... and spammed radiant glory under block cast untill healer went down AGAIN...
david.haypreub18_ESO wrote: »
Bfish22090 wrote: »I saw our guild leader solo the storm atro boss in AA from 50% to 25% last night
He rolled a DK tank so do i
PhatGrimReaper wrote: »P.S. I have yet to find a dungeon where I thought to myself..."Man I wish I was a Templar Tank", but I have been on my templar many times and wished I was on my DK.
PhatGrimReaper wrote: »IMO really serious tanks have sword and board on both bars, unless ranged tanking/kiting (Resto).
Orc - Dragon Knight. (If I could turn back time, I would have been an Imperial)
This is my face roll build.... I'm not that coordinated, so simple rocks my world. There is no subtlety in this build, but it has got me through all content the game has to offer except SO(haven't tried tanking it yet).
Bar One - Single Target/Boss
1-Green Dragon Blood
2-Hardened Armor
3-Pierce Armor
4-Igneous Shield
5-Absorb Magic
U-Magma Armor
Bar Two - Trash/Multiple Target
1-Green Dragon Blood
2-Extended Chain
3-Inner Rage - (Handy to have a magic & stam based taunt!)
4-Choking Talons
5-Absorb Magic (Will be replaced by the Guard ability from Alliance War Line once unlocked)
U-Standard of Might
Bar Three - Ranged Tanking
1-Green Dragon Blood
2-Spirit Siphon
3-Inner Rage
4-Ward Ally
5-Dragon Scales
U-Magma Armor
Gear
2 Piece - Scourge Harvester - Wayrest Helm
5 Piece - Footman
5 Piece - Hist Bark
The key to this build and the reason DKs are the superior tank is Sustainability+Utility.
The first bar is all about taking the pressure off your healer. Tonnes of Mitigation and a meaty self heal which adds to stam recovery.
Second bar is about controlling the fight... putting mobs where you want them and keeping them there, all the while keeping the heat off the group... yes you can use inner fire to taunt far off mobs and yes you could move towards the mob, but there is something oddly satisfying about dropping a standard and pulling archers and healers into it. I also like the change to Chains that pulls you towards the boss if the chain can't pull them... Magicka based gap closer =GOLD!!
Third bar is all about controlling ranged fights... a perfect example is the last boss in Vet Fungal.... keep aggro while keeping your distance and providing good support for the group.
P.S. I have yet to find a dungeon where I thought to myself..."Man I wish I was a Templar Tank", but I have been on my templar many times and wished I was on my DK.
rhubbert_ESO wrote: »Imperial Sorceror 5 heavy armor 2 medium
Sword and Shield
All points in stamina/health
Bar 1: Single target
Pierce Armor
Absorb Magic
Dark Deal
Hardened Ward
Boundless Storm
Ult: Suppression Field
Bar 2: Multi-target/trash
Switch out Dark Deal for Shattering Prison
Switch out Suppression Field for Energy Overload
Unique build... But you could just use the bugged set... And not have to heal, ever..........rhubbert_ESO wrote: »Imperial Sorceror 5 heavy armor 2 medium
Sword and Shield
All points in stamina/health
Bar 1: Single target
Pierce Armor
Absorb Magic
Dark Deal
Hardened Ward
Boundless Storm
Ult: Suppression Field
Bar 2: Multi-target/trash
Switch out Dark Deal for Shattering Prison
Switch out Suppression Field for Energy Overload
I have a couple of questions for a Sorc tank @rhubbert_ESO
You find you have time to cast Dark Deal as a tank?
Hardened Ward with no points in magicka absorbs how much damage?
Unique build... But you could just use the bugged set... And not have to heal, ever..........rhubbert_ESO wrote: »Imperial Sorceror 5 heavy armor 2 medium
Sword and Shield
All points in stamina/health
Bar 1: Single target
Pierce Armor
Absorb Magic
Dark Deal
Hardened Ward
Boundless Storm
Ult: Suppression Field
Bar 2: Multi-target/trash
Switch out Dark Deal for Shattering Prison
Switch out Suppression Field for Energy Overload
I have a couple of questions for a Sorc tank @rhubbert_ESO
You find you have time to cast Dark Deal as a tank?
Hardened Ward with no points in magicka absorbs how much damage?
I'd tell you but it'd get fixed and I'd *** off a certain SorcUnique build... But you could just use the bugged set... And not have to heal, ever..........rhubbert_ESO wrote: »Imperial Sorceror 5 heavy armor 2 medium
Sword and Shield
All points in stamina/health
Bar 1: Single target
Pierce Armor
Absorb Magic
Dark Deal
Hardened Ward
Boundless Storm
Ult: Suppression Field
Bar 2: Multi-target/trash
Switch out Dark Deal for Shattering Prison
Switch out Suppression Field for Energy Overload
I have a couple of questions for a Sorc tank @rhubbert_ESO
You find you have time to cast Dark Deal as a tank?
Hardened Ward with no points in magicka absorbs how much damage?
Not sure what the bugged set is.