While it is a good idea and you put a lot of work in it, in my own personal opinion I would rather run through the game without seeing any mention of crowns or stores or things that I need to purchase with RL money. It could possibly lead to a more pervasive store system
cmetzger93 wrote: »I think it would be awesome to be able to go to a courthouse type place in towns and get a name change for crowns or a bookstore and get motifs for crowns. For me it would add a lot to the game
i dont get the not being too pushy part, we had system messages about a mount
Yes, and the forums erupted with criticism of those messages, in response to which ZOS said they wouldn't do it any more.
Here is a link to a 19 page thread that occurred at the time... ZOS's response came through Gina:ZOS_GinaBruno wrote: »Just to confirm on this end, we indeed do not plan to continue with in-game messaging for items such as this (though we will still message if the server is going down, for example). We understand this was not appreciated or desired, and will find better ways to message limited Crown Store items that do not interfere with your gameplay experience.
There are, thankfully, some things about which ZOS is careful with regards to annoying their players. This one of them.
As such it bears repeating, especially since I don't often say this these days, that in this case I believe that ZOS's current approach is the best one for me. By a mile. That said, I can't speak for anyone else. Obviously.
While I do, as usual, like the way that @Gidorick's idea is put together...
... ^ This. The crown store is an addition I don't want to a game I rather enjoy. Keeping to their original statement of not integrating or advertising crown store items in-game is important to me, especially in light of how other such statements have been subject to "revision".
I don't want to see it or hear about it unless I specifically choose to do so. I am also worried about the crownstore having an increased reach. It already has its mucky paws into areas where I don't want it to be (motifs, explorers pack) and have no desire whatsoever to see that reach expanded upon.
Aballister wrote: »I would prefer it was kept apart, after playing DDO/LOTRO where windows/tabs/menus, actually pretty much everything has a button next to it for "buy in store".
I played lotro almost daily for 5 years.
I agree those Store buttons are on most menus; however, two important points need to be made: 1) You are never forced to press them, 2) it took me less than 2 days to learn to totally ignore that they even existed.
For the record as regards in game stores I think LotRO's is the best I have seen, although that may be because they have always had mechanisms for players to earn Turbine Points in-game.
All The Best
badbeansnub18_ESO wrote: »I like the idea. How about also making champion points reset similar to other skill point resets where you must find a temple to pray at?
By visually representing Crown Store mounts at the stable, and costumes on NPCs around Merchants, I believe more players will be enticed into buying Crown Store items. Seeing the item in game will allow players to visually inspect the item prior to purchase, and can be a great benefit to the Crown Store system.
Oh, and it's important to note that this would NOT replace the crown store in any way. It would simply be another way to buy the Crown Store items.
Well, hopefully ZOS will take this thread as a whole if they ever consider including Crown Store items in-game. I think this thread has a pretty good case for and some pretty strong opinions against.
If done properly it would increase sales, immersion and player activity. If done improperly, it will backfire and people would walk away from the game. It'll probably come down to how desperate they get with the Crown Store, but by that point they may not be willing to make a non-intrusive implementation.
@EQBallzz, I'm trying to make the best of the crown store situation... if there were ways to obtain Senche and Guar mounts and pets in-game (other versions, not the versions we have in the Crown Store) maybe I wouldn't take issue with the Crown Store being out-of-world. Or even if the Crown Store purchases accompanied a mission. If the Leopard and Panther mount both had separate 1 hour quests associated with them to where I bought the mount and was given the mount and a note that gives me a quest... I would have totally bought both. If it was the same quest, I would have at least bought one.
It's the disconnection that I dislike. It makes the items from the store seem out of place in Tamriel. There's no reason for me to be running around on a big cat... but the horse... I got that from the stables.
Yes, yes... I can just imagine the reason I got the big cat or frog-lizard thing... but it would be nice for the Crown Store and ESO to work synergistically with one another where one makes the other better, instead of them being this disjointed forced marriage.
I had an In Game Crown Store Integration concept I still think would be amazing.
I'd lothe to see the day where we log in, open the crown store, buy a mount, but a repair kit, buy a bank access scroll, buy a research potion, buy a portable crafting station and perform all the tasks in the game without actually having to play the game.
I kind of see it going that way anyway @EQBallzz. That's part of the reason for the suggestion. ANY new content is going to be Crown Store provided so merchants, like the stables, will probably never have any new horses to buy.... not that anyone is buying for Gold horses anyway.
Without Crown Store Integration merchants will not change or offer new goods. With Integration they would change, making them more dynamic and intetesting.
I'd lothe to see the day where we log in, open the crown store, buy a mount, but a repair kit, buy a bank access scroll, buy a research potion, buy a portable crafting station and perform all the tasks in the game without actually having to play the game.
I kind of see it going that way anyway @EQBallzz. That's part of the reason for the suggestion. ANY new content is going to be Crown Store provided so merchants, like the stables, will probably never have any new horses to buy.... not that anyone is buying for Gold horses anyway.
Without Crown Store Integration merchants will not change or offer new goods. With Integration they would change, making them more dynamic and intetesting.
I'd lothe to see the day where we log in, open the crown store, buy a mount, but a repair kit, buy a bank access scroll, buy a research potion, buy a portable crafting station and perform all the tasks in the game without actually having to play the game.
If this game even comes close to approaching that I will have been long gone so I don't really care. That would be pretty sad.
And yet seeking further integration of the crown store into the game is more than likely to encourage exactly the kind of behaviour you say that you loathe.
I honestly don't get this.
Gandrhulf_Harbard wrote: »Going to stable master to buy a mount, for gold or crowns makes sense.
Gandrhulf_Harbard wrote: »Going to stable master to buy a mount, for gold or crowns makes sense.
Really? Going to a stable-master in game and buying one mount with gold coins that can be found and looted in the world... and then paying for another with a currency that has no physical basis in the game world and can only be generated by an external process "makes sense"?
I suspect we have difference opinions on what makes narrative sense then. All well and good.
As for the bean-counter decisions, they aren't inevitable... but your espousing making it easier to carry out crown store purchases by being reminded of them during your normal playing experience? That will almost certainly help those decisions along. Making it easier for your customers to give you money through a new, integrated, channel usually results in them giving you more money through that channel. I have had some professional experience with this.
Gandrhulf_Harbard wrote: »Going to stable master to buy a mount, for gold or crowns makes sense.
Really? Going to a stable-master in game and buying one mount with gold coins that can be found and looted in the world... and then paying for another with a currency that has no physical basis in the game world and can only be generated by an external process "makes sense"?
I suspect we have difference opinions on what makes narrative sense then. All well and good.
As for the bean-counter decisions, they aren't inevitable... but your espousing making it easier to carry out crown store purchases by being reminded of them during your normal playing experience? That will almost certainly help those decisions along. Making it easier for your customers to give you money through a new, integrated, channel usually results in them giving you more money through that channel. I have had some professional experience with this.
Well it makes MORE narrative sense than an incorporeal marketplace that delivers rideable beasts from on-high.
As for the money making.... if this concept brings more money in the door I REALLY hope ZOS does it. More money equals a stronger and longer life for ESO.
Gandrhulf_Harbard wrote: »Going to stable master to buy a mount, for gold or crowns makes sense.
Really? Going to a stable-master in game and buying one mount with gold coins that can be found and looted in the world... and then paying for another with a currency that has no physical basis in the game world and can only be generated by an external process "makes sense"?
I suspect we have difference opinions on what makes narrative sense then. All well and good.
As for the bean-counter decisions, they aren't inevitable... but your espousing making it easier to carry out crown store purchases by being reminded of them during your normal playing experience? That will almost certainly help those decisions along. Making it easier for your customers to give you money through a new, integrated, channel usually results in them giving you more money through that channel. I have had some professional experience with this.
Well it makes MORE narrative sense than an incorporeal marketplace that delivers rideable beasts from on-high.
It does not make any narrative sense whatsoever to buy tigers for dollars in stables.