so you just cried how op Nirn is but then asked for similar traits to deny armor to make stamina skills more useful since "a mage can cast most of there long range magic skills and deal good damage while most stamina skill need you to be at most 3 meters close (not including bow skills)." ~
What did you smoke?
I have yet to hop on the Nirnhoned bandwagon, but some of these 18k+ proximity detonations, 11k+ inevitable detonations, and 10k+ curses (among other things) have lead me to consider it.
When Nirnhoned is reworked, there better be some other changes alongside it.
I have yet to hop on thet honed bandwagon, but some of these 18k+ proximity detonations, 11k+ inevitable detonations, and 10k+ curses (among other things) have lead me to consider it.
When Nirnhoned is reworked, there better be some other changes alongside it.
Not sure what you mean by other changes. I don't think there are major class issues at the moment-- the probs are nirn, CPs, and fight times lasting 1-2 seconds (too high damage vs. health pools).
Its one thing to get hit by 17 k surprise attack , 15 k ambush or 21 k lethal arrow but 30 k unblock able soul assault is starting to border on stupid. I have yet to figure out how to deal with RD anymore either .
I don't use nirn and decided not to make any since they said they were going to adjust it , might as well try and learn to play without it but it is tough trying to take that much damage.
Maybe guild skills should be pve only .
Nirhoned is ok.
1- Magica users have a whole resource avaliable to make damage/skills without depleting the roll/block/sprint pool, as opposed to stamina builds.
2- Shield stacking.
3- Nirn price.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.
it won't change the cap..its 50% no matter what
You are doing sub 100 on the light attack damage before their resist is even taken into account...I mean...that's insanely low by all standards in the game...Only thing I could think is they're maybe stacking damage reduction abilities maybe? Those would go past the cap
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.
it won't change the cap..its 50% no matter what
You are doing sub 100 on the light attack damage before their resist is even taken into account...I mean...that's insanely low by all standards in the game...Only thing I could think is they're maybe stacking damage reduction abilities maybe? Those would go past the cap
The cap on dmg reduction is somewhere in the ballpark of ~80% because 25% cp reduction 50% spellres reduction 15% cyro reduction with one (not tested exactly sry for that) working additive with the other two multiplivative.
On top of the pitiful dmg that is left now you can add about 80% dmg reduction when blocking projectiles with sword and board.
I´m seeing ~120 to 150 dmg block light attacks quite often with a full resipierce build.
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.
it won't change the cap..its 50% no matter what
You are doing sub 100 on the light attack damage before their resist is even taken into account...I mean...that's insanely low by all standards in the game...Only thing I could think is they're maybe stacking damage reduction abilities maybe? Those would go past the cap
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
Joy_Division wrote: »
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
Anyone - except you and attonryatlaw - who plays a magicka build knows they see the same damage recaps everytime they pvp.
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
no fake screens - i´m not 100% sure whats the issue for those extream values but my guess would be again beeing nirn bugging out completly when the attacker is unable to push the effective resistance by resi pierce below the 50% threshhold enabling the nirn user to circumvent the 50% cap entirely in those cases. as it only happens vs those extrem tank dk/temps with 6+ nirn pieces. in an opposite behavior to magica user ability in 1.5 to negativly debuff spellresists and pushing their dmg above the tooltip delve value.
it won't change the cap..its 50% no matter what
You are doing sub 100 on the light attack damage before their resist is even taken into account...I mean...that's insanely low by all standards in the game...Only thing I could think is they're maybe stacking damage reduction abilities maybe? Those would go past the cap
The cap on dmg reduction is somewhere in the ballpark of ~80% because 25% cp reduction 50% spellres reduction 15% cyro reduction with one (not tested exactly sry for that) working additive with the other two multiplivative.
On top of the pitiful dmg that is left now you can add about 80% dmg reduction when blocking projectiles with sword and board.
I´m seeing ~120 to 150 dmg block light attacks quite often with a full resipierce build.
No one is going to have the 25% damage reduction right now...so we can just throw that out right now.
you shouldn't be seeing sub 100 damage at all with Light attacks before Resist is even taken into account.
now if they're blocking yea..Not blocking standing there? No..
Joy_Division wrote: »
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
Anyone - except you and attonryatlaw - who plays a magicka build knows they see the same damage recaps everytime they pvp.
I find your anyone to be mostly Sorcs..and we all know how much their opinion matters on the subject....
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
Joy_Division wrote: »
Pretty much all your screenshots are of people blocking you..While you're using Ranged Attacks no less....You know what I hit those people with on Focused aim? Not much better..
But Lets take this a step further..and really examine the screenshots
The most you can reduce an attack for with Spell Resist flat out without anything like Block or what not..Is 50%....Nord might be able to reduce it a bit further but i'm not sure.
That means your light attack in one of the screenshots was doing 76 Damage before the reduction.
So either you're bloody using level 1 weapons out in PvP...and making fake screenshots..Or something is seriously up with your character.
Anyone - except you and attonryatlaw - who plays a magicka build knows they see the same damage recaps everytime they pvp.
I find your anyone to be mostly Sorcs..and we all know how much their opinion matters on the subject....
might be that sorcs are the last magica build left? (even though the number of magica tank DKs is rising again so they probably will jump in quite soon)