Shadow Cloak and it's morphs aren't meant to completely drop combat and instantly enter Stealth. That would be insanely powerful. It's meant to drop targeting and give you a slight edge IN COMBAT. It accomplishes this probably 7/10 times. Multiple factors go into getting a clean "stealth" with it: Projectiles already coming towards you, AoE abilities, and the ill-timed auto attack. If there's a MOB of players attacking you, you should probably double dodge roll+Cloak instead of just spam Cloak and hoping they miraculously don't know how to find you.
The ability could use a safeguard from being seen from flares and other revealing mechanics.
In PvE it works pretty well from my experience. 9/10 times it works as intended. 3+ mobs>Shadow Cloak>Surprise Attack for CC on one, or follow it up with a Wrecking Blow.
In PvP there's a lot more going on and things you just can't control. That's why Shadow Cloak looses some of it's effectiveness. People think just because they're a Nightblade they should be impossible to find in Stealth. So many people have the "WoW Rogue" mentality of "Vanishing." "
I should have an ability to "VANISH" because I'm a Nightblade"... no you have to work at it. This isn't WoW. Also Shadow Cloak makes it easier to do this. It's not a one button "STEALTHderp" but it makes it considerably easier.
People want to be in super close quarters as a NB and expect to not be seen. It's just not attractive gameplay IMO. The idea of being with a group is safety or strength in numbers. The playstyle yall are looking for scrubs that idea completely. You're wanting to go into a large group, instagib a healer or priority target, and walk away unscathed. That's not fun for anyone except you.
In small group situations of 5-10 people, of which there are plenty, it is a very powerful ability. You can smoke a priority target or lock a healer down and escape in situations like that.
kendellking_chaosb14_ESO wrote: »
You must be new here for you see
• Templars can drop damaging damage shields and pop off super heals
• Dragon Knights can hold block vs 10 people for an unholy amount of time
• Sorcerers have a 15-20k damage shield
Now magic Nightblades can use the hell out of Healing Ward and Annulment but seeing as most Nightblades are Stamina builds so asking for a power to break agro when you have no shields to put up and only have HoTs it's not much to ask at all
ChannelTribes wrote: »Lol it works fine for me.
Just roll dodge then cloak to avoid incoming damage sounds more like a l2p issue cloak feels great 1.6. If it was any better it would be OP- this is coming from someone who mains a NB and PvPs almost everyday. Zos has made lots of great changes in 1.6 to cloak.. Guards can't see you when you cloak is probably my favorite change.
NBs are by far the most annoying class to fight in PvP atm due to cloak, you can't kill what you can't see. Only thing that limits you is your magicka pool and being able to roll dodge before hand to move out of the way and dodge some more damage.
Most of the issues, imo, that people attribute to cloak is really to stealth overall, like the incombat bug in cyrodiil. The main issues as far as I can tell seem to be that attacks are calculated on cast, which seems to make sense, except that you have slow moving projectiles, so you cast, nb cloaks, magic arrow curves around a tree to hit invisible nb, knocking it out of stealth/invis. this is what happens in melee as well if you try to flee by cloak spamming, it doesn't matter that you hit cloak as long as they spam attacks at you.
the two fixes for this that would make cloak useful but not OP imo are:
1. have cloak cause single target skills/spells to miss for the duration, but have aoe effect still hit and knock you out of invis
2. change cloak so damage doesn't knock you out, so someone chasing a nb can still land that killing blow, but if the nb survives the hit, he has the chance to get away, though a well timed aoe would still hit/kill you at that point.
kendellking_chaosb14_ESO wrote: »
You must be new here for you see
• Templars can drop damaging damage shields and pop off super heals
• Dragon Knights can hold block vs 10 people for an unholy amount of time
• Sorcerers have a 15-20k damage shield
Now magic Nightblades can use the hell out of Healing Ward and Annulment but seeing as most Nightblades are Stamina builds so asking for a power to break agro when you have no shields to put up and only have HoTs it's not much to ask at all
You're right. Nightblades have no access to armor buffs like Shadow Barrier. They can't wear heavy armor and block either... I think it's even illegal for them to use shields.
It's a lot to ask. See, you want an ability that is a complete safeguard. An instant and 99% reliable get out of jail free card. With that shiny new card you can now re-enter Stealth and completely wreck them, which can be done as long as your resources will allow. You're hoping and assuming Dark Cloak is mainly a defensive ability. With what you want you'll be having NBs ganking and destroying an entire raid group with significantly smaller numbers. Oh hey look healer BOOM>DEAD>CLOAK, oh hey look healer BOOM>DEAD>CLOAK, oh hey look the scroll carrier BOOM>DEAD>CLOAK and that would go on and on and on and freaking on until everyone is just insta gibbing everyone and you finally realize why Dark Cloak should NEVER work the way YOU want it to.
You're asking for a game breaking ability to balance NBs with the others you feel are unbalanced. Nightblades in heavy armor focusing on survival are hands down 10 times harder to kill than any DK or bum ass Sorc with a 15k dmg shield.
Most of you just want the ability to be an IWIN/ILIVE button. I use it offensively, it works great. I use it defensively, it works when it should... get over it.