kendellking_chaosb14_ESO wrote: »When and where was this mentioned anyway?
Have read people mentioning an upcoming change that Detection potions will no longer work on Cloak, but have never caught the official source on it.
Such a change would make Cloak far too powerful. At present it is well balanced between its strength and the power and free availability of its best counter.
It will be fine, just spam any aoe in the location you saw the nb. There are plenty of counters to Dark Cloak without detection pots.
Where is my potion of ignore projectile relection for the next 40 seconds?
That really doesn't work all that well.
oh, and it's called a big sword, ignores reflect.
Umm I use use AoEs to pop other Nightblades out when I run my AoE build it always works
You missed the point. There are multiple abilities and item sets that increase detection range. As well as any aoe (which works fine for me)
That really doesn't work all that well.
oh, and it's called a big sword, ignores reflect.
Either mage light, sentry, and way of air bonuses are underpowered, or the potion buff is too strong - since there is almost an order of magnitude difference between them. As the OP suggests, one way of handling this would be to decrease the duration. Another would be to reduce the distance to be more in line with other similar abilities.
[...]
Radiant Magelight can reveal hidden enemies. Sentry/Way of Air increase detection range + they are medium armor. These sets make you able to see the enemy first when you both sneak, they have nothing to do with cloak.
Seriously, use caltrops or reveal. I've rarely seen a nb stealth away with dark cloak against a determined player who's competent at placing gtaoes.The second they remove Dark Cloak from being revealed by Detect Pots they're going to have to seriously give both Templars and DKs an escape method like Nightblades and Sorcs..otherwise its not going to be fair at all.
The second they remove Dark Cloak from being revealed by Detect Pots they're going to have to seriously give both Templars and DKs an escape method like Nightblades and Sorcs..otherwise its not going to be fair at all.
kendellking_chaosb14_ESO wrote: »The second they remove Dark Cloak from being revealed by Detect Pots they're going to have to seriously give both Templars and DKs an escape method like Nightblades and Sorcs..otherwise its not going to be fair at all.
and when the two tankest classes with the best heals BroLife and Green Dragon Blood get an escape I will want a super heal
kendellking_chaosb14_ESO wrote: »Key Word Stamina cause stamina heals use to suck in 1.5 and on a stamina build Vigor and Rally are better then any class magic heals cause they scale off stamina and weapon damage. My class HoTs are strong on my magic builds but my Stamina don't even waste the skill points
Also no way in hell Stamina DKs dropped Green Dragon with a 40% stamina regen buff and 33% missing health Health cause of a stamina heal don't play Dragon Knight but I know I would run both