Well you can't play a DK solo in Cyrodil, but for group play and PvE it is quite good. Igneous Shield provides strong heals, and Reflective Scales protects you from being focused from a range.
Well you can't play a DK solo in Cyrodil, but for group play and PvE it is quite good. Igneous Shield provides strong heals, and Reflective Scales protects you from being focused from a range.
ThyIronFist wrote: »It's not underpowered, but ZOS has gone a bit too far with the nerfs though, Standard of Might ultimate cost 250 are you kidding me? I mean come on... it's so easy to counter it's ridiculous. And even if you get stuck inside a standard you won't die in like 3 seconds or anything. Almost every patch DK has gotten nerfed.
Sure DKs are great tanks and can do good dps (can't wait for nirn fix). Yes DKs are strong in certain situations, but lack mobility. With the lack of mobility I sometimes find it extremely hard to run solo in Cyrodiil because of the amount of Sorcs and NBs.
"Super Awesome DK 1vX montage" only works against complete noobs. Most players have figured out how to kill and counter the average DK, and with the ultimate change, reflective scales nerf, and Standard of Might at 25000000 ultimate cost, 1vX doesn't work as well as it used to, then again this comes from a non-vamp DK. DKs with devouring swarm have a bit of an advantage there.
I hate rerolling and to be honest if ZOS nerfs the class even more I might as well stop playing.
It won't work anymore with the next update, people will be limited to two dodge rolls in a row maximum, before they start destroying their stamina.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
these skills are now way more in line with other classes abilities - thats why you feel mediocre as you are no longer overpowered but on a more even footing.PhatGrimReaper wrote: »I will be the first to admit that the near god-mode of early DK Vamps was a little over the top, but man was it fun. Nowadays however DKs are mediocre at best.....
Sorcs have bigger shields, better mobility and better burst - all from class skills.
NBs have the Mobility, Sustain and burst.
Templars have Heals and Jeebus beam.
DKs have Wings, Talons and GDB .... and two of those have been hit so hard with the Nerfhammer that they are a shadow of the skills they were. ...
obsidian shield will be buffed with IC, as you are using either 2h or shield anyway there is actually no reason for a class charge - and "pve´ler" will kill you if chains will be turned into one as it is the only skill option for it.PhatGrimReaper wrote: »... I still rock my DK in Cyro and he is competitive, but the gap in the balance of classes has never been so profound since the very early days of DK dominance. I'm not saying we need to be Vampire Demi-Gods again, but we could do with a buff for a change.
I would like to see a class based gap closer.... I know chains can function in this way, but it's so unreliable in Cyro. I also think obsidian shield could do with a buff to make it competitive with hardened ward.
#DKneedsomeloveZOS
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Well you can't play a DK solo in Cyrodil, but for group play and PvE it is quite good. Igneous Shield provides strong heals, and Reflective Scales protects you from being focused from a range.
hammayolettuce wrote: »
Baragorath wrote: »hammayolettuce wrote: »
I believe you dont understand what solo means........
This game really is Elder Magicka Online: no chance I can do what you do with my stamina DK. Stamina DKs are so weak compared to magicka DKs. It' just insane.hammayolettuce wrote: »Well you can't play a DK solo in Cyrodil, but for group play and PvE it is quite good. Igneous Shield provides strong heals, and Reflective Scales protects you from being focused from a range.
I'll just leave this here for you ...
https://www.youtube.com/watch?v=CtxaXmRk4IE
trimsic_ESO wrote: »This game really is Elder Magicka Online: no chance I can do what you do with my stamina DK. Stamina DKs are so weak compared to magicka DKs. It' just insane.hammayolettuce wrote: »Well you can't play a DK solo in Cyrodil, but for group play and PvE it is quite good. Igneous Shield provides strong heals, and Reflective Scales protects you from being focused from a range.
I'll just leave this here for you ...
https://www.youtube.com/watch?v=CtxaXmRk4IE
Just a quick question guys, Talons or Fossilize? Talons annoys me with its tiny range but people just seem to break straight out of Fossilize?