@ezareth_ESO
Putting 100 points into The Tower (Magician) is all you really need. You will start with 70 -_-
You dont need the 3600 points, but down the road we will have them and others wont and the passives + stats are so much stronger than any other passive/boost we currently have.
40,0000 Magicka isnt even that high and you dont need it to get insane cost reduction to spam skills like this.
What is the 12.3% penalty?
Was tired on the DR thing, forgot to mention it applies 1st, thanks XD.
PTS can only handle so many players and their builds are not very group oriented?
All the solo sorcs might run ball of lightning but if your in a group, there is no point of running away because u might die away from the group.
Wet paper triple shield stacker lol jk : p
Last i checked with cost reduction enchants, did not give you the full reduction. Ex, legendary glyph said 22 cost reduction, i just got 16 or so and got less the more Cost reduction i put on jewelry. Def some diminishing returns. I had light and seducer when I did.
Your post only applies to sorcs, and if all a sorc is doing is blinking, more power to them, cause its not gonna affect me at all, run away some more. Just think about what you are giving up when you run cost reduction tho. It's fine.
Cost reduction enchs never gave full value because of passives, its always been that way since day 1 and gave DR.
You know streak isnt just a skill to run away, its more aggressive if anything and u know it, y are u saying that?
Again casted it 16 times in a row while not giving up anything.
The exampled stated, I was not running reduction enchants, was not using seduc/arch, was not using potions.
My post only applies to sorc, only 15% of it does lol.
Suru have you been on the PTS at all?
ratgoddess495 wrote: »They should just leave it how it is.
Cost reduction has always felt very powerful in PvP.
Light armor 21%
Arch mage+seducer 16%
Worm Cult (ally) 5%
Expert mage passive 10%
Unholy Knowledge passive 5%
Magicka Mastery passive 3%
3 jewelry enchants
Now we are getting 15.6% cost reduction from The Tower (Magician)
75.6% + jewelry enchants
@ezareth_ESO
Putting 100 points into The Tower (Magician) is all you really need. You will start with 70 -_-
40,0000 Magicka isnt even that high and you dont need it to get insane cost reduction to spam skills like this.
on the pts i'm able to roll dodge nearly infinitely with as little as 360cp (one tree in each maxed), both as NB and DK
imo a significant culprit is actually the reduce cost jewelry glyphs... unlike the heavily nerfed regen glyphs which scaled only 3x, the reduce cost glyphs scaled the full 10x... end result is abilities like unstable flame and swallow soul cost a fraction of your regen and have an insane damage to cost ratio... seriously i'm doing 15k damage with a single unstable flame hit+dot for like 300 stamina
on the pts i'm able to roll dodge nearly infinitely with as little as 360cp (one tree in each maxed), both as NB and DK
imo a significant culprit is actually the reduce cost jewelry glyphs... unlike the heavily nerfed regen glyphs which scaled only 3x, the reduce cost glyphs scaled the full 10x... end result is abilities like unstable flame and swallow soul cost a fraction of your regen and have an insane damage to cost ratio... seriously i'm doing 15k damage with a single unstable flame hit+dot for like 300 stamina
Sallington wrote: »People need to stop asking to nerf things.
I think people are testing things with 3600 CP and not realizing that everything is god-like with 3600 CP. It's like being an emp.
ThatHappyCat wrote: »People keep parroting Seducer + Archmage like it's possible, yet AFAIK it isn't because Archmage doesn't come on rings (or weapons/shields). Am I missing something?
Attorneyatlawl wrote: »@ezareth_ESO
Putting 100 points into The Tower (Magician) is all you really need. You will start with 70 -_-
40,0000 Magicka isnt even that high and you dont need it to get insane cost reduction to spam skills like this.
No, you won't. You start with 23 for the third of the wheel that The Tower requires. You then would need to grind another 3x 77 points because each one you earn goes in turn (for example segment A, B, and C, you get 1 point in A, then the next is only spendable in B, the next in C, then back to A, next B, and so on).
40,000 magicka on a Sorc is actually very, very high in 1.6. I'm not honestly sure you can reach it at all if you only use the points you'll begin with on patch day (23 in that section of the wheel which gives +max magicka). Not actually sure if you can by filling the tree with the 3600 points we're granted for testing, but I haven't checked that specifically yet. With using the 23 we'll have on live, I am topping out at around ~33k tops including using a race with the +10% magicka passive, and then throwing all 62 attribute points into magicka, built around armor to max magicka with set bonuses, full magicka glyphs including jewelry with magicka traits. At that point you will die in one or two shots tops to most players in Cyrodii in 1.6 because you end up with just shy of nothing on hitpoints, and your set bonuses aren't well-laid-out generally, not to mention sitting in cloth so you don't have any real passive mitigation against those shots .
dylanjaygrobbelaarb16_ESO wrote: »unless your healing you would be useless with your unrealistic build.Attorneyatlawl wrote: »@ezareth_ESO
Putting 100 points into The Tower (Magician) is all you really need. You will start with 70 -_-
40,0000 Magicka isnt even that high and you dont need it to get insane cost reduction to spam skills like this.
No, you won't. You start with 23 for the third of the wheel that The Tower requires. You then would need to grind another 3x 77 points because each one you earn goes in turn (for example segment A, B, and C, you get 1 point in A, then the next is only spendable in B, the next in C, then back to A, next B, and so on).
40,000 magicka on a Sorc is actually very, very high in 1.6. I'm not honestly sure you can reach it at all if you only use the points you'll begin with on patch day (23 in that section of the wheel which gives +max magicka). Not actually sure if you can by filling the tree with the 3600 points we're granted for testing, but I haven't checked that specifically yet. With using the 23 we'll have on live, I am topping out at around ~33k tops including using a race with the +10% magicka passive, and then throwing all 62 attribute points into magicka, built around armor to max magicka with set bonuses, full magicka glyphs including jewelry with magicka traits. At that point you will die in one or two shots tops to most players in Cyrodii in 1.6 because you end up with just shy of nothing on hitpoints, and your set bonuses aren't well-laid-out generally, not to mention sitting in cloth so you don't have any real passive mitigation against those shots .
pet builds can go above 40k with the right set up and an active pet, good luck keeping the pet up in a real pvp situation, so that extra 20% from passive+ necropitance isnt realistic.
but if your not sure, and havent checked yet why are you specifically saying no you wont?
but 40k is certainly high and going glass cannon
Yes they will Law, yes. They will.Wow, people will complain about everything these days.