Moonshadow66 wrote: »Atm, I have 173 CP and I'm playing a LOT. How anyone could have (much) more than I have is an enigma to me. But, imho this only "seems" to be a lot of bonuses; the 0,X% you get per CP are so insignificant that I'd say you don't miss much when you have less CP than f.e. I have right now. So I don't think the CS would kill the game
But like in other games, or other things in general, the ones who get there earlier or spend more time there will be ahead of the beginners, until/unless they stop playing or cannot get any higher in progression. But even then, there always will be other new players which don't have a VR14 with 3600 CP. Except for PvP maybe, I don't see a problem there
traigusb14_ESO2 wrote: »Moonshadow66 wrote: »Atm, I have 173 CP and I'm playing a LOT. How anyone could have (much) more than I have is an enigma to me. But, imho this only "seems" to be a lot of bonuses; the 0,X% you get per CP are so insignificant that I'd say you don't miss much when you have less CP than f.e. I have right now. So I don't think the CS would kill the game
But like in other games, or other things in general, the ones who get there earlier or spend more time there will be ahead of the beginners, until/unless they stop playing or cannot get any higher in progression. But even then, there always will be other new players which don't have a VR14 with 3600 CP. Except for PvP maybe, I don't see a problem there
Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
Moonshadow66 wrote: »Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
How can anyone have more than +/- 200? I mean, yes, obviosly this is true, but how? Either their days must have 100 hours, or there's something wrong with the system. I should know since I play really a LOT (as I stated earlier already). More than 250 can't have been achieved yet, if not for a bug.
traigusb14_ESO2 wrote: »Moonshadow66 wrote: »Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
How can anyone have more than +/- 200? I mean, yes, obviosly this is true, but how? Either their days must have 100 hours, or there's something wrong with the system. I should know since I play really a LOT (as I stated earlier already). More than 250 can't have been achieved yet, if not for a bug.
People do their enlightenment then do nothing but grind for 6+ hours a day. Maybe it if fun for them, maybe they don't know any better. Maybe they think they'll be the coolest kids if they have the most. Who knows. Sounds boring to me.
There are several other topics addressing this already, however, I do see this as becoming a problem in the near future (with the removal of vet ranks) as a "weeding mechanism" for forming groups. It makes me sick to my stomach that we will soon see "LFM Vet pledge, 90+ champ points or GTFO!"
I wish they would make some sort of a "catch-up" mechanism that only functions to, say, 80% number of champion points that anyone on the server has.
Side note: I know of at least 3 people who have over 600 points already. Let that sink in for a minute when you think about the differential
Moonshadow66 wrote: »That's what I thought too.. and yes, it IS boring as hell to only grind, the game has a lot more to offer.
Moonshadow66 wrote: »That's what I thought too.. and yes, it IS boring as hell to only grind, the game has a lot more to offer.
The sad truth is, that it kinda doesn't
Once you have reached a certain point in character progression, you do you trial run for leader board, daily pledge(s), maybe PvP is you want a headache... annnnd.... run around the wayshrine in Mournhold until your game crashes?
This is why forums are the true end-game
Moonshadow66 wrote: »Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
How can anyone have more than +/- 200? I mean, yes, obviosly this is true, but how? Either their days must have 100 hours, or there's something wrong with the system. I should know since I play really a LOT (as I stated earlier already). More than 250 can't have been achieved yet, if not for a bug.
Interesting stuff you are hopping there considering that:Moonshadow66 wrote: »There are several other topics addressing this already, however, I do see this as becoming a problem in the near future (with the removal of vet ranks) as a "weeding mechanism" for forming groups. It makes me sick to my stomach that we will soon see "LFM Vet pledge, 90+ champ points or GTFO!"
I wish they would make some sort of a "catch-up" mechanism that only functions to, say, 80% number of champion points that anyone on the server has.
Side note: I know of at least 3 people who have over 600 points already. Let that sink in for a minute when you think about the differential
I really hope the "LFM Vet pledge, 90+ champ points or GTFO" people will find players which do have 90+ CP BUT have them spent on 10% less repair cost, chance of double-wielding harvest nodes, inspiration bonus, faster harvesting, and the like They'd deserve it
Kronosphere wrote: »Moonshadow66 wrote: »Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
How can anyone have more than +/- 200? I mean, yes, obviosly this is true, but how? Either their days must have 100 hours, or there's something wrong with the system. I should know since I play really a LOT (as I stated earlier already). More than 250 can't have been achieved yet, if not for a bug.
places like cracked wood, with really good duo and having the place to yourself u can net 1 champion point in 20 minutes not enlightened. and the person i am talking about can hit 27k single target dps not burst either. so yes champ points ARE powerful! now add this insane damage with crazy grind places and they do it even faster and get even more exp/hour
Interesting stuff you are hoping there considering that:Moonshadow66 wrote: »There are several other topics addressing this already, however, I do see this as becoming a problem in the near future (with the removal of vet ranks) as a "weeding mechanism" for forming groups. It makes me sick to my stomach that we will soon see "LFM Vet pledge, 90+ champ points or GTFO!"
I wish they would make some sort of a "catch-up" mechanism that only functions to, say, 80% number of champion points that anyone on the server has.
Side note: I know of at least 3 people who have over 600 points already. Let that sink in for a minute when you think about the differential
I really hope the "LFM Vet pledge, 90+ champ points or GTFO" people will find players which do have 90+ CP BUT have them spent on 10% less repair cost, chance of double-wielding harvest nodes, inspiration bonus, faster harvesting, and the like They'd deserve it
-The "90+ champ points or GTFO " doesn't quite exist since there is no way of cheeking the number of of CPs of others.
-People that have many CPS usually do not play with PUGs.
-The fluff useless passives are stuff you get for free after you put your CP into useful stuff.
It is quite interesting that the people that are actually working on CP do not talk much about CP?
The ones that don't want others to have more than them are the most vocal about it and scream the most how much they do not care about CP.
Moonshadow66 wrote: »Interesting stuff you are hoping there considering that:Moonshadow66 wrote: »There are several other topics addressing this already, however, I do see this as becoming a problem in the near future (with the removal of vet ranks) as a "weeding mechanism" for forming groups. It makes me sick to my stomach that we will soon see "LFM Vet pledge, 90+ champ points or GTFO!"
I wish they would make some sort of a "catch-up" mechanism that only functions to, say, 80% number of champion points that anyone on the server has.
Side note: I know of at least 3 people who have over 600 points already. Let that sink in for a minute when you think about the differential
I really hope the "LFM Vet pledge, 90+ champ points or GTFO" people will find players which do have 90+ CP BUT have them spent on 10% less repair cost, chance of double-wielding harvest nodes, inspiration bonus, faster harvesting, and the like They'd deserve it
-The "90+ champ points or GTFO " doesn't quite exist since there is no way of cheeking the number of of CPs of others.
-People that have many CPS usually do not play with PUGs.
-The fluff useless passives are stuff you get for free after you put your CP into useful stuff.
It is quite interesting that the people that are actually working on CP do not talk much about CP?
The ones that don't want others to have more than them are the most vocal about it and scream the most how much they do not care about CP.
When you see the trollface, you'll know I wasn't that serious.
Moonshadow66 wrote: »Interesting stuff you are hoping there considering that:Moonshadow66 wrote: »There are several other topics addressing this already, however, I do see this as becoming a problem in the near future (with the removal of vet ranks) as a "weeding mechanism" for forming groups. It makes me sick to my stomach that we will soon see "LFM Vet pledge, 90+ champ points or GTFO!"
I wish they would make some sort of a "catch-up" mechanism that only functions to, say, 80% number of champion points that anyone on the server has.
Side note: I know of at least 3 people who have over 600 points already. Let that sink in for a minute when you think about the differential
I really hope the "LFM Vet pledge, 90+ champ points or GTFO" people will find players which do have 90+ CP BUT have them spent on 10% less repair cost, chance of double-wielding harvest nodes, inspiration bonus, faster harvesting, and the like They'd deserve it
-The "90+ champ points or GTFO " doesn't quite exist since there is no way of cheeking the number of of CPs of others.
-People that have many CPS usually do not play with PUGs.
-The fluff useless passives are stuff you get for free after you put your CP into useful stuff.
It is quite interesting that the people that are actually working on CP do not talk much about CP?
The ones that don't want others to have more than them are the most vocal about it and scream the most how much they do not care about CP.
When you see the trollface, you'll know I wasn't that serious.
When I see the troll Face it means that IT is even more serious business. I take my trolling very seriously .
Moonshadow66 wrote: »Moonshadow66 wrote: »Interesting stuff you are hoping there considering that:Moonshadow66 wrote: »There are several other topics addressing this already, however, I do see this as becoming a problem in the near future (with the removal of vet ranks) as a "weeding mechanism" for forming groups. It makes me sick to my stomach that we will soon see "LFM Vet pledge, 90+ champ points or GTFO!"
I wish they would make some sort of a "catch-up" mechanism that only functions to, say, 80% number of champion points that anyone on the server has.
Side note: I know of at least 3 people who have over 600 points already. Let that sink in for a minute when you think about the differential
I really hope the "LFM Vet pledge, 90+ champ points or GTFO" people will find players which do have 90+ CP BUT have them spent on 10% less repair cost, chance of double-wielding harvest nodes, inspiration bonus, faster harvesting, and the like They'd deserve it
-The "90+ champ points or GTFO " doesn't quite exist since there is no way of cheeking the number of of CPs of others.
-People that have many CPS usually do not play with PUGs.
-The fluff useless passives are stuff you get for free after you put your CP into useful stuff.
It is quite interesting that the people that are actually working on CP do not talk much about CP?
The ones that don't want others to have more than them are the most vocal about it and scream the most how much they do not care about CP.
When you see the trollface, you'll know I wasn't that serious.
When I see the troll Face it means that IT is even more serious business. I take my trolling very seriously .
It was not that I wanted to troll, but the ones with the automatical "fluff" bonuses might want to troll the ones who might search for people with "90+ CP". Nvm then.
Moonshadow66 wrote: »Moonshadow66 wrote: »Interesting stuff you are hoping there considering that:Moonshadow66 wrote: »There are several other topics addressing this already, however, I do see this as becoming a problem in the near future (with the removal of vet ranks) as a "weeding mechanism" for forming groups. It makes me sick to my stomach that we will soon see "LFM Vet pledge, 90+ champ points or GTFO!"
I wish they would make some sort of a "catch-up" mechanism that only functions to, say, 80% number of champion points that anyone on the server has.
Side note: I know of at least 3 people who have over 600 points already. Let that sink in for a minute when you think about the differential
I really hope the "LFM Vet pledge, 90+ champ points or GTFO" people will find players which do have 90+ CP BUT have them spent on 10% less repair cost, chance of double-wielding harvest nodes, inspiration bonus, faster harvesting, and the like They'd deserve it
-The "90+ champ points or GTFO " doesn't quite exist since there is no way of cheeking the number of of CPs of others.
-People that have many CPS usually do not play with PUGs.
-The fluff useless passives are stuff you get for free after you put your CP into useful stuff.
It is quite interesting that the people that are actually working on CP do not talk much about CP?
The ones that don't want others to have more than them are the most vocal about it and scream the most how much they do not care about CP.
When you see the trollface, you'll know I wasn't that serious.
When I see the troll Face it means that IT is even more serious business. I take my trolling very seriously .
It was not that I wanted to troll, but the ones with the automatical "fluff" bonuses might want to troll the ones who might search for people with "90+ CP". Nvm then.
Well the biggest troll related to CP comes from ZOS. One needs 360 CP minimum for a 2% run and ride speed boost. Genius
Moonshadow66 wrote: »Kronosphere wrote: »Moonshadow66 wrote: »Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
How can anyone have more than +/- 200? I mean, yes, obviosly this is true, but how? Either their days must have 100 hours, or there's something wrong with the system. I should know since I play really a LOT (as I stated earlier already). More than 250 can't have been achieved yet, if not for a bug.
places like cracked wood, with really good duo and having the place to yourself u can net 1 champion point in 20 minutes not enlightened. and the person i am talking about can hit 27k single target dps not burst either. so yes champ points ARE powerful! now add this insane damage with crazy grind places and they do it even faster and get even more exp/hour
Wow, ok, I didn't know.. I did Cracked Wood Cave 5 times of which twice was with the CS already, I didn't pay attention in that place, unfortunately. I only get in these dungeons, kill the bosses which are present at this time, get the skyshard and leave (before enemy players spot me^^)..
Hm.. I still have 3 characters left which haven't done the Cyrodiil quests/dungeons yet, so, thanks for the info
Btw, does the XP really increase faster if grouped, or is that just a rumor? I'm a single player, so I cannot compare it.
Moonshadow66 wrote: »Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
How can anyone have more than +/- 200? I mean, yes, obviosly this is true, but how? Either their days must have 100 hours, or there's something wrong with the system. I should know since I play really a LOT (as I stated earlier already). More than 250 can't have been achieved yet, if not for a bug.
Grinding while not enlightened takes ages to even get one more,
Moonshadow66 wrote: »Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
How can anyone have more than +/- 200? I mean, yes, obviosly this is true, but how? Either their days must have 100 hours, or there's something wrong with the system. I should know since I play really a LOT (as I stated earlier already). More than 250 can't have been achieved yet, if not for a bug.
Robotmafia wrote: »Moonshadow66 wrote: »Kronosphere wrote: »not sure but yeah its a huge worry. i know my friend who i played heaps with is atm not playing, waiting for new stuff. is gonna be REALLY far behind when he comes back and we play together. and he will never catch up.
i do my point a day and maybe another 1-3 points a week ontop of that and im on 185.
u are worried about 170. there are atm people with 440+ and even more people on 250-300
How can anyone have more than +/- 200? I mean, yes, obviosly this is true, but how? Either their days must have 100 hours, or there's something wrong with the system. I should know since I play really a LOT (as I stated earlier already). More than 250 can't have been achieved yet, if not for a bug.
well you can easily get 1 CP per day with enlightenment in an hour... so 1 hour per day isn't a lot of play time... another cp can be gained in about 3 hours depending on what you do... so its not that hard to get on average 2 a day.. if you play quite often... so the system has been out for soon 3 months so its pretty easy to be at 200 for those who started at 70....
and as mention by others... every mmo offer an advantage to those who play more... that's half the incentive to play.. is to be stronger...[/quote]
MY POST: If they do what I suggested, at least loyal/veteran players gets somekind of satisfaction if they know new/casual players spend real money to catch them up. This'd be so much better if we had high population and we could say simply "Grind or GTFO" but we cant, ESO really need to thikn the population too or this game slowly dies.