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https://forums.elderscrollsonline.com/en/discussion/668861

Superman Sorc Build and Ways to Counter it / Ideas / Skills to Use

Pirhana7_ESO
Pirhana7_ESO
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This is not a nerf sorc thread, I am just pointing out the issue for those that don't know or understand and would like others to post there ideas, skills and builds to use to to compete against them.

If you PVP regularly you have probably encountered one of these Superman Sorc Builds. if not this is the problem. There is a build that allows them to have high single target damage, very high damage absorbing tanking ability and very good mobility with Bolt Escape and they can sustain enough magika to do this long enough to fight and kill multiple people before escaping to safety to "recharge". I dont want to get into "nerf this" but i think everyone can agree that no one class build should be able to be a VERY GOOD tank, dps and have high mobility. Pretty much every other build has to choose DPS or survivability. Someone who actually plays this build said it best " You know there is a problem with a build when someone sees 2 enemy players across the battle field and can expend most of their resources to reach them quickly, then still easily kill them at the same time and then flash away again to safety, Your wearing no armor yet you still get to be Colossus, Night Crawler, and Cyclops all at once."

Now onto ways to counter /compete.

I am a Stamina MA NB that is Bow / 1hand & Shield
Bow = Lethal arrow, Mark target, Shades, Suprise attack, and Camo Hunter, and Ultimate Flawless DB for 8% more damage buff.
1hand&shield = Defensive stance, Blur, Vanish, Caltraps, Fear. and Ultimate Barrier.

I will throw Blur and Defensive Stance up (spell reflect) then switch to bow, (use Camo Hunter depending..) Try to land lethal Arrow sneak attack followed by mark the target before it lands. depending on situation i will put Shades on them for debuff. I will mainly use lethal arrow and a heavy attack combo. The moment i reflect a spell i make sure to swap and put Defensive stance back up(reflecting shards is a must), Then vanish swap and do lethal Arrow / heavy attack combo.

Other things, Try to make sure you block when you thing they are going to flash over you so you block the stun. Sometimes i can vanish, weapon swap and land a Suprise attack which is a 4.5 second stun, then unload bow damage fast (this usually the only way to kill them without them flashing away but only works if they dont have stamina to CC break). Barrier greatly increases your chance of winning but alot of sorcs see you use it and they flash away. Also throwing in random vanishes helps to avoid hits as well as keeping blur up

i use caltraps and fear mainly for engaging in melee and with enemy shield users.

Id say currently i will survive about half the time i go 1v1 with one of these sorcs but i usually have to do everything right in the fight and have barrier up AND be build to fight them. 30% of the time they flash away and i kill them about 20% of the time.

If anyone else has some tactics or skill they like against them please say so, even if you are a different class to help others out.

Thanks
Pirhana
  • gibous
    gibous
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    You said it best yourself, "when they don't have stamina to CC break." Go after the (magicka) sorc stam pool - chances are such a sorc is running ~10k stam. The dps/defense sharing nature of the magicka pool is the cause of this weakness.

    Also you may want to try shield charge on your s&b bar - even if it's blocked you can still pop fear right after because you've gap-closed.

    The teleport shade morph may also grant you some better mobility to keep the sorc on their toes - can be especially effective when using it to teleport vertically amidst rocky terrain.

    I think you'd also probably benefit from running one of the bursty nb ults instead of dawnbreaker for the 8%. I understand the min-maxing there, but if you manage to get a sorc out of stam and CC them, you want that burst combo ready. Relying on lethal arrow may not be optimal mid-fight due to the cast time and the fact that if you're up close you don't get the range bonus.

    Dampen or harness magicka could also help, but not sure how viable that is in a stam setup.
    Reddington James — Magsorc & Magplar (NA PC)
  • Pirhana7_ESO
    Pirhana7_ESO
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    gibous wrote: »
    You said it best yourself, "when they don't have stamina to CC break." Go after the (magicka) sorc stam pool - chances are such a sorc is running ~10k stam. The dps/defense sharing nature of the magicka pool is the cause of this weakness.

    Also you may want to try shield charge on your s&b bar - even if it's blocked you can still pop fear right after because you've gap-closed.

    The teleport shade morph may also grant you some better mobility to keep the sorc on their toes - can be especially effective when using it to teleport vertically amidst rocky terrain.

    I think you'd also probably benefit from running one of the bursty nb ults instead of dawnbreaker for the 8%. I understand the min-maxing there, but if you manage to get a sorc out of stam and CC them, you want that burst combo ready. Relying on lethal arrow may not be optimal mid-fight due to the cast time and the fact that if you're up close you don't get the range bonus.

    Dampen or harness magicka could also help, but not sure how viable that is in a stam setup.

    Thanks for the info, if i was a melee build id defenetly use more tactics like that. I am bow mainly for that that style of play as i enjoy keeps siege / defense and sniping, and use shield more as a defense when the enemy comes to me. You brought up a very good point about their stamina. I may try Agony just so they CC break it right away and cant CC break again later in teh fight when i land stun. Thanks again
  • Ezareth
    Ezareth
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    gibous wrote: »
    You said it best yourself, "when they don't have stamina to CC break." Go after the (magicka) sorc stam pool - chances are such a sorc is running ~10k stam. The dps/defense sharing nature of the magicka pool is the cause of this weakness.

    Also you may want to try shield charge on your s&b bar - even if it's blocked you can still pop fear right after because you've gap-closed.

    The teleport shade morph may also grant you some better mobility to keep the sorc on their toes - can be especially effective when using it to teleport vertically amidst rocky terrain.

    I think you'd also probably benefit from running one of the bursty nb ults instead of dawnbreaker for the 8%. I understand the min-maxing there, but if you manage to get a sorc out of stam and CC them, you want that burst combo ready. Relying on lethal arrow may not be optimal mid-fight due to the cast time and the fact that if you're up close you don't get the range bonus.

    Dampen or harness magicka could also help, but not sure how viable that is in a stam setup.

    Thanks for the info, if i was a melee build id defenetly use more tactics like that. I am bow mainly for that that style of play as i enjoy keeps siege / defense and sniping, and use shield more as a defense when the enemy comes to me. You brought up a very good point about their stamina. I may try Agony just so they CC break it right away and cant CC break again later in teh fight when i land stun. Thanks again

    Defensive posture and Meteor is a great finisher against these "Super Sorcs" as it creates an invisible and unblockable meteor if it is reflected back at you. Make sure you don't cast it on a sorc with an active BoL though or it will be absorbed by the BoL. Also don't expect it to kill the sorc by itself, it has to be a *Finisher* not an opener.

    Another tactic is forcing the Sorc to use a detection potion on you. If you're sure he's just popped a detection pot attack him *hard* with everything you have and attack his stamina pool. Most sorcs require the stamina return from a tri-pot to save them after using break free and without it, it is very hard to survive 2 fears in a row.

    Just as you learn in real sword fighting, don't attack the sword - attack the person. In this I mean don't attack the sorc's shields. You need to continuously attack with whatever burst attacks you can afford, get off your fear and then play evasion until the sorc is able to be feared again.

    Also don't expect a bow to kill a good sorc as a Night blade in a 1 v 1 unless it's an unsuspecting stealth gank. Bow is the easiest to defend against as a *skilled* sorc when you're aware it is there. Bows are only powerful when they are massed with other bows as a form of burst damage or utilized from stealth.

    I can't really give you NB advice since I can only speak about them from a "How to counter them" stand point but the best Nbs I fight operate as I've described above. Hit hard and fast, fear, then stealth and evade. Rinse and repeat.
    Edited by Ezareth on 10 April 2015 21:45
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Pirhana7_ESO
    Pirhana7_ESO
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    Thanks for the advice Ezareth.

    I do get that fast kill sometimes with sneak attack + Camo hunter but i think i do suprise alot of sorcs in sustained open field fights with my bow damage out put + them dealing with reflected spells and how long i stand and teh fighta ctually goes. Never having to use a gap closer is also nice and im good at vanishing to avoid damage
    . But with the info ive gotten so far i think instead of trying to outdamage the shield i will focus on attacking their stamina and waiting for a stun or fear before i burst my damage.
    Edited by Pirhana7_ESO on 10 April 2015 21:35
  • Ezareth
    Ezareth
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    Thanks for the advice Ezareth.

    I do get that fast kill sometimes with sneak attack + Camo hunter but i think i do suprise alot of sorcs in sustained open field fights with my bow damage out put + them dealing with reflected spells and how long i stand and teh fighta ctually goes. Never having to use a gap closer is also nice and im good at vanishing to avoid damage
    . But with the info ive gotten so far i think instead of trying to outdamage the shield i will focus on attacking their stamina and waiting for a stun or fear before i burst my damage.

    Utilize dodge rolls to the fullest, if the sorcs hands are glowing he has a crystal frag ready. Try to "juke" him to get him to cast it (it says "instant" cast but there is a bit of a "hesitation" in the game for some reason that makes it not totally "instant".) then dodge roll. If you're not already use triple stamina cost reduction enchants. If you're not able to dodge roll around for at least 2 minutes you're probably too light on stam regen and that will get you killed against a good sorc.

    The entire strategy is to keep the sorc close enough to you, slavering for the kill as you slowly whittle his stamina down. Taking a crystal fragment to the face and having to break free sets you back while costing him relatively little and even healing him some.

    I also may help to keep a good mental timer on his shields and knowing which animation represents which shield (they're all very different). If you can time your burst for the moment his shields drop you're almost guaranteed a kill (a good sorc will keep this from happening usually though but even the best of us forget at time ).

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Pirhana7_ESO
    Pirhana7_ESO
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    Ezareth wrote: »
    Thanks for the advice Ezareth.

    I do get that fast kill sometimes with sneak attack + Camo hunter but i think i do suprise alot of sorcs in sustained open field fights with my bow damage out put + them dealing with reflected spells and how long i stand and teh fighta ctually goes. Never having to use a gap closer is also nice and im good at vanishing to avoid damage
    . But with the info ive gotten so far i think instead of trying to outdamage the shield i will focus on attacking their stamina and waiting for a stun or fear before i burst my damage.

    Utilize dodge rolls to the fullest, if the sorcs hands are glowing he has a crystal frag ready. Try to "juke" him to get him to cast it (it says "instant" cast but there is a bit of a "hesitation" in the game for some reason that makes it not totally "instant".) then dodge roll. If you're not already use triple stamina cost reduction enchants. If you're not able to dodge roll around for at least 2 minutes you're probably too light on stam regen and that will get you killed against a good sorc.

    The entire strategy is to keep the sorc close enough to you, slavering for the kill as you slowly whittle his stamina down. Taking a crystal fragment to the face and having to break free sets you back while costing him relatively little and even healing him some.

    I also may help to keep a good mental timer on his shields and knowing which animation represents which shield (they're all very different). If you can time your burst for the moment his shields drop you're almost guaranteed a kill (a good sorc will keep this from happening usually though but even the best of us forget at time ).

    Quick question.... After having to break free from sneak attack stun or even lets say an agony spell or fear , how long are you immune to CC before they can effect you again?
  • kokoandshinb14a_ESO
    Better yet
    What is this super sorc set look like skillbar wise
  • Ezareth
    Ezareth
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    Ezareth wrote: »
    Thanks for the advice Ezareth.

    I do get that fast kill sometimes with sneak attack + Camo hunter but i think i do suprise alot of sorcs in sustained open field fights with my bow damage out put + them dealing with reflected spells and how long i stand and teh fighta ctually goes. Never having to use a gap closer is also nice and im good at vanishing to avoid damage
    . But with the info ive gotten so far i think instead of trying to outdamage the shield i will focus on attacking their stamina and waiting for a stun or fear before i burst my damage.

    Utilize dodge rolls to the fullest, if the sorcs hands are glowing he has a crystal frag ready. Try to "juke" him to get him to cast it (it says "instant" cast but there is a bit of a "hesitation" in the game for some reason that makes it not totally "instant".) then dodge roll. If you're not already use triple stamina cost reduction enchants. If you're not able to dodge roll around for at least 2 minutes you're probably too light on stam regen and that will get you killed against a good sorc.

    The entire strategy is to keep the sorc close enough to you, slavering for the kill as you slowly whittle his stamina down. Taking a crystal fragment to the face and having to break free sets you back while costing him relatively little and even healing him some.

    I also may help to keep a good mental timer on his shields and knowing which animation represents which shield (they're all very different). If you can time your burst for the moment his shields drop you're almost guaranteed a kill (a good sorc will keep this from happening usually though but even the best of us forget at time ).

    Quick question.... After having to break free from sneak attack stun or even lets say an agony spell or fear , how long are you immune to CC before they can effect you again?

    8 seconds if memory serves me right (it could be 6). I wouldn't worry about the number itself though.

    The best way to determine if a player is currently "CC Immune" is by the spinning white circles around their feet. When those disappear you're good to CC again.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Pirhana7_ESO
    Pirhana7_ESO
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    Ezareth wrote: »
    Ezareth wrote: »
    Thanks for the advice Ezareth.

    I do get that fast kill sometimes with sneak attack + Camo hunter but i think i do suprise alot of sorcs in sustained open field fights with my bow damage out put + them dealing with reflected spells and how long i stand and teh fighta ctually goes. Never having to use a gap closer is also nice and im good at vanishing to avoid damage
    . But with the info ive gotten so far i think instead of trying to outdamage the shield i will focus on attacking their stamina and waiting for a stun or fear before i burst my damage.

    Utilize dodge rolls to the fullest, if the sorcs hands are glowing he has a crystal frag ready. Try to "juke" him to get him to cast it (it says "instant" cast but there is a bit of a "hesitation" in the game for some reason that makes it not totally "instant".) then dodge roll. If you're not already use triple stamina cost reduction enchants. If you're not able to dodge roll around for at least 2 minutes you're probably too light on stam regen and that will get you killed against a good sorc.

    The entire strategy is to keep the sorc close enough to you, slavering for the kill as you slowly whittle his stamina down. Taking a crystal fragment to the face and having to break free sets you back while costing him relatively little and even healing him some.

    I also may help to keep a good mental timer on his shields and knowing which animation represents which shield (they're all very different). If you can time your burst for the moment his shields drop you're almost guaranteed a kill (a good sorc will keep this from happening usually though but even the best of us forget at time ).

    Quick question.... After having to break free from sneak attack stun or even lets say an agony spell or fear , how long are you immune to CC before they can effect you again?

    8 seconds if memory serves me right (it could be 6). I wouldn't worry about the number itself though.

    The best way to determine if a player is currently "CC Immune" is by the spinning white circles around their feet. When those disappear you're good to CC again.

    Thanks for all the help,
  • Epsilon_Echo
    Epsilon_Echo
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    Better yet
    What is this super sorc set look like skillbar wise

    BoL/bolt, crystal shards, hardened ward are on one bar, the other two skills are usually spamable damagers IE curse, fury, force, or reach, anything low cost, magic based, that procs shards. Second bar is usually support. Healing ward, dark exchange, and utility skills like mines and entropy.

    To kill any class the best thing to do is roll one and learn first hand how they work.
  • k2blader
    k2blader
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    Better yet
    What is this super sorc set look like skillbar wise

    I think people fool themselves into thinking "super sorc" is a particular build or whatnot and can thus be "any sorc." I think people use "super sorc" as an excuse as to why they lost to a sorc rather than examining their own actions/reactions and mistakes in a fight. I think "super sorc" does not exist; what does exist is a certain number of very skilled sorcs whom people run into and think is the norm. Or perhaps worse, people think they themselves ought to-nay, deserve to- be as good as this perceived sorc norm, when they just aren't; because it isn't a norm, and that sorc they ran into is just plain ol' better.

    Disabling the grass may improve performance.
  • Tankqull
    Tankqull
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    with your chosen skills do not engange sorcs.
    as you are having the free target choice (from stealth) don´t pick them without any mobility increasement you simply have no chance to keep them in range so you will allways lose your fight of attrition against a reasonable played sorc - add on top of that your total lack of cc abilities beside your out of stealth disable you are at a chosen uncompensatable disadvantage.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Pirhana7_ESO
    Pirhana7_ESO
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    k2blader wrote: »
    Better yet
    What is this super sorc set look like skillbar wise

    I think people fool themselves into thinking "super sorc" is a particular build or whatnot and can thus be "any sorc." I think people use "super sorc" as an excuse as to why they lost to a sorc rather than examining their own actions/reactions and mistakes in a fight. I think "super sorc" does not exist; what does exist is a certain number of very skilled sorcs whom people run into and think is the norm. Or perhaps worse, people think they themselves ought to-nay, deserve to- be as good as this perceived sorc norm, when they just aren't; because it isn't a norm, and that sorc they ran into is just plain ol' better.

    Im going to have to disagree with you. I wont doubt that they are skilled players. And most all builds ARE JUST considered any sorc build not the Super Sorc.. But when you do have this certain " Super Sorc build" that does currently exist it makes it so any other class build cannot compete with you with an evenly skilled player. And thus lets you win just about every 1v1 fight against evenly skilled players and then 1vx fights against less skilled players. Other class builds can ONLY compete if they set them selves up to counter it but by doing so usually makes you far less effective against most other builds.
    this is also known as unbalanced or overpowered abilities and they do exists in games until they get balanced unfortunutly. But i did not make this thread to argue that., I wanted to know what i needed to do to compete against this sorc build and understand how it works.
    Edited by Pirhana7_ESO on 11 April 2015 00:37
  • DisgracefulMind
    DisgracefulMind
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    I'm not exactly sure what this "Super Sorc" build is lol.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Epsilon_Echo
    Epsilon_Echo
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    k2blader wrote: »
    Better yet
    What is this super sorc set look like skillbar wise

    I think people fool themselves into thinking "super sorc" is a particular build or whatnot and can thus be "any sorc." I think people use "super sorc" as an excuse as to why they lost to a sorc rather than examining their own actions/reactions and mistakes in a fight. I think "super sorc" does not exist; what does exist is a certain number of very skilled sorcs whom people run into and think is the norm. Or perhaps worse, people think they themselves ought to-nay, deserve to- be as good as this perceived sorc norm, when they just aren't; because it isn't a norm, and that sorc they ran into is just plain ol' better.

    Im going to have to disagree with you. I wont doubt that they are skilled players. And most all builds ARE JUST considered any sorc build not the Super Sorc.. But when you do have this certain " Super Sorc build" that does currently exist it makes it so any other class build cannot compete with you with an evenly skilled player. And thus lets you win just about every 1v1 fight against evenly skilled players and then 1vx fights against less skilled players. Other class builds can ONLY compete if they set them selves up to counter it but by doing so usually makes you far less effective against most other builds.
    this is also known as unbalanced or overpowered abilities and they do exists in games until they get balanced unfortunutly. But i did not make this thread to argue that., I wanted to know what i needed to do to compete against this sorc build and understand how it works.

    I disagree, but as you say, not the point.

    There are good players and there are great players. Any time you see two great players face each other, regardless of class, the battle ends in one of two ways: either it is a battle of attrition where the two players whittle each others resources down until there is literally no way for them to continue to function or they do what I call a "forced error". The first is self explanatory, and in the case of the Sorcs you are talking about, not possible outside of duel because the sorc can simply leave the fight if he doesn't like the outcome. A skilled nightblade can do this too, but that's besides the point again.

    The second way is what you want to know about. A "forced error" occurs when a player over-commits or is shut down by an unexpected series of attacks that would otherwise not cause a quick death. To cause this you either attack a person's resources in a burst as opposed to their person. You either attack their magic via bust damage (causing them to burn their magic attempting to survive) leaving them them unable to heal, or you attack their stamina (making them unable to mitigate or stunning them to death, unable to heal or escape).

    Attacking magic doesn't work against a heavy magic build so were looking at stamina here. As Eza said, this build of sorc has between 9k and 11k stamina. Since most don't have much or any stam cost reduction, that is about 3 dodge rolls, a dozen blocks, or 2 break outs (3 by the time immunity wears off).

    This build has, in theory, 30k hp (16-22k health + 7-10k ward).

    Using this knowledge you can formulate an attack. Push the attack forcing them to block, dodge, ect. Use knockdowns ect to force breakfrees. After the 3rd or 4th break free you can start trying to execute, or more precisely, hit them with a knock down or stun long enough for you to kill them. So do the math, how much DPS do you do? Once you know that, how long does that mean they have to be knocked down for you to kill them? If you don't have the DPS to kill them with a knock down (Invasion, destructive reach, ect) you need a longer stun IE crippling grasp, petrify, rune prison, ect.
    Edited by Epsilon_Echo on 11 April 2015 01:14
  • cozmon3c_ESO
    cozmon3c_ESO
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    I would put sheild charge on your bar. charge and fear, chances are one of those cc's will attack the sorcs stamina pool. keep doing that whenever the swirls disappear under there feet. if he trys to bolt away follow with shield charges.

    for bow you can roll dodge to get extra minor speed, couple this with a major speed ability and you can keep up with a sorc, even out run him.

    you dont seem to have a way to recover your health on your bar either, i would look into ways to get some healing so you dont just whither away and die, i know there is some stuff in the siphoning tree that can help.

    a sorc is going to go down from burst damage done or run them out of stamina. your not really going to run them out of magicka, and thats the same for every magicka build really.

    try stacking more stamina or weapon damage gear to do more burst damage.

    things that kill me the most.
    lethal arrow from stealth
    suprise attack coupled with an ultimate from stealth.
    crit charge and wrecking blow.
    shield charges get me killed but its usually not the person with the sword and shield that kills me.
    getting ultimates reflected at me
    pretty much stamina nightblades in general kill me more then any other class.

    things to do against sorc
    roll dodge whenever you see a crystal frag coming, you will know its coming because the sorcs hands will start to glow.
    roll dodge overload ultimate (i do this as a magicka sorc as well)
    stay away from storm atronachs unless you interrupt them the whole time.
    save your ultimates for when you cc a sorc and they dont have shield up any more.
    cc them as much as possible
    you are going to get cursed so this is why you need some kind of way to recover lost health. curse is delayed damage that can be applied while you dodge roll.
    mages fury, dont go below 20% health around a sorc.


    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
    https://www.youtube.com/user/TheCozmon3c/videos
  • TheBucket
    TheBucket
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    I find it funny that the two people who defend sorcs the miot are the two who have no other top class but sorc.

    Not saying they are wrong or right. Just a funny observation.

    Edited by TheBucket on 11 April 2015 03:17
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • Cody
    Cody
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    what about Wolverine? :/

    how dare he leave out wolverine! he must face the wrath of Sithis!!!!!!!
  • NoRefunds
    NoRefunds
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    just ignore good sorcs, you cant kill them unless you have 3k+ wep dmg and you are extremely good at bursting people
  • Rylana
    Rylana
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    I'm not exactly sure what this "Super Sorc" build is lol.

    Neither am I, but i heard it looks something like this.

    superman_gandalf_by_ninjademongirl-d4n7pwb.jpg
    Edited by Rylana on 11 April 2015 05:24
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • DisgracefulMind
    DisgracefulMind
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    Rylana wrote: »
    I'm not exactly sure what this "Super Sorc" build is lol.

    Neither am I, but i heard it looks something like this.

    superman_gandalf_by_ninjademongirl-d4n7pwb.jpg

    I'm dying. This is too good.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Ezareth wrote: »
    Thanks for the advice Ezareth.

    I do get that fast kill sometimes with sneak attack + Camo hunter but i think i do suprise alot of sorcs in sustained open field fights with my bow damage out put + them dealing with reflected spells and how long i stand and teh fighta ctually goes. Never having to use a gap closer is also nice and im good at vanishing to avoid damage
    . But with the info ive gotten so far i think instead of trying to outdamage the shield i will focus on attacking their stamina and waiting for a stun or fear before i burst my damage.

    Utilize dodge rolls to the fullest, if the sorcs hands are glowing he has a crystal frag ready. Try to "juke" him to get him to cast it (it says "instant" cast but there is a bit of a "hesitation" in the game for some reason that makes it not totally "instant".) then dodge roll. If you're not already use triple stamina cost reduction enchants. If you're not able to dodge roll around for at least 2 minutes you're probably too light on stam regen and that will get you killed against a good sorc.

    The entire strategy is to keep the sorc close enough to you, slavering for the kill as you slowly whittle his stamina down. Taking a crystal fragment to the face and having to break free sets you back while costing him relatively little and even healing him some.

    I also may help to keep a good mental timer on his shields and knowing which animation represents which shield (they're all very different). If you can time your burst for the moment his shields drop you're almost guaranteed a kill (a good sorc will keep this from happening usually though but even the best of us forget at time ).

    2 minutes huh? I'll have to see if my build can do this. With a trip pot I have almost 1800 stamina regen. All jewelry is cost reduction. 10 points in warlord, 10 in whatever the regen one is called, and 13 into tumbler for reduce dodge roll and break cc. Starting to see diminished returns in tumbler. Will most likely put more into regen next.
    Hey everyone! Look! It's a signature!
  • Ezareth
    Ezareth
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    Ezareth wrote: »
    Thanks for the advice Ezareth.

    I do get that fast kill sometimes with sneak attack + Camo hunter but i think i do suprise alot of sorcs in sustained open field fights with my bow damage out put + them dealing with reflected spells and how long i stand and teh fighta ctually goes. Never having to use a gap closer is also nice and im good at vanishing to avoid damage
    . But with the info ive gotten so far i think instead of trying to outdamage the shield i will focus on attacking their stamina and waiting for a stun or fear before i burst my damage.

    Utilize dodge rolls to the fullest, if the sorcs hands are glowing he has a crystal frag ready. Try to "juke" him to get him to cast it (it says "instant" cast but there is a bit of a "hesitation" in the game for some reason that makes it not totally "instant".) then dodge roll. If you're not already use triple stamina cost reduction enchants. If you're not able to dodge roll around for at least 2 minutes you're probably too light on stam regen and that will get you killed against a good sorc.

    The entire strategy is to keep the sorc close enough to you, slavering for the kill as you slowly whittle his stamina down. Taking a crystal fragment to the face and having to break free sets you back while costing him relatively little and even healing him some.

    I also may help to keep a good mental timer on his shields and knowing which animation represents which shield (they're all very different). If you can time your burst for the moment his shields drop you're almost guaranteed a kill (a good sorc will keep this from happening usually though but even the best of us forget at time ).

    2 minutes huh? I'll have to see if my build can do this. With a trip pot I have almost 1800 stamina regen. All jewelry is cost reduction. 10 points in warlord, 10 in whatever the regen one is called, and 13 into tumbler for reduce dodge roll and break cc. Starting to see diminished returns in tumbler. Will most likely put more into regen next.

    @deepseamk20b14_ESO

    If you're not already try out the Vet10 Blue Stam/Magica regen drink. Many people are using the purple drink (if they're using drink at all) which is just bad. You should be able to dodge roll for 2 minutes straight with your build as you mentioned it but you wont have enough stamina to actually do damage in that circumstance (although your fear will keep draining his stamina so that should work in most cases)
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Ezareth wrote: »
    Ezareth wrote: »
    Thanks for the advice Ezareth.

    I do get that fast kill sometimes with sneak attack + Camo hunter but i think i do suprise alot of sorcs in sustained open field fights with my bow damage out put + them dealing with reflected spells and how long i stand and teh fighta ctually goes. Never having to use a gap closer is also nice and im good at vanishing to avoid damage
    . But with the info ive gotten so far i think instead of trying to outdamage the shield i will focus on attacking their stamina and waiting for a stun or fear before i burst my damage.

    Utilize dodge rolls to the fullest, if the sorcs hands are glowing he has a crystal frag ready. Try to "juke" him to get him to cast it (it says "instant" cast but there is a bit of a "hesitation" in the game for some reason that makes it not totally "instant".) then dodge roll. If you're not already use triple stamina cost reduction enchants. If you're not able to dodge roll around for at least 2 minutes you're probably too light on stam regen and that will get you killed against a good sorc.

    The entire strategy is to keep the sorc close enough to you, slavering for the kill as you slowly whittle his stamina down. Taking a crystal fragment to the face and having to break free sets you back while costing him relatively little and even healing him some.

    I also may help to keep a good mental timer on his shields and knowing which animation represents which shield (they're all very different). If you can time your burst for the moment his shields drop you're almost guaranteed a kill (a good sorc will keep this from happening usually though but even the best of us forget at time ).

    2 minutes huh? I'll have to see if my build can do this. With a trip pot I have almost 1800 stamina regen. All jewelry is cost reduction. 10 points in warlord, 10 in whatever the regen one is called, and 13 into tumbler for reduce dodge roll and break cc. Starting to see diminished returns in tumbler. Will most likely put more into regen next.

    @deepseamk20b14_ESO

    If you're not already try out the Vet10 Blue Stam/Magica regen drink. Many people are using the purple drink (if they're using drink at all) which is just bad. You should be able to dodge roll for 2 minutes straight with your build as you mentioned it but you wont have enough stamina to actually do damage in that circumstance (although your fear will keep draining his stamina so that should work in most cases)

    If I use the drink instead or food I'll have 21k stamina. With my buffs though I have around 3300 to 3400 weapon damage so I don't think I'll miss the stamina in terms of damage. I'm going to do some testing later tonight. By my estimates with the new drink I can hit close to 2300 stamina regen. That should help a lot.
    Hey everyone! Look! It's a signature!
  • Bipolo
    Bipolo
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    Killing good Sorc's as magicka DK?

    1) Stand perfectly still
    2) Igneous>Harness>Scales
    3) Resto Heavy Attacks with Valkyn

    Repeat 2) & 3)

    Hope they kill themselves with boredom ;)

    Edit: Forgot to add 4) Fossilize, use it every time their CC immunity runs out just to annoy them... When they are out of stam you can choose to just walk away while they kneel :lol:
    Edited by Bipolo on 13 April 2015 00:57
    Skeggǫld, Skálmǫld, Skildir ro Klofnir
    "Nords who prove themselves in battle awaken in the realm after death. Pain and illness vanish within the Hall of Valor.
    Revelry is never-ending, mead flows freely, and the greatest Nords of all time compete in tests of strength and prowess. (...)
    Through all the suffering and adversity in this world, true Nord warriors endure, for Sovngarde awaits."

    - The Road to Sovngarde
  • Tonturri
    Tonturri
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    I haven't been able to try it out yet, but will chains work? It's a pull instead of a charge, can the pull be CC broken? I don't want to slot a charge if at all possible, really rough on my horribly low stam.
  • exiledtyrant
    exiledtyrant
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    I think the whole running a sorc out of stamina thing goes out the window once they invest in a cc break 5 piece or dump some of their cp into stam reduction. As a melee sorc I sometimes run a lock down build with one of the combos being invasion + encase. This forces a person to either eat a 4 second stun or a 5.4 second immobilize. To break out of both eats a lot of stamina. However I have run into quite a few sorc that I have kept this kind of cc on after each and every cc break fell off and yet they don't slow down. Bolt itself is annoying as it can ignore immobilize but forcing constant cc break alone should be enough to do it yet it's not.

    Sure a 5 piece cc break set may reduce damage by a little but when you can constantly fish for crystal frag procs and have complete control over the battlefield it doesn't really matter. Eventually something lines up. At this point I don't even bother to chase sorc with bolt just like I don't chase Nightblades who spam invis when I don't have a detection option.
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

    -Salous the Penitent
  • Tankqull
    Tankqull
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    I think the whole running a sorc out of stamina thing goes out the window once they invest in a cc break 5 piece or dump some of their cp into stam reduction. As a melee sorc I sometimes run a lock down build with one of the combos being invasion + encase. This forces a person to either eat a 4 second stun or a 5.4 second immobilize. To break out of both eats a lot of stamina. However I have run into quite a few sorc that I have kept this kind of cc on after each and every cc break fell off and yet they don't slow down. Bolt itself is annoying as it can ignore immobilize but forcing constant cc break alone should be enough to do it yet it's not.

    Sure a 5 piece cc break set may reduce damage by a little but when you can constantly fish for crystal frag procs and have complete control over the battlefield it doesn't really matter. Eventually something lines up. At this point I don't even bother to chase sorc with bolt just like I don't chase Nightblades who spam invis when I don't have a detection option.

    if they invest in stam reg and/or cost reduction via gear they are throwing wet noodles at you wich are compensated by running any rally morph.
    Edited by Tankqull on 13 April 2015 13:15
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • exiledtyrant
    exiledtyrant
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    You would only have to invest in a 5 piece for cc break. The stam reduction and regen can easily come from combining cp reduction with werewolf or vampire. It's not like it even takes cp investment to have great mana regen or reduction. Damage hardly falls flat while making cc break a joke to recast.
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

    -Salous the Penitent
  • ToRelax
    ToRelax
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    You would only have to invest in a 5 piece for cc break. The stam reduction and regen can easily come from combining cp reduction with werewolf or vampire. It's not like it even takes cp investment to have great mana regen or reduction. Damage hardly falls flat while making cc break a joke to recast.

    True, that.
    I can't say it to often, nearly unlimited resource builds are the problem, coupled with high damage in 1.6 - In 1.5 I couldn't just use my Arena set, I really needed Seducer. Now I can have a ton of resources and cost reduction, sustain fights longer even with lower regen rates than in 1.5. And I could easily have 50% more regen than what i was running back then. It's just not even needed.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
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