Thanks for the bumps, guys - so @ZoS 40k shield stacking - a feature or oversight?
40k might not be sustainable, but you can easily get 28k by two clicks and practically zero magicka.
ArvenAldmeri wrote: »You are talking about class that does not exist, dude.
DKs - no escape - out.
NBs - no shields - out.
Templars - no escape - out.
Sorcerers - one shield, yes, strong shield, but everyone can have light armor shield and healing ward and sorcs need something when light armor was nerfed so badly, without shield sorc would be dead after one second. They do have high damage but not the highest in the game. Ever fought as NB or were fighting a NB? No? Try it. Sorcs are very, very, VERY limited for stamina. 3 dodge rolls and end. 2 break free and end. Easy mode? TRY TO PLAY IT! Sorcs are NOT easy mode, god damn it! -.-
houimetub17_ESO wrote: »Sorcs, overall, have a kit that is way too complete which makes them successful regardless of changes in meta or slight nerfs they receive.
Its been called master class since beta, and there is a reason why.
I mean, people are stacking nirn right now in current meta and magika sorc still dominate the pvp fields.
Thanks for the bumps, guys - so @ZoS 40k shield stacking - a feature or oversight?
40k might not be sustainable, but you can easily get 28k by two clicks and practically zero magicka.
houimetub17_ESO wrote: »Whats the difference between sorc shield stacking and stam dps roll dodgers?
Stam build eventually runs out ressource to dodge and do damage.
houimetub17_ESO wrote: »Not to mention:.I seem to almost never crit on shields.
Lets stay on topic here.
In my experience, the survivability, mobility, damage and utility of sorcs are overpowered in SOME situations.
I don't mind though, because every class should have a nook to fulfill in pvp, nightblades have fear and single target dps, dk's have whip and reflect and templars have... umm really bad self-heals and an average execute unless they are magicka users.
Sorcs have bolt escape and shields. I've seen a sorc use bolt escape 10 times before he stopped, and he only stopped because I chased him so far from my teammates... at which point he easily 1v1'd me.
The issue with Sorcs is that they have too much power to survive and it's too easy for them to escape. Give them one or another in terms of use them to survive. Either you take the shields or the bolt escape. - my suggestion.
PS his shield was 20k, I don't know how as I don't play a sorc. He was fully geared VR14... so... there's that to take into consideration.
houimetub17_ESO wrote: »11k on your hardened ward is still a lot for a damage build. I get 7.4k on my stamplar with his radiant ward. 9k if he got his tank build.
houimetub17_ESO wrote: »Well you escape a losing situation(got ganked, ate an ult, ressources r low), come back after regen try again(idealy with a burst opening). Rince n repeat until you win.
Thats the real problem with streak.
Baragorath wrote: »I see many Sorcerers join debate.
Only miss one thing which was already used in other topic.
"If sorc can not kill you and he bolt escape means you should be happy and not follow him".
@ToRelax and @FriedEggSandwich I understand you defend your class against nerf, what was not done by Sypher which was adding every month some clips on youtube and begging @ZOS for DKs nerf and when it happened no more clips of Sypher DK on youtube.
Please allow other classes to show they point of view regarding class you play.
I appreciate the efforts, guys, but the 40k stacking mark has been reached, and the sustain to keep 28k+ shields up at all times is easy enough - you might not be able to do this personally, but many can.
There's no "talking your way out of this one", no matter how valiantly one tries ;-)
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I appreciate the efforts, guys, but the 40k stacking mark has been reached, and the sustain to keep 28k+ shields up at all times is easy enough - you might not be able to do this personally, but many can.
There's no "talking your way out of this one", no matter how valiantly one tries ;-)
If the player is at very low life (~30%) Healing Ward goes up to 28k absorb/heal. You can simply test this and everybody knows this. Hardened Ward is up to 13k absorb (with an average ~200CP and the respective talent for shields maxed, average 2k spell dmg and 33k magicka, in easily obtainable gear).[Your average sorc only has Healing ward + Hardened Ward as shields absorbing all dmg. At best that gives them around 20k shield.
(...)
I'm not disagreeing that sorcs have to many advantages in PvP atm, but 40k shield, that's just ridiculous lol.