C0pp3rhead wrote: »An increase on the range of the Aedric Spear ultimate from 5 to 8 meters (8 meters is melee range)
Some sort of change to healing ritual - make it instacast & lower the healing, or make it a true HoT (purifying ritual is poor excuse for a HoT spell, though it is important for the purge.)
No one uses the Templar's charge because it is one of many Templar abilities with a GCD but a very unfortunate GCD in this case. No other classes / skill lines have nearly as many GCDs. DK has no GCDs..
Charging in and stunning yourself at the same time is just devs rofltao at you.
They now recognize this is a 10 month old bug making a skill useless except to chase sorcs with while in a group.
C0pp3rhead wrote: »No one uses the Templar's charge because it is one of many Templar abilities with a GCD but a very unfortunate GCD in this case. No other classes / skill lines have nearly as many GCDs. DK has no GCDs..
Charging in and stunning yourself at the same time is just devs rofltao at you.
They now recognize this is a 10 month old bug making a skill useless except to chase sorcs with while in a group.
A bug that they have been unable to fix for 10 months. FFS. What are they doing with their time?
ThatHappyCat wrote: »Longer range on Radial Sweep.
An actual point for Piercing Javelin and its morphs.
Radiant Ward that's actually worth taking over Blazing Shield.
Eclipse that isn't stupid.
Healing Ritual that is either competitive with Grand Healing or changed to fulfill a different role.
Radiant Aura that isn't weak/a pointless morph.
Restoring Focus that isn't a joke.
.....
These are the major weaknesses in the Templar's lineup. There's a few more but they're more subjective (I think Luminous Shards, Vampire's Bane and Honour the Dead requires some tuneup as well, but many people still use them).
Rune Focus is now affecting you for 8 sec when you leaving the rune, so you don't need to stand still inside it radius.
ThatHappyCat wrote: »Longer range on Radial Sweep.
An actual point for Piercing Javelin and its morphs.
Radiant Ward that's actually worth taking over Blazing Shield.
Eclipse that isn't stupid.
Healing Ritual that is either competitive with Grand Healing or changed to fulfill a different role.
Radiant Aura that isn't weak/a pointless morph.
Restoring Focus that isn't a joke.
.....
These are the major weaknesses in the Templar's lineup. There's a few more but they're more subjective (I think Luminous Shards, Vampire's Bane and Honour the Dead requires some tuneup as well, but many people still use them).
Radiant Ward is a bigger shield than Blazing isn't it? It might be worth taking now since all damage shields are getting a 15% nerf in 1.6.3 and it's cheaper
ThatHappyCat wrote: »ThatHappyCat wrote: »Longer range on Radial Sweep.
An actual point for Piercing Javelin and its morphs.
Radiant Ward that's actually worth taking over Blazing Shield.
Eclipse that isn't stupid.
Healing Ritual that is either competitive with Grand Healing or changed to fulfill a different role.
Radiant Aura that isn't weak/a pointless morph.
Restoring Focus that isn't a joke.
.....
These are the major weaknesses in the Templar's lineup. There's a few more but they're more subjective (I think Luminous Shards, Vampire's Bane and Honour the Dead requires some tuneup as well, but many people still use them).
Radiant Ward is a bigger shield than Blazing isn't it? It might be worth taking now since all damage shields are getting a 15% nerf in 1.6.3 and it's cheaper
It has 1% extra strength per enemy within 5m when you cast it. In other words it's negligible. The cost decrease is pretty negligible too.
I like how I can run back through it to refresh the 8 seconds and run through it again just before it fades for yet another whole 8 seconds.
The morph restoring magicka is working that way or at least used to.
Didnt test it a long time now.
likewow777 wrote: »Note: There's a tl;dr at the bottom, for anyone who doesn't wanna read the wall of text.
The Bad
Radiant Aura needs to work more like 1.5. It used to be an excellent skill, ruined by the drop in buff amount. I've said this on other threads, but the thing about a Templar is that there many passives and skills that are meant to help your group. When you decrease the effectiveness of a class like that to do that job, you hurt the entire group. Aura always buffed the player, but it also buffed everyone else.
Rune Focus does need to have an area similar to Circle of Protection to be more effective, especially since Circle's cost in 1.6 is too high. You can make Focus work if you're a tank, say, and don't move a lot. I will say that Channeled Focus, one of the morphs, is so cheap you could cast it several times in a row and not really notice a drop in magicka.
I don't use it, and there are lots of threads on this as well, but Biting Jabs and the CC immunity it applies should be taken out. Get rid of the knockback, get rid of the immunity, change it to snare rather than knockback, anything else but what it is in 1.6 now. I think most Templars are actually totally fine with giving up the knockback if it means removing the CC immunity.
Healing Ritual, ah yes. The skill that has always been so useless it effectively makes Restoring Light a 4 skill tree. Now they've increased the healing by 70%, which is amazing, I have to say. The problem is, I think I need something else, at least one other feature, for this skill to be worth being stationary for 2 seconds while casting. Like, "When activated, gain Major Mending, increasing all healing done by 30% for 10 seconds."
Enough cannot be said about the horrible GCD on Focused Charge. And I think saying that pretty much says it all.
The Good
Radiant Destruction, the beam of light, incinerating any that stand before it. This has to be the first skill I've seen given to Templars that makes me think someone actually cares about the class. It's very powerful, and so obviously it's at risk of being tuned down, but I still think it's an awesome skill.
Removing Backlash's cast time was just common sense. And doing that has made it useful, for no other reason than it's cheap, it's fast, it adds damage, so why not cast it? It's actually so fast now that you can cast it multiple times on different enemies, real quick, before you go into battle.
Nova had the cost reduced!!!!! Holy **** finally! It's still outclassed by Meteor, but you can take solace in the fact that DK's Standard is similarly outclassed.
I frankly love the change to Empowering Sweep. A greater radius would be great, but I primarily tank, so whatever I want to kill is usually gathered around me anyway. Increasing the damage it does is just icing on what used to be a pretty bland cake. Pre-1.6, I used it because it was cheap and reduced damage done to me, but now I can actually depend on it to increase my damage output.
Channeled Focus finally adds some much needed magicka management to the class. The radius can always be improved, but I take this morph because I want the magicka back. In 1.6, it gives back 1.5 times the cost of Blazing Shield
TL;DR: The Bad
Radiant Aura - Make it buff more
Rune Focus - Make it bigger
Biting Jabs - Make CC immunity go away
Healing Ritual - Give me just a little more
Focus Charge - Get rid of the GCD
TL;DR: The Good
Radiant Destruction - Aww, yissss
Backlash - No cast time now, yay!
Nova - The cost is finally reduced!
Empowering Sweep - Better damage = happy tank
Channeled Focus - Now effectively helps magicka management
Do you mean the broken Restoring Focus passive that breaks intermittently for no apparent reason?bosmern_ESO wrote: »It's not the only one, Purge has been broken since as long as I can remember.
Do you mean the broken Restoring Focus passive that breaks intermittently for no apparent reason?bosmern_ESO wrote: »It's not the only one, Purge has been broken since as long as I can remember.
I've tested Repentance, and don't like it. I can see why some people do though. I activate Radiant Aura "before" going into attack, as well as during and after. Can't do that with Repentance. It's a rotation/play style issue with me.
Also, I'm a stamina build. I want that stamina regen up whenever i'm attacking.
ThatHappyCat wrote: »Longer range on Radial Sweep.
An actual point for Piercing Javelin and its morphs.
Radiant Ward that's actually worth taking over Blazing Shield.
Eclipse that isn't stupid.
Healing Ritual that is either competitive with Grand Healing or changed to fulfill a different role.
Radiant Aura that isn't weak/a pointless morph.
Restoring Focus that isn't a joke.
.....
These are the major weaknesses in the Templar's lineup. There's a few more but they're more subjective (I think Luminous Shards, Vampire's Bane and Honour the Dead requires some tuneup as well, but many people still use them).
Repentance is wayyyyyy better than radiant aura lol, even since launch.