There is no, I mean NO challange in this game if grouping, or when playing solo for that matter.. I only group up with one friend and the game is so easy we skip half the quest and still find no challenge.
There is no, I mean NO challange in this game if grouping, or when playing solo for that matter.. I only group up with one friend and the game is so easy we skip half the quest and still find no challenge.
Blame it on all the people that said it was too hard. Myself and other people were able to experience it at the original difficulty of the silver and gold stage, and it was FUN. Unfortunately, many vocal people thought it was too hard and they were heard.
Meh, ZOS cannot please everyone, but I feel bad for them "damn if you do, damn if you don't".
It wasn't necessarily harder, it just required thought.SwedishMini wrote: »There is no, I mean NO challange in this game if grouping, or when playing solo for that matter.. I only group up with one friend and the game is so easy we skip half the quest and still find no challenge.
Blame it on all the people that said it was too hard. Myself and other people were able to experience it at the original difficulty of the silver and gold stage, and it was FUN. Unfortunately, many vocal people thought it was too hard and they were heard.
Meh, ZOS cannot please everyone, but I feel bad for them "damn if you do, damn if you don't".
The game was actually harder at one point? And they changed it to this steamrolling garbage? WHY? I just can't wrap my head around it. You can only kill so many skeletons in one hit before getting bored, dying over and over though. That will eventually make you better, and you feel accomplish. The reason people complain on a game being too difficult is beyond me. If you can't beat an > MMO < solo maybe, JUST MAYBE, there is a way to communicate to other players and ask for help, maybe, MAYBE, even a grouping system. Just maybe though.
If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
There is no, I mean NO challange in this game if grouping, or when playing solo for that matter.. I only group up with one friend and the game is so easy we skip half the quest and still find no challenge.
Blame it on all the people that said it was too hard. Myself and other people were able to experience it at the original difficulty of the silver and gold stage, and it was FUN. Unfortunately, many vocal people thought it was too hard and they were heard.
Meh, ZOS cannot please everyone, but I feel bad for them "damn if you do, damn if you don't".
There is no, I mean NO challange in this game if grouping, or when playing solo for that matter.. I only group up with one friend and the game is so easy we skip half the quest and still find no challenge.
Blame it on all the people that said it was too hard. Myself and other people were able to experience it at the original difficulty of the silver and gold stage, and it was FUN. Unfortunately, many vocal people thought it was too hard and they were heard.
Meh, ZOS cannot please everyone, but I feel bad for them "damn if you do, damn if you don't".
Ah those were the days. If your build wasn't up to it, expect to die. A lot
Play naked... use level one weapons.... don't weapon swap... don't morph abilities... don't use the better abilities...
That should be enough of a difficulty slider for you...
But if you're using good gear with a min/maxed build... don't whine.
And BTW, there are very few quests that prevent you from advancing to a zone and all but the Main Story quest unlock of the other alliances for VR content, can be gotten around by simply porting to a guild mate that's already in the zone you want to be in.
IMO there are lots of players with 200+ CP and its about time we get hardcore 4 player group content. make things harder but more rewarding.
Actually, it doesn't work. My nightblade had completely broken armor for ~7 levels, replaced with a new set only after I reached Coldharbor. My templar routinely spends a couple of levels with broken armor and it didn't stop him from defeating some world bosses solo (the Siren in Rivenspire, for example). Even when naked, leveling isn't very challenging if you know what you're doing. And if you don't, then I suspect you aren't the kind of person coming to the forums to complain the game's too easy.If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
Hey Man, I made a thread about this yesterday where I wrote about how ALL (Non-Dungeon) PvE is far too easy and there is no challenge involved.
Including Dark Anchors being solo-able which makes me think that If the Dark Anchors are the best Molag Bal can do then he should really Retire as A Daedric Prince because most people can solo Dark Anchors with Bare Fists and no abilities.
Not To mention if there is ever more that 3 people at the Anchors it is hard to even hit an enemy once before it dies instantly.
Because the plain fact is that almost All PvE in this game is a joke, you don't need to use abilities, just walk through spamming one button and you will be able to do it all. At launch I remember PvE content was much harder than it is now but since then ZOS have nerfed a huge amount.
Now it makes me wonder if everyone in Tamriel is really pathetic and useless because somehow they need MY help to stop a 'Daedric Invasion' yet I could kill all of them with no armour and bare fists. Yet around 10 Soldiers aren't capable of doing anything. If there is a major issue at the moment with ESO, it has to be this.
Alphashado wrote: »I still see new players die all the time. I still see new players struggle and ask for help. Make it harder and all the "it's too easy" threads will just be replaced with "it's too hard" threads. Can't make everyone happy. Try vet dungeons if you want a good challenge. If those are too easy, then you will probably have to look elsewhere.
SwedishMini wrote: »Alphashado wrote: »I still see new players die all the time. I still see new players struggle and ask for help. Make it harder and all the "it's too easy" threads will just be replaced with "it's too hard" threads. Can't make everyone happy. Try vet dungeons if you want a good challenge. If those are too easy, then you will probably have to look elsewhere.
Try vet dungeons, when lvling... OK.
You still see people die?? WHERE? In towns by guards? Trying to solo a dark anchor when playing the game for the first time? You don't get it. It's an MMO, if they die, they should ask for help. If some places would actually be difficult (Like dark anchors) people will stack up. Groups will naturaly come to be and no more problem. "I want to solo the dark anchor" go play oblivion, go play skyrim, go play morrowind OR go super try hard. Full enchantments, great food etc. If people don't understand those basics, you shouldn't complain on how the game is too hard. Don't patch the game for stupid people.
If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
ZeroInspiration wrote: »SwedishMini wrote: »Alphashado wrote: »I still see new players die all the time. I still see new players struggle and ask for help. Make it harder and all the "it's too easy" threads will just be replaced with "it's too hard" threads. Can't make everyone happy. Try vet dungeons if you want a good challenge. If those are too easy, then you will probably have to look elsewhere.
Try vet dungeons, when lvling... OK.
You still see people die?? WHERE? In towns by guards? Trying to solo a dark anchor when playing the game for the first time? You don't get it. It's an MMO, if they die, they should ask for help. If some places would actually be difficult (Like dark anchors) people will stack up. Groups will naturaly come to be and no more problem. "I want to solo the dark anchor" go play oblivion, go play skyrim, go play morrowind OR go super try hard. Full enchantments, great food etc. If people don't understand those basics, you shouldn't complain on how the game is too hard. Don't patch the game for stupid people.
I think you are playing the wrong game, from the start this game has not catered to hardcore MMORPG players I don't think it ever will.
Alphashado wrote: »If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
And "L2P" is even worse. The typical response to "its too easy" threads is "do it naked". The typical response to "it's too hard" threads is "Learn to Play".
The fact is that ESO offers a challenge for people looking for a challenge. (Solo dolmen, solo zone bosses, solo Craglorn, Vet dungeons, DSA, Vet DSA, trials, etc) Heck if you really think you are a bad arse mofo, then step into any group dungeon and solo it. Step into Cyrodiil if you really want to see how tough you are.
On the other hand, if you are a casual gamer just looking to enjoy some questing and storyline, you can handle the mobs w/o pulling your hair out and sheepishly coming to the forums for advice only to listen to elitist gamers tell you to "L2P".
This game offers something for every level of gamer and that is the way it should be because it's smart business.
If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
SwedishMini wrote: »ZeroInspiration wrote: »SwedishMini wrote: »Alphashado wrote: »I still see new players die all the time. I still see new players struggle and ask for help. Make it harder and all the "it's too easy" threads will just be replaced with "it's too hard" threads. Can't make everyone happy. Try vet dungeons if you want a good challenge. If those are too easy, then you will probably have to look elsewhere.
Try vet dungeons, when lvling... OK.
You still see people die?? WHERE? In towns by guards? Trying to solo a dark anchor when playing the game for the first time? You don't get it. It's an MMO, if they die, they should ask for help. If some places would actually be difficult (Like dark anchors) people will stack up. Groups will naturaly come to be and no more problem. "I want to solo the dark anchor" go play oblivion, go play skyrim, go play morrowind OR go super try hard. Full enchantments, great food etc. If people don't understand those basics, you shouldn't complain on how the game is too hard. Don't patch the game for stupid people.
I think you are playing the wrong game, from the start this game has not catered to hardcore MMORPG players I don't think it ever will.
I never liked the hardcore MMORPG's, but you don't want to play with a friend in this game because it's so easy. Playin with one friend we 2 shot all enemies even if we are a few lvls low. That's not fun.Alphashado wrote: »If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
And "L2P" is even worse. The typical response to "its too easy" threads is "do it naked". The typical response to "it's too hard" threads is "Learn to Play".
The fact is that ESO offers a challenge for people looking for a challenge. (Solo dolmen, solo zone bosses, solo Craglorn, Vet dungeons, DSA, Vet DSA, trials, etc) Heck if you really think you are a bad arse mofo, then step into any group dungeon and solo it. Step into Cyrodiil if you really want to see how tough you are.
On the other hand, if you are a casual gamer just looking to enjoy some questing and storyline, you can handle the mobs w/o pulling your hair out and sheepishly coming to the forums for advice only to listen to elitist gamers tell you to "L2P".
This game offers something for every level of gamer and that is the way it should be because it's smart business.
The fanboy is strong in this one. L2P means something, it means: use rolls, use blocking, use bashing, use self healing, use potions, use food. You should learn to play if you don't know how to. And if the game is so easy you don't need to use some of the essentials mechanics of the game when lvling, you will (hopefully, I've never played end-game) get demolished.
"The fact that ESO offers a challange for people LOOKING for a challange" You shouldn't actively have to look for a challange when SOLOING in an MMO. An MMO should present a challange even when playing as a group, otherwise what's the point of grouping?
Solo group dungeons? You do realize that's *** stupid right A GROUP dungeon should not be SOLOABLE.
"This game offers something for every level of gamer" No. If i want to play challenging LVLING content, the only answer I've gotten is either A: Make your character worse. Or B: End game is tough.
ESO has dark anchors as well as bosses scattered across the world, none of wich should be soloable because what's the *** point of having ALL off the lvling aspect be solo oriented. Keep the normal quests as they are, keep ALL of the quests as they are I don't give a ***. But AT LEAST make BOSSES and the daedric prince invasion somewhat of a challange. EVEN FOR A GROUP. Remember it's a MMO. What does MMO stand for? Massive MULTIPLAYER online. Key word: MULTIPLAYER.
Alphashado wrote: »SwedishMini wrote: »ZeroInspiration wrote: »SwedishMini wrote: »Alphashado wrote: »I still see new players die all the time. I still see new players struggle and ask for help. Make it harder and all the "it's too easy" threads will just be replaced with "it's too hard" threads. Can't make everyone happy. Try vet dungeons if you want a good challenge. If those are too easy, then you will probably have to look elsewhere.
Try vet dungeons, when lvling... OK.
You still see people die?? WHERE? In towns by guards? Trying to solo a dark anchor when playing the game for the first time? You don't get it. It's an MMO, if they die, they should ask for help. If some places would actually be difficult (Like dark anchors) people will stack up. Groups will naturaly come to be and no more problem. "I want to solo the dark anchor" go play oblivion, go play skyrim, go play morrowind OR go super try hard. Full enchantments, great food etc. If people don't understand those basics, you shouldn't complain on how the game is too hard. Don't patch the game for stupid people.
I think you are playing the wrong game, from the start this game has not catered to hardcore MMORPG players I don't think it ever will.
I never liked the hardcore MMORPG's, but you don't want to play with a friend in this game because it's so easy. Playin with one friend we 2 shot all enemies even if we are a few lvls low. That's not fun.Alphashado wrote: »If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
And "L2P" is even worse. The typical response to "its too easy" threads is "do it naked". The typical response to "it's too hard" threads is "Learn to Play".
The fact is that ESO offers a challenge for people looking for a challenge. (Solo dolmen, solo zone bosses, solo Craglorn, Vet dungeons, DSA, Vet DSA, trials, etc) Heck if you really think you are a bad arse mofo, then step into any group dungeon and solo it. Step into Cyrodiil if you really want to see how tough you are.
On the other hand, if you are a casual gamer just looking to enjoy some questing and storyline, you can handle the mobs w/o pulling your hair out and sheepishly coming to the forums for advice only to listen to elitist gamers tell you to "L2P".
This game offers something for every level of gamer and that is the way it should be because it's smart business.
The fanboy is strong in this one. L2P means something, it means: use rolls, use blocking, use bashing, use self healing, use potions, use food. You should learn to play if you don't know how to. And if the game is so easy you don't need to use some of the essentials mechanics of the game when lvling, you will (hopefully, I've never played end-game) get demolished.
"The fact that ESO offers a challange for people LOOKING for a challange" You shouldn't actively have to look for a challange when SOLOING in an MMO. An MMO should present a challange even when playing as a group, otherwise what's the point of grouping?
Solo group dungeons? You do realize that's *** stupid right A GROUP dungeon should not be SOLOABLE.
"This game offers something for every level of gamer" No. If i want to play challenging LVLING content, the only answer I've gotten is either A: Make your character worse. Or B: End game is tough.
ESO has dark anchors as well as bosses scattered across the world, none of wich should be soloable because what's the *** point of having ALL off the lvling aspect be solo oriented. Keep the normal quests as they are, keep ALL of the quests as they are I don't give a ***. But AT LEAST make BOSSES and the daedric prince invasion somewhat of a challange. EVEN FOR A GROUP. Remember it's a MMO. What does MMO stand for? Massive MULTIPLAYER online. Key word: MULTIPLAYER.
The rage is strong in this one.
The game doesn't even start until level 50. And level 50 isn't endgame, it's only 1/3 of the way to endgame. Just stop raging long enough to get to level 50 and try a vet dungeon.
SwedishMini wrote: »Alphashado wrote: »SwedishMini wrote: »ZeroInspiration wrote: »SwedishMini wrote: »Alphashado wrote: »I still see new players die all the time. I still see new players struggle and ask for help. Make it harder and all the "it's too easy" threads will just be replaced with "it's too hard" threads. Can't make everyone happy. Try vet dungeons if you want a good challenge. If those are too easy, then you will probably have to look elsewhere.
Try vet dungeons, when lvling... OK.
You still see people die?? WHERE? In towns by guards? Trying to solo a dark anchor when playing the game for the first time? You don't get it. It's an MMO, if they die, they should ask for help. If some places would actually be difficult (Like dark anchors) people will stack up. Groups will naturaly come to be and no more problem. "I want to solo the dark anchor" go play oblivion, go play skyrim, go play morrowind OR go super try hard. Full enchantments, great food etc. If people don't understand those basics, you shouldn't complain on how the game is too hard. Don't patch the game for stupid people.
I think you are playing the wrong game, from the start this game has not catered to hardcore MMORPG players I don't think it ever will.
I never liked the hardcore MMORPG's, but you don't want to play with a friend in this game because it's so easy. Playin with one friend we 2 shot all enemies even if we are a few lvls low. That's not fun.Alphashado wrote: »If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
And "L2P" is even worse. The typical response to "its too easy" threads is "do it naked". The typical response to "it's too hard" threads is "Learn to Play".
The fact is that ESO offers a challenge for people looking for a challenge. (Solo dolmen, solo zone bosses, solo Craglorn, Vet dungeons, DSA, Vet DSA, trials, etc) Heck if you really think you are a bad arse mofo, then step into any group dungeon and solo it. Step into Cyrodiil if you really want to see how tough you are.
On the other hand, if you are a casual gamer just looking to enjoy some questing and storyline, you can handle the mobs w/o pulling your hair out and sheepishly coming to the forums for advice only to listen to elitist gamers tell you to "L2P".
This game offers something for every level of gamer and that is the way it should be because it's smart business.
The fanboy is strong in this one. L2P means something, it means: use rolls, use blocking, use bashing, use self healing, use potions, use food. You should learn to play if you don't know how to. And if the game is so easy you don't need to use some of the essentials mechanics of the game when lvling, you will (hopefully, I've never played end-game) get demolished.
"The fact that ESO offers a challange for people LOOKING for a challange" You shouldn't actively have to look for a challange when SOLOING in an MMO. An MMO should present a challange even when playing as a group, otherwise what's the point of grouping?
Solo group dungeons? You do realize that's *** stupid right A GROUP dungeon should not be SOLOABLE.
"This game offers something for every level of gamer" No. If i want to play challenging LVLING content, the only answer I've gotten is either A: Make your character worse. Or B: End game is tough.
ESO has dark anchors as well as bosses scattered across the world, none of wich should be soloable because what's the *** point of having ALL off the lvling aspect be solo oriented. Keep the normal quests as they are, keep ALL of the quests as they are I don't give a ***. But AT LEAST make BOSSES and the daedric prince invasion somewhat of a challange. EVEN FOR A GROUP. Remember it's a MMO. What does MMO stand for? Massive MULTIPLAYER online. Key word: MULTIPLAYER.
The rage is strong in this one.
The game doesn't even start until level 50. And level 50 isn't endgame, it's only 1/3 of the way to endgame. Just stop raging long enough to get to level 50 and try a vet dungeon.
Oh hey another answer B: End game is tough. I'm talking lvling did you forget?
Daemons_Bane wrote: »Just wanting to say that I DO get that people don't want to quest naked or in lvl 1 armor.. But then at least stop using blue/purple set armor made by your high lvl crafter alt/main toon.. Use what you can make yourself instead
Alphashado wrote: »If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
And "L2P" is even worse. The typical response to "its too easy" threads is "do it naked". The typical response to "it's too hard" threads is "Learn to Play".
The fact is that ESO offers a challenge for people looking for a challenge. (Solo dolmen, solo zone bosses, solo Craglorn, Vet dungeons, DSA, Vet DSA, trials, etc) Heck if you really think you are a bad arse mofo, then step into any group dungeon and solo it. Step into Cyrodiil if you really want to see how tough you are.
On the other hand, if you are a casual gamer just looking to enjoy some questing and storyline, you can handle the mobs w/o pulling your hair out and sheepishly coming to the forums for advice only to listen to elitist gamers tell you to "L2P".
This game offers something for every level of gamer and that is the way it should be because it's smart business.
Emma_Eunjung wrote: »Alphashado wrote: »If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
And "L2P" is even worse. The typical response to "its too easy" threads is "do it naked". The typical response to "it's too hard" threads is "Learn to Play".
The fact is that ESO offers a challenge for people looking for a challenge. (Solo dolmen, solo zone bosses, solo Craglorn, Vet dungeons, DSA, Vet DSA, trials, etc) Heck if you really think you are a bad arse mofo, then step into any group dungeon and solo it. Step into Cyrodiil if you really want to see how tough you are.
On the other hand, if you are a casual gamer just looking to enjoy some questing and storyline, you can handle the mobs w/o pulling your hair out and sheepishly coming to the forums for advice only to listen to elitist gamers tell you to "L2P".
This game offers something for every level of gamer and that is the way it should be because it's smart business.
I agree with all of this. Soloing group dungeons and Craglorn delves can be devilishly difficult, and it's great feeling when you pull it off. Anybody who thinks this game is too easy should try to face down the boss in Skyreach (Upper Craglorn) who did THIS to me last night:
I'm still working on this guy, LOL. Maybe light armor isn't going to cut it.
AhPook_Is_Here wrote: »The main challenge is staying awake now. At launch the vet content was hard and fun but it was nerfed down to where you can level from 1 to vr14 now in your loin cloth with a weapon. Good for RPers I suppose.
Daemons_Bane wrote: »Just wanting to say that I DO get that people don't want to quest naked or in lvl 1 armor.. But then at least stop using blue/purple set armor made by your high lvl crafter alt/main toon.. Use what you can make yourself instead
There's a fundamental problem with that. This is not a single player game. While you're running around in level 1 white gear, the guys in the same area, delve or Dolmen will be pimped out min/maxed alts with 250+ CP.
Only way that will be fun is if you're roleplaying as argonian slave or something lol. Because good luck getting credit or exp for anything, when other players have insane burst and dps. Unless you also have competitive dmg, than grinding and questing can be a pain in the butt, even impossible, because of other players.
Daemons_Bane wrote: »Just wanting to say that I DO get that people don't want to quest naked or in lvl 1 armor.. But then at least stop using blue/purple set armor made by your high lvl crafter alt/main toon.. Use what you can make yourself instead
Alphashado wrote: »SwedishMini wrote: »Alphashado wrote: »SwedishMini wrote: »ZeroInspiration wrote: »SwedishMini wrote: »Alphashado wrote: »I still see new players die all the time. I still see new players struggle and ask for help. Make it harder and all the "it's too easy" threads will just be replaced with "it's too hard" threads. Can't make everyone happy. Try vet dungeons if you want a good challenge. If those are too easy, then you will probably have to look elsewhere.
Try vet dungeons, when lvling... OK.
You still see people die?? WHERE? In towns by guards? Trying to solo a dark anchor when playing the game for the first time? You don't get it. It's an MMO, if they die, they should ask for help. If some places would actually be difficult (Like dark anchors) people will stack up. Groups will naturaly come to be and no more problem. "I want to solo the dark anchor" go play oblivion, go play skyrim, go play morrowind OR go super try hard. Full enchantments, great food etc. If people don't understand those basics, you shouldn't complain on how the game is too hard. Don't patch the game for stupid people.
I think you are playing the wrong game, from the start this game has not catered to hardcore MMORPG players I don't think it ever will.
I never liked the hardcore MMORPG's, but you don't want to play with a friend in this game because it's so easy. Playin with one friend we 2 shot all enemies even if we are a few lvls low. That's not fun.Alphashado wrote: »If your complaint is killing things too quickly, then use unimproved L1 Armor and Weapons. That will level the field.
I hate comments like this. You should not have to remove or use bad armour for a challenge, and even then you kill regular enemies in two hits. As the op stated, the game has one of the best combat in the mmo genre - allow players to enjoy this as they level up. Increase difficulty and reward.
And "L2P" is even worse. The typical response to "its too easy" threads is "do it naked". The typical response to "it's too hard" threads is "Learn to Play".
The fact is that ESO offers a challenge for people looking for a challenge. (Solo dolmen, solo zone bosses, solo Craglorn, Vet dungeons, DSA, Vet DSA, trials, etc) Heck if you really think you are a bad arse mofo, then step into any group dungeon and solo it. Step into Cyrodiil if you really want to see how tough you are.
On the other hand, if you are a casual gamer just looking to enjoy some questing and storyline, you can handle the mobs w/o pulling your hair out and sheepishly coming to the forums for advice only to listen to elitist gamers tell you to "L2P".
This game offers something for every level of gamer and that is the way it should be because it's smart business.
The fanboy is strong in this one. L2P means something, it means: use rolls, use blocking, use bashing, use self healing, use potions, use food. You should learn to play if you don't know how to. And if the game is so easy you don't need to use some of the essentials mechanics of the game when lvling, you will (hopefully, I've never played end-game) get demolished.
"The fact that ESO offers a challange for people LOOKING for a challange" You shouldn't actively have to look for a challange when SOLOING in an MMO. An MMO should present a challange even when playing as a group, otherwise what's the point of grouping?
Solo group dungeons? You do realize that's *** stupid right A GROUP dungeon should not be SOLOABLE.
"This game offers something for every level of gamer" No. If i want to play challenging LVLING content, the only answer I've gotten is either A: Make your character worse. Or B: End game is tough.
ESO has dark anchors as well as bosses scattered across the world, none of wich should be soloable because what's the *** point of having ALL off the lvling aspect be solo oriented. Keep the normal quests as they are, keep ALL of the quests as they are I don't give a ***. But AT LEAST make BOSSES and the daedric prince invasion somewhat of a challange. EVEN FOR A GROUP. Remember it's a MMO. What does MMO stand for? Massive MULTIPLAYER online. Key word: MULTIPLAYER.
The rage is strong in this one.
The game doesn't even start until level 50. And level 50 isn't endgame, it's only 1/3 of the way to endgame. Just stop raging long enough to get to level 50 and try a vet dungeon.
Oh hey another answer B: End game is tough. I'm talking lvling did you forget?
So every aspect of the game (group content, solo content, pvp content) should cater to your taste while offering exactly nothing for those that aren't hardcore. Got it.
I've pointed out several places, levels, and examples of ways you will find challenging content. But since 100% of the game doesn't cater to your specific taste, that upsets you. Understood.
I also pointed out that level 50 is nowhere close to endgame. This will become painfully obvious once you get there. I suggest you get there before you judge the game. 1-49 is nothing. It is a glorified starter zone.