Sorc the new FOTM...
OP in pvp beyond belief Great job ESO, on balancing classes once again.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I sit pretty satisfied with my current build, destro and resto staff, using mainly class skills. Light armor is ***, but thats what we have damage shields for, its our dodge and block.
Oh, for sustain in pvp and specially small scale pvp, I personally believe the arena set is mandatory to be any good. Stamina sustain for sorc is ***.
Sorc the new FOTM...
OP in pvp beyond belief Great job ESO, on balancing classes once again.
I sit pretty satisfied with my current build, destro and resto staff, using mainly class skills. Light armor is ***, but thats what we have damage shields for, its our dodge and block.
Oh, for sustain in pvp and specially small scale pvp, I personally believe the arena set is mandatory to be any good. Stamina sustain for sorc is ***.
If our wards and shields are supposed to be our "dodge and block" then a big FU to the developers. It's bad enough they gave us so many "toggles" to be effective, now on top of that we have to slot shields and wards cause we can't dodge or block?
WTF Zenimax! Why the hatred of Sorc's?
Septimus_Magna wrote: »
I currently have 2 builds for pvp, the first is more sustainable and second is more glass canon:
Build 1, magicka regen and spell damage:
2x Engine Guardian - LA
4x Arch-Mage - LA and necklace
2x Cyrodiil's Light - rings
3x Seducer - HA, MA and both staffs
Build 2, max spell damage:
4x Martial Knowledge - LA
3x Arch-Mage - LA
2x Cyrodiil's Light - rings
2x Torug's Pact - HA and both staffs
I get 2543 spell damage with purple gear and power surge on build 2 so crystal frags hits like a truck but its a lot harder to manage and sustain my resources. You could replace the Engine Guardian set for another monster set or for 2 Cyrodiil's Light/Seducer pieces.
They aren't unplayable, but they are broken in terms of free play. When it comes to other classes there class abilities work well with many aspects. But sorcerers have been beaten to near destruction by Eric Wrobel and his combat team.
Fact is when ever they give us a "balance" to abilities they decide to break another in clear vindictive bias that rivals bigotry look at the patch notes the moment sorcerers are given an advantage ZoS utteryl betrays their philospy of play as you like and slaps on a penalty on for Bolt escape instead of placing a cool down.
Right now? We have a broken Surge mechanic and are require to use toggle for out pet clannfear for a 35% max health 1.4 sec heal on top of busted mechanics no one would use for a range DPS magicka caster. Despite protests that it would be a bad decision and we lacked DPS Eric Wrobel decided to extend the duration of Light splash instead.
In a nutshell we are hated by the developers and are only given the dregs of development time, those who spend hard earned time paying for PTS testing explained problems and providing solutions are ignored and utterly spat on as 1.6 proves.
Like long time subscribers since launch supporting this game to the present time when it comes to ZoS giving reparations for loyalty we are only worth 100 crowns in their eyes.
I wash my hands of ever bothering with PTS testing! ZoS has proven they just don't care, especially after their recent ZoS Live! episode.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Septimus_Magna wrote: »
I currently have 2 builds for pvp, the first is more sustainable and second is more glass canon:
Build 1, magicka regen and spell damage:
2x Engine Guardian - LA
4x Arch-Mage - LA and necklace
2x Cyrodiil's Light - rings
3x Seducer - HA, MA and both staffs
Build 2, max spell damage:
4x Martial Knowledge - LA
3x Arch-Mage - LA
2x Cyrodiil's Light - rings
2x Torug's Pact - HA and both staffs
I get 2543 spell damage with purple gear and power surge on build 2 so crystal frags hits like a truck but its a lot harder to manage and sustain my resources. You could replace the Engine Guardian set for another monster set or for 2 Cyrodiil's Light/Seducer pieces.
That's horribly specific set of items you need to not suck. o.0
Please tell me other classes need to gear up as much to be good at this game.
edit-
ok, could probably replace arch mage with magnus' gift
have half of the rings (working on second one, might get it in week or so), got vr11 martial set (blue, need to find vr13 and make it purple i guess) and i can craft Torug's Pact.
what kind of skills are you using?
Pretty offensive lineup, with less lag i might be tempted to try it out (any larger keep fight ends up with my spells just not working).Septimus_Magna wrote: »Septimus_Magna wrote: »
I currently have 2 builds for pvp, the first is more sustainable and second is more glass canon:
Build 1, magicka regen and spell damage:
2x Engine Guardian - LA
4x Arch-Mage - LA and necklace
2x Cyrodiil's Light - rings
3x Seducer - HA, MA and both staffs
Build 2, max spell damage:
4x Martial Knowledge - LA
3x Arch-Mage - LA
2x Cyrodiil's Light - rings
2x Torug's Pact - HA and both staffs
I get 2543 spell damage with purple gear and power surge on build 2 so crystal frags hits like a truck but its a lot harder to manage and sustain my resources. You could replace the Engine Guardian set for another monster set or for 2 Cyrodiil's Light/Seducer pieces.
That's horribly specific set of items you need to not suck. o.0
Please tell me other classes need to gear up as much to be good at this game.
edit-
ok, could probably replace arch mage with magnus' gift
have half of the rings (working on second one, might get it in week or so), got vr11 martial set (blue, need to find vr13 and make it purple i guess) and i can craft Torug's Pact.
what kind of skills are you using?
Bar 1: Crushing shock, crystal frags, power surge, streak, endless fury
Bar 2 (changes often): hardened ward, harness magicka, healing ward, inevitable detonation/curse/mist form/boundless storm, purge
Ultimates (switch them a lot): meteor, bat swarm, overload and atronach
Fight tactics are very important, this needs a lot of practice. I got a lot better by watching videos of goood pvp sorcs to learn their tactics.