RazzPitazz wrote: »So you do reaLize there will be a corresponding reduction to both damage and healing as well? That means that everything will be just as useful as before on the scale. It also means the fights will take longer, You will have to actually manage when you use these skills especially since there were no words on cost reduction.
And I am pretty certain this is exclusive to Cyrodil.
The only real problem may be when a player interacts with NPC camps.
I didn't know anybody was using it exclusively for damage, I always looked at it as an added bonus. I mean, it's really there to help HoT effects anyways. And since it scales with max hp, stamina builds can use it just as well as magicka builds. Which is not true for hardened ward.
RazzPitazz wrote: »So you do reaLize there will be a corresponding reduction to both damage and healing as well? That means that everything will be just as useful as before on the scale. It also means the fights will take longer, You will have to actually manage when you use these skills especially since there were no words on cost reduction.
And I am pretty certain this is exclusive to Cyrodil.
The only real problem may be when a player interacts with NPC camps.
Animal_Mother wrote: »ThatHappyCat wrote: »Damage is also reduced by 50% so the overall effect isn't that different.
If however Blazing Shield's damage is subjected to the 50% decrease on top of the shield strength decrease then it may become useless compared to Radiant Ward.
Typical, isn't it. Reduce damage on our shield that returns damage back to attackers - who then take reduced damage.
If my math is correct, and assuming when they said shields are going to be 50% weaker they mean they are going from the current 15% to 50%, then:
With my 30000 health in Cyro,
30000*(.30*.50)= 4500 shield using 50% less shield strength,
returns 53% damage = 2385,
now with 50% less damage from everything = 1190 damage overall
And most people do not have 30k health in cyro...
Forestd16b14_ESO wrote: »Players still gonna use it like sorcs still gonna use BE cause that's all they know how to do.
I agree. The older players will use it out of habit. The newer players will see no reason to use such a small shield.
Do you even know how BS works? Its damage is also getting reduced by the shield nerf.Your shield only blocks 50%... THERE DMG IS REDUCED BY 50%.. so your shield will absorb the same amount in retrospect. No different when they scaled the stats to 10x origonal.
Akavir_Sentinel wrote: »It won't affect me much at all. Damage shields aren't necessary when I already have 76% damage mitigation.