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About Detection Potions...

Lava_Croft
Lava_Croft
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Please reduce their duration to a number that's not completely bonkers.
  • Kater_Murr
    Kater_Murr
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    ...
    Edited by Kater_Murr on 9 December 2015 19:51
  • iseko
    iseko
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    A valid counter to stealth mechanics. Lets nerf it. Argument: Its bonkers.

    I have a good feeling about this thread
  • Xeven
    Xeven
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    Stealth is one of the worst things about this game imo. You shouldn't be able to stealth up after willingly entering combat period. I'm thankful for detect pots, it's to the point where you cant PvP without them otherwise this wojld be Nightblade pickaboo online.
  • Lyzaaa
    Lyzaaa
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    Whats the point of detection potions if that certain class its meant for can perma dodge roll, whoa u can see em now but u still cant hit em:P
  • Xsorus
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    Lava_Croft wrote: »
    Please reduce their duration to a number that's not completely bonkers.

    As someone who plays a Nightblade..I say no.... Dark Cloak would be incredibly op otherwise.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Stealth in general needs reworked tired of fighting some one just for them to to instaly go invisable and then for them to spamming there crit attacks getting massive stealth bonuses and rinse and repeating it. Like there nice yes but they shouldn't be a crutch where you need them just to fight one guy who is spamming cloak or stealth once in combat you shouldn't be allowed to stealth till after you get a so so distance away from them. Like both need tweeked potions and stealth. Cause it is kinda annoying trying to sneak around but can't cause you're getting notice 30 meters away and can't go stealth cause the timer won't let you.
    Edited by Forestd16b14_ESO on 25 May 2015 21:46
  • Tankqull
    Tankqull
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    Xsorus wrote: »
    Lava_Croft wrote: »
    Please reduce their duration to a number that's not completely bonkers.

    As someone who plays a Nightblade..I say no.... Dark Cloak would be incredibly op otherwise.

    dark cloak is going to be excluded anyway :/
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Samadhi
    Samadhi
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    Tankqull wrote: »
    Xsorus wrote: »
    Lava_Croft wrote: »
    Please reduce their duration to a number that's not completely bonkers.

    As someone who plays a Nightblade..I say no.... Dark Cloak would be incredibly op otherwise.

    dark cloak is going to be excluded anyway :/

    When and where was this mentioned anyway?
    Have read people mentioning an upcoming change that Detection potions will no longer work on Cloak, but have never caught the official source on it.
    Such a change would make Cloak far too powerful. At present it is well balanced between its strength and the power and free availability of its best counter.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Germtrocity
    Germtrocity
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    Doesn't really matter anyway, even when you are detected if you use cloak you still dodge all attacks you are hit with. Makes no sense whatsoever.
    Take away the ability to dodge all attacks even when you are 'cloaked' and detected, and then you can start messing with the duration of detection pots.
  • Samadhi
    Samadhi
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    Doesn't really matter anyway, even when you are detected if you use cloak you still dodge all attacks you are hit with. Makes no sense whatsoever.
    Take away the ability to dodge all attacks even when you are 'cloaked' and detected, and then you can start messing with the duration of detection pots.

    Not all attacks, but many attacks in game yes.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Tankqull
    Tankqull
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    Samadhi wrote: »
    Tankqull wrote: »
    Xsorus wrote: »
    Lava_Croft wrote: »
    Please reduce their duration to a number that's not completely bonkers.

    As someone who plays a Nightblade..I say no.... Dark Cloak would be incredibly op otherwise.

    dark cloak is going to be excluded anyway :/

    When and where was this mentioned anyway?
    Have read people mentioning an upcoming change that Detection potions will no longer work on Cloak, but have never caught the official source on it.
    Such a change would make Cloak far too powerful. At present it is well balanced between its strength and the power and free availability of its best counter.
    ESO Live - from friday 2 weeks ago if i remember right
    Samadhi wrote: »
    Doesn't really matter anyway, even when you are detected if you use cloak you still dodge all attacks you are hit with. Makes no sense whatsoever.
    Take away the ability to dodge all attacks even when you are 'cloaked' and detected, and then you can start messing with the duration of detection pots.

    Not all attacks, but many attacks in game yes.

    its all but only 4 within its duration.
    Edited by Tankqull on 26 May 2015 07:51
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Samadhi
    Samadhi
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    Tankqull wrote: »
    Samadhi wrote: »
    Tankqull wrote: »
    Xsorus wrote: »
    Lava_Croft wrote: »
    Please reduce their duration to a number that's not completely bonkers.

    As someone who plays a Nightblade..I say no.... Dark Cloak would be incredibly op otherwise.

    dark cloak is going to be excluded anyway :/

    When and where was this mentioned anyway?
    Have read people mentioning an upcoming change that Detection potions will no longer work on Cloak, but have never caught the official source on it.
    Such a change would make Cloak far too powerful. At present it is well balanced between its strength and the power and free availability of its best counter.
    ESO Live - from friday 2 weeks ago if i remember right
    Samadhi wrote: »
    Doesn't really matter anyway, even when you are detected if you use cloak you still dodge all attacks you are hit with. Makes no sense whatsoever.
    Take away the ability to dodge all attacks even when you are 'cloaked' and detected, and then you can start messing with the duration of detection pots.

    Not all attacks, but many attacks in game yes.

    its all but only 4 within its duration.

    Thanks for the rough insight as to when, will have to go check it out.
    Hopefully they have other changes in the pipeline to counter-balance the change though, otherwise the skill will simply be far too powerful.

    The limitation of skills that can miss within the Cloak duration is true as well, and can be utilized to one's advantage.
    There are also skills that ignore the miss chance caused by Cloak.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Legedric
    Legedric
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    Kater_Murr wrote: »
    And please add "LOL" button to posts like this.
    This ^^

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  • God_flakes
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    Samadhi wrote: »
    Tankqull wrote: »
    Xsorus wrote: »
    Lava_Croft wrote: »
    Please reduce their duration to a number that's not completely bonkers.

    As someone who plays a Nightblade..I say no.... Dark Cloak would be incredibly op otherwise.

    dark cloak is going to be excluded anyway :/

    When and where was this mentioned anyway?
    Have read people mentioning an upcoming change that Detection potions will no longer work on Cloak, but have never caught the official source on it.
    Such a change would make Cloak far too powerful. At present it is well balanced between its strength and the power and free availability of its best counter.

    Let's be honest here. NB's have no natural defense. Cloak is IT. Every other class has defense mechanics that allow them a measure of survivability they can stack. NB? No blinky. No shields to stack (really). Cloak is our only escape route and now detect pots are so stupidly OP- we have no way to escape battle and recharge our resources. Have pity on NB's.
  • Garion
    Garion
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    Reduce? You mean increase, right? It should last for at least 5 minutes.
    Edited by Garion on 31 May 2015 16:15
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  • timidobserver
    timidobserver
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    Please remove impediments to my ability to run around invisibly oneshotting people.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    We should get pots that let me by-pass damage shields for 41.3 to balance the fact that my class defense is so jokingly weak Detect pots makes my "Cloak Shield" an easy kill with pots and a power that negates 56% of stealth damage and stops all stealth stuns it's hard perma counter to the two powers from Shadow that are worth a damn
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  • cozmon3c_ESO
    cozmon3c_ESO
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    We should get pots that let me by-pass damage shields for 41.3 to balance the fact that my class defense is so jokingly weak Detect pots makes my "Cloak Shield" an easy kill with pots and a power that negates 56% of stealth damage and stops all stealth stuns it's hard perma counter to the two powers from Shadow that are worth a damn

    lol i laughed, good one, weak.
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  • Domander
    Domander
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    We should get pots that let me by-pass damage shields for 41.3 to balance the fact that my class defense is so jokingly weak Detect pots makes my "Cloak Shield" an easy kill with pots and a power that negates 56% of stealth damage and stops all stealth stuns it's hard perma counter to the two powers from Shadow that are worth a damn

    I think you may be relying a bit too much on cloak for defense
  • Erock25
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    You have to pity the nb in this thread who aren't skilled enough players to realize they're playing the most op class in the game by far.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Derra
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    *grabspopcornandcontinuestolevelhismagicanbtofollowupthestamblade*

    No - NB is completely underpowered. I agree with a nerf to detect potions. Patch them out of the game for a better pvp experience!
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  • Tankqull
    Tankqull
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    Derra wrote: »
    *grabspopcornandcontinuestolevelhismagicanbtofollowupthestamblade*

    No - NB is completely underpowered. I agree with a nerf to detect potions. Patch them out of the game for a better pvp experience!

    your NB lvled finaly? >:)
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Derra
    Derra
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    Tankqull wrote: »
    Derra wrote: »
    *grabspopcornandcontinuestolevelhismagicanbtofollowupthestamblade*

    No - NB is completely underpowered. I agree with a nerf to detect potions. Patch them out of the game for a better pvp experience!

    your NB lvled finaly? >:)

    Stamblade is v14 since end of april - i´m getting a magica race now since i like that playstyle better. Can´t motivate myself to do the coldharbour quest atm though.
    <Noricum>
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  • Minnesinger
    Minnesinger
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    Burst damage from a stealthed nb is way too high if we talk about balance. Without decent counter measure we would see players getting insta killed and a red mist of a cloaked nb. Wait, that is already the reality of the current pvp. Detection pots make it somehow possible to catch some of these little murderous stealthers. If one item they should add detection pots in the crown store.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Domander wrote: »
    We should get pots that let me by-pass damage shields for 41.3 to balance the fact that my class defense is so jokingly weak Detect pots makes my "Cloak Shield" an easy kill with pots and a power that negates 56% of stealth damage and stops all stealth stuns it's hard perma counter to the two powers from Shadow that are worth a damn

    I think you may be relying a bit too much on cloak for defense

    So using a Defensive power for Defense = bad idea, so all Nightblade should just run the builds the kill in .8 seconds so ya hate Nightblade Burst but the counter to broken class defensive is don't use them just burst more okay seems logically
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  • jrkhan
    jrkhan
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    Samadhi wrote: »
    When and where was this mentioned anyway?
    Have read people mentioning an upcoming change that Detection potions will no longer work on Cloak, but have never caught the official source on it.
    Such a change would make Cloak far too powerful. At present it is well balanced between its strength and the power and free availability of its best counter.

    It will be fine, just spam any aoe in the location you saw the nb. There are plenty of counters to Dark Cloak without detection pots.
    Where is my potion of ignore projectile relection for the next 40 seconds?

  • Domander
    Domander
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    jrkhan wrote: »
    Samadhi wrote: »
    When and where was this mentioned anyway?
    Have read people mentioning an upcoming change that Detection potions will no longer work on Cloak, but have never caught the official source on it.
    Such a change would make Cloak far too powerful. At present it is well balanced between its strength and the power and free availability of its best counter.

    It will be fine, just spam any aoe in the location you saw the nb. There are plenty of counters to Dark Cloak without detection pots.
    Where is my potion of ignore projectile relection for the next 40 seconds?

    That really doesn't work all that well.

    oh, and it's called a big sword, ignores reflect.
  • Erondil
    Erondil
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    Domander wrote: »
    We should get pots that let me by-pass damage shields for 41.3 to balance the fact that my class defense is so jokingly weak Detect pots makes my "Cloak Shield" an easy kill with pots and a power that negates 56% of stealth damage and stops all stealth stuns it's hard perma counter to the two powers from Shadow that are worth a damn

    I think you may be relying a bit too much on cloak for defense

    So using a Defensive power for Defense = bad idea, so all Nightblade should just run the builds the kill in .8 seconds so ya hate Nightblade Burst but the counter to broken class defensive is don't use them just burst more okay seems logically

    Not what he meant. If you want a polyvalent build you need differents kinds of defenses so you can deal with one of your tool countered. Thats why I don't have only cloak but also shadow image, harness magicka, healing ward (you can even add double take if you want) as defensives skills in my bar. If I face a stmaina player I can deal without harness by using cloak. If I'm marked or someone popped a detect pot I can kite with shadow image+major expedition buff (crippl/double take) and with shields. Learn to rely less on cloak and use you others defensives tools.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Domander wrote: »
    jrkhan wrote: »
    Samadhi wrote: »
    When and where was this mentioned anyway?
    Have read people mentioning an upcoming change that Detection potions will no longer work on Cloak, but have never caught the official source on it.
    Such a change would make Cloak far too powerful. At present it is well balanced between its strength and the power and free availability of its best counter.

    It will be fine, just spam any aoe in the location you saw the nb. There are plenty of counters to Dark Cloak without detection pots.
    Where is my potion of ignore projectile relection for the next 40 seconds?

    That really doesn't work all that well.

    oh, and it's called a big sword, ignores reflect.

    Umm I use use AoEs to pop other Nightblades out when I run my AoE build it always works
    Erondil wrote: »
    Domander wrote: »
    We should get pots that let me by-pass damage shields for 41.3 to balance the fact that my class defense is so jokingly weak Detect pots makes my "Cloak Shield" an easy kill with pots and a power that negates 56% of stealth damage and stops all stealth stuns it's hard perma counter to the two powers from Shadow that are worth a damn

    I think you may be relying a bit too much on cloak for defense

    So using a Defensive power for Defense = bad idea, so all Nightblade should just run the builds the kill in .8 seconds so ya hate Nightblade Burst but the counter to broken class defensive is don't use them just burst more okay seems logically

    Not what he meant. If you want a polyvalent build you need differents kinds of defenses so you can deal with one of your tool countered. Thats why I don't have only cloak but also shadow image, harness magicka, healing ward (you can even add double take if you want) as defensives skills in my bar. If I face a stmaina player I can deal without harness by using cloak. If I'm marked or someone popped a detect pot I can kite with shadow image+major expedition buff (crippl/double take) and with shields. Learn to rely less on cloak and use you others defensives tools.

    I know Cloak is not the only defense but it's my main defense as a Stamina build I could just stack regen and roll forever like a [snip] but as a Stamina Nightblade I have some damn good defenses like Double Take and Double Take. Two Handed Shield is a joke unless you're crazy out numbered and then you die anyway, Also keep in mind that Magic cost and regen stops stamina builds from using as it much without going in hybrid I have a 200 cost reduction piece and 15 points in Magician to manage magic cost better so when I use what little magic I have I want to see it work not hit a "this power will just burn your magic, as they can see you for 41.3 seconds" I loss DPS not going full stamina and I still can't use the power right cause unbalanced pots

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_ThaliaH on 3 June 2015 21:06
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  • jrkhan
    jrkhan
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    Domander wrote: »

    That really doesn't work all that well.

    oh, and it's called a big sword, ignores reflect.
    You missed the point. There are multiple abilities and item sets that increase detection range. As well as any aoe (which works fine for me)

    Either mage light, sentry, and way of air bonuses are underpowered, or the potion buff is too strong - since there is almost an order of magnitude difference between them. As the OP suggests, one way of handling this would be to decrease the duration. Another would be to reduce the distance to be more in line with other similar abilities.

    An equivalent would be: I have multiple ways of dealing with a defensive mechanic.. let's say, block casting.
    Some are decent (fear) others... Don't work all that well (stamina drain them? With 2k+ regen? )

    And then there's this potion... For the next 40 seconds ignore the damage reduction caused by block.

    Sounds like an extremely useful potion.. But maybe a bit (read as "extremely" if your sarcasm detector malfunctions) overpowered relative to the other existing counters...
    And creates a huge gulf between users of said potion and your average/casual player.
    Edited by jrkhan on 2 June 2015 21:15
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