It is weak because currently;
Offence > Defence
Burst > Sustained dps
Dodge roll > Block
If you consider actual nerfs to the heavy armor passives&actives and the new meta changes, it was much more strong before 1.6.
Forestd16b14_ESO wrote: »Heavy armor is good now very much is...... But shield stacking >>> armor. Doge roll >>> blocking. and whats the point of high armor and spell res if the nirnhoned gets past like 30% (or what ever it is) of spell res stacked with the champion skills and what ever else you got or same with armor piercing.
So heavy armor is good but needs to be reworked to counter LA users and magic and MA users and armor piercing skills. But not make it like the only way to survive in pvp just with HA your getting armor spell res and health that's it with LA you get a giant boost to magical skills and MA is making stam build so powerful and with PvP. Like how it is now it's basicly DPS >>>>> tanking.
So just a little more boost and then heavy armor should be a good defence but you have to give up that boost to magical skills or stamina skills for it though as you give up your defence for LA and MA. Cause again right now as long as you can shield stack or dodge roll you can last longer than some one in full heavy armor blocking with say 23,000 armor and spell res.
Another fact is that a light armor user has better defense against siege weapons because of the damage shields. Which is so wrong.
1) Armor/Spell resists should mitigate siege damage (the highest stat)
or
2) Siege should bypass damage shields
quite possibly... It is interesting how split the responses are though.eventide03b14a_ESO wrote: »What is the purpose of this poll? I feel like the OP would have done better to ask for comments or links to youtube videos with good Heavy Armor builds. This feels a lot more like an inflammatory thread meant to incite a conflict.
...Roll dodging with 7 pieces of Medium is probably the best defensive way to get in and out of battle. With a 5 piece set of Air, you not only get incredible stam sustain but you also get a nice damage booster.
...Roll dodging with 7 pieces of Medium is probably the best defensive way to get in and out of battle. With a 5 piece set of Air, you not only get incredible stam sustain but you also get a nice damage booster.
Bolt Escape is the best followed by mist form spam. 3rd spot would be cloak/invis pot/rapids. I would put dodge-roll spam a distant 4th on the list.
...Roll dodging with 7 pieces of Medium is probably the best defensive way to get in and out of battle. With a 5 piece set of Air, you not only get incredible stam sustain but you also get a nice damage booster.
Bolt Escape is the best followed by mist form spam. 3rd spot would be cloak/invis pot/rapids. I would put dodge-roll spam a distant 4th on the list.
As a 1vXer it isn't the best escape, but if you're within 100 yards of a friendly zerg/keep walls you're pretty much guaranteed to escape with roll dodge.
xsorusb14_ESO wrote: »...Roll dodging with 7 pieces of Medium is probably the best defensive way to get in and out of battle. With a 5 piece set of Air, you not only get incredible stam sustain but you also get a nice damage booster.
Bolt Escape is the best followed by mist form spam. 3rd spot would be cloak/invis pot/rapids. I would put dodge-roll spam a distant 4th on the list.
As a 1vXer it isn't the best escape, but if you're within 100 yards of a friendly zerg/keep walls you're pretty much guaranteed to escape with roll dodge.
Unless ya know...templars are near by...
xsorusb14_ESO wrote: »...Roll dodging with 7 pieces of Medium is probably the best defensive way to get in and out of battle. With a 5 piece set of Air, you not only get incredible stam sustain but you also get a nice damage booster.
Bolt Escape is the best followed by mist form spam. 3rd spot would be cloak/invis pot/rapids. I would put dodge-roll spam a distant 4th on the list.
As a 1vXer it isn't the best escape, but if you're within 100 yards of a friendly zerg/keep walls you're pretty much guaranteed to escape with roll dodge.
Unless ya know...templars are near by...
Because there are no counters to Beam....and you can't roll out of range or LoS or a host of other things while being beamed.
It does not bypass most. Probably some like bone shield which is bugged and is only for physical damage or annulment which only for magicka damage. Just use an addon and fire on a group of Sorcs. You will see only absorbed damage by their shields.Another fact is that a light armor user has better defense against siege weapons because of the damage shields. Which is so wrong.
1) Armor/Spell resists should mitigate siege damage (the highest stat)
or
2) Siege should bypass damage shields
Siege does bypass most damage shields. The DOT is what hurts and can be cleansed off.