades for example. They are a must have in duels but damn near worthless outside of.
  • Xael
    Xael
    ✭✭✭✭✭
    TheBull wrote: »
    Yes and no. It helps testing builds and building confidence, perfecting your craft. Many skills that are awesome in duels are worthless in regular pvp, NB shades for example. They are a must have in duels but damn near worthless outside of.

    Sunshine has it.
    Dueling can be compared to sparring IRL. Sometimes you need to get hit in the face to know how to react. Also it's good to get ideas how things work in a 1v1 situation. I think the best thing about it is using it to establish a level head. So you don't freak out the moment sh*t hits the fan.

    On the other hand, dueling has some negatives. It can lull you into a false since of security and/or complacency. You also get accustomed to people playing one way when outside of this circle people are doing all kinds of other things. That said, I would do both. Iron does sharpen iron, however eventually wears it out and breaks it.
    I got killed in pvp, nerf everything...
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    I think it would actually hinder ones ability to do proper ESO pvp. If you spend too much time dueling you will not have much practice in flawlessly following the crown while spamming Healing springs,Proxy,Steal Tornado and Purge. :p
    Edited by PBpsy on 22 July 2015 08:28
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Farorin
    Farorin
    ✭✭✭✭✭
    It's not good practice for AVA PVP. But it is a lot of fun.

    For example, I can not win a duel for the life of me. But that is because my whole game plan is to kill quickly from stealth, or from a range. Or to hit and run while a big fight is going on. This translates into me dying really quickly in duels, but doing really well in large scale battles and in ganking scenarios.
  • pjwb16_ESO
    pjwb16_ESO
    ✭✭✭✭
    its a good practice, most good duellers you will fight do also very well in open pvp
    draw a conclusion from it that you like
    ~ here since Beta

    My Youtube Channel: https://youtube.com/channel/UCw3x5B-l0S093TAo10WafLA


    EU Server PC @Elendiel
    Fyrusha - NB AD
    Auri-ele - Sorc AD
    Watch me Nae Nae - Magicka DK AD
    Watch me Whip - Magicka DK DC
    Schnuggii - Bubble Templar AD
  • Morvul
    Morvul
    ✭✭✭✭✭
    duelling is a good practice for "small roaming" pvp (i.e: running around solo to sub 6 player groups, trying to find fights and ganks)
    duelling does not a whole lot to prepare you for "zerg" or "big group" PvP (i.e: running around in a tightly stacked formation while spamming AoE skills)

    if you consider duelling interesting, you probably also prefere the first variant of PvP gameplay, so....
    Edited by Morvul on 22 July 2015 09:19
  • Kas
    Kas
    ✭✭✭✭✭
    imho it's crucial practice for the basics (quick break free, when to dodge, what to purge, hw to exploit enemy behavior). if you got that down, it doesen't have much to do with AvA anymore. The builds and playstyles that work for duels often aren't your ideal PvP builds. Blocking, self-pruging and all sorts of HoTs scale very well in duel situations but dodge roles (and even mistform around a rock) clearly dominate when focused by tons of enemies. The shield reflect is incredibly good in 1v1s and pretty much only for meteors in big fights, etc etc.

    Still, playing some duels can give you many insights that following a crown won't. The subconcious damage avoidance moves (break free into dodge + cast canceleld by dodge role) will work wonders even when playing in groups. It's a lot easier to feel their strengths and how to use them when solo, though.

    I get really annoyed if people in my group have Arank 25+ (or even 30+) and still get ganked the second they fall back a little. (Albeit, there are some nightblade builds that can even one-shot you, but many "group-players" will still die after a moderate hit with focus aim and enough (yet unused) time to break free, dodge and recover. They really should have played solo a lot more and not only enter cyrodiil if a group is up, imho.
    Edited by Kas on 23 July 2015 17:07
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Araxleon
    Araxleon
    ✭✭✭✭✭
    Duelers do good in openworld solo for a reason ;)

    but yes it does make you better, mainly with resource management and that translates to being good in small scale, but overall in large group AvA it doesnt help that much.

    4vX on the bridge on the other hand <3

    Dueling translates to 1vXing its hard to explain more of a experience.

    >.< alot of none duelers say we duelers run *special builds* just for 1v1 which is just silly lol

    (unless your running support roles for AvA of course you need to switch )

    Edited by Araxleon on 22 July 2015 10:38
  • Docmandu
    Docmandu
    ✭✭✭✭✭
    Any practice makes you better.. but duelling can give you the wrong impression, especially when people setup their gear/skillbar before initiating a duel versus a known target. In open world, you don't have the luxury to select your gear and skillbar layout before each fight.

    Nevertheless it will help you to keep calm and react to your opponent, which are also useful skills for open world.
    What it doesn't teach you, is situational awareness (ie. when to disengage and gtfo because your target's 50 buddies are almost there).. or making thread assessments / target selection during a fight versus multiples.. things like that.


  • eliisra
    eliisra
    ✭✭✭✭✭
    Surely makes you a better overall PvP'er and player.

    But I dont think duelling improves your chances in large battles that much, it's different game play. Especially because large scale turns into lag fights. Half the things you improve while duelling, aren't even possible to do in big fights.

    Large scale is more about situational awareness, seeing the bigger picture or having a helicopter type view. In duels you only pay attention to one player and adjust your entire skill set up to counter him, while all basic action type abilities and mechanics still work with no delay.

    Best way to improve your large scale skills is probably pulling loads and loads of mindless upper Craglorn NCP's, the ones that spam Fear, Snipe and Wrecking blow and ground AoE, while downloading so much p0rn that your performance is close to a slide show. If you can survive that for more than one minute, you will be a true hero on the battle field lol.
  • Soris
    Soris
    ✭✭✭✭✭
    eliisra wrote: »
    Best way to improve your large scale skills is probably pulling loads and loads of mindless upper Craglorn NCP's, the ones that spam Fear, Snipe and Wrecking blow and ground AoE, while downloading so much p0rn that your performance is close to a slide show. If you can survive that for more than one minute, you will be a true hero on the battle field lol.
    Rofl this one is so true.
    On the other hand, dueling makes you know your class and it's limits and of course other classes, as your enemy. Teaches you how to predict your enemy by his actions like when will the burst come etc. Teaches you how to properly manage your resources without burning them. And most importantly it improves your reaction times by a lot.

    1vX and small scale fights are whole different story but dueling makes you ready for it.
    Welkynd [Templar/AD/EU]
  • RoamingRiverElk
    RoamingRiverElk
    ✭✭✭✭✭
    If you're going to be pvping in anything that is not a huge organized group (and, well, even if you are)... I think dueling is a good way to start with a new character/build. Possibly not so much against a pro dueler, but rather someone with moderate to good skills. You'll have enough time to think about how to react to different kinds of attacks and to work on the damage you're doing.

    For testing a new small group pvp build, I'll often try to take a resource in Cyrodiil by myself. The NPCs at resources hit hard enough, and there's both magicka projectiles and melee damage. And you either need something to kill the tower mage with, or need to be able to withstand the additional incoming damage from it at the flag guards.
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • BigTone
    BigTone
    ✭✭✭✭
    While dueling is fun and honorable, it does not prepare you for the zerg.

    Get on your surfboard and ride the wave, don't let it crash into you.
    Big'Tone-V16 DC Sorc AR31
    Sneaky'Tone-V16 DC NB AR22
    Holy'Tone-V12 DC Temp
    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  • Mr_Nobody
    Mr_Nobody
    ✭✭✭✭✭
    See the difference between dueling and fighting 1v1 or 1vx. Duels are usually pre-arranged and people will slot certain spells/abilities just to win the fight against your class/build. That doesnt happen in open world PvP. I'd say, just solo for a bit, experience all of it, zergy pvp, small man pvp and solo pvp. Once you get ahold of your class you should be ok.

    There was a situation once when i rekt some 1v2 and they QQ'd that im the worst templar ever because I jesus beamed them down 1 by 1, okay, so they convinced me to duel them so they would prove how bad I am and/or how good THEY are. They switched their characters and we met in the middle of nowhere, it was a magicka DK who already knew nearly all of my abilities/spells before the fight and I didnt even know what im fighting. He had setup of abilities to completely counter magicka templar and/or my build in particular. The fight lasted for 40 minutes without him or me killing eachother with small interceptions of random AD/EP which I killed instantly without the DK even pulling off. As funny as it is I just decided to run away because it seemed to be endless. Later in the night i find the very same DK in an open field and wreck him in 15 seconds 1v1 just because he didnt have these certain abilities to simply counter magicka templar.

    As we, ex DAoC'ers would say...

    LOLDUELS.
    ~ @Niekas ~




  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Kas wrote: »
    imho it's crucial practive for the basics (qick break free, when to dodge, what to purge, hw to exploit enemy behavior). if you got that down, it doesen't have much to do with AvA anymore. The builds and playstyles that work for duels often aren't your ideal PvP builds. Blocking, self-pruging and all sorts of HoTs scale very well in duel situations but dodge roles (and even mistform around a rock) clearly dominate when focused by tons of enemies. The shield reflect is incredibly good in 1v1s and pretty much only for meteors in big fights, etc etc.

    Still, playing some duels can give you many insights that following a crown won't. The subconcious damage avoidance moves (break free into dodge + cast canceleld by dodge role) will work wonders even when playing in groups. It's a lot easier to feel their strengths and how to use them when solo, though.

    I get really annoyed if people in my group have Arank 25+ (or even 30+) and still get ganked the second they fall back a little. (Albeit, there are some nightblade builds that can even one-shot you, but many "group-players" will still die after a moderate hit with focus aim and enough (yet unused) time to break free, dodge and recover. They really should have played solo a lot more and not only enter cyrodiil if a group is up, imho.

    Pretty much this.

    My first 6 months of playing the game was purely group PvP with almost no Solo PVP.

    After awhile I broke away from the group to do some Solo PvP (back in the days when this was much more viable) and I noticed that my skills and reaction times improved tremendously. The longer I solo PvPed the better player I became because I died and I had no one to pick me back up so I was forced to learn to improve. Now when I go upgainst someone who duels all the time I wont have the upper hand, but they wont have an easy time of it either. I don't study what the current meta is for solo duels of every type and I dont change my bars around to counter the build of the person I'm facing in a duel I use the same bars that I do in my 1vX setup.

    So what it all boils down to is this.

    Want to learn all the basics and the counters and hone your tactics in 1 v 1 situations then you duel.

    Want to learn to be a better more well-rounded PvP player who is forced to not only be mechanically sound but also tactically and strategically aware then solo and small group PvP are best.

    Want to learn how to wipe zergs, farm the most AP and work on group coordination of accepted tactics and strategy along with a ton of social camaraderie then large group PvP is best.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • IcyDeadPeople
    IcyDeadPeople
    ✭✭✭✭✭
    ✭✭
    Or is it really just something for people who are already decent/just want to do 1v1?

    Dueling is the only good way to practice and learn to improve your build and player skills for small scale PVP.
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Since I'm a lazy cat I always try to make a build which works in groups as good as it works in duels.
    If you start the game and decide to join some duels, do it. You learn more about your class, more about the other classes and also how to counter your enemys actions.
    It's useless if you run with the zerg only, since it doesn't require anything else than pressing one button over and over and following the crown. That doesn't take any "skill" and is very boring in my opinion.
    But if you play in small groups or even solo you will see how knowledge in this game effects your PvP session.
    Edited by Soulac on 23 July 2015 10:01
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Hootnannius
    Hootnannius
    ✭✭
    Dueling is not good practice for PVP unless you play under the following conditions:

    No weapon swapping due to lag.
    No siege works due to lag.
    Ultimates do not deploy due to lag.
    Loading Screens immobilize you when arriving at large battles near keep/resource.
    No abilities work other than Pulsar.
  • nothing2591
    nothing2591
    ✭✭✭
    PBpsy wrote: »
    I think it would actually hinder ones ability to do proper ESO pvp. If you spend too much time dueling you will not have much practice in flawlessly following the crown while spamming Healing springs,Proxy,Steal Tornado and Purge. :p

    Sad but true, such good combat gone to waste.

    PLS Gief smallscale pvp i hate this stelltornado stacking on crown buillshit !!! gives me low fps and high latency
    VR16 nb rank 28 svampenn
  • Pobeda
    Pobeda
    Duels good way to test skills work from other classes (weapons that you not need) and combination of effective builds. Good way find countermesures from some builds. But it give 0 real pvp expirience. Couse real pvp never equal. If you try duels - do it 1 vs 3 or 5, 3 vs 7-9 and so on. 1 vs 1 is just dummy testing. As example - you can 9 from 10 times lost in duels. And can 10 times from 10 kill this guy in real pvp, couse it tactice, hiding, kiting and so on.
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Pobeda wrote: »
    Duels good way to test skills work from other classes (weapons that you not need) and combination of effective builds. Good way find countermesures from some builds. But it give 0 real pvp expirience. Couse real pvp never equal. If you try duels - do it 1 vs 3 or 5, 3 vs 7-9 and so on. 1 vs 1 is just dummy testing. As example - you can 9 from 10 times lost in duels. And can 10 times from 10 kill this guy in real pvp, couse it tactice, hiding, kiting and so on.

    We play our duels without rules, everything allowed.
    If you want to hide or kite, do it. If your opponent doesn't like that, speak with him before doing it.
    In my opinion duels are also important to be able to foresee the actions of your enemy..
    You will have duels which are really close or duels which bring a great pressure on you. You also learn how to deal with this pressure in certain situations and also to risk something at some point.

    I don't think I would know so much about this game without all these duels..

    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Pobeda
    Pobeda
    You never communicate in real pvp "don`t use stealth to kill me". PVP it separate gameplay from duels. Duels themself counterproductive. I see some duelist templars, sorc, dk that going to pvp after hundreds of duels in arena and ruin of pvp for their partymembers. They die quick, couse they learn only 1 style of gameplay - solo dps - who overdps another. He not think about weak sides of his group, about tactical position, about timing. And most time they simplest target. I bad whith English and can`t fully describe how it looks. But only duels have bad influence...
    PS - I`m not propvpers. I just in middle, but I have my opinion on this theme.
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    outside of being annoyed by players 30 levels higher than me sending duel requests, thank the maker for auto decline.

    I do find dueling in games that allow it a way to see how some skills work and how they look animations to look for, that might help in pvp a bit but over all I don't think it does much.
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Pobeda wrote: »
    You never communicate in real pvp "don`t use stealth to kill me". PVP it separate gameplay from duels. Duels themself counterproductive. I see some duelist templars, sorc, dk that going to pvp after hundreds of duels in arena and ruin of pvp for their partymembers. They die quick, couse they learn only 1 style of gameplay - solo dps - who overdps another. He not think about weak sides of his group, about tactical position, about timing. And most time they simplest target. I bad whith English and can`t fully describe how it looks. But only duels have bad influence...
    PS - I`m not propvpers. I just in middle, but I have my opinion on this theme.

    I am just trying to imagine those duelers... your discription sounds more like the average PvEer trying out Cyrodiil.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you only duel and you bring that strat and spec to a group fight, you are going to get destroyed

    if you only group fight and bring that strat and spec to a dual, you are going to get destroyed

    They are not compatible, beyond possibly just understanding game mechanics. Two completely different animals.

    The strongest PvPers have experienced both worlds and are willing to change builds and strats on the fly. The more adaptable the better, but there is never one size fits all situations. Not even once.
    Edited by Rylana on 24 July 2015 08:34
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Dakota_The_D
    Dakota_The_D
    Soul Shriven
    Probably has already been said, but I would say yes and no. I think those skills are useful, but alot more is needed to be successful in AvA. In a 1v1 fight, the focus is on just you and the opposing player, a "fair fight" I suppose. Alliance war is far from fair. Its your job to make it an unfair fight for the enemy. Situational awareness is key. Knowing when to fight and when to run, kiting enemies, positioning, communication. All of these skills are needed. I really think 1v1 skills take a backseat to tactics in AvA. Why try to duel 1 on 1 when I can just watch a higher level get a few feet too far away from his group, hit him with a proc crystal fragments, and end him.

    In other words, a dual is "fair". In AvA, you should never fight fair. Always hit first and on your own terms, and if it goes south, have an escape plan!
Sign In or Register to comment.