Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Remove Nirnhoned

  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Domander wrote: »
    Xsorus wrote: »
    Derra wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    R0M2K wrote: »
    Nirhoned is ok.

    1- Magica users have a whole resource avaliable to make damage/skills without depleting the roll/block/sprint pool, as opposed to stamina builds.

    2- Shield stacking.

    3- Nirn price.

    yeah nirn is perfectly fine...
    kHgnrgN.jpgcHgGwJg.jpg
    nMlisva.jpg3mgOFuh.png ...not!

    just a few examples from yesterday

    Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..

    But Lets take this a step further..and really examine the screenshots

    The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.

    That means your light attack in one of the screenshots was doing 76 Damage before the reduction.

    So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.

    no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.

    it won't change the cap..its 50% no matter what

    You are doing sub 100 on the light attack damage before their resist is even taken into account...I mean...that's insanely low by all standards in the game...Only thing I could think is they're maybe stacking damage reduction abilities maybe? Those would go past the cap

    The cap on dmg reduction is somewhere in the ballpark of ~80% because 25% cp reduction 50% spellres reduction 15% cyro reduction with one (not tested exactly sry for that) working additive with the other two multiplivative.
    On top of the pitiful dmg that is left now you can add about 80% dmg reduction when blocking projectiles with sword and board.

    I´m seeing ~120 to 150 dmg block light attacks quite often with a full resipierce build.

    No one is going to have the 25% damage reduction right now...so we can just throw that out right now.

    you shouldn't be seeing sub 100 damage at all with Light attacks before Resist is even taken into account.

    now if they're blocking yea..Not blocking standing there? No..

    Based on many of your replies, I don't think you realize how much nirnhoned affects damage, it's quite easy to tell who is exploiting it. Some players just have 2 or 3 pieces, and even then, you can tell.

    If spell resistance was the only way in the game of defending against spells then it might be ok, but then you have all the other things in the game such as block, shields, hots, reflect, CC, etc..its very unbalanced.

    also, you don't think anyone is at 300 champ points yet?

    as for the screenshots, just look at how much entropy is ticking. It would be double that against a damage shield.

    and the under 100 damage, I'd guess there's some other things going on like a veil/nova, or mistform, or both.

    I know how much nirnhoned affects damage...I'm starting to wonder if you even know how much it affects damage since you think just having 2 or 3 pieces will let you tell who has it. You realize with 4 Pieces of Nirnhoned I hit 37k Spell Resist on my Nightblade? This is with the Major Armor/Spell resist buff mind you. With two pieces of Nirnhoned we're talking 20kish Spell Resist most likely..Which anyone with any sort of Spell Pen will all but ignore. I'm starting to wonder if all you guys whining about Nirnhoned aren't running The spell pen mundus stone, or using Sharpended or Nirnhoned weapons.

    Now with that said, Why are you bringing the other things into the point? The 38 Damage Light Attack wasn't Blocked, It wasn't shielded, it was reflected or CCed...None of that played a part in its damage...

    As for 300 Champ Points, the amount of people with 300 Champ Points right now is small, The amount that have it invested entirely in reducing Magic Damage passive is even smaller. So yea..I'm safe on my bet that it doesn't play a major part in that damage reduction.

    Veil Might of been possible, But then that goes back to the whole him making fake screenshots thing..He knew the guy was standing in Veil but chose to pass it off as something entirely to do with Nirnhoned...Mistform is less likely since the guy attack before that...but lets assume again the guy was in Mistform..That goes back to fake damage screenshots...He knew the guy was in Mistform and say low on Health but decided to pass it off as something to do with Nirnhoned.

    At this point i wouldn't be surprised if the guys name was Blinxy.

  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tankqull wrote: »
    Xsorus wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    R0M2K wrote: »
    Nirhoned is ok.

    1- Magica users have a whole resource avaliable to make damage/skills without depleting the roll/block/sprint pool, as opposed to stamina builds.

    2- Shield stacking.

    3- Nirn price.

    yeah nirn is perfectly fine...
    kHgnrgN.jpgcHgGwJg.jpg
    nMlisva.jpg3mgOFuh.png ...not!

    just a few examples from yesterday

    Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..

    But Lets take this a step further..and really examine the screenshots

    The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.

    That means your light attack in one of the screenshots was doing 76 Damage before the reduction.

    So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.

    Anyone - except you and attonryatlaw - who plays a magicka build knows they see the same damage recaps everytime they pvp.

    I find your anyone to be mostly Sorcs..and we all know how much their opinion matters on the subject....


    might be that sorcs are the last magica build left? (even though the number of magica tank DKs is rising again so they probably will jump in quite soon)

    Judging by the amount of DKs I see with Magicka Build, and the amount of Jesus Beams I eat..I'm going to say that's false.

  • Zsymon
    Zsymon
    ✭✭✭✭
    TheBull wrote: »
    get ride of 25k spell pen and 35k armor pen first.

    Where do you get 35K armor penetration? As far as I know only light armor adds further penetration.
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    I run 4 pieces of nirn on one of my toons and have something like 44k resists. Still run into sorcs that can hit me for 8k a pop. Whatever that screenshot is showing, it has nothing to do with overcapped resists or nirnhone.
  • Domander
    Domander
    ✭✭✭✭✭
    Xsorus wrote: »
    Domander wrote: »
    Xsorus wrote: »
    Derra wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    R0M2K wrote: »
    Nirhoned is ok.

    1- Magica users have a whole resource avaliable to make damage/skills without depleting the roll/block/sprint pool, as opposed to stamina builds.

    2- Shield stacking.

    3- Nirn price.

    yeah nirn is perfectly fine...
    kHgnrgN.jpgcHgGwJg.jpg
    nMlisva.jpg3mgOFuh.png ...not!

    just a few examples from yesterday

    Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..

    But Lets take this a step further..and really examine the screenshots

    The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.

    That means your light attack in one of the screenshots was doing 76 Damage before the reduction.

    So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.

    no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.

    it won't change the cap..its 50% no matter what

    You are doing sub 100 on the light attack damage before their resist is even taken into account...I mean...that's insanely low by all standards in the game...Only thing I could think is they're maybe stacking damage reduction abilities maybe? Those would go past the cap

    The cap on dmg reduction is somewhere in the ballpark of ~80% because 25% cp reduction 50% spellres reduction 15% cyro reduction with one (not tested exactly sry for that) working additive with the other two multiplivative.
    On top of the pitiful dmg that is left now you can add about 80% dmg reduction when blocking projectiles with sword and board.

    I´m seeing ~120 to 150 dmg block light attacks quite often with a full resipierce build.

    No one is going to have the 25% damage reduction right now...so we can just throw that out right now.

    you shouldn't be seeing sub 100 damage at all with Light attacks before Resist is even taken into account.

    now if they're blocking yea..Not blocking standing there? No..

    Based on many of your replies, I don't think you realize how much nirnhoned affects damage, it's quite easy to tell who is exploiting it. Some players just have 2 or 3 pieces, and even then, you can tell.

    If spell resistance was the only way in the game of defending against spells then it might be ok, but then you have all the other things in the game such as block, shields, hots, reflect, CC, etc..its very unbalanced.

    also, you don't think anyone is at 300 champ points yet?

    as for the screenshots, just look at how much entropy is ticking. It would be double that against a damage shield.

    and the under 100 damage, I'd guess there's some other things going on like a veil/nova, or mistform, or both.

    I know how much nirnhoned affects damage...I'm starting to wonder if you even know how much it affects damage since you think just having 2 or 3 pieces will let you tell who has it. You realize with 4 Pieces of Nirnhoned I hit 37k Spell Resist on my Nightblade? This is with the Major Armor/Spell resist buff mind you. With two pieces of Nirnhoned we're talking 20kish Spell Resist most likely..Which anyone with any sort of Spell Pen will all but ignore. I'm starting to wonder if all you guys whining about Nirnhoned aren't running The spell pen mundus stone, or using Sharpended or Nirnhoned weapons.

    Now with that said, Why are you bringing the other things into the point? The 38 Damage Light Attack wasn't Blocked, It wasn't shielded, it was reflected or CCed...None of that played a part in its damage...

    As for 300 Champ Points, the amount of people with 300 Champ Points right now is small, The amount that have it invested entirely in reducing Magic Damage passive is even smaller. So yea..I'm safe on my bet that it doesn't play a major part in that damage reduction.

    Veil Might of been possible, But then that goes back to the whole him making fake screenshots thing..He knew the guy was standing in Veil but chose to pass it off as something entirely to do with Nirnhoned...Mistform is less likely since the guy attack before that...but lets assume again the guy was in Mistform..That goes back to fake damage screenshots...He knew the guy was in Mistform and say low on Health but decided to pass it off as something to do with Nirnhoned.

    At this point i wouldn't be surprised if the guys name was Blinxy.


    lol, do you realize how much 20k ish spell resistance is? Tell me, what does it take if you were to use no nirnhoned? You have to commit to heavy armor to get that much

    I cannot believe someone can be so out of touch with what is balanced.

    Do not assume that everyone runs max spell penetration, nor should you need too
    Edited by Domander on 11 June 2015 08:22
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Domander wrote: »
    Xsorus wrote: »
    Domander wrote: »
    Xsorus wrote: »
    Derra wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    R0M2K wrote: »
    Nirhoned is ok.

    1- Magica users have a whole resource avaliable to make damage/skills without depleting the roll/block/sprint pool, as opposed to stamina builds.

    2- Shield stacking.

    3- Nirn price.

    yeah nirn is perfectly fine...
    kHgnrgN.jpgcHgGwJg.jpg
    nMlisva.jpg3mgOFuh.png ...not!

    just a few examples from yesterday

    Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..

    But Lets take this a step further..and really examine the screenshots

    The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.

    That means your light attack in one of the screenshots was doing 76 Damage before the reduction.

    So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.

    no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.

    it won't change the cap..its 50% no matter what

    You are doing sub 100 on the light attack damage before their resist is even taken into account...I mean...that's insanely low by all standards in the game...Only thing I could think is they're maybe stacking damage reduction abilities maybe? Those would go past the cap

    The cap on dmg reduction is somewhere in the ballpark of ~80% because 25% cp reduction 50% spellres reduction 15% cyro reduction with one (not tested exactly sry for that) working additive with the other two multiplivative.
    On top of the pitiful dmg that is left now you can add about 80% dmg reduction when blocking projectiles with sword and board.

    I´m seeing ~120 to 150 dmg block light attacks quite often with a full resipierce build.

    No one is going to have the 25% damage reduction right now...so we can just throw that out right now.

    you shouldn't be seeing sub 100 damage at all with Light attacks before Resist is even taken into account.

    now if they're blocking yea..Not blocking standing there? No..

    Based on many of your replies, I don't think you realize how much nirnhoned affects damage, it's quite easy to tell who is exploiting it. Some players just have 2 or 3 pieces, and even then, you can tell.

    If spell resistance was the only way in the game of defending against spells then it might be ok, but then you have all the other things in the game such as block, shields, hots, reflect, CC, etc..its very unbalanced.

    also, you don't think anyone is at 300 champ points yet?

    as for the screenshots, just look at how much entropy is ticking. It would be double that against a damage shield.

    and the under 100 damage, I'd guess there's some other things going on like a veil/nova, or mistform, or both.

    I know how much nirnhoned affects damage...I'm starting to wonder if you even know how much it affects damage since you think just having 2 or 3 pieces will let you tell who has it. You realize with 4 Pieces of Nirnhoned I hit 37k Spell Resist on my Nightblade? This is with the Major Armor/Spell resist buff mind you. With two pieces of Nirnhoned we're talking 20kish Spell Resist most likely..Which anyone with any sort of Spell Pen will all but ignore. I'm starting to wonder if all you guys whining about Nirnhoned aren't running The spell pen mundus stone, or using Sharpended or Nirnhoned weapons.

    Now with that said, Why are you bringing the other things into the point? The 38 Damage Light Attack wasn't Blocked, It wasn't shielded, it was reflected or CCed...None of that played a part in its damage...

    As for 300 Champ Points, the amount of people with 300 Champ Points right now is small, The amount that have it invested entirely in reducing Magic Damage passive is even smaller. So yea..I'm safe on my bet that it doesn't play a major part in that damage reduction.

    Veil Might of been possible, But then that goes back to the whole him making fake screenshots thing..He knew the guy was standing in Veil but chose to pass it off as something entirely to do with Nirnhoned...Mistform is less likely since the guy attack before that...but lets assume again the guy was in Mistform..That goes back to fake damage screenshots...He knew the guy was in Mistform and say low on Health but decided to pass it off as something to do with Nirnhoned.

    At this point i wouldn't be surprised if the guys name was Blinxy.


    lol, do you realize how much 20k ish spell resistance is? Tell me, what does it take if you were to use no nirnhoned? You have to commit to heavy armor to get that much

    I cannot believe someone can be so out of touch with what is balanced.

    Do not assume that everyone runs max spell penetration, nor should you need too

    It doesn't take much to hit 20k spell resist, medium with the major buff will let ya hit it or close.

    Also did you just tell me to not assume everyone runs max spell pen while at the same time crying about people running max spell resist? You realize that most builds won't have super spell resist right? But most magicka users will be running the spell pen mundus stone and sharpened or nirnhoned weapons. If they're caster based and not a sorc they'll probably have destruction staff as well, I mean you really have to go out of your way not to have a crap ton of spell pen as a magicka user.

    Which is going to all but ignore 20k spell resist.
    Edited by Xsorus on 11 June 2015 11:01
  • Ace_SiN
    Ace_SiN
    ✭✭✭✭
    R0M2K wrote: »
    Nirhoned is ok.

    1- Magica users have a whole resource avaliable to make damage/skills without depleting the roll/block/sprint pool, as opposed to stamina builds.

    2- Shield stacking.

    3- Nirn price.


    Hmm.. I'm guessing you're stam based?

    Nirnhoned is broken, it's that simple. I didn't realize how badly broken it was until I switched my stam nb to magicka(my friends also switched to magicka dk). When your crits are doing significantly less damage than your base tool tip damage, there's a problem with that. At least there's a problem when your opponent is able to reduce your damage that much for negligible tradeoffs. If a guy is a tank, then I can understand and accept that. However, don't make my damage un-effective while still still dishing out competitive dps.

    All the serious PvPers are using nirnhoned gear on their crafted sets. It's definitely not because the trait is "ok". That's not how competitive PvPers operate.
    Edited by Ace_SiN on 11 June 2015 13:38
    King of Beasts

  • Bfish22090
    Bfish22090
    ✭✭✭✭✭
    Fix perma roll dodge stam builds before nirn is fixed
  • Roselle
    Roselle
    ✭✭✭✭
    When things are just out of control, you can't be serious at all anymore.

    WHO REMEMBERS THIS SONG

    This one was rekt by Zenimax
  • Domander
    Domander
    ✭✭✭✭✭
    Xsorus wrote: »
    Domander wrote: »
    Xsorus wrote: »
    Domander wrote: »
    Xsorus wrote: »
    Derra wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    Xsorus wrote: »
    Tankqull wrote: »
    R0M2K wrote: »
    Nirhoned is ok.

    1- Magica users have a whole resource avaliable to make damage/skills without depleting the roll/block/sprint pool, as opposed to stamina builds.

    2- Shield stacking.

    3- Nirn price.

    yeah nirn is perfectly fine...
    kHgnrgN.jpgcHgGwJg.jpg
    nMlisva.jpg3mgOFuh.png ...not!

    just a few examples from yesterday

    Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..

    But Lets take this a step further..and really examine the screenshots

    The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.

    That means your light attack in one of the screenshots was doing 76 Damage before the reduction.

    So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.

    no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.

    it won't change the cap..its 50% no matter what

    You are doing sub 100 on the light attack damage before their resist is even taken into account...I mean...that's insanely low by all standards in the game...Only thing I could think is they're maybe stacking damage reduction abilities maybe? Those would go past the cap

    The cap on dmg reduction is somewhere in the ballpark of ~80% because 25% cp reduction 50% spellres reduction 15% cyro reduction with one (not tested exactly sry for that) working additive with the other two multiplivative.
    On top of the pitiful dmg that is left now you can add about 80% dmg reduction when blocking projectiles with sword and board.

    I´m seeing ~120 to 150 dmg block light attacks quite often with a full resipierce build.

    No one is going to have the 25% damage reduction right now...so we can just throw that out right now.

    you shouldn't be seeing sub 100 damage at all with Light attacks before Resist is even taken into account.

    now if they're blocking yea..Not blocking standing there? No..

    Based on many of your replies, I don't think you realize how much nirnhoned affects damage, it's quite easy to tell who is exploiting it. Some players just have 2 or 3 pieces, and even then, you can tell.

    If spell resistance was the only way in the game of defending against spells then it might be ok, but then you have all the other things in the game such as block, shields, hots, reflect, CC, etc..its very unbalanced.

    also, you don't think anyone is at 300 champ points yet?

    as for the screenshots, just look at how much entropy is ticking. It would be double that against a damage shield.

    and the under 100 damage, I'd guess there's some other things going on like a veil/nova, or mistform, or both.

    I know how much nirnhoned affects damage...I'm starting to wonder if you even know how much it affects damage since you think just having 2 or 3 pieces will let you tell who has it. You realize with 4 Pieces of Nirnhoned I hit 37k Spell Resist on my Nightblade? This is with the Major Armor/Spell resist buff mind you. With two pieces of Nirnhoned we're talking 20kish Spell Resist most likely..Which anyone with any sort of Spell Pen will all but ignore. I'm starting to wonder if all you guys whining about Nirnhoned aren't running The spell pen mundus stone, or using Sharpended or Nirnhoned weapons.

    Now with that said, Why are you bringing the other things into the point? The 38 Damage Light Attack wasn't Blocked, It wasn't shielded, it was reflected or CCed...None of that played a part in its damage...

    As for 300 Champ Points, the amount of people with 300 Champ Points right now is small, The amount that have it invested entirely in reducing Magic Damage passive is even smaller. So yea..I'm safe on my bet that it doesn't play a major part in that damage reduction.

    Veil Might of been possible, But then that goes back to the whole him making fake screenshots thing..He knew the guy was standing in Veil but chose to pass it off as something entirely to do with Nirnhoned...Mistform is less likely since the guy attack before that...but lets assume again the guy was in Mistform..That goes back to fake damage screenshots...He knew the guy was in Mistform and say low on Health but decided to pass it off as something to do with Nirnhoned.

    At this point i wouldn't be surprised if the guys name was Blinxy.


    lol, do you realize how much 20k ish spell resistance is? Tell me, what does it take if you were to use no nirnhoned? You have to commit to heavy armor to get that much

    I cannot believe someone can be so out of touch with what is balanced.

    Do not assume that everyone runs max spell penetration, nor should you need too

    It doesn't take much to hit 20k spell resist, medium with the major buff will let ya hit it or close.

    Also did you just tell me to not assume everyone runs max spell pen while at the same time crying about people running max spell resist? You realize that most builds won't have super spell resist right? But most magicka users will be running the spell pen mundus stone and sharpened or nirnhoned weapons. If they're caster based and not a sorc they'll probably have destruction staff as well, I mean you really have to go out of your way not to have a crap ton of spell pen as a magicka user.

    Which is going to all but ignore 20k spell resist.

    You cannot compare with buff to without buff for resistance, also my stam sorc with 2 heavy (chest, legs) and 5 medium sits at above 18k with armor buff.

    I'm complaining about a trait that let's someone have heavy armor tank spell resistance, while not being a heavy armor tank. I'm not complaining about someone building for spell resistance, I'm not the one doing the crying.


    Let's talk about your spell penetration argument, let's compare it to armor pen.

    sharpened vs nirnhoned (weapon)

    20% all attacks with mace vs..... 10% for destruction abilities only.

    debuff is the same

    light armor (spell pen) vs medium armor (weapon damage, and way way more defense, both active and passive)

    apprentice stone will let someone get more, but this is a choice as opposed to more sustain or max stat. Stam can go for the warrior stone, but they can also go for max stat or whatever they want and still be effective.

    Most magicka users are running apprentice because there is a broken as hell armor trait in the game.
    Edited by Domander on 12 June 2015 07:01
  • Snit
    Snit
    ✭✭✭✭✭
    The winning combination for large-group PvP is now everyone in full Nirn, with most of the damage coming from Steel Tornado.

    I understand things are different in small-scale fights. But in the 20+ vs 20+ game, that appears to be the most effective combination. Other than the initial Proxi Dets, which have enormous base damage, magicka is in pretty rough shape for the big tussles.

    Edited by Snit on 12 June 2015 07:05
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Its no difference in small-scale, everyone is stacking as much nirn as possible.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Ace_SiN
    Ace_SiN
    ✭✭✭✭
    Yea it's the same for small scale.. I'm so close to switching back to one of my stam builds until this gets fixed. The only thing stopping me is that I enjoy magicka builds a lot more than stam, but the amount of people running around with nirn at this point is making it harder to have fun with it anyway.
    King of Beasts

Sign In or Register to comment.