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So why are stamina dk's getting Nerf'd xD

  • leepalmer95
    leepalmer95
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    I'm pure stamina dk . I can only dodge roll 3 times before I can't anymore. That's if I have full stamina. Are they doing it for people that have been v14 for a long time or something ? I'm V1

    (Better) stamina cost reduction runes, more Champion Points, higher regeneration rates, and top end gear is what allows dodge-roll spamming.

    So only those people with 300 points can infinity spam? , what about the 95% player base that can't?

    No, all these make it easier. I'm guessing you are in heavy armor and don't have stamina cost reduction runes on your jewelry. Heavy armor is designed to block, not roll, so dodge-roll spamming wont happen without the stuff I mentioned.

    If, however, you go medium armor and dedicate your build to stamina regeneration / cost-reduction, you can dodge roll quite a bit at VR1 without many champion points.

    I'm at 1600 stam regen, full reduce cost runes, 7/7 medium armour.

    Roll dodging more than 2-3 times will drain your mana, blocking will be useless as you take dmg, don't regen stamina and use stamina anyway. Sure you'll have to time your blocks, but how are you mean't to predict a nb stealth attack?, stamina build use their stamina for dmg, buffs, cc breaking, break free's, dodging, blocking etc... so it goes fast.

    If you have that spec, you can dodge roll more than 2-3 times. I don't hold conversations with dishonest people.

    I never said anything about 2-3 times, but with the next patch, you can only dodge roll so much after 3 times that will be double the cost, which will drain stamina a lot, and then if you block you won't regen it either.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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