Do you know if they are they planning to cut every (required) rank in half, or just for that skill?Fizzlewizzle wrote: »Fizzlewizzle wrote: »I think they should give the healing buff you get from rally also to the DW skill tree (Maybe the Blade Cloak skill?)
I think it would be a lot better then the damage it gives every few seconds, as those numbers are pretty low.
2h: Major Berserk + Heal.
DW: Decreased AOE damage Recieved + heal.
If that's the case, then bows would also want this. And sword and board, because why wouldn't tanks want a heal also?
And while we're at it, why not Destro staff? Why should they be forced to go resto to heal when they are DPS?
From everything you mentioned only SnB has to be close and personal with the enemies if they want to fight (Just like 2h and DW). They however have a huge damage Mitigation, as well as the option to heal when they are facing caster.
With Bows and Destruction staffs you don't have to go towards your enemy... they (generally) have to come to you if they want to hurt you.
(I think that close to 70% of the enemies in this game are melee types. Not something that should bother a Long ranged fighter too much if they know how to kite.)
Although i get your logic, the more logical solution would be to strip the healing effect off of the 2h skill line. Since i doubt most people are willing to accept that i would suggest making the other melee option more appealing rather than going after the (general) first choice and kicking it in she shins.
I think they went the other route and created Vigor. And they're cutting the rank needed to unlock it in half soon.
Fizzlewizzle wrote: »Do you know if they are they planning to cut every (required) rank in half, or just for that skill?Fizzlewizzle wrote: »Fizzlewizzle wrote: »I think they should give the healing buff you get from rally also to the DW skill tree (Maybe the Blade Cloak skill?)
I think it would be a lot better then the damage it gives every few seconds, as those numbers are pretty low.
2h: Major Berserk + Heal.
DW: Decreased AOE damage Recieved + heal.
If that's the case, then bows would also want this. And sword and board, because why wouldn't tanks want a heal also?
And while we're at it, why not Destro staff? Why should they be forced to go resto to heal when they are DPS?
From everything you mentioned only SnB has to be close and personal with the enemies if they want to fight (Just like 2h and DW). They however have a huge damage Mitigation, as well as the option to heal when they are facing caster.
With Bows and Destruction staffs you don't have to go towards your enemy... they (generally) have to come to you if they want to hurt you.
(I think that close to 70% of the enemies in this game are melee types. Not something that should bother a Long ranged fighter too much if they know how to kite.)
Although i get your logic, the more logical solution would be to strip the healing effect off of the 2h skill line. Since i doubt most people are willing to accept that i would suggest making the other melee option more appealing rather than going after the (general) first choice and kicking it in she shins.
I think they went the other route and created Vigor. And they're cutting the rank needed to unlock it in half soon.
Anyway, i doubt it would solve the main problem, which is the skill tree itself. DW has no real advantage atm, not even the option to be on par with 2h... and when they lower that skill requirement the 2h have 2 optional skills: Rally (be honest... Major Berserk is a lot better then what DW has to offer) + Vigor, where DW would only have Vigor (a skill outside its own skilltree)
sticx45_ESO wrote: »I feel like if i don't take the 2h as a stamina user I'm going to be at a great disadvantage in combat. It just seems like the heal from Rally is just so good, I have to take the 2h just for it. (granted I don't have Vigor yet...) I actually prefer dual wield over two hand myself, but 2h has literally the only decent heal for stamina users other than vigor.
Am i crazy for feeling this way? Concerned Nightblade...
It's a must for a stam user w/o vigor and all burst builds.sticx45_ESO wrote: »I feel like if i don't take the 2h as a stamina user I'm going to be at a great disadvantage in combat. It just seems like the heal from Rally is just so good, I have to take the 2h just for it. (granted I don't have Vigor yet...) I actually prefer dual wield over two hand myself, but 2h has literally the only decent heal for stamina users other than vigor.
Am i crazy for feeling this way? Concerned Nightblade...
sticx45_ESO wrote: »I feel like if i don't take the 2h as a stamina user I'm going to be at a great disadvantage in combat. It just seems like the heal from Rally is just so good, I have to take the 2h just for it. (granted I don't have Vigor yet...) I actually prefer dual wield over two hand myself, but 2h has literally the only decent heal for stamina users other than vigor.
Am i crazy for feeling this way? Concerned Nightblade...
I don't run 2H (have no reason for it atm) and strongly dislike its FOTMish-ness, but I really don't blame you or any other stamina build who runs it. I just hope when people are using their two 2H skills 80%+ of the time they feel as cheap as a sous chef serving up limp fries. ;-P
kevlarto_ESO wrote: »sticx45_ESO wrote: »I feel like if i don't take the 2h as a stamina user I'm going to be at a great disadvantage in combat. It just seems like the heal from Rally is just so good, I have to take the 2h just for it. (granted I don't have Vigor yet...) I actually prefer dual wield over two hand myself, but 2h has literally the only decent heal for stamina users other than vigor.
Am i crazy for feeling this way? Concerned Nightblade...
Nope not at all, I hate playing a fotm build makes me feel cheap and dirty LOL then on the other hand if I want to counter the other fotm players some time you have to for a while but it seems like 75% of players are running around with two handers, NB's Sorc's DK's everybody, I wonder why ?
I have played mmo;s for a very long time and in my experience when a player base gravitates to one weapon or armor set or skill it is because that item is broken and op in some way, like the insata kill and less than a second to kill, things that are not common in mmo combat, I would look for a fix after console release.
The heal is nice from rally.
Stamina NB here. I want to dual wield, but with a lack of heals... I'm forced to 2H with Rally for the heal. I don't want to use it, but I'm really limited without it.
use both,
dw provides nice ae´s and range options while your secondbar with 2h provides alle the required buffs and heals to feel safe...
Weaponswapping to try and get more dmg out of dual wield or for the ranged setup actually lowers ur damage.. animations take to long.. just stick to 2h NB is the only class that can faceroll everyone witih just 1 bar.. Fear/execute(2h)/suprise attack/ambush and rally.
U can put anything on the 2ndary bar, dark cloak would be nice but honestly.. The problem isn't exactly a NB issue i mean as soon as vigor comes out.. i dunno Nb's have tons of frekain options they can go dual wield on the main bar and resto on the 2ndary and still be fine.
who needs to swap? he´s a NB so the only ability worth to be used from 2h is rally wich is on your second bar with all the buffs.
while your main(DW) bar contains ambush, surprise attack, flying blades(solo/small or steel tornado when zerging) and two utility options beeing two of either fear, cloak, vigor or sth else i forgott...
sticx45_ESO wrote: »I feel like if i don't take the 2h as a stamina user I'm going to be at a great disadvantage in combat. It just seems like the heal from Rally is just so good, I have to take the 2h just for it. (granted I don't have Vigor yet...) I actually prefer dual wield over two hand myself, but 2h has literally the only decent heal for stamina users other than vigor.
Am i crazy for feeling this way? Concerned Nightblade...