And id like to add that stamina morphs of critical sorc abilities like bolt, ward, and shard ARE what Stam sorcs need and that in their current state they are basically underpowered nightblades without cloak (with no bolt, no ward, and no long range stamina ability that is not weapon dependant)
The day any magicka sorc can complain is the day that their shields scale off of health like the rest of the classes. Until then all of you whiny sorcs can stop the QQ
The day any magicka sorc can complain is the day that their shields scale off of health like the rest of the classes. Until then all of you whiny sorcs can stop the QQ
And id like to add that stamina morphs of critical sorc abilities like bolt, ward, and shard ARE what Stam sorcs need and that in their current state they are basically underpowered nightblades without cloak (with no bolt, no ward, and no long range stamina ability that is not weapon dependant)
I'd like to say that would be freaking stupid. I mean, fo' serious, stamina morphs of bolt, ward, and shard? Why would *any* sorc stay magicka in that case. lol
So sorry NB class doesn't have sorc class abilities. Still not sure why that is! ! !
Anyway, maybe you were joking. The context of your post didn't seem like you were. But if you were, thanks for the laughs! ;-P
Yea it really depends what they plan to do here. This could be a big nerf - but theyve gotta be really stupid to mess this one up.
Merlin13KAGL wrote: »They could fix all of this with one passive/morph.
Default for any Sorc skill should be magicka based. Add a morphable passive that would allow all class skills to either be:
- Morph A: Full stamina based
- Morph B: Half and half (or higher of the two)
This would allow them to not have to take anything away from either build. Presently, if they go one direction or the other with any skill, the opposing side loses a possibility.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Merlin13KAGL wrote: »They could fix all of this with one passive/morph.
Default for any Sorc skill should be magicka based. Add a morphable passive that would allow all class skills to either be:
- Morph A: Full stamina based
- Morph B: Half and half (or higher of the two)
This would allow them to not have to take anything away from either build. Presently, if they go one direction or the other with any skill, the opposing side loses a possibility.
its much easier, just add a third morph to a skill if they feel iit needs a stamina morph.
byrom101b16_ESO wrote: »Yea it really depends what they plan to do here. This could be a big nerf - but theyve gotta be really stupid to mess this one up.
I would advise you to look at what they have done already to the game and class balance and significantly upwardly revise your estimates on the chances of them messing this up...
RinaldoGandolphi wrote: »The day any magicka sorc can complain is the day that their shields scale off of health like the rest of the classes. Until then all of you whiny sorcs can stop the QQ
Still complaining about Hardened Ward? the only skill that makes a magic Sorc viable?
If you understood the class, then you would know magic Sorcs are REQUIRED to wear Light Armor. Light Armor is paper, Sorc who use magic are shoehorned into wearing paper for armor...without Ward, they wouldn't have a chance. Ward doesn't even really give the same survivability as Med Armor, as even a 13k Ward is crushed in 1-2 hits by any stamina user which is 1 sec or less in PVP.
Magic Sorc's have their own weaknesses such as the majority of their skills being dodgeable, blocking their spells costs nothing in terms of stamina, no way to force down a permablocker's block, weak against tank specs due to no way to drain stamina. graas is always greener on the otherside.
Hardened Ward scales of magic because other Classes have other options for survival, DK can reflect, Templars can Heal, Nightblades and Cloak and move really fast.
Aren't templars required to wear light if they want any sort of magicka sustain? So shouldn't their shields scale off of magicka?
Also, a sorc can put magicka det and curse on someone and kill them with that... Last time i checked neither is dodgeable
Sorcs can just stack magicka and get survivabilty, dps, and an escape... The only class in the game that can do so.
Imagine if a nb had a stam version of cloak. They could dodgeroll everywhere, cloak if they wanna get away, and hit like a truck.
RinaldoGandolphi wrote: »We are also the only class in the game that doesn't have an instant cast direct damage class skill or an instant cast magic melee skill that can't be dodged, and our entire class is based around delayed damage and having to wait 3.5 secs for damage to go off is an eternity in pvp, and a lot can happen in 3.5 secs...namely being killed.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Why would you want a stamina build as a sorc anyway? Sorcerers are all about magic and should always be about magic.
cschwingeb14_ESO wrote: »Is this even really am issue. Right now stam sorcs can use a magicka based lightning form. If the cost isn't ridiculous, magicka sorcs could use a stam based lightning form. It's not as if the current damage is what anyone uses it for. And if the stam version gets a big damage but, then the damage will be OK even for magicka sorcs
cschwingeb14_ESO wrote: »Is this even really am issue. Right now stam sorcs can use a magicka based lightning form. If the cost isn't ridiculous, magicka sorcs could use a stam based lightning form. It's not as if the current damage is what anyone uses it for. And if the stam version gets a big damage but, then the damage will be OK even for magicka sorcs
It's an issue that they don't understand their own game
Just making that skill cost stamina would hurt stamina and magicka Sorcs.
One can hope it's just one of many changes and actually makes sense considering the rest we don't know of yet, but that sounds very unlikely.
cschwingeb14_ESO wrote: »Is this even really am issue. Right now stam sorcs can use a magicka based lightning form. If the cost isn't ridiculous, magicka sorcs could use a stam based lightning form. It's not as if the current damage is what anyone uses it for. And if the stam version gets a big damage but, then the damage will be OK even for magicka sorcs
It's an issue that they don't understand their own game
Just making that skill cost stamina would hurt stamina and magicka Sorcs.
One can hope it's just one of many changes and actually makes sense considering the rest we don't know of yet, but that sounds very unlikely.
This is the same team that said pre 1.6 that "sorc burst damage is fine" then went to buff sorc spell power, frag procs and curse.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Hypertionb14_ESO wrote: »Both Morphs of the spell should probably remain magicka... there is no DPS benefit to the spell beyond its minor DOT and the small chance of Disintegrate procs on it.
its use is more akin to DK spiked armor and NB Blur. both of which use magicka.
more helpful would be changing the Pets to have stamina morphs. or allowing them to naturally scale on which ever is higher. (allowing for Ranger style builds with bow and pets)
another option is a total redo on one of the morphs of Mages Fury, Adding the old Endless fury effect to Wrath, and changing the Endless morph into a short lived (8s or so) stamina powered buff that causes light and heavy attacks to be able to trigger the explosion on hitting below 20% health targets.
Crystal Blast could be changed in the same way, a Self buff that empowers all attacks with extra damage with a AOE (less inital Damage than currently to balance it)