david.haypreub18_ESO wrote: »Is fire really the way to go though? In PvP, I've been using lighting because of the fact that it is not reflected by the DKs scales (though that seems less of a problem in this new age of NBs and Sorcs). I was also assuming that the lighting is not absorbed by the Sorcs' Ball of Lightning, though your wording that there is a 'projectile' at the end of the lighting heavy attack now has me confused...
david.haypreub18_ESO wrote: »Is fire really the way to go though? In PvP, I've been using lighting because of the fact that it is not reflected by the DKs scales (though that seems less of a problem in this new age of NBs and Sorcs). I was also assuming that the lighting is not absorbed by the Sorcs' Ball of Lightning, though your wording that there is a 'projectile' at the end of the lighting heavy attack now has me confused...
As far as I know, the final projectile at the end CAN be reflected.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Joy_Division wrote: »Frost - Garbage.
Lightning - massive DPS loss because you cannot weave heavy attacks. potentially useful as a channel, but one can easily channel a resto and use inferno staff as main.
Fire - By far the best staff for 95% of the combat that you will see in game.