Francescolg wrote: »If the player is at very low life (~30%) Healing Ward goes up to 28k absorb/heal. You can simply test this and everybody knows this. Hardened Ward is up to 13k absorb (with an average ~200CP and the respective talent for shields maxed, average 2k spell dmg and 33k magicka, in easily obtainable gear).[Your average sorc only has Healing ward + Hardened Ward as shields absorbing all dmg. At best that gives them around 20k shield.
(...)
I'm not disagreeing that sorcs have to many advantages in PvP atm, but 40k shield, that's just ridiculous lol.
That together is more than 40k absorb in a certain situation for a very short time. Since most (skilled) sorcerers use Healing Ward exactly because of it's very good battle usability, it is a problem for everybody who has no Money to afford the 'top dmg gear', otherwise Bow > Sorc, good NB > Sorc, etc..
Nonetheless a sorcerer can spam healing/hardened ward and each time he pops a shield he has a ~30% chance for an instant 'mucho dmg' Crystal Frag. If you combine that with (the old) Immovable and "speed song", you can not be CC'd. So when entering battle you always have 20k shields and 40k shields if in troubles, while beaming left and right and waiting for the Crystal Frag proc. Beside that, the list of goodies is much longer but you can read this in the numerous threads about the topic.
And, of course, who claims sorcerers were not powerful before 1.6, does not really play a sorc. No more words from me, because I don't want to get an admonition, which I would get otherwise. Next week, err, next month, or next year, we'll see the Patch 2.1 and everything will change again.
Don't forget one thing: Now you can stack 30k+ magicka in order to get more damage and better survivability.FriedEggSandwich wrote: »houimetub17_ESO wrote: »Sorcs, overall, have a kit that is way too complete which makes them successful regardless of changes in meta or slight nerfs they receive.
Its been called master class since beta, and there is a reason why.
I mean, people are stacking nirn right now in current meta and magika sorc still dominate the pvp fields.
Who called it the master class since beta? Sorcs have always been bad at end game pve thanks to sucky sustained dps, and up until 1.6 were fairly sucky in pvp. Well maybe not sucky but definitely mediocre. Sorcs didn't even get that many buffs in 1.6, I remember people trolling saying rip sorcs etc. cos 1.6 didn't seem to do much for them, we lost our beloved light armour spell res and they tried to buff pets. The only changes that made life easier for me as a sorc were removal of soft-caps, can stack curses from different players, frags got a tiny bit more damage, as did curse, hardened ward got buffed so the ward refreshed on re-cast (pre-1.6 a re-cast would refresh the duration but not the ward). That is literally the sum total of the changes that affected me in a positive way. I was stacking shields way before 1.6, it was just a bit harder back then.
If anything about a sorc needs a nerf I would say it was overload. And maybe healing ward/ward ally needs a look at. Streak is fine though, really, as is shield stacking. The champion system is distorting things a bit, but cp aside sorcs are really not that op.
Cinnamon_Spider wrote: »First there were claims of 15k and then 20k. Now we're up to 40k? Did someone see a video with a bugged shield bar?
houimetub17_ESO wrote: »Whats the difference between sorc shield stacking and stam dps roll dodgers?
Stam build eventually runs out ressource to dodge and do damage.
BrassRazoo wrote: »The OP must be playing a different game. Don't you know this one is now called Elder Nightblades Online?
They have the best shields.....
Darklord_Tiberius wrote: »The amount of Sorcs in this thread defending their broken class is amazing. Balance is coming boys and girls, your tears are going to taste soooooo good!
Darklord_Tiberius wrote: »The amount of Sorcs in this thread defending their broken class is amazing. Balance is coming boys and girls, your tears are going to taste soooooo good!
Darklord_Tiberius wrote: »The amount of Sorcs in this thread defending their broken class is amazing. Balance is coming boys and girls, your tears are going to taste soooooo good!
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
houimetub17_ESO wrote: »Not to mention:.I seem to almost never crit on shields.
Francescolg wrote: »FriedEggSandwich
You can also play with Crystal Frags on the bubble bar, np. Since you need it immediately and it can proc consecutively, there are moments where the proc is insanely often. If you keep HoT + Bubbling your team (/randoms), Crystal Frags + Resto is strong as hell. Not everyone adapted to "healer sorc" style but in the right situation, you safe everybody around you and do even more AP just by healing + crystal fragg'ing (/edit and some other instant stuff in between for more dmg/cc).
But what the thread starter says, is possible under certain conditions. Very high spell dmg = very high Healing Ward, although it is better to play with ~2000 magicka regen and a bit less Healing Ward (20k). 20k healing ward is enough.
cschwingeb14_ESO
If you want a better Healing Ward go deeply into spell dmg (2.5-3k) and/or 35k magicka will do it. I do not need to post pictures about 25k and higher healing wards. Atm, I prefer magicka regen and I won't change again my items, just to post a picture of a high value Healing Ward. I do not know the max-numbers, as I don't care whether "gold" or "purple" but I got a 28k healing after my ward expired, so base value was 6k or so. I aint good in calculating
Cinnamon_Spider wrote: »First there were claims of 15k and then 20k. Now we're up to 40k? Did someone see a video with a bugged shield bar?
Some tips for fighting against Sorcerers:
- Most have a very limited stamina pool so use CC on them whenever you can. Once they can't break it anymore you won.
- An escaping sorcerer can be chased through gapclosers or Retreating Maneuver + Hasty Retreat + Sprint. You might have to blockcast one or the other spell in order to keep up.
- Use burst instead of sustain damage and preferably stamina since it significantly reduces the effectiveness of their shields. (Harness doesn't work)
- Only chase a player if you think you can kill him in a 1v1. (This is not only true for sorcerers but also for any other class)
As for my opinion on class balance check out my signature.And no, there's no TL;DR.
Some tips for fighting against Sorcerers:
- Most have a very limited stamina pool so use CC on them whenever you can. Once they can't break it anymore you won.
- An escaping sorcerer can be chased through gapclosers or Retreating Maneuver + Hasty Retreat + Sprint. You might have to blockcast one or the other spell in order to keep up.
- Use burst instead of sustain damage and preferably stamina since it significantly reduces the effectiveness of their shields. (Harness doesn't work)
- Only chase a player if you think you can kill him in a 1v1. (This is not only true for sorcerers but also for any other class)
As for my opinion on class balance check out my signature.And no, there's no TL;DR.
umm who doesnt use tripots good sir.... good day good night. bad information. stamina is not a factor accept in very very long drawn out fights.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Some tips for fighting against Sorcerers:
- Most have a very limited stamina pool so use CC on them whenever you can. Once they can't break it anymore you won.
- An escaping sorcerer can be chased through gapclosers or Retreating Maneuver + Hasty Retreat + Sprint. You might have to blockcast one or the other spell in order to keep up.
- Use burst instead of sustain damage and preferably stamina since it significantly reduces the effectiveness of their shields. (Harness doesn't work)
- Only chase a player if you think you can kill him in a 1v1. (This is not only true for sorcerers but also for any other class)
As for my opinion on class balance check out my signature.And no, there's no TL;DR.
umm who doesnt use tripots good sir.... good day good night. bad information. stamina is not a factor accept in very very long drawn out fights.
everyone fighting one of the not so many NBs